Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / SebLague/Chess-Challenge issues and pull requests

#506 - how can i give the bots unlimited time?

Issue - State: open - Opened by SvenWhy about 2 months ago

#505 - Custom chess positions

Issue - State: closed - Opened by mehendisil2004 4 months ago

#339 - board.getLegalMoves having elements with no pieces on them

Issue - State: closed - Opened by Koisu-unavailable over 1 year ago - 2 comments

#103 - Are multiple submissions allowed?

Issue - State: closed - Opened by Henry-314159 over 1 year ago - 2 comments

#103 - Are multiple submissions allowed?

Issue - State: closed - Opened by Henry-314159 over 1 year ago - 2 comments

#101 - VSCode requires an XML debugger to run

Issue - State: closed - Opened by vibranium21 over 1 year ago

#101 - VSCode requires an XML debugger to run

Issue - State: closed - Opened by vibranium21 over 1 year ago

#100 - How can I get the list of all the moves made?

Issue - State: closed - Opened by MathabsUnity over 1 year ago - 3 comments

#99 - how do I use SquareIsAttackedByOpponent?

Issue - State: closed - Opened by Trexler180 over 1 year ago - 1 comment

#99 - how do I use SquareIsAttackedByOpponent?

Issue - State: closed - Opened by Trexler180 over 1 year ago - 1 comment

#98 - Can't build project on MAC

Issue - State: closed - Opened by Marseel-E over 1 year ago - 2 comments

#97 - Suggestion: Make Token Length Categories: 2k, 3k, 4k and 10k

Issue - State: closed - Opened by Logophoman over 1 year ago - 4 comments

#97 - Suggestion: Make Token Length Categories: 2k, 3k, 4k and 10k

Issue - State: closed - Opened by Logophoman over 1 year ago - 4 comments

#96 - I can't figure out a way to get the legalMoves of the opponent.

Issue - State: closed - Opened by Diamoundz over 1 year ago - 5 comments

#96 - I can't figure out a way to get the legalMoves of the opponent.

Issue - State: closed - Opened by Diamoundz over 1 year ago - 5 comments

#95 - How do you figure out what moves have been played?

Issue - State: open - Opened by MathabsUnity over 1 year ago - 7 comments

#95 - How do you figure out what moves have been played?

Issue - State: open - Opened by MathabsUnity over 1 year ago - 7 comments

#94 - Unknown error

Issue - State: closed - Opened by 101dal over 1 year ago - 2 comments

#94 - Unknown error

Issue - State: closed - Opened by 101dal over 1 year ago - 2 comments

#93 - Mysterious lockups on Checkmate or Stalemate

Issue - State: open - Opened by Dovava over 1 year ago

#93 - Mysterious lockups on Checkmate or Stalemate

Issue - State: open - Opened by Dovava over 1 year ago

#92 - How to get the moves made in a game?

Issue - State: open - Opened by MathabsUnity over 1 year ago - 1 comment

#92 - How to get the moves made in a game?

Issue - State: open - Opened by MathabsUnity over 1 year ago - 1 comment

#91 - Add rank and file labels to visual board

Issue - State: closed - Opened by james-pre over 1 year ago - 2 comments

#91 - Add rank and file labels to visual board

Issue - State: closed - Opened by james-pre over 1 year ago - 2 comments

#90 - castling

Issue - State: closed - Opened by MayonnaiseButWrong over 1 year ago - 3 comments

#90 - castling

Issue - State: closed - Opened by MayonnaiseButWrong over 1 year ago - 3 comments

#89 - how do i specify promotion type

Issue - State: closed - Opened by TritionGames over 1 year ago - 8 comments

#88 - How to test on 1000 games?

Issue - State: closed - Opened by zzzzz151 over 1 year ago - 5 comments

#88 - How to test on 1000 games?

Issue - State: closed - Opened by zzzzz151 over 1 year ago - 5 comments

#87 - It destroys all the fun when not working on arm

Issue - State: closed - Opened by paul-nameless over 1 year ago - 2 comments

#87 - It destroys all the fun when not working on arm

Issue - State: open - Opened by paul-nameless over 1 year ago - 2 comments

#86 - How to use IsInCheckmate

Issue - State: closed - Opened by Magnus24112 over 1 year ago - 3 comments

#86 - How to use IsInCheckmate

Issue - State: closed - Opened by Magnus24112 over 1 year ago - 3 comments

#85 - Add alternative installation/build method in README

Issue - State: closed - Opened by impopular-guy over 1 year ago - 3 comments

#84 - Using Visual studio for Unity, how can i detach it to run the file?

