Ecosyste.ms: Issues

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GitHub / RobertBeckebans/RBDOOM-3-BFG issues and pull requests

#100 - Cannot open FFMPEG video file: 'sound/vo/video/deployment.bik'

Issue - State: closed - Opened by RobertBeckebans almost 11 years ago - 4 comments
Labels: bug

#99 - Added instructions for openSUSE.

Pull Request - State: closed - Opened by LinAGKar almost 11 years ago

#98 - make Error - out of memory allocating

Issue - State: closed - Opened by slacka almost 11 years ago - 5 comments

#97 - error while trying to launch with bumblebee

Issue - State: closed - Opened by LinAGKar almost 11 years ago - 1 comment
Labels: duplicate

#96 - Use empty inline function to ignore return values

Pull Request - State: closed - Opened by davidfoerster almost 11 years ago - 1 comment

#95 - Crashes on start up - ERROR: While linking GLSL program

Issue - State: closed - Opened by slacka almost 11 years ago - 14 comments
Labels: bug

#94 - Attempt at removing the kludge concerning non-standard printf format references

Pull Request - State: closed - Opened by davidfoerster almost 11 years ago - 6 comments

#93 - Fix length error in prefix comparison

Pull Request - State: closed - Opened by davidfoerster almost 11 years ago

#92 - Black screen when running in Ubuntu 14.04

Issue - State: closed - Opened by urbenlegend almost 11 years ago - 6 comments
Labels: bug

#91 - Fixed critical out of bounds bug in RB_DrawShaderPasses() has a bug

Issue - State: closed - Opened by CSmowens almost 11 years ago - 3 comments

#90 - intel SandyBridge ( HD graphics 3000 ) + mesa 10.1 + Ubuntu 14.04 doesn't compile the shaders

Issue - State: closed - Opened by BielBdeLuna almost 11 years ago - 9 comments
Labels: bug

#89 - Add support for Mouse4 and Mouse5 in Linux

Issue - State: closed - Opened by slacka almost 11 years ago - 1 comment
Labels: bug

#88 - x86 compilation error in File.cpp.o

Issue - State: closed - Opened by orderorder almost 11 years ago - 18 comments

#87 - Mac OS X port

Issue - State: closed - Opened by kode54 almost 11 years ago - 22 comments

#86 - Doom3 fail to build shaders with mesa drivers.

Issue - State: closed - Opened by lordheavy almost 11 years ago - 2 comments
Labels: duplicate

#85 - libsdl2-dev no detected, compilation only works installing libsdl1.2-dev

Issue - State: closed - Opened by obedlink almost 11 years ago - 3 comments

#84 - Enable switching to C++11 for gcc and clang. Disabled by default!

Pull Request - State: closed - Opened by abergmeier almost 11 years ago

#83 - Fix spelling error.

Pull Request - State: closed - Opened by abergmeier almost 11 years ago

#82 - Rework usage of activeSounds.

Pull Request - State: closed - Opened by abergmeier almost 11 years ago

#81 - Turn on some non-problematic errors for clang and gcc.

Pull Request - State: closed - Opened by abergmeier almost 11 years ago

#80 - Force format invocations to be correct (on gcc and clang) and fix them.

Pull Request - State: closed - Opened by abergmeier almost 11 years ago

#79 - Properly handle format analysis

Pull Request - State: closed - Opened by abergmeier almost 11 years ago

#78 - Force usage of result of RayIntersection and PlaneIntersection...

Pull Request - State: closed - Opened by abergmeier almost 11 years ago - 1 comment

#77 - Treat unused function result as an error for gcc and clang...

Pull Request - State: closed - Opened by abergmeier almost 11 years ago

#76 - Add format analysis to formatting in idLib functions.

Pull Request - State: closed - Opened by abergmeier almost 11 years ago - 1 comment

#75 - Fix usage of trigraphs.

Pull Request - State: closed - Opened by abergmeier almost 11 years ago

#74 - virtual/abstract/interface classes need virtual destructors...

Pull Request - State: closed - Opened by abergmeier almost 11 years ago - 1 comment

#73 - Use C++11 static_assert ...

Pull Request - State: closed - Opened by abergmeier about 11 years ago - 1 comment

#72 - Correct initialization order of idSoundVoice_OpenAL constructor.

Pull Request - State: closed - Opened by abergmeier about 11 years ago

#71 - Fix accessing array in PrintFloat by char instead of int.

Pull Request - State: closed - Opened by abergmeier about 11 years ago

#70 - Handle st_lwPolygon::surf for 64bit.

