Ecosyste.ms: Issues

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GitHub / SaschaWillems/Vulkan issues and pull requests

#1182 - gltf skinning

Issue - State: closed - Opened by timprepscius 18 days ago - 1 comment

#1181 - [MacOS] Undefined symbol: _ktxTexture_GetVkFormat

Issue - State: open - Opened by andrewgll 21 days ago - 1 comment
Labels: help wanted

#1179 - Add 16x and 32x multisampling support to Vulkan (MSAA x16, x32)

Issue - State: closed - Opened by skaladi-n 25 days ago - 6 comments

#1178 - Initialization bug in descriptor sets example

Issue - State: closed - Opened by LXY666def about 1 month ago
Labels: bug

#1177 - shader bug waits to be fixed

Issue - State: closed - Opened by LXY666def about 1 month ago - 5 comments

#1176 - Prefix color decoration precedes prefix definition, obviating color decoration

Issue - State: closed - Opened by sylistine about 1 month ago - 1 comment

#1175 - --benchmark command line argument crashes

Issue - State: closed - Opened by kyamant about 2 months ago - 1 comment

#1173 - How did you make the skybox?

Issue - State: closed - Opened by michaeljhkim about 2 months ago - 1 comment

#1172 - Swappy and GameActivity

Pull Request - State: open - Opened by HakimHauston 2 months ago - 2 comments

#1171 - Erratic vertical sync timing

Issue - State: closed - Opened by visualFatigue 2 months ago - 1 comment

#1170 - "/build/Vulkan/data/shaders/hlsl/renderheadless": not found

Issue - State: closed - Opened by Quicksymphony 2 months ago - 3 comments

#1169 - Rework and update list of samples

Pull Request - State: closed - Opened by SaschaWillems 3 months ago

#1168 - [Android Build Failure] undefined symbol: ktxTexture_GetVkFormat

Issue - State: closed - Opened by Zydiii 3 months ago - 1 comment
Labels: Platform: Android

#1167 - Bug issue (trianglevulkan13)

Issue - State: closed - Opened by bioorg 3 months ago

#1166 - Adding-Command-Line-Argument-rp-for-Non-Mac-iOS-platforms

Pull Request - State: closed - Opened by quic-sagrahar 3 months ago - 1 comment

#1164 - waitFences issue of Triangle, Trianglevulkan13

Issue - State: closed - Opened by bioorg 3 months ago - 2 comments

#1163 - About VK_KHR_dynamic_rendering_local_read

Issue - State: closed - Opened by bioorg 4 months ago - 2 comments

#1162 - Fix typo

Pull Request - State: open - Opened by lukeplowden 4 months ago

#1162 - Fix typo

Pull Request - State: closed - Opened by lukeplowden 4 months ago

#1161 - trianglevulkan13: adding overlay (UI) causes validation error

Issue - State: closed - Opened by kyamant 4 months ago - 1 comment

#1160 - Android build tool update

Pull Request - State: closed - Opened by SaschaWillems 4 months ago

#1159 - trianglevulkan13 example: invalid value is used in api call

Issue - State: closed - Opened by kyamant 4 months ago - 1 comment

#1158 - example errors

Issue - State: closed - Opened by sevstels 4 months ago - 4 comments

#1157 - Question reagrding shqdowmappingcascade example cascade descriptor sets

Issue - State: closed - Opened by Skibbles0 4 months ago - 1 comment

#1156 - Android build fixes

Pull Request - State: closed - Opened by w-pearson 4 months ago - 1 comment

#1155 - Branch1

Pull Request - State: closed - Opened by Ahmed10911 5 months ago - 1 comment

#1154 - A C only exemplar with a NUKLEAR GUI glfw Vulkan?

Issue - State: closed - Opened by DaemonDave 5 months ago - 1 comment

#1153 - Stop when Wayland library has a fatal error

Pull Request - State: closed - Opened by mstoeckl 5 months ago - 1 comment

#1152 - Question about vkAcquireWinrtDisplayNV linking.

