Ecosyste.ms: Issues

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GitHub / RobertBeckebans/RBDOOM-3-BFG issues and pull requests

#932 - MOC branch: PCH & Portability fixes for Linux x86_64 and macOS x86_64/arm64

Pull Request - State: closed - Opened by SRSaunders 5 months ago - 2 comments

#931 - Precompiled headers not working on linux/macOS in latest MOC branch

Issue - State: closed - Opened by SRSaunders 5 months ago - 6 comments

#930 - Unable to run latest master on Debian 12

Issue - State: open - Opened by klaussilveira 5 months ago

#929 - glTF surfaces have wrong normals with Blender 4.1

Issue - State: closed - Opened by RobertBeckebans 6 months ago - 2 comments
Labels: bug

#928 - rbdmap build warning fixes for gcc/posix and MSVC/win32

Pull Request - State: closed - Opened by SRSaunders 6 months ago - 2 comments

#926 - Respect basePath parameter vs hardcoded path in R_WritePNG()

Pull Request - State: closed - Opened by SRSaunders 6 months ago

#925 - VR roadmap

Issue - State: open - Opened by AndersMalmgren 6 months ago - 1 comment

#924 - [NVRHI] Some images have blue borders

Issue - State: open - Opened by RobertBeckebans 6 months ago

#921 - macOS build failure when using MoltenVK >= 1.2.10

Issue - State: closed - Opened by SRSaunders 7 months ago

#920 - Menu SFX continues playing during gameplay

Issue - State: closed - Opened by VoxelTek 7 months ago - 6 comments

#918 - TSM v2.0E Custom map for (RBDOOM-3-BFG Version)

Issue - State: open - Opened by SimoK1080 7 months ago - 4 comments

#917 - Update DataQueue.h to fix a build failure in Append method

Pull Request - State: closed - Opened by LocutusOfBorg 7 months ago - 3 comments

#916 - Update RELEASE-NOTES.md

Pull Request - State: closed - Opened by runlevel5 7 months ago

#915 - Number of Threads Option to bake Commands

Issue - State: open - Opened by RobertBeckebans 7 months ago

#913 - Failed to compile with system Zlib header in Fedora 40

Issue - State: closed - Opened by runlevel5 7 months ago - 1 comment

#912 - IES light styles from IcedTech

Issue - State: open - Opened by RobertBeckebans 7 months ago
Labels: enhancement

#911 - Build fails on Arch Linux

Issue - State: closed - Opened by OlegAckbar 7 months ago - 1 comment

#910 - Portal sky is broken in game/mp/d3xpdm4

Issue - State: open - Opened by RobertBeckebans 8 months ago
Labels: bug

#909 - Project compiles fine with clang but not with gcc

Issue - State: closed - Opened by RobertBeckebans 8 months ago - 1 comment
Labels: compiling issue

#908 - Animated SVG Support

Issue - State: open - Opened by RobertBeckebans 8 months ago

#907 - [Suggestion] .ttf support for fonts

Issue - State: open - Opened by FriskTheFallenHuman 8 months ago - 1 comment
Labels: feature request

#904 - Reloading a map causes an increase in used VRAM

Issue - State: closed - Opened by RobertBeckebans 8 months ago
Labels: bug

#903 - Minor fixes related to jpeg/png libs -> stb changes

Pull Request - State: closed - Opened by SRSaunders 8 months ago

#902 - Install questions

Issue - State: closed - Opened by lmills87 8 months ago - 4 comments

#901 - [feature request] no reloading / auto reloading option

Issue - State: open - Opened by nr1995 8 months ago - 2 comments
Labels: feature request

#900 - Standalone dmap so it is more comfortable to be called by TrenchBroom

Issue - State: closed - Opened by RobertBeckebans 8 months ago
Labels: feature request