Issue - State: closed - Opened by akamegakira over 1 year ago - 8 comments

#84 - Using Visual studio for Unity, how can i detach it to run the file?

Issue - State: closed - Opened by akamegakira over 1 year ago - 8 comments

#83 - Board.MakeMove() not working

Issue - State: closed - Opened by MathabsUnity over 1 year ago - 5 comments

#83 - Board.MakeMove() not working

Issue - State: closed - Opened by MathabsUnity over 1 year ago - 5 comments

#82 - Pieces not showing up on the board. Bug?

Issue - State: closed - Opened by Draki8888 over 1 year ago - 6 comments

#82 - Pieces not showing up on the board. Bug?

Issue - State: closed - Opened by Draki8888 over 1 year ago - 6 comments

#81 - msbuild error msg

Issue - State: closed - Opened by BoboNovi over 1 year ago - 3 comments

#81 - msbuild error msg

Issue - State: closed - Opened by BoboNovi over 1 year ago - 3 comments

#80 - Can I use System.Timers.Timer?

Issue - State: closed - Opened by FismanMaxim over 1 year ago - 2 comments

#80 - Can I use System.Timers.Timer?

Issue - State: closed - Opened by FismanMaxim over 1 year ago - 2 comments

#79 - Consider making the saved games real PGN files

Issue - State: open - Opened by DrBrask over 1 year ago - 3 comments

#79 - Consider making the saved games real PGN files

Issue - State: open - Opened by DrBrask over 1 year ago - 3 comments

#78 - How to make a specific move

Issue - State: closed - Opened by Magnus24112 over 1 year ago - 2 comments

#76 - Debug executable does not exist?

Issue - State: open - Opened by DerpidiusBidoof over 1 year ago - 2 comments

#76 - Debug executable does not exist?

Issue - State: open - Opened by DerpidiusBidoof over 1 year ago - 2 comments

#75 - Memory error in Raylib

Issue - State: open - Opened by predo2810 over 1 year ago - 17 comments

#75 - Memory error in Raylib

Issue - State: open - Opened by predo2810 over 1 year ago - 17 comments

#74 - Can I have multiple functions in my script?

Issue - State: closed - Opened by MathabsUnity over 1 year ago - 2 comments

#74 - Can I have multiple functions in my script?

Issue - State: closed - Opened by MathabsUnity over 1 year ago - 2 comments

#73 - Can't open

Issue - State: closed - Opened by BraveCaperCat2 over 1 year ago - 2 comments

#73 - Can't open

Issue - State: closed - Opened by BraveCaperCat2 over 1 year ago - 2 comments

#72 - Creating other boards is forbidden?

Issue - State: closed - Opened by MusicDisc5 over 1 year ago - 2 comments

#71 - Add button for toggling move delay

Pull Request - State: closed - Opened by laurirasanen over 1 year ago - 7 comments

#71 - Add button for toggling move delay

Pull Request - State: closed - Opened by laurirasanen over 1 year ago - 7 comments

#70 - How can I check if my piece could move onto my piece if the piece wasn't there?

Issue - State: closed - Opened by MACAYCZ over 1 year ago - 5 comments

#69 - Getting a Directory Not Found Exception

Issue - State: closed - Opened by JustA3DObject over 1 year ago - 2 comments

#68 - Cannot convert null literal to non-nullable reference type

Issue - State: closed - Opened by fuchsi-fuchs over 1 year ago - 3 comments

#67 - chg: add SyntaxKind.ReadOnlyKeyword to ignored tokens set

Pull Request - State: closed - Opened by Kadowns over 1 year ago - 1 comment

#67 - chg: add SyntaxKind.ReadOnlyKeyword to ignored tokens set

Pull Request - State: closed - Opened by Kadowns over 1 year ago - 1 comment

#66 - Finding out what color the bot is.

