Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / SebLague/Path-Creator issues and pull requests

#92 - Shared EditorState

Pull Request - State: open - Opened by krisrok about 4 years ago

#91 - Missing UI for setting point positions

Issue - State: open - Opened by krisrok about 4 years ago

#90 - add support to install this repo as a package

Pull Request - State: open - Opened by hannesdelbeke about 4 years ago - 2 comments

#89 - CubicBezierUtility.EstimateCurveLength possible issue.

Issue - State: open - Opened by Genso-0 about 4 years ago

#89 - CubicBezierUtility.EstimateCurveLength possible issue.

Issue - State: open - Opened by Genso-0 about 4 years ago

#88 - Anchor points added (Shift+Left Click) are placed at distant coordinates

Issue - State: open - Opened by daneobyrd about 4 years ago - 1 comment

#88 - Anchor points added (Shift+Left Click) are placed at distant coordinates

Issue - State: open - Opened by daneobyrd about 4 years ago - 1 comment

#87 - Object position is changing without any logic

Issue - State: closed - Opened by koralturkk about 4 years ago - 1 comment

#87 - Object position is changing without any logic

Issue - State: closed - Opened by koralturkk about 4 years ago - 1 comment

#86 - missing package referece

Issue - State: closed - Opened by koralturkk about 4 years ago - 1 comment

#85 - Merge/Snap Two or More Path Objetcs

Issue - State: open - Opened by kgediya about 4 years ago - 1 comment

#85 - Merge/Snap Two or More Path Objetcs

Issue - State: open - Opened by kgediya about 4 years ago - 1 comment

#83 - Initial points shouldn't be automatically created

Issue - State: open - Opened by Roland09 over 4 years ago

#83 - Initial points shouldn't be automatically created

Issue - State: open - Opened by Roland09 over 4 years ago

#82 - follower's child camera glitches at point 0

Issue - State: open - Opened by rubnCarmona over 4 years ago

#82 - follower's child camera glitches at point 0

Issue - State: open - Opened by rubnCarmona over 4 years ago

#81 - Align points' normals to an object in scene?

Issue - State: open - Opened by rubnCarmona over 4 years ago - 1 comment

#81 - Align points' normals to an object in scene?

Issue - State: open - Opened by rubnCarmona over 4 years ago - 1 comment

#79 - - Displaying labels for anchor numbers

Pull Request - State: open - Opened by salvicode over 4 years ago - 3 comments

#79 - - Displaying labels for anchor numbers

Pull Request - State: open - Opened by salvicode over 4 years ago - 3 comments

#78 - New control points should raycast against collider

Issue - State: open - Opened by Roland09 over 4 years ago - 3 comments

#78 - New control points should raycast against collider

Issue - State: open - Opened by Roland09 over 4 years ago - 3 comments

#77 - How to move object from an AnchorPoint to other AnchorPoint on bezier path?

Issue - State: open - Opened by strictlad over 4 years ago - 1 comment

#77 - How to move object from an AnchorPoint to other AnchorPoint on bezier path?

Issue - State: open - Opened by strictlad over 4 years ago - 1 comment

#76 - Insert new anchor point but too far.

Issue - State: open - Opened by TangMonk over 4 years ago

#76 - Insert new anchor point but too far.

Issue - State: open - Opened by TangMonk over 4 years ago

#75 - Moving an object along the path based on Input?

Issue - State: open - Opened by mspacemedia over 4 years ago - 2 comments

#75 - Moving an object along the path based on Input?

Issue - State: open - Opened by mspacemedia over 4 years ago - 2 comments

#74 - Path Creator Script Space changes to 3D xyz on play.

Issue - State: closed - Opened by NickSpaghetti over 4 years ago - 1 comment

#74 - Path Creator Script Space changes to 3D xyz on play.

Issue - State: closed - Opened by NickSpaghetti over 4 years ago - 1 comment

#72 - How to space out objects on a path

Issue - State: closed - Opened by KingTempest07 over 4 years ago

#72 - How to space out objects on a path

Issue - State: closed - Opened by KingTempest07 over 4 years ago

#70 - how to limit the loop of end of path

Issue - State: open - Opened by revathi-astroved over 4 years ago

#70 - how to limit the loop of end of path

Issue - State: open - Opened by revathi-astroved over 4 years ago

#68 - Procedural path creation not rendering the path on scene

Issue - State: closed - Opened by x70BG over 4 years ago

#67 - Road mesh for procedural path creation

Issue - State: closed - Opened by x70BG over 4 years ago - 1 comment

#67 - Road mesh for procedural path creation

Issue - State: closed - Opened by x70BG over 4 years ago - 1 comment

#66 - How to make Rigid body follow a path?

