Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / RobertBeckebans/RBDOOM-3-BFG issues and pull requests
#932 - MOC branch: PCH & Portability fixes for Linux x86_64 and macOS x86_64/arm64
Pull Request -
State: closed - Opened by SRSaunders 5 months ago
- 2 comments
#931 - Precompiled headers not working on linux/macOS in latest MOC branch
Issue -
State: closed - Opened by SRSaunders 5 months ago
- 6 comments
#930 - Unable to run latest master on Debian 12
Issue -
State: open - Opened by klaussilveira 5 months ago
#929 - glTF surfaces have wrong normals with Blender 4.1
Issue -
State: closed - Opened by RobertBeckebans 6 months ago
- 2 comments
Labels: bug
#928 - rbdmap build warning fixes for gcc/posix and MSVC/win32
Pull Request -
State: closed - Opened by SRSaunders 6 months ago
- 2 comments
#927 - Game crashed and won't start after enabling the first option in Settings/Rendering
Issue -
State: open - Opened by unfa 6 months ago
- 5 comments
#926 - Respect basePath parameter vs hardcoded path in R_WritePNG()
Pull Request -
State: closed - Opened by SRSaunders 6 months ago
#925 - VR roadmap
Issue -
State: open - Opened by AndersMalmgren 6 months ago
- 1 comment
#924 - [NVRHI] Some images have blue borders
Issue -
State: open - Opened by RobertBeckebans 6 months ago
#923 - Suppress clang deprecated-non-prototype warnings for ZLIB sources
Pull Request -
State: closed - Opened by SRSaunders 7 months ago
#922 - clang: Missing function prototype warnings for zlib since jpeg/png->stb replacement
Issue -
State: closed - Opened by SRSaunders 7 months ago
- 3 comments
#921 - macOS build failure when using MoltenVK >= 1.2.10
Issue -
State: closed - Opened by SRSaunders 7 months ago
#920 - Menu SFX continues playing during gameplay
Issue -
State: closed - Opened by VoxelTek 7 months ago
- 6 comments
#919 - macOS: Fix compile failure when configuring metal argument buffers with MoltenVK >= 1.2.10
Pull Request -
State: closed - Opened by SRSaunders 7 months ago
#918 - TSM v2.0E Custom map for (RBDOOM-3-BFG Version)
Issue -
State: open - Opened by SimoK1080 7 months ago
- 4 comments
#917 - Update DataQueue.h to fix a build failure in Append method
Pull Request -
State: closed - Opened by LocutusOfBorg 7 months ago
- 3 comments
#916 - Update RELEASE-NOTES.md
Pull Request -
State: closed - Opened by runlevel5 7 months ago
#915 - Number of Threads Option to bake Commands
Issue -
State: open - Opened by RobertBeckebans 7 months ago
#914 - Segmentation fault if compile with Release or RelWithDebInfo build type on Fedora 40
Issue -
State: open - Opened by runlevel5 7 months ago
- 2 comments
#913 - Failed to compile with system Zlib header in Fedora 40
Issue -
State: closed - Opened by runlevel5 7 months ago
- 1 comment
#912 - IES light styles from IcedTech
Issue -
State: open - Opened by RobertBeckebans 7 months ago
Labels: enhancement
#911 - Build fails on Arch Linux
Issue -
State: closed - Opened by OlegAckbar 7 months ago
- 1 comment
#910 - Portal sky is broken in game/mp/d3xpdm4
Issue -
State: open - Opened by RobertBeckebans 8 months ago
Labels: bug
#909 - Project compiles fine with clang but not with gcc
Issue -
State: closed - Opened by RobertBeckebans 8 months ago
- 1 comment
Labels: compiling issue
#908 - Animated SVG Support
Issue -
State: open - Opened by RobertBeckebans 8 months ago
#907 - [Suggestion] .ttf support for fonts
Issue -
State: open - Opened by FriskTheFallenHuman 8 months ago
- 1 comment
Labels: feature request
#906 - Use stb vorbis has replacement of the ancient liboggvorbis library from 2004 doom 3
