Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / SaschaWillems/Vulkan issues and pull requests
#1182 - gltf skinning
Issue -
State: closed - Opened by timprepscius 18 days ago
- 1 comment
#1181 - [MacOS] Undefined symbol: _ktxTexture_GetVkFormat
Issue -
State: open - Opened by andrewgll 21 days ago
- 1 comment
Labels: help wanted
#1180 - Inverse mouse input and upside down problem in the Offscreen renderering project
Issue -
State: closed - Opened by CloudCodingSpace 24 days ago
- 1 comment
#1179 - Add 16x and 32x multisampling support to Vulkan (MSAA x16, x32)
Issue -
State: closed - Opened by skaladi-n 25 days ago
- 6 comments
#1178 - Initialization bug in descriptor sets example
Issue -
State: closed - Opened by LXY666def about 1 month ago
Labels: bug
#1177 - shader bug waits to be fixed
Issue -
State: closed - Opened by LXY666def about 1 month ago
- 5 comments
#1176 - Prefix color decoration precedes prefix definition, obviating color decoration
Issue -
State: closed - Opened by sylistine about 1 month ago
- 1 comment
#1175 - --benchmark command line argument crashes
Issue -
State: closed - Opened by kyamant about 2 months ago
- 1 comment
#1173 - How did you make the skybox?
Issue -
State: closed - Opened by michaeljhkim about 2 months ago
- 1 comment
#1172 - Swappy and GameActivity
Pull Request -
State: open - Opened by HakimHauston 2 months ago
- 2 comments
#1171 - Erratic vertical sync timing
Issue -
State: closed - Opened by visualFatigue 2 months ago
- 1 comment
#1170 - "/build/Vulkan/data/shaders/hlsl/renderheadless": not found
Issue -
State: closed - Opened by Quicksymphony 2 months ago
- 3 comments
#1169 - Rework and update list of samples
Pull Request -
State: closed - Opened by SaschaWillems 3 months ago
#1168 - [Android Build Failure] undefined symbol: ktxTexture_GetVkFormat
Issue -
State: closed - Opened by Zydiii 3 months ago
- 1 comment
Labels: Platform: Android
#1167 - Bug issue (trianglevulkan13)
Issue -
State: closed - Opened by bioorg 3 months ago
#1166 - Adding-Command-Line-Argument-rp-for-Non-Mac-iOS-platforms
Pull Request -
State: closed - Opened by quic-sagrahar 3 months ago
- 1 comment
#1165 - That's correct. The hello triangle samples deliberately do their own sync to make them as stand-alone as possible. Other samples use different (and simplier) means of syncing. If you want to learn how to properly sync in Vulkan take a look at one of the hello triangle samples.
Issue -
State: closed - Opened by bioorg 3 months ago
- 2 comments
#1165 - That's correct. The hello triangle samples deliberately do their own sync to make them as stand-alone as possible. Other samples use different (and simplier) means of syncing. If you want to learn how to properly sync in Vulkan take a look at one of the hello triangle samples.
Issue -
State: closed - Opened by bioorg 3 months ago
- 2 comments
#1164 - waitFences issue of Triangle, Trianglevulkan13
Issue -
State: closed - Opened by bioorg 3 months ago
- 2 comments
#1163 - About VK_KHR_dynamic_rendering_local_read
Issue -
State: closed - Opened by bioorg 4 months ago
- 2 comments
#1162 - Fix typo
Pull Request -
State: open - Opened by lukeplowden 4 months ago
#1162 - Fix typo
Pull Request -
State: closed - Opened by lukeplowden 4 months ago
#1161 - trianglevulkan13: adding overlay (UI) causes validation error
Issue -
State: closed - Opened by kyamant 4 months ago
- 1 comment
#1160 - Android build tool update
Pull Request -
State: closed - Opened by SaschaWillems 4 months ago
#1159 - trianglevulkan13 example: invalid value is used in api call
Issue -
State: closed - Opened by kyamant 4 months ago
- 1 comment
#1158 - example errors
Issue -
State: closed - Opened by sevstels 4 months ago
- 4 comments
#1157 - Question reagrding shqdowmappingcascade example cascade descriptor sets
Issue -
State: closed - Opened by Skibbles0 4 months ago
- 1 comment
#1156 - Android build fixes
Pull Request -
State: closed - Opened by w-pearson 4 months ago
- 1 comment
#1155 - Branch1
Pull Request -
State: closed - Opened by Ahmed10911 5 months ago
- 1 comment
#1154 - A C only exemplar with a NUKLEAR GUI glfw Vulkan?
Issue -
State: closed - Opened by DaemonDave 5 months ago
- 1 comment
#1153 - Stop when Wayland library has a fatal error
Pull Request -
State: closed - Opened by mstoeckl 5 months ago
- 1 comment
#1152 - Question about vkAcquireWinrtDisplayNV linking.
