Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Seneral/Node_Editor_Framework issues and pull requests
#203 - seems undo pro doesnt work with unity 2022.2.8 not sure what version it stopped working at
Issue -
State: open - Opened by dizzy2003 over 1 year ago
- 5 comments
#202 - Loading canvas based on Selection.activeTransform?
Issue -
State: closed - Opened by TimOgden over 2 years ago
- 4 comments
#201 - Functional Nodes that are not tied to the Node Editor Window
Issue -
State: closed - Opened by TimOgden over 2 years ago
- 6 comments
#200 - Making children of node drag along with parent
Issue -
State: closed - Opened by TimOgden about 3 years ago
- 5 comments
#199 - I deleted the ScriptableObjects in Assets/DefaultEditorResources/Node_Editor_Framework
Issue -
State: closed - Opened by TimOgden about 3 years ago
- 3 comments
#198 - XML import issue on UWP
Issue -
State: open - Opened by Softelectro over 3 years ago
#197 - Implementation of a Logic Graph
Issue -
State: closed - Opened by Softelectro over 3 years ago
- 7 comments
#196 - Added one node. Then it stoped working. (Remove the node, re-install, sitll not working) Unity 2020.2 LTS
Issue -
State: open - Opened by mickplouffe almost 4 years ago
#195 - Apple M1 computers not displaying Bezier curves
Issue -
State: closed - Opened by Scottrps almost 4 years ago
- 3 comments
#194 - OnRemoveConnection
Pull Request -
State: closed - Opened by beddowdm01 about 4 years ago
- 4 comments
#193 - How to input multiple outputs to a node?
Issue -
State: closed - Opened by Ragueel about 4 years ago
- 8 comments
#192 - All data is lost when I change the scene, even though I have extra saved as an asset file
Issue -
State: open - Opened by AtheosCode over 4 years ago
- 4 comments
#191 - Fixed Export Xml when the node have String type
Pull Request -
State: closed - Opened by AtheosCode over 4 years ago
- 2 comments
#190 - #189 Fix toolbar not showing up.
Pull Request -
State: closed - Opened by agentdalecoper over 4 years ago
- 2 comments
#189 - Toolbar is not showing up
Issue -
State: closed - Opened by agentdalecoper over 4 years ago
- 4 comments
#188 - Multiple instances of node editors open at once
Issue -
State: open - Opened by sunny8751 over 4 years ago
- 1 comment
Labels: enhancement
#187 - [Solved] Context menu not showing up.
Issue -
State: closed - Opened by Vosheck over 4 years ago
- 2 comments
#186 - `PlayModeStateChange' could not be found. Are you missing a using directive or an assembly reference?
Issue -
State: closed - Opened by Scannell24 over 4 years ago
- 3 comments
#185 - Is Project Active and Package Support?
Issue -
State: closed - Opened by jeffcampbellmakesgames over 4 years ago
- 15 comments
#184 - XML not saving node values
Issue -
State: closed - Opened by JMFrancia about 5 years ago
- 10 comments
#183 - Insane Bug from using RTEditorGUI.EnumPopup()
Issue -
State: closed - Opened by JMFrancia about 5 years ago
- 3 comments
#182 - GUIScaleUtility.cs Init Method NullReferenceException in Unity 2019.1.2f1
Issue -
State: closed - Opened by JingFengJi about 5 years ago
- 10 comments
#181 - The connections will miss when I add a new node.
Issue -
State: closed - Opened by QppisTc about 5 years ago
- 2 comments
#180 - Odin integration for Node Inspector Property Editor
Issue -
State: open - Opened by wqaetly about 5 years ago
- 12 comments
Labels: enhancement
#179 - TraverseAll skips nodes in an unexpected way
Issue -
State: closed - Opened by SlimeQ over 5 years ago
- 2 comments
#178 - Using the Node editor to edit selected monobehavior in scene
Issue -
State: closed - Opened by altschuler over 5 years ago
- 2 comments
#177 - How to get the canvas to run at Runtime?
Issue -
State: closed - Opened by oxi-dev0 over 5 years ago
- 1 comment
#176 - Error: No ValueConnectionType could be found or created with name 'GameObject'!
Issue -
State: closed - Opened by oxi-dev0 over 5 years ago
- 1 comment
#175 - Issue in ConnectionKnobAttribute::UpdateProperties andknob.sideOffset
Issue -
State: closed - Opened by xyzDave almost 6 years ago
- 1 comment
#174 - Knob aspect ratio is wrong for non-square knob graphics.