#899 - [Multiplayer] Dedicated Server Build

Issue - State: open - Opened by RobertBeckebans 8 months ago
Labels: enhancement

#898 - [Multiplayer] Send heartbeats to dpmaster

Issue - State: open - Opened by RobertBeckebans 8 months ago
Labels: enhancement

#897 - Fix mixing AO channel from rmao textures into the ambient pass

Issue - State: open - Opened by RobertBeckebans 8 months ago
Labels: bug

#896 - Resync optick with my latest changes submitted to head stream

Pull Request - State: closed - Opened by SRSaunders 8 months ago - 3 comments

#895 - Config for VS 2022 ARM64

Pull Request - State: closed - Opened by RobertBeckebans 9 months ago

#894 - Explicit font's position's type is signed char

Pull Request - State: closed - Opened by glKarin 9 months ago

#893 - Explicit declare char is signed in /doomclassic/doom/d_ticcmd.h

Issue - State: closed - Opened by glKarin 9 months ago - 8 comments

#892 - Disabling DOOM_CLASSIC support breaks the Load Game menu

Issue - State: closed - Opened by RobertBeckebans 9 months ago
Labels: bug

#891 - Crash in alphalabs 1 with Vulkan

Issue - State: closed - Opened by RobertBeckebans 9 months ago - 1 comment
Labels: bug

#890 - Port Easymode-CRT Shader from RetroArch

Issue - State: closed - Opened by RobertBeckebans 9 months ago
Labels: enhancement

#889 - Intermittent Lighting Change

Issue - State: open - Opened by SRSaunders 9 months ago - 2 comments
Labels: bug

#888 - glTF surfaces can be culled too early

Issue - State: open - Opened by RobertBeckebans 9 months ago - 1 comment
Labels: bug

#886 - Fixed some Vulkan and DX12 validation layer errors / warnings

Pull Request - State: closed - Opened by SRSaunders 9 months ago - 11 comments

#885 - debug builds fail to link for gcc and clang

Issue - State: closed - Opened by SRSaunders 9 months ago - 2 comments

#884 - Won't build on Linux

Issue - State: closed - Opened by Kr3m 10 months ago - 38 comments
Labels: compiling issue

#882 - Update glTF vertex color support to work with Blender 4.1

Issue - State: open - Opened by RobertBeckebans 10 months ago - 1 comment
Labels: enhancement

#881 - please set DXC_SPIRV_PATH to the full path to the DXC binary.

Issue - State: closed - Opened by Kr3m 10 months ago - 7 comments

#880 - Only TAA available

Issue - State: closed - Opened by emv33 10 months ago - 1 comment

#879 - Teleporter pads are pink

Issue - State: open - Opened by emv33 10 months ago

#868 - new compiling error in git

Issue - State: closed - Opened by y2keeth 12 months ago - 2 comments

#866 - Don't write .bcanim files when loaded from resources

Issue - State: closed - Opened by RobertBeckebans 12 months ago - 1 comment
Labels: bug

#855 - Divide large constant buffer into subsets and implement push constants for performance

Pull Request - State: open - Opened by SRSaunders about 1 year ago - 8 comments

#847 - Free idLobby memory inside destructor

Pull Request - State: closed - Opened by reeFridge about 1 year ago - 3 comments

#845 - .resources file cannot be bigger than 2 GB

Issue - State: closed - Opened by RobertBeckebans about 1 year ago - 1 comment
Labels: wontfix, feature request

#841 - makeMaterials <textures folder> console command

Issue - State: closed - Opened by RobertBeckebans about 1 year ago
Labels: enhancement

#837 - Change pacifier progress bar so it actually makes sense

Issue - State: closed - Opened by RobertBeckebans about 1 year ago
Labels: enhancement

#836 - Internal envprobe fallback does not work

Issue - State: closed - Opened by RobertBeckebans about 1 year ago - 1 comment
Labels: bug

#834 - Integrate some DOOM3BFA (Classic-RBDOOM-3-BFG) features?

Issue - State: closed - Opened by smeep0 about 1 year ago - 1 comment

#833 - Add FOV support for ultrawide resolutions?

Issue - State: closed - Opened by smeep0 about 1 year ago - 5 comments

#832 - FSR Alternative to TAA

Issue - State: open - Opened by smeep0 about 1 year ago - 2 comments
Labels: feature request

#825 - [TrenchBroomBFG] Extend convertMapToValve220 to support "light_origin"

Issue - State: closed - Opened by RobertBeckebans over 1 year ago - 1 comment
Labels: bug

#790 - In-Game console does not work on Steam Deck

Issue - State: closed - Opened by VortexAcherontic over 1 year ago - 2 comments
Labels: bug, feature request

#777 - [QOL feature] Option to disable in-game music.

