Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Sicilica/codex issues and pull requests
#71 - Bump minimist from 1.2.5 to 1.2.8
Pull Request -
State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies
#70 - Bump json5 from 1.0.1 to 1.0.2
Pull Request -
State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies
#69 - Bump json5 and tsconfig-paths
Pull Request -
State: open - Opened by dependabot[bot] almost 2 years ago
Labels: dependencies
#68 - Red Starter Cards
Pull Request -
State: open - Opened by Zeimyth over 2 years ago
#67 - Bump jpeg-js from 0.4.2 to 0.4.4 in /utils/db-scraper
Pull Request -
State: open - Opened by dependabot[bot] over 2 years ago
Labels: dependencies
#66 - Bump minimist from 1.2.5 to 1.2.6
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
- 1 comment
Labels: dependencies
#65 - Bump pathval from 1.1.0 to 1.1.1
Pull Request -
State: open - Opened by dependabot[bot] almost 3 years ago
Labels: dependencies
#64 - Bump glob-parent from 5.1.1 to 5.1.2
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies
#63 - Bump ws from 7.3.1 to 7.4.6 in /utils/db-scraper
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies
#62 - Bump lodash from 4.17.20 to 4.17.21
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies
#61 - Bump y18n from 4.0.0 to 4.0.1
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies
#60 - Green Starter Cards
Pull Request -
State: closed - Opened by Zeimyth almost 4 years ago
- 1 comment
#59 - [very wip] frontend base
Pull Request -
State: closed - Opened by Sicilica about 4 years ago
- 1 comment
#58 - red starter cards and effect chaining
Pull Request -
State: closed - Opened by Sicilica about 4 years ago
#57 - add standard endpoints for generating redacted views
Pull Request -
State: closed - Opened by Sicilica about 4 years ago
- 2 comments
#56 - Fix or remove debugPlayUnit
Issue -
State: open - Opened by Sicilica about 4 years ago
#55 - Polish and test combat system
Issue -
State: open - Opened by Sicilica about 4 years ago
#54 - [Maybe] Change SHOVE to a custom effect
Issue -
State: open - Opened by Sicilica about 4 years ago
#53 - Audit all tests
Issue -
State: open - Opened by Sicilica about 4 years ago
#52 - Finish support for custom effect params
Issue -
State: open - Opened by Sicilica about 4 years ago
#51 - Support multi-target effect param queries
Issue -
State: open - Opened by Sicilica about 4 years ago
#50 - Support for add-ons
Issue -
State: open - Opened by Sicilica about 4 years ago
#49 - Support advanced combat traits
Issue -
State: open - Opened by Sicilica about 4 years ago
#48 - Apply targeting constraints (automatically?) to all queried effect params
Issue -
State: open - Opened by Sicilica about 4 years ago
#47 - Validate attack targets (patrols, flying, detection, etc)
Issue -
State: open - Opened by Sicilica about 4 years ago
#46 - GAME_OVER shouldn't be a turn phase
Issue -
State: open - Opened by Sicilica about 4 years ago
#45 - Continuous Modifier Support
Issue -
State: open - Opened by Sicilica about 4 years ago
#44 - Support for attachments
Issue -
State: open - Opened by Sicilica about 4 years ago
#43 - types overhaul
Pull Request -
State: closed - Opened by Sicilica about 4 years ago
#42 - Support for cross-unit and conditional abilities
Issue -
State: open - Opened by Sicilica about 4 years ago
- 1 comment
#41 - Support for attachment spells
Issue -
State: open - Opened by Sicilica about 4 years ago
#40 - Support for ongoing spells
Issue -
State: open - Opened by Sicilica about 4 years ago
#39 - Support for instant spells
Issue -
State: open - Opened by Sicilica about 4 years ago
#38 - update deps
Pull Request -
State: closed - Opened by Sicilica about 4 years ago
#37 - 21 purchase heroes
Pull Request -
State: closed - Opened by Zeimyth over 4 years ago