Pull Request - State: closed - Opened by abergmeier about 11 years ago

#69 - idPlane::RayIntersection may result in uninitialized scale

Issue - State: closed - Opened by abergmeier about 11 years ago - 3 comments

#68 - Segmentation fault when loading game in RoE & strange graphics when using artefact

Issue - State: closed - Opened by ghost about 11 years ago - 1 comment

#66 - Add missing argument to sprintf

Pull Request - State: closed - Opened by ckorn about 11 years ago - 6 comments

#65 - Fix typos

Pull Request - State: closed - Opened by ckorn about 11 years ago

#64 - SDL joystick input handling unimplemented

Issue - State: closed - Opened by MalikuMane about 11 years ago - 6 comments
Labels: enhancement

#63 - Add 64-bit and OpenAL support for Doom Classic

Pull Request - State: closed - Opened by ghost over 11 years ago

#62 - Fix gldebug compile

Pull Request - State: closed - Opened by DanielGibson over 11 years ago - 1 comment

#61 - Error compiling with GCC 4.8.1

Issue - State: closed - Opened by scaronni over 11 years ago - 7 comments

#60 - Fix compiling with SDL2 release

Pull Request - State: closed - Opened by DanielGibson over 11 years ago

#59 - Player starts out with the Soul Cube in Doom 3

Issue - State: closed - Opened by chungy over 11 years ago - 5 comments

#58 - Video Disks not working.

Issue - State: closed - Opened by skarekrow over 11 years ago - 4 comments

#57 - Multiplayer doesn't work (unless I am not doing something right)

Issue - State: closed - Opened by motorsep over 11 years ago - 9 comments

#56 - signal caught: Segmentation fault

Issue - State: closed - Opened by ghost over 11 years ago - 6 comments

#55 - Can not debug on Windows

Issue - State: closed - Opened by motorsep over 11 years ago - 2 comments

#54 - Shadows z-fighting

Issue - State: closed - Opened by motorsep over 11 years ago - 2 comments

#53 - How do I compile RBDoom3BFG with SDL2 release candidate?

Issue - State: closed - Opened by motorsep over 11 years ago - 4 comments

#52 - massive graphics corruption under Intel HD 4600

Issue - State: closed - Opened by kholia over 11 years ago - 4 comments

#51 - Fix DEBUG_THREADS on FreeBSD

Pull Request - State: closed - Opened by DanielGibson over 11 years ago

#50 - light fallOff texture projection is broken

Issue - State: closed - Opened by motorsep over 11 years ago - 11 comments

#49 - Code duplication in idWeapon::Clear

Pull Request - State: closed - Opened by unkier over 11 years ago

#48 - Game freezes on autosave when new game is started from the menu

Issue - State: closed - Opened by motorsep over 11 years ago - 8 comments

#47 - Fix compile bug

Pull Request - State: closed - Opened by tapir over 11 years ago - 3 comments

#46 - ParallelJobList_JobHeaders.h not using precompiled header

Issue - State: closed - Opened by abergmeier over 11 years ago - 1 comment

#45 - Segmentation fault in ~idSaveLoadParms

Issue - State: closed - Opened by abergmeier over 11 years ago - 2 comments

#44 - Red screen flash on damage does not dissapear until load or full health

Issue - State: closed - Opened by JamesChristie almost 12 years ago - 7 comments

#43 - Texture compression artifacts

Issue - State: closed - Opened by motorsep almost 12 years ago

#42 - SDL2: SDL_GetWindowDisplay got renamed to SDL_GetWindowDisplayIndex

Pull Request - State: closed - Opened by rettichschnidi about 12 years ago

#41 - Strings are not loaded/displayed correctly

Issue - State: closed - Opened by justxi about 12 years ago - 5 comments

#40 - Error while using cmake

Issue - State: closed - Opened by Rifuz about 12 years ago

#39 - [BUG] Map Mars City 2 won't load

Issue - State: closed - Opened by Anthony-Gaudino about 12 years ago - 4 comments

#38 - Add classic com_showFPS mode

Pull Request - State: closed - Opened by DanielGibson about 12 years ago

#37 - [BUG] Map Mars City Underground won't load

Issue - State: closed - Opened by Anthony-Gaudino about 12 years ago - 4 comments

#36 - Fix console-input in SDL1.2 for lots of unmapped keys

Pull Request - State: closed - Opened by DanielGibson about 12 years ago

#35 - Implement Sys_ReLaunch() for Linux, refactor it

Pull Request - State: closed - Opened by DanielGibson about 12 years ago

#34 - [BUG] "Unmapped SDL key"