Issue -
State: closed - Opened by janis8008 5 months ago
- 2 comments
#1151 - PBRtexture Moire Issue
Issue -
State: closed - Opened by darbyford 5 months ago
- 1 comment
#1150 - VkResult is VK_SUBOPTIMAL_KHR in Android causing SwapChain to be recreated every frame
Issue -
State: open - Opened by HakimHauston 5 months ago
- 6 comments
#1149 - Keyboard controls
Issue -
State: closed - Opened by darbyford 5 months ago
- 3 comments
#1148 - cannot find file Vulkan\x64\Debug\ALL_BUILD
Issue -
State: closed - Opened by darbyford 6 months ago
- 2 comments
#1147 - wayland fullscreen
Pull Request -
State: closed - Opened by randomnumgen1 7 months ago
- 1 comment
#1146 - wayland fullscreen not working
Issue -
State: closed - Opened by randomnumgen1 7 months ago
#1145 - Add new sample for timeline semaphores
Pull Request -
State: closed - Opened by SaschaWillems 8 months ago
#1144 - Add new sample for buffer device address
Pull Request -
State: closed - Opened by SaschaWillems 8 months ago
#1143 - CompileShaders.py doesn't compile mesh and task shaders
Issue -
State: closed - Opened by TheSpecter52 8 months ago
- 2 comments
#1142 - Fix UI overlay scale factor for readable display on iOS devices
Pull Request -
State: closed - Opened by SRSaunders 8 months ago
- 1 comment
#1141 - UI Overlay too small to read on iOS simulator and iOS devices
Issue -
State: closed - Opened by SRSaunders 8 months ago
#1140 - Warning: None of the 1 devices meet all the criteria!
Issue -
State: closed - Opened by bakermanbrian 9 months ago
- 1 comment
#1139 - How to run examples without displaying?
Issue -
State: closed - Opened by ZSL98 9 months ago
- 1 comment
#1138 - Separated Positions From Other Attributes in Gears
Pull Request -
State: closed - Opened by ahcox 9 months ago
- 1 comment
#1137 - Gears - 8bit Per-vertex Color
Pull Request -
State: closed - Opened by ahcox 9 months ago
- 1 comment
#1136 - Gears, Switched Vertex Indexes From 32bit to 16bit
Pull Request -
State: closed - Opened by ahcox 9 months ago
- 2 comments
#1135 - Change Depth Store Default to Don't Care
Pull Request -
State: closed - Opened by ahcox 9 months ago
- 2 comments
#1134 - Remove trailing whitespace in shaders directory
Pull Request -
State: closed - Opened by mmoult 9 months ago
- 3 comments
#1133 - debugprintf example fails on macOS
Issue -
State: closed - Opened by SRSaunders 9 months ago
#1132 - Add CMake shader compilation
Pull Request -
State: closed - Opened by joshohagan 9 months ago
- 3 comments
#1131 - Question about computeheadless example
Issue -
State: closed - Opened by losanc 9 months ago
- 1 comment
#1130 - Fix another markdown typo in MoltenVK docs
Pull Request -
State: closed - Opened by SRSaunders 9 months ago
#1129 - fix typo in BUILD.md
Pull Request -
State: closed - Opened by Flurry-L 9 months ago
#1128 - computecloth: Optimize barriers and add compute queue double buffering
Pull Request -
State: closed - Opened by SRSaunders 9 months ago
#1127 - Apply a random seed when NOT in benchmark mode to have 100% deterministic runs in all samples
Pull Request -
State: closed - Opened by takayhan-AMD 9 months ago
- 1 comment
#1126 - Compile all shaders and count errors
Pull Request -
State: closed - Opened by Vovan675 9 months ago
- 7 comments
#1125 - Fix computeshader sample first frame being rendered with bogus UBOs
Pull Request -
State: closed - Opened by takayhan-AMD 9 months ago
- 1 comment
#1124 - Enable debugPrintf example on macOS using validation layer
Pull Request -
State: closed - Opened by SRSaunders 9 months ago
#1123 - Sample Request: VkPhysicalDeviceSamplerYcbcrConversionFeaturesKHR
Issue -
State: closed - Opened by kyamant 9 months ago
- 3 comments
#1122 - Fix SSAO blur range
Pull Request -
State: closed - Opened by Vovan675 9 months ago
- 1 comment
#1121 - Fix SSAO_NOISE_DIM for android
Pull Request -
State: closed - Opened by Vovan675 9 months ago
- 1 comment
#1120 - Move entry point macros to separate header
Pull Request -
State: closed - Opened by SaschaWillems 10 months ago
#1119 - Add updated iOS App support to the Vulkan examples
Pull Request -
State: closed - Opened by SRSaunders 10 months ago
- 4 comments
#1118 - Problems with descriptorbuffer example on AMD GPU
Issue -
State: closed - Opened by SRSaunders 10 months ago
- 3 comments
#1117 - macOS/iOS fixes plus other generic fixes for clang and validation warnings
Pull Request -
State: closed - Opened by SRSaunders 10 months ago
- 4 comments
#1116 - _WIN32 in vulkanexamplebase.h
Issue -
State: closed - Opened by KaxelDreamhack123 10 months ago
- 1 comment
#1115 - Remove rayTracingPipeline requirement from rayquery
Pull Request -
State: closed - Opened by werman 11 months ago
- 1 comment
#1114 - Remove redefined variable in same scope (cascaded shadow mapping sample)
Pull Request -
State: closed - Opened by ntsh-oni 11 months ago
- 1 comment
#1113 - some error?