- 1 comment
#36 - framework for abilities
Pull Request -
State: closed - Opened by Sicilica over 4 years ago
- 1 comment
#35 - tech building IDs get unset when tech building destroyed
Issue -
State: closed - Opened by Sicilica over 4 years ago
- 1 comment
#34 - Basic combat
Pull Request -
State: closed - Opened by joshbarth over 4 years ago
- 1 comment
#33 - support for leveling up heroes by paying
Issue -
State: open - Opened by joshbarth over 4 years ago
#32 - Ability to construct and reconstruct tech buildings
Issue -
State: closed - Opened by Zeimyth over 4 years ago
- 1 comment
#31 - Add support for buying one worker per turn
Pull Request -
State: closed - Opened by Zeimyth over 4 years ago
- 1 comment
#30 - GameState Factory
Pull Request -
State: closed - Opened by Zeimyth over 4 years ago
- 1 comment
#29 - Null tech building slot on death
Issue -
State: closed - Opened by Sicilica over 4 years ago
#28 - Null patroller slot on death
Issue -
State: closed - Opened by Sicilica over 4 years ago
#27 - Actually trigger effects when playing cards
Issue -
State: closed - Opened by Sicilica over 4 years ago
#26 - Helpers to generate common effects (i.e. keywords)
Issue -
State: closed - Opened by Sicilica over 4 years ago
#25 - Ability to purchase workers (max 1 per turn)
Issue -
State: closed - Opened by Sicilica over 4 years ago
#24 - Basic combat impl (damage, death)
Issue -
State: open - Opened by Sicilica over 4 years ago
#23 - Tech step + ability to tech cards
Issue -
State: closed - Opened by Sicilica over 4 years ago
#22 - Bonus abilities for patrol zones
Issue -
State: open - Opened by Sicilica over 4 years ago
#21 - Ability to purchase heroes
Issue -
State: open - Opened by Sicilica over 4 years ago
#20 - Support for addons
Issue -
State: open - Opened by Sicilica over 4 years ago
#19 - Factory for new GameState (ie, sets up initial workers, etc etc etc...)
Issue -
State: closed - Opened by Sicilica over 4 years ago
#18 - Better framework for writing tests (esp helpers for creating new "general use" GameState, etc)
Issue -
State: open - Opened by Sicilica over 4 years ago
#17 - Tech TODOs
Issue -
State: open - Opened by Sicilica over 4 years ago
#16 - Add turn info to GameState
Issue -
State: closed - Opened by Sicilica over 4 years ago
#15 - 20 max gold
Issue -
State: closed - Opened by Sicilica over 4 years ago
#14 - Don't need to tech at 10+ workers
Issue -
State: closed - Opened by Sicilica over 4 years ago
#13 - Discard+draw step
Issue -
State: closed - Opened by Sicilica over 4 years ago
#12 - Upkeep+ready step (gain income, ready exhausted instances)
Issue -
State: closed - Opened by Sicilica over 4 years ago
#11 - Ability to purchase tech buildings
Issue -
State: closed - Opened by Sicilica over 4 years ago
#10 - Ability to attack non-patrollers
Issue -
State: closed - Opened by Sicilica over 4 years ago
#9 - Ability to attack base, tech buildings, addons
Issue -
State: closed - Opened by Sicilica over 4 years ago
#8 - Income + worker count
Issue -
State: closed - Opened by Sicilica over 4 years ago
#7 - tech buildings + base as an instance
Pull Request -
State: closed - Opened by Sicilica over 4 years ago
#6 - Fixing bug where card isn't added to discard after playing
Pull Request -
State: closed - Opened by joshbarth over 4 years ago
- 3 comments
#5 - Turn actions
Pull Request -
State: closed - Opened by Zeimyth over 4 years ago
#4 - starting discard and draw functions
Pull Request -
State: closed - Opened by joshbarth over 4 years ago
- 1 comment
#3 - Draw discard
Pull Request -
State: closed - Opened by Zeimyth over 4 years ago
#2 - Draw discard
Pull Request -
State: closed - Opened by Zeimyth over 4 years ago
#1 - Parse meaningful data from all bands for heroes
Pull Request -
State: closed - Opened by Zeimyth over 4 years ago