Ecosyste.ms: Issues

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GitHub / Sicilica/codex issues and pull requests

#71 - Bump minimist from 1.2.5 to 1.2.8

Pull Request - State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies

#70 - Bump json5 from 1.0.1 to 1.0.2

Pull Request - State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies

#69 - Bump json5 and tsconfig-paths

Pull Request - State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies

#68 - Red Starter Cards

Pull Request - State: open - Opened by Zeimyth over 2 years ago

#67 - Bump jpeg-js from 0.4.2 to 0.4.4 in /utils/db-scraper

Pull Request - State: open - Opened by dependabot[bot] over 2 years ago
Labels: dependencies

#66 - Bump minimist from 1.2.5 to 1.2.6

Pull Request - State: closed - Opened by dependabot[bot] over 2 years ago - 1 comment
Labels: dependencies

#65 - Bump pathval from 1.1.0 to 1.1.1

Pull Request - State: open - Opened by dependabot[bot] almost 3 years ago
Labels: dependencies

#64 - Bump glob-parent from 5.1.1 to 5.1.2

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies

#63 - Bump ws from 7.3.1 to 7.4.6 in /utils/db-scraper

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies

#62 - Bump lodash from 4.17.20 to 4.17.21

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies

#61 - Bump y18n from 4.0.0 to 4.0.1

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies

#60 - Green Starter Cards

Pull Request - State: closed - Opened by Zeimyth almost 4 years ago - 1 comment

#59 - [very wip] frontend base

Pull Request - State: closed - Opened by Sicilica about 4 years ago - 1 comment

#58 - red starter cards and effect chaining

Pull Request - State: closed - Opened by Sicilica about 4 years ago

#57 - add standard endpoints for generating redacted views

Pull Request - State: closed - Opened by Sicilica about 4 years ago - 2 comments

#56 - Fix or remove debugPlayUnit

Issue - State: open - Opened by Sicilica about 4 years ago

#55 - Polish and test combat system

Issue - State: open - Opened by Sicilica about 4 years ago

#54 - [Maybe] Change SHOVE to a custom effect

Issue - State: open - Opened by Sicilica about 4 years ago

#53 - Audit all tests

Issue - State: open - Opened by Sicilica about 4 years ago

#52 - Finish support for custom effect params

Issue - State: open - Opened by Sicilica about 4 years ago

#51 - Support multi-target effect param queries

Issue - State: open - Opened by Sicilica about 4 years ago

#50 - Support for add-ons

Issue - State: open - Opened by Sicilica about 4 years ago

#49 - Support advanced combat traits

Issue - State: open - Opened by Sicilica about 4 years ago

#47 - Validate attack targets (patrols, flying, detection, etc)

Issue - State: open - Opened by Sicilica about 4 years ago

#46 - GAME_OVER shouldn't be a turn phase

Issue - State: open - Opened by Sicilica about 4 years ago

#45 - Continuous Modifier Support

Issue - State: open - Opened by Sicilica about 4 years ago

#44 - Support for attachments

Issue - State: open - Opened by Sicilica about 4 years ago

#43 - types overhaul

Pull Request - State: closed - Opened by Sicilica about 4 years ago

#42 - Support for cross-unit and conditional abilities

Issue - State: open - Opened by Sicilica about 4 years ago - 1 comment

#41 - Support for attachment spells

Issue - State: open - Opened by Sicilica about 4 years ago

#40 - Support for ongoing spells

Issue - State: open - Opened by Sicilica about 4 years ago

#39 - Support for instant spells

Issue - State: open - Opened by Sicilica about 4 years ago

#38 - update deps

Pull Request - State: closed - Opened by Sicilica about 4 years ago

#37 - 21 purchase heroes

Pull Request - State: closed - Opened by Zeimyth over 4 years ago - 1 comment

#36 - framework for abilities

Pull Request - State: closed - Opened by Sicilica over 4 years ago - 1 comment

#35 - tech building IDs get unset when tech building destroyed

Issue - State: closed - Opened by Sicilica over 4 years ago - 1 comment

#34 - Basic combat

Pull Request - State: closed - Opened by joshbarth over 4 years ago - 1 comment

#33 - support for leveling up heroes by paying

Issue - State: open - Opened by joshbarth over 4 years ago

#32 - Ability to construct and reconstruct tech buildings

Issue - State: closed - Opened by Zeimyth over 4 years ago - 1 comment

#31 - Add support for buying one worker per turn

Pull Request - State: closed - Opened by Zeimyth over 4 years ago - 1 comment

#30 - GameState Factory

Pull Request - State: closed - Opened by Zeimyth over 4 years ago - 1 comment

#29 - Null tech building slot on death

Issue - State: closed - Opened by Sicilica over 4 years ago

#28 - Null patroller slot on death

Issue - State: closed - Opened by Sicilica over 4 years ago

#27 - Actually trigger effects when playing cards

Issue - State: closed - Opened by Sicilica over 4 years ago

#26 - Helpers to generate common effects (i.e. keywords)

Issue - State: closed - Opened by Sicilica over 4 years ago

#25 - Ability to purchase workers (max 1 per turn)

Issue - State: closed - Opened by Sicilica over 4 years ago

#24 - Basic combat impl (damage, death)

Issue - State: open - Opened by Sicilica over 4 years ago

#23 - Tech step + ability to tech cards

Issue - State: closed - Opened by Sicilica over 4 years ago

#22 - Bonus abilities for patrol zones

Issue - State: open - Opened by Sicilica over 4 years ago

#21 - Ability to purchase heroes

Issue - State: open - Opened by Sicilica over 4 years ago

#20 - Support for addons

Issue - State: open - Opened by Sicilica over 4 years ago

#17 - Tech TODOs

Issue - State: open - Opened by Sicilica over 4 years ago

#16 - Add turn info to GameState

Issue - State: closed - Opened by Sicilica over 4 years ago

#15 - 20 max gold

Issue - State: closed - Opened by Sicilica over 4 years ago

#14 - Don't need to tech at 10+ workers

Issue - State: closed - Opened by Sicilica over 4 years ago

#13 - Discard+draw step

Issue - State: closed - Opened by Sicilica over 4 years ago

#12 - Upkeep+ready step (gain income, ready exhausted instances)

Issue - State: closed - Opened by Sicilica over 4 years ago

#11 - Ability to purchase tech buildings

Issue - State: closed - Opened by Sicilica over 4 years ago

#10 - Ability to attack non-patrollers

Issue - State: closed - Opened by Sicilica over 4 years ago

#9 - Ability to attack base, tech buildings, addons

Issue - State: closed - Opened by Sicilica over 4 years ago

#8 - Income + worker count

Issue - State: closed - Opened by Sicilica over 4 years ago

#7 - tech buildings + base as an instance

Pull Request - State: closed - Opened by Sicilica over 4 years ago

#6 - Fixing bug where card isn't added to discard after playing

Pull Request - State: closed - Opened by joshbarth over 4 years ago - 3 comments

#5 - Turn actions

Pull Request - State: closed - Opened by Zeimyth over 4 years ago

#4 - starting discard and draw functions

Pull Request - State: closed - Opened by joshbarth over 4 years ago - 1 comment

#3 - Draw discard

Pull Request - State: closed - Opened by Zeimyth over 4 years ago

#2 - Draw discard

Pull Request - State: closed - Opened by Zeimyth over 4 years ago

#1 - Parse meaningful data from all bands for heroes

Pull Request - State: closed - Opened by Zeimyth over 4 years ago