Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / SebLague/Path-Creator issues and pull requests
#148 - Path is not updated before seleecting in the hierarchy
Issue -
State: open - Opened by kakicream 4 months ago
#147 - "Ratio" Terminology instead of "Time"
Issue -
State: open - Opened by maridany1999 5 months ago
#146 - Getting constant NullReferenceExceptions in Unity 2022.3.28f1
Issue -
State: open - Opened by JAMC8 6 months ago
- 1 comment
#145 - Path Creator doesn't work on unity 2022.3
Issue -
State: closed - Opened by billykatz 8 months ago
- 1 comment
#145 - Path Creator doesn't work on unity 2022.3
Issue -
State: closed - Opened by billykatz 8 months ago
- 1 comment
#144 - Flip Normals Set to True
Issue -
State: open - Opened by whynames 10 months ago
#144 - Flip Normals Set to True
Issue -
State: open - Opened by whynames 10 months ago
#143 - Path doesn't display when selected
Issue -
State: closed - Opened by KC098 over 1 year ago
- 1 comment
#143 - Path doesn't display when selected
Issue -
State: closed - Opened by KC098 over 1 year ago
- 1 comment
#142 - Fix detect count of points, anchor points and segments
Pull Request -
State: open - Opened by MegaDiablo over 1 year ago
#142 - Fix detect count of points, anchor points and segments
Pull Request -
State: open - Opened by MegaDiablo over 1 year ago
#141 - Seamless Path switch
Issue -
State: open - Opened by Redsam121 over 1 year ago
- 3 comments
#141 - Seamless Path switch
Issue -
State: open - Opened by Redsam121 over 1 year ago
- 3 comments
#140 - Path is broken in between when waypoints are in straight line
Issue -
State: open - Opened by shyam-barange over 1 year ago
#139 - Scale PathCreator game object according to screen size.
Issue -
State: open - Opened by Ankit-Gamit over 1 year ago
#139 - Scale PathCreator game object according to screen size.
Issue -
State: open - Opened by Ankit-Gamit over 1 year ago
#138 - CalculateClosestPointOnPathData returns NaN
Issue -
State: open - Opened by Agenicy over 1 year ago
#138 - CalculateClosestPointOnPathData returns NaN
Issue -
State: open - Opened by Agenicy over 1 year ago
#137 - Anchor & Control Points
Issue -
State: closed - Opened by shemtomke over 1 year ago
- 1 comment
#136 - Constant null reference exceptions in editor
Issue -
State: open - Opened by mistertoenails over 1 year ago
- 5 comments
#136 - Constant null reference exceptions in editor
Issue -
State: open - Opened by mistertoenails over 1 year ago
- 5 comments
#135 - Fix null ref exception: add default constructor to initialise bezierpath instance
Pull Request -
State: closed - Opened by riccardone over 1 year ago
- 3 comments
#135 - Fix null ref exception: add default constructor to initialise bezierpath instance
Pull Request -
State: closed - Opened by riccardone over 1 year ago
- 3 comments
#134 - Path only works if I have path GameObject selected in hierarchy
Issue -
State: open - Opened by kipBO over 1 year ago
- 2 comments
#134 - Path only works if I have path GameObject selected in hierarchy
Issue -
State: open - Opened by kipBO over 1 year ago
- 2 comments
#133 - Aligning an anchor's normal angle with the rotation of another object.
Issue -
State: open - Opened by Thaggers over 1 year ago
#132 - How can I get the distance between the first point and the last point?
Issue -
State: open - Opened by esurerer over 1 year ago
#132 - How can I get the distance between the first point and the last point?
Issue -
State: open - Opened by esurerer over 1 year ago
#131 - Branching/Splitting a Path
Issue -
State: open - Opened by shemtomke over 1 year ago
- 1 comment
#130 - Getting constant NullReferenceException s in Unity 2022.2.10
Issue -
State: closed - Opened by HunterXZX over 1 year ago
- 2 comments
#130 - Getting constant NullReferenceException s in Unity 2022.2.10
Issue -
State: closed - Opened by HunterXZX over 1 year ago
- 2 comments
#129 - check if the path is intersecting with itself
Issue -
State: open - Opened by luckyblackcat23 almost 2 years ago
#129 - check if the path is intersecting with itself
Issue -
State: open - Opened by luckyblackcat23 almost 2 years ago
#128 - "Generating a path" has a issue
Issue -
State: open - Opened by Monobesatoshi about 2 years ago
- 1 comment
#128 - "Generating a path" has a issue
Issue -
State: open - Opened by Monobesatoshi about 2 years ago
- 1 comment
#127 - Converting Bezier point to vertex point
Issue -
State: open - Opened by fartsniffer19 about 2 years ago
#127 - Converting Bezier point to vertex point
Issue -
State: open - Opened by fartsniffer19 about 2 years ago
#126 - Is it possible to use the repository version for production usage since the AssetStore version is too old?
