Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / RubendeBruin/DAVE issues and pull requests
#84 - Dark mode
Issue -
State: open - Opened by RubendeBruin over 2 years ago
- 2 comments
Labels: enhancement
#83 - cable direction over sheave not saved
Issue -
State: closed - Opened by RubendeBruin over 2 years ago
#82 - Uniformization of node constructors
Issue -
State: closed - Opened by RubendeBruin over 2 years ago
- 1 comment
#81 - Allow user to define colors for cables/beams and visuals
Issue -
State: closed - Opened by RubendeBruin almost 3 years ago
- 2 comments
#80 - Missing property moment on A if beam nodes
Issue -
State: closed - Opened by RubendeBruin almost 3 years ago
#79 - Christmas2021
Pull Request -
State: closed - Opened by RubendeBruin almost 3 years ago
#78 - Blender 3.0 executable not detected correctly
Issue -
State: closed - Opened by RubendeBruin almost 3 years ago
#77 - Goal-seek gui splits string at wrong location when node name contains a .
Issue -
State: closed - Opened by RubendeBruin about 3 years ago
- 1 comment
#76 - Cheap undo for static-solve
Issue -
State: closed - Opened by RubendeBruin about 3 years ago
Labels: enhancement
#75 - change-xxx methods of nodes do not check for manager
Issue -
State: closed - Opened by RubendeBruin about 3 years ago
- 1 comment
#74 - Tags
Pull Request -
State: closed - Opened by RubendeBruin about 3 years ago
#73 - WIP: Updated carene-table report to automatically determine draft range
Pull Request -
State: closed - Opened by RubendeBruin about 3 years ago
#72 - Explain what happens to references to nodes when a node is deleted from the scene
Issue -
State: closed - Opened by RubendeBruin about 3 years ago
- 1 comment
#71 - Duplicating a node-tree fails when there are dependancies outside that tree
Issue -
State: closed - Opened by RubendeBruin about 3 years ago
- 1 comment
#70 - WIP: Feature - Python code generation split
Pull Request -
State: closed - Opened by RubendeBruin about 3 years ago
- 2 comments
#69 - Defining limit on UC results in recursive calls to UC
Issue -
State: closed - Opened by RubendeBruin about 3 years ago
- 1 comment
Labels: bug
#68 - Loading component resets scene settings
Issue -
State: closed - Opened by RubendeBruin about 3 years ago
- 1 comment
Labels: bug
#67 - GUI: reset docks if model is removed
Issue -
State: closed - Opened by RubendeBruin about 3 years ago
- 1 comment
#66 - Import assets as managed group
Issue -
State: closed - Opened by RubendeBruin about 3 years ago
- 1 comment
Labels: enhancement
#65 - Bodies with zero mass error on load/save
Issue -
State: closed - Opened by RubendeBruin about 3 years ago
- 1 comment
#64 - Solved position for shackles in connection not saved
Issue -
State: closed - Opened by michielbicker about 3 years ago
- 1 comment
#63 - Shackle degrees of freedom not saved
Issue -
State: closed - Opened by michielbicker about 3 years ago
- 2 comments
#62 - Error 'No node with name ... available'
Issue -
State: closed - Opened by michielbicker about 3 years ago
- 6 comments
Labels: bug
#61 - detect loops in autoballast solver
Issue -
State: open - Opened by RubendeBruin about 3 years ago
Labels: enhancement
#60 - Error with reporting in Jupyter lab
Issue -
State: closed - Opened by michielbicker over 3 years ago
- 4 comments
#59 - Fancy blender-like camera orientation widget
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 3 comments
Labels: waiting on others, VTK
#58 - Check for pyo3d version and auto-update if needed
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 1 comment
Labels: enhancement
#57 - Add method to control temporary (helper) actors
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
#56 - duplicating an axis or body does not work if it has dofs
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
#55 - Duplicate load RAO Error when converting vessel with wave interaction and buoyancy to OFX
Issue -
State: open - Opened by Jelletb over 3 years ago
- 1 comment
Labels: good first issue
#54 - Vessel body draught not converted correctly to OFX
Issue -
State: open - Opened by Jelletb over 3 years ago
- 1 comment
Labels: good first issue
#53 - Tank properties : volume / percentage sync
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 1 comment
#52 - Shear/moment line not shown at correct position
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 2 comments
#51 - No paint defined for managers [Shackle]
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
#50 - visual not visual from node not always adhered to
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 1 comment
#49 - visual artifacts on older hardware
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 3 comments
Labels: VTK
#48 - View menu updates
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
#47 - Zoom-fit zooms out too much if sea is on
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 1 comment
#46 - Binaries for version 1.6.0
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 1 comment
#45 - Grommets or loops
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 2 comments
Labels: enhancement
#44 - Fix offsets and rotations for DAVE visuals in Orcaflex
Pull Request -
State: closed - Opened by HESChristof over 3 years ago
- 1 comment
#43 - Moment line calculation for fluid in a tank under an inclination
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 1 comment
#42 - Fix for _polydata [vedo change]
Pull Request -
State: closed - Opened by RubendeBruin over 3 years ago
#41 - Drawing error for tanks in branch "MomentLine"
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 1 comment
#40 - attempt to get build version running again
Pull Request -
State: closed - Opened by RubendeBruin over 3 years ago
#39 - setup.py unable to get version number --> build gets 0.0.0 as version number
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
#38 - Exporting assets to Blender
Issue -
State: closed - Opened by JoepvdSpekHES over 3 years ago
- 5 comments
Labels: SOLVED
#37 - paths of shapes are not stored in GUI
Issue -
State: closed - Opened by RubendeBruin over 3 years ago
- 1 comment
Labels: fixed in next release
#36 - Python 3.9
Issue -
State: closed - Opened by RubendeBruin almost 4 years ago
#35 - No pyo3d available for python 3.9
Issue -
State: closed - Opened by RubendeBruin almost 4 years ago
- 1 comment
#34 - Is it worth it to include floating mesh normal checks?
Issue -
State: closed - Opened by albertoferna about 4 years ago
- 5 comments
#33 - Positioning in gui throws an error
Issue -
State: closed - Opened by albertoferna about 4 years ago
- 7 comments
#32 - LC6D does not expose any results
Issue -
State: closed - Opened by RubendeBruin about 4 years ago
Labels: fixed in next release
#31 - Shackle position not exported when writing to file
Issue -
State: closed - Opened by RubendeBruin over 4 years ago
- 1 comment
#30 - Points on Points should not be possible
Issue -
State: closed - Opened by RubendeBruin over 4 years ago
- 1 comment
#29 - exporting animated cables to blender fails
Issue -
State: closed - Opened by RubendeBruin over 4 years ago
- 1 comment
#22 - contact mesh visual stays selected
Issue -
State: closed - Opened by RubendeBruin over 4 years ago
#13 - airy gui does not fit on screen
Issue -
State: closed - Opened by RubendeBruin almost 5 years ago
- 1 comment
#11 - Improve auto-ballast solver
Issue -
State: closed - Opened by RubendeBruin almost 5 years ago
Labels: enhancement
#10 - Nonsymmetric mass matrix
Issue -
State: open - Opened by RubendeBruin almost 5 years ago
- 2 comments
#6 - Remove workaround silhouette
Issue -
State: closed - Opened by RubendeBruin about 5 years ago
- 2 comments
Labels: waiting on others
#2 - stand-alone version phase 1
Issue -
State: closed - Opened by RubendeBruin about 5 years ago
Labels: enhancement