Issue - State: closed - Opened by Anthony-Gaudino about 12 years ago - 3 comments

#33 - [BUG] Game wont restart after settings have been changed

Issue - State: closed - Opened by Anthony-Gaudino about 12 years ago - 2 comments

#32 - [BUG] Stereoscopic view makes game screen all black

Issue - State: closed - Opened by Anthony-Gaudino about 12 years ago - 5 comments

#31 - Question regarding menu

Issue - State: closed - Opened by scaronni about 12 years ago - 2 comments

#30 - Port RBDOOM-3-BFG to FreeBSD

Pull Request - State: closed - Opened by Yamagi about 12 years ago - 5 comments

#29 - Keep Map Autosave

Issue - State: closed - Opened by TobiasKarnat about 12 years ago - 2 comments

#28 - Necks stretched.

Issue - State: closed - Opened by ghost about 12 years ago - 15 comments

#27 - Largest screen resolution is not choosen properly

Issue - State: closed - Opened by TobiasKarnat about 12 years ago - 2 comments

#26 - Default r_useGPUSkinning=1 can cause problems

Issue - State: closed - Opened by TobiasKarnat about 12 years ago - 9 comments

#25 - Default Release Build

Issue - State: closed - Opened by TobiasKarnat about 12 years ago - 4 comments

#24 - Super Shotgun does not work

Issue - State: closed - Opened by TobiasKarnat about 12 years ago - 17 comments

#23 - Remove references to 'soft' OpenAL definitions

Issue - State: closed - Opened by tehpola about 12 years ago - 1 comment

#22 - README.TXT, fixed list numbering

Pull Request - State: closed - Opened by SpiritQuaddicted about 12 years ago

#21 - Also check for com_pause when USE_DOOMCLASSIC

Pull Request - State: closed - Opened by DanielGibson about 12 years ago

#20 - Win64 build still has collisions bug

Issue - State: closed - Opened by motorsep about 12 years ago - 5 comments

#19 - Compression for .resource files

Issue - State: closed - Opened by motorsep about 12 years ago

#18 - Update readme

Pull Request - State: closed - Opened by DanielGibson about 12 years ago

#17 - recordDemo double fault Segmentation fault

Issue - State: closed - Opened by motorsep about 12 years ago - 2 comments

#16 - Small fixes

Pull Request - State: closed - Opened by DanielGibson about 12 years ago

#15 - Update zlib to 1.2.7 and minizip to 1.1

Pull Request - State: closed - Opened by DanielGibson about 12 years ago

#14 - in erebus1 map, an assertion in RB_DrawElementsWithCounters() fails

Issue - State: closed - Opened by DanielGibson about 12 years ago - 1 comment

#13 - Imp spawns as black box in RoE (erebus1)

Issue - State: closed - Opened by motorsep about 12 years ago - 2 comments

#12 - Use system zlib instead of bundled library

Pull Request - State: closed - Opened by scaronni about 12 years ago - 6 comments

#11 - Linux BFG doesn't see savegame files

Issue - State: closed - Opened by motorsep about 12 years ago - 5 comments

#10 - Failed to restore Fedora desktop

Issue - State: closed - Opened by rxonda about 12 years ago - 2 comments

#9 - Half-way working tools and modding for BFG

Issue - State: closed - Opened by motorsep about 12 years ago - 2 comments

#8 - The game doesn't see saved games

Issue - State: closed - Opened by motorsep about 12 years ago

#7 - Segfault on exit

Issue - State: closed - Opened by motorsep about 12 years ago - 4 comments

#6 - SDL_SCANCODE_GRAVE

Issue - State: closed - Opened by efreeze about 12 years ago - 3 comments

#5 - compile error

Issue - State: closed - Opened by neilr71 about 12 years ago - 1 comment

#4 - ERROR: GL_ARB_uniform_buffer_object not available

Issue - State: closed - Opened by dsalt about 12 years ago - 1 comment

#3 - "Insufficient storage space" after game launches on Linux

Issue - State: closed - Opened by motorsep about 12 years ago - 2 comments

#2 - Fails to compile on Ubuntu 12.04 64bit

Issue - State: closed - Opened by motorsep about 12 years ago - 1 comment

#1 - Use static runtime, remove 2 annoying assertions

Pull Request - State: closed - Opened by DanielGibson about 12 years ago