Issue -
State: closed - Opened by xyzDave almost 6 years ago
- 1 comment
#173 - updated to unity2018
Pull Request -
State: closed - Opened by tytyui almost 6 years ago
- 1 comment
#172 - the look the node change when drag the graph in a monitor main or external
Issue -
State: closed - Opened by gtoto007 about 6 years ago
- 2 comments
#171 - RT Node Editor - enum not visible
Issue -
State: closed - Opened by thinklikeanarchitect about 6 years ago
- 2 comments
#170 - malfunctioning of EditorGUILayout.Popup
Issue -
State: closed - Opened by prasengan about 6 years ago
- 4 comments
#169 - Fixed isInput and isOutput returning true bug
Pull Request -
State: closed - Opened by Bergtrol over 6 years ago
- 1 comment
#168 - Node Port GetConnectedChildren generates garbage
Issue -
State: closed - Opened by lucasmontec over 6 years ago
- 1 comment
#167 - Renamed descendantsCalculated to ancestorsCalculated
Pull Request -
State: closed - Opened by Bergtrol over 6 years ago
- 1 comment
#166 - Fix obsolete warning in 2017.2 and above
Pull Request -
State: closed - Opened by willnode over 6 years ago
- 1 comment
#165 - New memory issue with large node networks
Issue -
State: closed - Opened by Physicalpariah over 6 years ago
- 4 comments
#164 - Is there any reason not to provide a virtual Node Node.Duplicate() for nodes to duplicate them self?
Issue -
State: open - Opened by No3371 over 6 years ago
- 5 comments
Labels: enhancement
#163 - Error: Random.InitState(seed) is not allowed in ScripatableObject's Contructor
Issue -
State: closed - Opened by No3371 over 6 years ago
- 1 comment
#162 - Node's connectionPort list is reset in playmode.
Issue -
State: closed - Opened by jangofett890 over 6 years ago
- 2 comments
#161 - In Unity 2018.2.0b1, GUIScaleUtility no longer has access to UnityEngine.GUIClip.
Issue -
State: closed - Opened by snorthman over 6 years ago
- 3 comments
#160 - Make NodeEditorSaveManager.CreateWorkingCopy() Work at runtime.
Issue -
State: closed - Opened by jangofett890 over 6 years ago
- 1 comment
#159 - assembly.FullName.Contains ("Assembly") not working with Assembly Definition File
Issue -
State: closed - Opened by No3371 over 6 years ago
- 9 comments
#158 - Error Building Standalone (namespace issue with UnityEditor)
Issue -
State: closed - Opened by laurelhach over 6 years ago
- 1 comment
#157 - Save As can generate invalid paths
Issue -
State: closed - Opened by metzsg over 6 years ago
- 2 comments
#156 - ScriptableObject leak in saved canvas assets
Issue -
State: closed - Opened by metzsg over 6 years ago
- 4 comments
#155 - Memory issue in recursive search in Node.cs
Issue -
State: closed - Opened by Physicalpariah almost 7 years ago
- 14 comments
#154 - custom output knob loses value upon closing the Node Editor.
Issue -
State: closed - Opened by jangofett890 almost 7 years ago
- 5 comments
#154 - custom output knob loses value upon closing the Node Editor.
Issue -
State: closed - Opened by jangofett890 almost 7 years ago
- 5 comments
#153 - Popups inside node in zoomed canvas
Issue -
State: closed - Opened by RomanZhu almost 7 years ago
- 2 comments
#152 - Addressed isInput and isOutput inaccurately returning true
Pull Request -
State: closed - Opened by gtzpower almost 7 years ago
- 1 comment
#152 - Addressed isInput and isOutput inaccurately returning true
Pull Request -
State: closed - Opened by gtzpower almost 7 years ago
- 1 comment
#151 - Saving existing NodeCanvas without losing references to existing NodeCavas.asset file
Issue -
State: closed - Opened by kormyen almost 7 years ago
- 3 comments
#151 - Saving existing NodeCanvas without losing references to existing NodeCavas.asset file
Issue -
State: closed - Opened by kormyen almost 7 years ago
- 3 comments
#150 - Strange canvas
Issue -
State: closed - Opened by RomanZhu almost 7 years ago
- 21 comments
#150 - Strange canvas
Issue -
State: closed - Opened by RomanZhu almost 7 years ago
- 21 comments
#149 - New Connection Editing System
Issue -
State: open - Opened by Seneral almost 7 years ago
Labels: Current Focus, Difficulty Moderate, required
#149 - New Connection Editing System
Issue -
State: open - Opened by Seneral almost 7 years ago
Labels: Current Focus, Difficulty Moderate, required
#148 - IssueOnRemoveConnection() not called when replacing connection
Issue -
State: closed - Opened by No3371 almost 7 years ago
- 7 comments
#148 - IssueOnRemoveConnection() not called when replacing connection
Issue -
State: closed - Opened by No3371 almost 7 years ago
- 7 comments
#147 - Wire's value preview
Issue -
State: closed - Opened by RomanZhu almost 7 years ago
- 1 comment
#147 - Wire's value preview
Issue -
State: closed - Opened by RomanZhu almost 7 years ago
- 1 comment
#146 - More control over saving/loading
Issue -
State: closed - Opened by RomanZhu almost 7 years ago
- 2 comments
#146 - More control over saving/loading
Issue -
State: closed - Opened by RomanZhu almost 7 years ago
- 2 comments
#145 - How to remove connections when using ConnectionCount.Multi?