Issue - State: closed - Opened by janis8008 5 months ago - 2 comments

#1151 - PBRtexture Moire Issue

Issue - State: closed - Opened by darbyford 5 months ago - 1 comment

#1149 - Keyboard controls

Issue - State: closed - Opened by darbyford 5 months ago - 3 comments

#1148 - cannot find file Vulkan\x64\Debug\ALL_BUILD

Issue - State: closed - Opened by darbyford 6 months ago - 2 comments

#1147 - wayland fullscreen

Pull Request - State: closed - Opened by randomnumgen1 7 months ago - 1 comment

#1146 - wayland fullscreen not working

Issue - State: closed - Opened by randomnumgen1 7 months ago

#1145 - Add new sample for timeline semaphores

Pull Request - State: closed - Opened by SaschaWillems 8 months ago

#1144 - Add new sample for buffer device address

Pull Request - State: closed - Opened by SaschaWillems 8 months ago

#1143 - CompileShaders.py doesn't compile mesh and task shaders

Issue - State: closed - Opened by TheSpecter52 8 months ago - 2 comments

#1142 - Fix UI overlay scale factor for readable display on iOS devices

Pull Request - State: closed - Opened by SRSaunders 8 months ago - 1 comment

#1140 - Warning: None of the 1 devices meet all the criteria!

Issue - State: closed - Opened by bakermanbrian 9 months ago - 1 comment

#1139 - How to run examples without displaying?

Issue - State: closed - Opened by ZSL98 9 months ago - 1 comment

#1138 - Separated Positions From Other Attributes in Gears

Pull Request - State: closed - Opened by ahcox 9 months ago - 1 comment

#1137 - Gears - 8bit Per-vertex Color

Pull Request - State: closed - Opened by ahcox 9 months ago - 1 comment

#1136 - Gears, Switched Vertex Indexes From 32bit to 16bit

Pull Request - State: closed - Opened by ahcox 9 months ago - 2 comments

#1135 - Change Depth Store Default to Don't Care

Pull Request - State: closed - Opened by ahcox 9 months ago - 2 comments

#1134 - Remove trailing whitespace in shaders directory

Pull Request - State: closed - Opened by mmoult 9 months ago - 3 comments

#1133 - debugprintf example fails on macOS

Issue - State: closed - Opened by SRSaunders 9 months ago

#1132 - Add CMake shader compilation

Pull Request - State: closed - Opened by joshohagan 9 months ago - 3 comments

#1131 - Question about computeheadless example

Issue - State: closed - Opened by losanc 9 months ago - 1 comment

#1130 - Fix another markdown typo in MoltenVK docs

Pull Request - State: closed - Opened by SRSaunders 9 months ago

#1129 - fix typo in BUILD.md

Pull Request - State: closed - Opened by Flurry-L 9 months ago

#1126 - Compile all shaders and count errors

Pull Request - State: closed - Opened by Vovan675 9 months ago - 7 comments

#1125 - Fix computeshader sample first frame being rendered with bogus UBOs

Pull Request - State: closed - Opened by takayhan-AMD 9 months ago - 1 comment

#1124 - Enable debugPrintf example on macOS using validation layer

Pull Request - State: closed - Opened by SRSaunders 9 months ago

#1123 - Sample Request: VkPhysicalDeviceSamplerYcbcrConversionFeaturesKHR

Issue - State: closed - Opened by kyamant 9 months ago - 3 comments

#1122 - Fix SSAO blur range

Pull Request - State: closed - Opened by Vovan675 9 months ago - 1 comment

#1121 - Fix SSAO_NOISE_DIM for android

Pull Request - State: closed - Opened by Vovan675 9 months ago - 1 comment

#1120 - Move entry point macros to separate header

Pull Request - State: closed - Opened by SaschaWillems 10 months ago

#1119 - Add updated iOS App support to the Vulkan examples

Pull Request - State: closed - Opened by SRSaunders 10 months ago - 4 comments

#1118 - Problems with descriptorbuffer example on AMD GPU

Issue - State: closed - Opened by SRSaunders 10 months ago - 3 comments

#1117 - macOS/iOS fixes plus other generic fixes for clang and validation warnings

Pull Request - State: closed - Opened by SRSaunders 10 months ago - 4 comments

#1116 - _WIN32 in vulkanexamplebase.h

Issue - State: closed - Opened by KaxelDreamhack123 10 months ago - 1 comment

#1115 - Remove rayTracingPipeline requirement from rayquery

Pull Request - State: closed - Opened by werman 11 months ago - 1 comment

#1114 - Remove redefined variable in same scope (cascaded shadow mapping sample)

Pull Request - State: closed - Opened by ntsh-oni 11 months ago - 1 comment

#1113 - some error?