Issue - State: closed - Opened by CortexReaver over 1 year ago - 3 comments

#769 - Support .resources files in mod folders properly

Issue - State: closed - Opened by RobertBeckebans almost 2 years ago - 5 comments
Labels: bug

#768 - Integrate Imgui Node Editor Framework

Issue - State: closed - Opened by RobertBeckebans almost 2 years ago - 3 comments
Labels: enhancement

#763 - Vulkan support in MacOS?

Issue - State: closed - Opened by palmerj almost 2 years ago - 13 comments

#758 - Flash ActionScript 3 Support

Pull Request - State: open - Opened by RobertBeckebans almost 2 years ago - 6 comments
Labels: enhancement

#756 - Add Masked Software Occlusion Culling

Issue - State: open - Opened by RobertBeckebans almost 2 years ago - 4 comments
Labels: enhancement

#754 - Enemy corpse burn effect is out of sync

Issue - State: closed - Opened by RobertBeckebans almost 2 years ago
Labels: bug

#753 - Does this support HDR on linux?

Issue - State: closed - Opened by romulasry almost 2 years ago - 2 comments
Labels: question

#751 - Set up continuous integration to provide nightly builds/PR builds

Issue - State: closed - Opened by Calinou almost 2 years ago - 2 comments

#747 - Add support for original Doom 3 and Doom III: Resurrection of Evil and their multiplayer

Issue - State: closed - Opened by YevheniiPokhvalii almost 2 years ago - 4 comments
Labels: wontfix

#740 - Just compiled on Linux, unable to launch RBDoom3BFG

Issue - State: closed - Opened by vide0hanz about 2 years ago - 9 comments

#737 - Cannot find a SPIR-V capable DXC executable

Issue - State: closed - Opened by aminvandh about 2 years ago - 7 comments
Labels: question, compiling issue

#700 - [TrenchBroom Mapping] Support linked groups (instancing) on the engine side

Issue - State: closed - Opened by RobertBeckebans over 2 years ago
Labels: enhancement

#671 - Improve ingame Light Editor with TrenchBroom like shortcuts

Issue - State: closed - Opened by RobertBeckebans almost 3 years ago
Labels: enhancement

#668 - [TrenchBroom/Blender] Scalable Models like in Quake 3

Issue - State: closed - Opened by RobertBeckebans almost 3 years ago
Labels: enhancement

#667 - Color Grading LUT Support

Issue - State: closed - Opened by RobertBeckebans almost 3 years ago
Labels: enhancement

#647 - [NVRHI] Player Views for ingame post processing effects are broken

Issue - State: closed - Opened by RobertBeckebans almost 3 years ago
Labels: bug

#625 - Shadow volume error ?

Issue - State: closed - Opened by SEAGitUser over 3 years ago - 1 comment
Labels: question

#617 - Request: Subtitles

Issue - State: closed - Opened by ROCKNROLLKID over 3 years ago - 11 comments
Labels: feature request

#613 - Nearest filtering

Issue - State: closed - Opened by CPS2Evolved over 3 years ago - 3 comments
Labels: feature request

#571 - Add optional 8 bit retro post processing effect

Issue - State: closed - Opened by RobertBeckebans over 3 years ago - 8 comments
Labels: enhancement

#533 - Texture misaligned

Issue - State: closed - Opened by runlevel5 almost 4 years ago - 29 comments
Labels: bug

#499 - Upgrade .bimage format and DXTEncoder to support BC6 & BC7 texture compression

Issue - State: closed - Opened by RobertBeckebans over 4 years ago
Labels: enhancement

#498 - Stochastic Screen Space Reflections

Issue - State: open - Opened by RobertBeckebans over 4 years ago
Labels: enhancement

#457 - Questions about installation

Issue - State: closed - Opened by lmills87 almost 5 years ago - 3 comments
Labels: question

#441 - Soft particles

Issue - State: closed - Opened by pudingus over 5 years ago
Labels: feature request

#322 - Music in Doom 1 & 2 don't loop

Issue - State: closed - Opened by Szalacinski over 8 years ago - 7 comments
Labels: bug

#306 - Question About Menus

Issue - State: closed - Opened by deuxsonic almost 9 years ago - 8 comments
Labels: question

#166 - extractResourceFile <copysound> bool seems to not work at all

Issue - State: closed - Opened by ghost over 10 years ago - 2 comments
Labels: bug