Issue -
State: closed - Opened by RomanZhu almost 7 years ago
- 8 comments
#145 - How to remove connections when using ConnectionCount.Multi?
Issue -
State: closed - Opened by RomanZhu almost 7 years ago
- 8 comments
#144 - Multiple output into input knob
Issue -
State: closed - Opened by Aracasodius almost 7 years ago
- 3 comments
#144 - Multiple output into input knob
Issue -
State: closed - Opened by Aracasodius almost 7 years ago
- 3 comments
#143 - aaa
Pull Request -
State: closed - Opened by fanfandemo about 7 years ago
- 2 comments
#143 - aaa
Pull Request -
State: closed - Opened by fanfandemo about 7 years ago
- 2 comments
#142 - example 4 node group link gives a 404 error
Issue -
State: closed - Opened by dizzy2003 about 7 years ago
- 1 comment
#142 - example 4 node group link gives a 404 error
Issue -
State: closed - Opened by dizzy2003 about 7 years ago
- 1 comment
#141 - Updated & working (develop branch).
Pull Request -
State: closed - Opened by Jocyf about 7 years ago
- 2 comments
#141 - Updated & working (develop branch).
Pull Request -
State: closed - Opened by Jocyf about 7 years ago
- 2 comments
#140 - Expression Nodes example doesn't work with master branch
Issue -
State: closed - Opened by paulhayes about 7 years ago
- 2 comments
#140 - Expression Nodes example doesn't work with master branch
Issue -
State: closed - Opened by paulhayes about 7 years ago
- 2 comments
#139 - Update README.md
Pull Request -
State: closed - Opened by gdavid04 about 7 years ago
- 1 comment
#139 - Update README.md
Pull Request -
State: closed - Opened by gdavid04 about 7 years ago
- 1 comment
#138 - RTEditorGUI.EnumPopup
Issue -
State: closed - Opened by AtheosCode about 7 years ago
- 1 comment
#138 - RTEditorGUI.EnumPopup
Issue -
State: closed - Opened by AtheosCode about 7 years ago
- 1 comment
#137 - ImportExportStructure
Issue -
State: closed - Opened by AtheosCode about 7 years ago
- 4 comments
Labels: bug, Current Focus
#137 - ImportExportStructure
Issue -
State: closed - Opened by AtheosCode about 7 years ago
- 4 comments
Labels: bug, Current Focus
#136 - Windows path problems "\\"
Issue -
State: closed - Opened by kpietraszko over 7 years ago
- 2 comments
Labels: bug, Current Focus
#136 - Windows path problems "\\"
Issue -
State: closed - Opened by kpietraszko over 7 years ago
- 2 comments
Labels: bug, Current Focus
#135 - Additional overloads for Node.CreateInput with System.Type parameter instead of string
Issue -
State: closed - Opened by kpietraszko over 7 years ago
- 9 comments
#135 - Additional overloads for Node.CreateInput with System.Type parameter instead of string
Issue -
State: closed - Opened by kpietraszko over 7 years ago
- 9 comments
#134 - modified dialog system to work with the multi-connection changes
Pull Request -
State: closed - Opened by Quyrean over 7 years ago
- 1 comment
#134 - modified dialog system to work with the multi-connection changes
Pull Request -
State: closed - Opened by Quyrean over 7 years ago
- 1 comment
#133 - Example Branch 'Dialogue System' is not up to date with latest develop
Issue -
State: closed - Opened by game-libgdx-unity over 7 years ago
- 9 comments
#133 - Example Branch 'Dialogue System' is not up to date with latest develop
Issue -
State: closed - Opened by game-libgdx-unity over 7 years ago
- 9 comments
#132 - Custom Node can not using UnityEditor
Issue -
State: closed - Opened by AtheosCode over 7 years ago
- 1 comment
#132 - Custom Node can not using UnityEditor
Issue -
State: closed - Opened by AtheosCode over 7 years ago
- 1 comment
#131 - DrawNode
Issue -
State: closed - Opened by AtheosCode over 7 years ago
- 1 comment
#131 - DrawNode
Issue -
State: closed - Opened by AtheosCode over 7 years ago
- 1 comment
#130 - Update NodeEditorWindow.cs
Pull Request -
State: closed - Opened by AtheosCode over 7 years ago
- 1 comment
#130 - Update NodeEditorWindow.cs
Pull Request -
State: closed - Opened by AtheosCode over 7 years ago
- 1 comment
#129 - Enum pop
Issue -
State: closed - Opened by AtheosCode over 7 years ago
- 2 comments
#129 - Enum pop
Issue -
State: closed - Opened by AtheosCode over 7 years ago
- 2 comments