Issue - State: open - Opened by FrontKolia over 4 years ago - 1 comment

#66 - How to make Rigid body follow a path?

Issue - State: open - Opened by FrontKolia over 4 years ago - 1 comment

#65 - VertexPath.GetPointAtTime(1.0f) return wrong answer

Issue - State: closed - Opened by Orabig over 4 years ago - 2 comments

#65 - VertexPath.GetPointAtTime(1.0f) return wrong answer

Issue - State: closed - Opened by Orabig over 4 years ago - 2 comments

#64 - Fix NaN normals

Pull Request - State: closed - Opened by LunaCapra over 4 years ago - 1 comment

#64 - Fix NaN normals

Pull Request - State: closed - Opened by LunaCapra over 4 years ago - 1 comment

#63 - Path creator

Issue - State: closed - Opened by AaronNtambwe over 4 years ago

#63 - Path creator

Issue - State: closed - Opened by AaronNtambwe over 4 years ago

#62 - Help - Path not visible when clicking on the GameObject

Issue - State: open - Opened by theo97490 over 4 years ago - 5 comments

#62 - Help - Path not visible when clicking on the GameObject

Issue - State: open - Opened by theo97490 over 4 years ago - 5 comments

#61 - path.GetClosest functions extremely slower compared to previous versions

Issue - State: open - Opened by michelesandroni almost 5 years ago - 4 comments

#61 - path.GetClosest functions extremely slower compared to previous versions

Issue - State: open - Opened by michelesandroni almost 5 years ago - 4 comments

#60 - Editing control points in script

Issue - State: open - Opened by Gwemlin almost 5 years ago - 7 comments

#60 - Editing control points in script

Issue - State: open - Opened by Gwemlin almost 5 years ago - 7 comments

#59 - How check end of path

Issue - State: open - Opened by Wizards2k almost 5 years ago - 4 comments

#58 - Is possible to use this with rigidbodies?

Issue - State: open - Opened by fpmirabile almost 5 years ago

#58 - Is possible to use this with rigidbodies?

Issue - State: open - Opened by fpmirabile almost 5 years ago

#57 - Straight Lines

Issue - State: open - Opened by cckelly almost 5 years ago - 1 comment

#57 - Straight Lines

Issue - State: open - Opened by cckelly almost 5 years ago - 1 comment

#56 - road mesh is invisible when instantiate path and road form prefab until select it

Issue - State: closed - Opened by ssaff almost 5 years ago - 2 comments

#56 - road mesh is invisible when instantiate path and road form prefab until select it

Issue - State: closed - Opened by ssaff almost 5 years ago - 2 comments

#55 - pathCreator.path.GetPoint(1f) = cannot convert from 'float' to 'int'

Issue - State: open - Opened by johnl6234 almost 5 years ago - 2 comments

#52 - Feature - Custom Mesh Support.

Issue - State: closed - Opened by NightPotato about 5 years ago

#52 - Feature - Custom Mesh Support.

Issue - State: closed - Opened by NightPotato about 5 years ago

#51 - Point Position Moving

Issue - State: open - Opened by emeraldkraken about 5 years ago - 7 comments

#51 - Point Position Moving

Issue - State: open - Opened by emeraldkraken about 5 years ago - 7 comments

#49 - VertexPath.GetNormalAtDistance(0) return NaN vector

Issue - State: open - Opened by jmaster1 about 5 years ago - 1 comment

#49 - VertexPath.GetNormalAtDistance(0) return NaN vector

Issue - State: open - Opened by jmaster1 about 5 years ago - 1 comment

#46 - Deleting the path causes the path to be deleted.

Issue - State: open - Opened by SuperBrainBro about 5 years ago - 1 comment

#44 - Change from one path to another

Issue - State: closed - Opened by FrancisBru over 5 years ago - 6 comments

#44 - Change from one path to another

Issue - State: closed - Opened by FrancisBru over 5 years ago - 6 comments

#42 - Normals on 2D line cause unwanted rotation

Issue - State: open - Opened by Mosscairn over 5 years ago - 4 comments

#42 - Normals on 2D line cause unwanted rotation

Issue - State: open - Opened by Mosscairn over 5 years ago - 4 comments

#31 - Path Follow Rotation inaccurate

Issue - State: open - Opened by adrienhdx almost 6 years ago - 1 comment