Issue -
State: open - Opened by emaadgh about 2 years ago
- 1 comment
#126 - Is it possible to use the repository version for production usage since the AssetStore version is too old?
Issue -
State: open - Opened by emaadgh about 2 years ago
- 1 comment
#125 - Doesn't convert bezier to vertex path
Issue -
State: open - Opened by novavision about 2 years ago
#125 - Doesn't convert bezier to vertex path
Issue -
State: open - Opened by novavision about 2 years ago
#124 - Vertex path doesn't update properly when new points are added in runtime
Issue -
State: closed - Opened by fartsniffer19 about 2 years ago
- 3 comments
#124 - Vertex path doesn't update properly when new points are added in runtime
Issue -
State: closed - Opened by fartsniffer19 about 2 years ago
- 3 comments
#123 - NullReferenceException
Issue -
State: open - Opened by Fire-Cube about 2 years ago
- 4 comments
#123 - NullReferenceException
Issue -
State: open - Opened by Fire-Cube about 2 years ago
- 4 comments
#122 - Want the Cube move Anchor Point to Anchor Point
Issue -
State: open - Opened by darkdoom973 over 2 years ago
#122 - Want the Cube move Anchor Point to Anchor Point
Issue -
State: open - Opened by darkdoom973 over 2 years ago
#121 - Bézier path tab doesn't draw selected point
Issue -
State: open - Opened by KeyboardRules over 2 years ago
- 1 comment
#121 - Bézier path tab doesn't draw selected point
Issue -
State: open - Opened by KeyboardRules over 2 years ago
- 1 comment
#120 - Any Plans for Unity Spline Tool Support
Issue -
State: open - Opened by ohernpaul over 2 years ago
- 3 comments
#120 - Any Plans for Unity Spline Tool Support
Issue -
State: open - Opened by ohernpaul over 2 years ago
- 3 comments
#119 - Added a BezierPathJoiner component to the Examples for stiching together multiple paths into one
Pull Request -
State: open - Opened by flo-wolf over 2 years ago
- 1 comment
#119 - Added a BezierPathJoiner component to the Examples for stiching together multiple paths into one
Pull Request -
State: open - Opened by flo-wolf over 2 years ago
- 1 comment
#118 - Documentation and Function Implementation for GetPoint()'s Parameters Don't Match
Issue -
State: open - Opened by adistomar over 2 years ago
- 2 comments
#118 - Documentation and Function Implementation for GetPoint()'s Parameters Don't Match
Issue -
State: open - Opened by adistomar over 2 years ago
- 2 comments
#117 - Possible issues with normal interpolation
Issue -
State: open - Opened by kkkkkom over 2 years ago
#117 - Possible issues with normal interpolation
Issue -
State: open - Opened by kkkkkom over 2 years ago
#116 - Refactor into Unity Package
Pull Request -
State: closed - Opened by forcepusher over 2 years ago
- 1 comment
#116 - Refactor into Unity Package
Pull Request -
State: closed - Opened by forcepusher over 2 years ago
- 1 comment
#115 - Path is not displaying when selected
Issue -
State: closed - Opened by kkkkkom over 2 years ago
- 2 comments
#114 - RoadMesh change from rotations in weird way
Issue -
State: open - Opened by darkman481 almost 3 years ago
#114 - RoadMesh change from rotations in weird way
Issue -
State: open - Opened by darkman481 almost 3 years ago
#113 - VertexPath does not contain a constructor that takes only one argument
Issue -
State: closed - Opened by EnriqueE almost 3 years ago
- 1 comment
#112 - Add path generation button to GeneratePathExample
Pull Request -
State: open - Opened by joebinns almost 3 years ago
#112 - Add path generation button to GeneratePathExample
Pull Request -
State: open - Opened by joebinns almost 3 years ago
#111 - Quite broken on unity 2021.2 - URP
Issue -
State: open - Opened by Neeklow almost 3 years ago
- 1 comment
#111 - Quite broken on unity 2021.2 - URP
Issue -
State: open - Opened by Neeklow almost 3 years ago
- 1 comment
#110 - Manually input position for a point?
