Ecosyste.ms: Issues

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GitHub / Shiqan/FortniteReplayDecompressor issues and pull requests

#57 - fix: update parse player elim for new version. Fixes #55

Pull Request - State: closed - Opened by Shiqan 6 months ago

#56 - Placement information is sometimes not available

Issue - State: closed - Opened by BeereMgM 6 months ago - 7 comments

#55 - Elim info always is empty

Issue - State: closed - Opened by izume32 7 months ago - 1 comment

#54 - MapData class fields are empty for custom maps

Issue - State: closed - Opened by cormac-doyle 7 months ago - 2 comments

#53 - Replay Stats not loading for custom maps

Issue - State: closed - Opened by cormac-doyle 7 months ago - 2 comments

#52 - fix possible infinite loop while parsing for broken replays

Pull Request - State: closed - Opened by diopolgg 8 months ago - 1 comment

#51 - bitstring.exceptions.ReadError: Reading off the end of the data.

Issue - State: closed - Opened by BobJr23 10 months ago - 3 comments

#50 - support .net8 #minor

Pull Request - State: closed - Opened by Shiqan 11 months ago

#47 - PlayerData no longer includes EpicId or PlayerId

Issue - State: open - Opened by brbarnett about 1 year ago - 1 comment

#46 - Implementing HISTORY_GAMESTATE_REPLCIATED_TIME_AS_DOUBLE

Pull Request - State: closed - Opened by chrisai-dev over 1 year ago

#45 - adding support for v25.00

Pull Request - State: closed - Opened by chrisai-dev over 1 year ago

#44 - Reporting a vulnerability

Issue - State: closed - Opened by igibek over 1 year ago

#43 - Feature/new networkversion

Pull Request - State: closed - Opened by Shiqan almost 2 years ago

#42 - fix parser for new fortnite update, thanks to @bassner and @xNocken

Pull Request - State: closed - Opened by Shiqan about 2 years ago

#41 - Feature/add new engine version

Pull Request - State: closed - Opened by Shiqan about 2 years ago

#40 - Some elimination assignments not registering

Issue - State: closed - Opened by stevegee58 about 2 years ago - 2 comments

#40 - Some elimination assignments not registering

Issue - State: closed - Opened by stevegee58 about 2 years ago - 2 comments

#39 - register default values for handle netfieldgroups as well #38

Pull Request - State: closed - Opened by Shiqan over 2 years ago

#39 - register default values for handle netfieldgroups as well #38

Pull Request - State: closed - Opened by Shiqan over 2 years ago

#39 - register default values for handle netfieldgroups as well #38

Pull Request - State: closed - Opened by Shiqan over 2 years ago

#38 - Valid replay crashes console application

Issue - State: closed - Opened by stevegee58 over 2 years ago - 7 comments

#38 - Valid replay crashes console application

Issue - State: closed - Opened by stevegee58 over 2 years ago - 7 comments

#38 - Valid replay crashes console application

Issue - State: closed - Opened by stevegee58 over 2 years ago - 7 comments

#37 - HttpNetworkReplay

Issue - State: closed - Opened by Skamiplan almost 3 years ago - 3 comments

#37 - HttpNetworkReplay

Issue - State: closed - Opened by Skamiplan almost 3 years ago - 3 comments

#37 - HttpNetworkReplay

Issue - State: closed - Opened by Skamiplan almost 3 years ago - 3 comments

#36 - remove double check :disappointed:

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#36 - remove double check :disappointed:

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#35 - Release 2.0.0 #major

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#35 - Release 2.0.0 #major

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#35 - Release 2.0.0 #major

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#34 - support reuse of the same fbitarchive to prevent reading bytes multiple times

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#34 - support reuse of the same fbitarchive to prevent reading bytes multiple times

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#34 - support reuse of the same fbitarchive to prevent reading bytes multiple times

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#33 - use il delegate setters instead of fastmember

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#33 - use il delegate setters instead of fastmember

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#33 - use il delegate setters instead of fastmember

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#32 - Question about external data

Issue - State: closed - Opened by stevegee58 almost 3 years ago - 2 comments

#32 - Question about external data

Issue - State: closed - Opened by stevegee58 almost 3 years ago - 2 comments

#31 - Feature/external data

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#31 - Feature/external data

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#31 - Feature/external data

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#30 - fix bug in ReadReplayData for older replay versions

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#30 - fix bug in ReadReplayData for older replay versions

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#30 - fix bug in ReadReplayData for older replay versions