Issue - State: closed - Opened by luopan007 11 months ago

#1111 - Why in RTX mode not utilized all GPU power?

Issue - State: closed - Opened by tigrazone 11 months ago - 5 comments

#1110 - Flickering

Issue - State: closed - Opened by Vovan675 12 months ago - 2 comments

#1109 - Broken link in docs

Issue - State: closed - Opened by rnikander 12 months ago

#1108 - Fixed incorrect comment

Pull Request - State: closed - Opened by AllSeeingEye 12 months ago

#1107 - Fix debugutils load Shaders failed for Android

Pull Request - State: closed - Opened by robotchaoX 12 months ago - 1 comment

#1106 - Fixed macro spacing in base/vulkanexamplebase.h

Pull Request - State: closed - Opened by the-lne about 1 year ago - 1 comment

#1105 - Raytracing GLTF fails to vkAllocateDescriptorSets

Issue - State: closed - Opened by spencer-lunarg about 1 year ago - 7 comments

#1103 - Fix barrier issues in computecloth

Pull Request - State: open - Opened by jherico about 1 year ago

#1102 - Receiving VkImage as data.

Issue - State: closed - Opened by ArtemiusMalakhikus about 1 year ago - 1 comment

#1101 - Pipelinestatistics: Discard option

Issue - State: closed - Opened by kyamant about 1 year ago - 1 comment
Labels: validation

#1100 - Remove some unused variables, less verbose animation logic

Pull Request - State: closed - Opened by jherico about 1 year ago - 3 comments

#1099 - fix a small bug in pbr-ibl

Pull Request - State: closed - Opened by F-Mu about 1 year ago - 1 comment

#1098 - Use debug utils during instance creation

Pull Request - State: closed - Opened by jherico about 1 year ago - 2 comments

#1097 - Unnecessary barrier + possibly incorrect barriers?

Issue - State: open - Opened by jherico about 1 year ago - 6 comments

#1096 - chest entity rendered in a strange way

Issue - State: closed - Opened by chanmaoganda about 1 year ago - 1 comment

#1095 - Fixed image link

Pull Request - State: closed - Opened by dustContributor about 1 year ago - 1 comment

#1094 - glTF loading from Blender 4.0

Issue - State: closed - Opened by Mikez2015 about 1 year ago - 2 comments

#1093 - Triangle example not advancing currentFrame

Issue - State: closed - Opened by nitingupta910 about 1 year ago - 7 comments

#1092 - Question about Offscreen rendering example

Issue - State: closed - Opened by iexavl about 1 year ago - 1 comment

#1091 - "descriptorbuffer" demo causes GPU hang on RDNA2 with RADV and Mesa 23.3.0

Issue - State: closed - Opened by DiabeticCrab about 1 year ago - 2 comments

#1090 - Request sample build without VK_EXAMPLE_SHADERS_DIR being defined

Issue - State: closed - Opened by pdaniell-nv about 1 year ago - 2 comments

#1089 - raytracinggltf: descriptor binding count mismatch

Issue - State: closed - Opened by kyamant about 1 year ago

#1088 - raytracinggltf example: unnecessary code

Issue - State: closed - Opened by kyamant about 1 year ago

#1086 - Warning Fixes

Pull Request - State: closed - Opened by LukasBuricin over 1 year ago - 2 comments

#1085 - Fix parallaxmapping asset missing on Android

Pull Request - State: closed - Opened by robotchaoX over 1 year ago - 1 comment

#1084 - Generate example variablerateshading for Android

Pull Request - State: closed - Opened by robotchaoX over 1 year ago - 1 comment

#1083 - Add ray traced glTF sample

Pull Request - State: closed - Opened by SaschaWillems over 1 year ago