Issue -
State: open - Opened by Leprawel about 3 years ago
- 1 comment
#110 - Manually input position for a point?
Issue -
State: open - Opened by Leprawel about 3 years ago
- 1 comment
#109 - Applying rotation to 2D sprite makes it dissapear
Issue -
State: open - Opened by ArtBIT about 3 years ago
- 4 comments
#109 - Applying rotation to 2D sprite makes it dissapear
Issue -
State: open - Opened by ArtBIT about 3 years ago
- 4 comments
#108 - Its moving by itself
Issue -
State: open - Opened by WilleD70 about 3 years ago
- 5 comments
#108 - Its moving by itself
Issue -
State: open - Opened by WilleD70 about 3 years ago
- 5 comments
#107 - Its lags. Editor loop Garbage.
Issue -
State: open - Opened by mansoor090 about 3 years ago
#107 - Its lags. Editor loop Garbage.
Issue -
State: open - Opened by mansoor090 about 3 years ago
#106 - How to Path Edit in Runtime
Issue -
State: open - Opened by leeyesang over 3 years ago
#106 - How to Path Edit in Runtime
Issue -
State: open - Opened by leeyesang over 3 years ago
#105 - Question: Is there a In-Game fork of this?
Issue -
State: open - Opened by Georodin over 3 years ago
#104 - Remove Points Duplicates When Incapsulate
Pull Request -
State: closed - Opened by IgorMats over 3 years ago
#104 - Remove Points Duplicates When Incapsulate
Pull Request -
State: closed - Opened by IgorMats over 3 years ago
#103 - Bug fix for "Constant Point Size" not working if PathCreator object isn't at World Zero.
Pull Request -
State: open - Opened by ChimeraReyat over 3 years ago
#102 - Unity 2020 editor doesn´t show path to be edtable
Issue -
State: open - Opened by NelsonBilber over 3 years ago
- 2 comments
#102 - Unity 2020 editor doesn´t show path to be edtable
Issue -
State: open - Opened by NelsonBilber over 3 years ago
- 2 comments
#101 - don't loop until t is greater than 1
Pull Request -
State: open - Opened by mafsays over 3 years ago
#100 - GetPointAtTime(1f) returns start point rather than end point of path
Issue -
State: open - Opened by mafsays over 3 years ago
#100 - GetPointAtTime(1f) returns start point rather than end point of path
Issue -
State: open - Opened by mafsays over 3 years ago
#99 - (BUG) Circle Path Does Not Connect Sometimes
Issue -
State: closed - Opened by ohernpaul over 3 years ago
- 2 comments
#99 - (BUG) Circle Path Does Not Connect Sometimes
Issue -
State: closed - Opened by ohernpaul over 3 years ago
- 2 comments
#98 - Make 2d Collision
Issue -
State: closed - Opened by Zaitam over 3 years ago
- 1 comment
#98 - Make 2d Collision
Issue -
State: closed - Opened by Zaitam over 3 years ago
- 1 comment
#97 - 2-point curve not showing as a straight line
Issue -
State: open - Opened by mduvergey over 3 years ago
#97 - 2-point curve not showing as a straight line
Issue -
State: open - Opened by mduvergey over 3 years ago
#96 - MathUtility.SetTransform causing my path to move in editor
Issue -
State: open - Opened by notwhoyouthink1 over 3 years ago
- 4 comments
#96 - MathUtility.SetTransform causing my path to move in editor
Issue -
State: open - Opened by notwhoyouthink1 over 3 years ago
- 4 comments
#95 - Rotation glitches with 2d path
Issue -
State: open - Opened by ZenyteFury almost 4 years ago
- 1 comment
#95 - Rotation glitches with 2d path
Issue -
State: open - Opened by ZenyteFury almost 4 years ago
- 1 comment
#94 - Fix BezierPath.DeleteSegment()
Pull Request -
State: closed - Opened by ProceduralCode almost 4 years ago
- 1 comment
#94 - Fix BezierPath.DeleteSegment()
Pull Request -
State: closed - Opened by ProceduralCode almost 4 years ago
- 1 comment
#93 - Introduce local editing mode for path points
Pull Request -
State: open - Opened by krisrok almost 4 years ago
#93 - Introduce local editing mode for path points
Pull Request -
State: open - Opened by krisrok almost 4 years ago