Pull Request - State: closed - Opened by Shiqan almost 3 years ago

#29 - fix for new replay versions

Pull Request - State: closed - Opened by Shiqan over 3 years ago

#29 - fix for new replay versions

Pull Request - State: closed - Opened by Shiqan over 3 years ago

#28 - Chapter 2 Season 7 replays hang

Issue - State: closed - Opened by stevegee58 over 3 years ago - 4 comments

#28 - Chapter 2 Season 7 replays hang

Issue - State: closed - Opened by stevegee58 over 3 years ago - 4 comments

#27 - Perf Improvements

Pull Request - State: closed - Opened by razfriman over 3 years ago

#27 - Perf Improvements

Pull Request - State: closed - Opened by razfriman over 3 years ago

#26 - Upgrade from netcoreapp3.1 to netstandard2.1

Pull Request - State: closed - Opened by razfriman over 3 years ago - 2 comments

#26 - Upgrade from netcoreapp3.1 to netstandard2.1

Pull Request - State: closed - Opened by razfriman over 3 years ago - 2 comments

#24 - sssh, no one has to know

Pull Request - State: closed - Opened by Shiqan almost 4 years ago - 1 comment

#24 - sssh, no one has to know

Pull Request - State: closed - Opened by Shiqan almost 4 years ago - 1 comment

#24 - sssh, no one has to know

Pull Request - State: closed - Opened by Shiqan almost 4 years ago - 1 comment

#23 - create seperate project for fortnite netfieldexport models so users c…

Pull Request - State: closed - Opened by Shiqan almost 4 years ago

#23 - create seperate project for fortnite netfieldexport models so users c…

Pull Request - State: closed - Opened by Shiqan almost 4 years ago

#23 - create seperate project for fortnite netfieldexport models so users c…

Pull Request - State: closed - Opened by Shiqan almost 4 years ago

#22 - move some stuff to .net standard 2.0 so it can be used with source ge…

Pull Request - State: closed - Opened by Shiqan almost 4 years ago

#22 - move some stuff to .net standard 2.0 so it can be used with source ge…

Pull Request - State: closed - Opened by Shiqan almost 4 years ago

#21 - immediately parse packets

Pull Request - State: closed - Opened by Shiqan almost 4 years ago - 3 comments

#21 - immediately parse packets

Pull Request - State: closed - Opened by Shiqan almost 4 years ago - 3 comments

#21 - immediately parse packets

Pull Request - State: closed - Opened by Shiqan almost 4 years ago - 3 comments

#20 - Feature/performance tweaks

Pull Request - State: closed - Opened by Shiqan about 4 years ago

#19 - Feature/player locations

Pull Request - State: closed - Opened by Shiqan over 4 years ago

#19 - Feature/player locations

Pull Request - State: closed - Opened by Shiqan over 4 years ago

#18 - Feature/performance improvements

Pull Request - State: closed - Opened by Shiqan over 4 years ago

#18 - Feature/performance improvements

Pull Request - State: closed - Opened by Shiqan over 4 years ago

#18 - Feature/performance improvements

Pull Request - State: closed - Opened by Shiqan over 4 years ago

#16 - Can't set breakpoints in FortniteReplayBuilder or FortniteReplayReader

Issue - State: closed - Opened by stevegee58 over 4 years ago - 4 comments

#16 - Can't set breakpoints in FortniteReplayBuilder or FortniteReplayReader

Issue - State: closed - Opened by stevegee58 over 4 years ago - 4 comments

#16 - Can't set breakpoints in FortniteReplayBuilder or FortniteReplayReader

Issue - State: closed - Opened by stevegee58 over 4 years ago - 4 comments

#16 - Can't set breakpoints in FortniteReplayBuilder or FortniteReplayReader

Issue - State: closed - Opened by stevegee58 over 4 years ago - 4 comments

#15 - Nuget package is missing dependencies

Issue - State: closed - Opened by benwurth over 4 years ago - 1 comment

#15 - Nuget package is missing dependencies

Issue - State: closed - Opened by benwurth over 4 years ago - 1 comment

#14 - Eliminated and Eliminator are always Guids (no real names)

Issue - State: closed - Opened by EAbychkov over 4 years ago - 6 comments

#13 - Crashing in Oodle.cs, same replay file

Issue - State: closed - Opened by stevegee58 over 4 years ago - 2 comments

#13 - Crashing in Oodle.cs, same replay file

Issue - State: closed - Opened by stevegee58 over 4 years ago - 2 comments

#12 - Newest replay files don't parse

Issue - State: closed - Opened by stevegee58 over 4 years ago - 2 comments

#12 - Newest replay files don't parse

Issue - State: closed - Opened by stevegee58 over 4 years ago - 2 comments

#11 - Added KillFeed support

Pull Request - State: closed - Opened by stevegee58 over 4 years ago - 2 comments

#10 - Visual Studio Version?

Issue - State: closed - Opened by stevegee58 almost 5 years ago - 5 comments

#9 - add HasGameSpecificFrameData

Pull Request - State: closed - Opened by AlpaGit almost 5 years ago

#9 - add HasGameSpecificFrameData

Pull Request - State: closed - Opened by AlpaGit almost 5 years ago

#9 - add HasGameSpecificFrameData

Pull Request - State: closed - Opened by AlpaGit almost 5 years ago

#8 - replication layout ish

Pull Request - State: closed - Opened by ApertureC about 5 years ago

#8 - replication layout ish

Pull Request - State: closed - Opened by ApertureC about 5 years ago

#8 - replication layout ish

Pull Request - State: closed - Opened by ApertureC about 5 years ago

#7 - InternalLoadObject flag reading changes

Pull Request - State: closed - Opened by ApertureC about 5 years ago

#7 - InternalLoadObject flag reading changes

Pull Request - State: closed - Opened by ApertureC about 5 years ago

#6 - Actor reading changes + channels

Pull Request - State: closed - Opened by ApertureC about 5 years ago

#5 - Fix CloseReason reading when it shouldn't

Pull Request - State: closed - Opened by ApertureC about 5 years ago

#5 - Fix CloseReason reading when it shouldn't

Pull Request - State: closed - Opened by ApertureC about 5 years ago

#4 - Change ReadIntPacked to work correctly.

Pull Request - State: closed - Opened by ApertureC about 5 years ago

#4 - Change ReadIntPacked to work correctly.

Pull Request - State: closed - Opened by ApertureC about 5 years ago