Issue -
State: closed - Opened by luopan007 11 months ago
#1112 - Allow setting benchmarking warmup time to 0 seconds to skip warmup phase
Pull Request -
State: closed - Opened by takayhan-AMD 11 months ago
#1111 - Why in RTX mode not utilized all GPU power?
Issue -
State: closed - Opened by tigrazone 11 months ago
- 5 comments
#1110 - Flickering
Issue -
State: closed - Opened by Vovan675 12 months ago
- 2 comments
#1109 - Broken link in docs
Issue -
State: closed - Opened by rnikander 12 months ago
#1108 - Fixed incorrect comment
Pull Request -
State: closed - Opened by AllSeeingEye 12 months ago
#1107 - Fix debugutils load Shaders failed for Android
Pull Request -
State: closed - Opened by robotchaoX 12 months ago
- 1 comment
#1106 - Fixed macro spacing in base/vulkanexamplebase.h
Pull Request -
State: closed - Opened by the-lne about 1 year ago
- 1 comment
#1105 - Raytracing GLTF fails to vkAllocateDescriptorSets
Issue -
State: closed - Opened by spencer-lunarg about 1 year ago
- 7 comments
#1104 - texture sparse residency example doesn't check for queue sparse support
Issue -
State: open - Opened by sjfricke about 1 year ago
#1103 - Fix barrier issues in computecloth
Pull Request -
State: open - Opened by jherico about 1 year ago
#1102 - Receiving VkImage as data.
Issue -
State: closed - Opened by ArtemiusMalakhikus about 1 year ago
- 1 comment
#1101 - Pipelinestatistics: Discard option
Issue -
State: closed - Opened by kyamant about 1 year ago
- 1 comment
Labels: validation
#1100 - Remove some unused variables, less verbose animation logic
Pull Request -
State: closed - Opened by jherico about 1 year ago
- 3 comments
#1099 - fix a small bug in pbr-ibl
Pull Request -
State: closed - Opened by F-Mu about 1 year ago
- 1 comment
#1098 - Use debug utils during instance creation
Pull Request -
State: closed - Opened by jherico about 1 year ago
- 2 comments
#1097 - Unnecessary barrier + possibly incorrect barriers?
Issue -
State: open - Opened by jherico about 1 year ago
- 6 comments
#1096 - chest entity rendered in a strange way
Issue -
State: closed - Opened by chanmaoganda about 1 year ago
- 1 comment
#1095 - Fixed image link
Pull Request -
State: closed - Opened by dustContributor about 1 year ago
- 1 comment
#1094 - glTF loading from Blender 4.0
Issue -
State: closed - Opened by Mikez2015 about 1 year ago
- 2 comments
#1093 - Triangle example not advancing currentFrame
Issue -
State: closed - Opened by nitingupta910 about 1 year ago
- 7 comments
#1092 - Question about Offscreen rendering example
Issue -
State: closed - Opened by iexavl about 1 year ago
- 1 comment
#1091 - "descriptorbuffer" demo causes GPU hang on RDNA2 with RADV and Mesa 23.3.0
Issue -
State: closed - Opened by DiabeticCrab about 1 year ago
- 2 comments
#1090 - Request sample build without VK_EXAMPLE_SHADERS_DIR being defined
Issue -
State: closed - Opened by pdaniell-nv about 1 year ago
- 2 comments
#1089 - raytracinggltf: descriptor binding count mismatch
Issue -
State: closed - Opened by kyamant about 1 year ago
#1088 - raytracinggltf example: unnecessary code
Issue -
State: closed - Opened by kyamant about 1 year ago
#1086 - Warning Fixes
Pull Request -
State: closed - Opened by LukasBuricin over 1 year ago
- 2 comments
#1085 - Fix parallaxmapping asset missing on Android
Pull Request -
State: closed - Opened by robotchaoX over 1 year ago
- 1 comment
#1084 - Generate example variablerateshading for Android
Pull Request -
State: closed - Opened by robotchaoX over 1 year ago
- 1 comment
#1083 - Add ray traced glTF sample
Pull Request -
State: closed - Opened by SaschaWillems over 1 year ago