Issue - State: closed - Opened by Scrapmine over 1 year ago - 4 comments

#66 - Finding out what color the bot is.

Issue - State: closed - Opened by Scrapmine over 1 year ago - 4 comments

#65 - Add 'readonly' keyword to tokensToIgnore in TokenCounter

Issue - State: closed - Opened by Kadowns over 1 year ago

#64 - How do I get a castling move?

Issue - State: closed - Opened by Vanny-Chuck over 1 year ago - 2 comments

#64 - How do I get a castling move?

Issue - State: closed - Opened by Vanny-Chuck over 1 year ago - 2 comments

#63 - How do i use a variable from the documentation like PlyCount

Issue - State: open - Opened by chavchilon over 1 year ago - 5 comments

#63 - How do i use a variable from the documentation like PlyCount

Issue - State: open - Opened by chavchilon over 1 year ago - 5 comments

#62 - Current .NET SDK not supported

Issue - State: closed - Opened by FlorianButz over 1 year ago - 6 comments

#62 - Current .NET SDK not supported

Issue - State: closed - Opened by FlorianButz over 1 year ago - 6 comments

#60 - How do I find which side (White/Black) MyBot is on?

Issue - State: closed - Opened by Vanny-Chuck over 1 year ago - 3 comments

#60 - How do I find which side (White/Black) MyBot is on?

Issue - State: closed - Opened by Vanny-Chuck over 1 year ago - 3 comments

#59 - How do I use the TargetsSquare?

Issue - State: closed - Opened by Artem111A over 1 year ago - 2 comments

#59 - How do I use the TargetsSquare?

Issue - State: closed - Opened by Artem111A over 1 year ago - 2 comments

#58 - Unable to start program. "Can't find Chess-Challenge.dll"

Issue - State: open - Opened by kokasmark over 1 year ago - 1 comment

#58 - Unable to start program. "Can't find Chess-Challenge.dll"

Issue - State: open - Opened by kokasmark over 1 year ago - 1 comment

#57 - Lambdas Reduce Brain Capacity by 1 vs Return Statements

Issue - State: closed - Opened by Kaipand over 1 year ago - 3 comments

#57 - Lambdas Reduce Brain Capacity by 1 vs Return Statements

Issue - State: closed - Opened by Kaipand over 1 year ago - 3 comments

#56 - How can I get opponents legal moves?

Issue - State: closed - Opened by MACAYCZ over 1 year ago - 2 comments

#55 - Project not valid Unity Hub

Issue - State: closed - Opened by TypeError441 over 1 year ago - 4 comments

#54 - Update token count on hot reload

Pull Request - State: open - Opened by FlurinBruehwiler over 1 year ago

#53 - Some illegal moves crash the game, some dont

Issue - State: open - Opened by TomasPlachy over 1 year ago - 2 comments

#53 - Some illegal moves crash the game, some dont

Issue - State: open - Opened by TomasPlachy over 1 year ago - 2 comments

#51 - Are { and } count as a token?

Issue - State: closed - Opened by manfromfms over 1 year ago - 1 comment

#51 - Are { and } count as a token?

Issue - State: closed - Opened by manfromfms over 1 year ago - 1 comment

#50 - How to use PlyCount

Issue - State: closed - Opened by Magnus24112 over 1 year ago - 2 comments

#49 - How do you know which side your bot is on?

Issue - State: closed - Opened by JacobSweeten over 1 year ago - 2 comments

#48 - Constructing a Board

Issue - State: closed - Opened by iamthetoaster over 1 year ago - 8 comments

#47 - cant run on vscodium (Linux version of vscode)

Issue - State: open - Opened by CodKid1710 over 1 year ago - 4 comments

#46 - Piece Lists not correctly updated after MakeMove()

Issue - State: closed - Opened by Chrislee187 over 1 year ago - 9 comments
Labels: bug

#46 - Piece Lists not correctly updated after MakeMove()

Issue - State: closed - Opened by Chrislee187 over 1 year ago - 9 comments
Labels: bug

#45 - Limit for memory allocation

Issue - State: closed - Opened by CeniusM over 1 year ago - 4 comments

#45 - Limit for memory allocation

Issue - State: closed - Opened by CeniusM over 1 year ago - 4 comments