Issue -
State: closed - Opened by FriskTheFallenHuman 8 months ago
#905 - Image Loader PBR hack triggers on the wrong textures
Issue -
State: closed - Opened by RobertBeckebans 8 months ago
#904 - Reloading a map causes an increase in used VRAM
Issue -
State: closed - Opened by RobertBeckebans 8 months ago
Labels: bug
#903 - Minor fixes related to jpeg/png libs -> stb changes
Pull Request -
State: closed - Opened by SRSaunders 8 months ago
#902 - Install questions
Issue -
State: closed - Opened by lmills87 8 months ago
- 4 comments
#901 - [feature request] no reloading / auto reloading option
Issue -
State: open - Opened by nr1995 8 months ago
- 2 comments
Labels: feature request
#900 - Standalone dmap so it is more comfortable to be called by TrenchBroom
Issue -
State: closed - Opened by RobertBeckebans 8 months ago
Labels: feature request
#899 - [Multiplayer] Dedicated Server Build
Issue -
State: open - Opened by RobertBeckebans 8 months ago
Labels: enhancement
#898 - [Multiplayer] Send heartbeats to dpmaster
Issue -
State: open - Opened by RobertBeckebans 8 months ago
Labels: enhancement
#897 - Fix mixing AO channel from rmao textures into the ambient pass
Issue -
State: open - Opened by RobertBeckebans 8 months ago
Labels: bug
#896 - Resync optick with my latest changes submitted to head stream
Pull Request -
State: closed - Opened by SRSaunders 8 months ago
- 3 comments
#895 - Config for VS 2022 ARM64
Pull Request -
State: closed - Opened by RobertBeckebans 9 months ago
#894 - Explicit font's position's type is signed char
Pull Request -
State: closed - Opened by glKarin 9 months ago
#893 - Explicit declare char is signed in /doomclassic/doom/d_ticcmd.h
Issue -
State: closed - Opened by glKarin 9 months ago
- 8 comments
#892 - Disabling DOOM_CLASSIC support breaks the Load Game menu
Issue -
State: closed - Opened by RobertBeckebans 9 months ago
Labels: bug
#891 - Crash in alphalabs 1 with Vulkan
Issue -
State: closed - Opened by RobertBeckebans 9 months ago
- 1 comment
Labels: bug
#890 - Port Easymode-CRT Shader from RetroArch
Issue -
State: closed - Opened by RobertBeckebans 9 months ago
Labels: enhancement
#889 - Intermittent Lighting Change
Issue -
State: open - Opened by SRSaunders 9 months ago
- 2 comments
Labels: bug
#888 - glTF surfaces can be culled too early
Issue -
State: open - Opened by RobertBeckebans 9 months ago
- 1 comment
Labels: bug
#887 - (Improvement) The Linux compilation instructions don't recommend the Vulkan SDK.
Issue -
State: closed - Opened by hardBSDk 9 months ago
- 4 comments
#886 - Fixed some Vulkan and DX12 validation layer errors / warnings
Pull Request -
State: closed - Opened by SRSaunders 9 months ago
- 11 comments
#885 - debug builds fail to link for gcc and clang
Issue -
State: closed - Opened by SRSaunders 9 months ago
- 2 comments
#884 - Won't build on Linux
Issue -
State: closed - Opened by Kr3m 10 months ago
- 38 comments
Labels: compiling issue
#883 - macOS: Support non-system Vulkan SDK installs & enable cmake regen for Xcode release builds
Pull Request -
State: closed - Opened by SRSaunders 10 months ago
#882 - Update glTF vertex color support to work with Blender 4.1
Issue -
State: open - Opened by RobertBeckebans 10 months ago
- 1 comment
Labels: enhancement
#881 - please set DXC_SPIRV_PATH to the full path to the DXC binary.
Issue -
State: closed - Opened by Kr3m 10 months ago
- 7 comments
#880 - Only TAA available
Issue -
State: closed - Opened by emv33 10 months ago
- 1 comment
#879 - Teleporter pads are pink
Issue -
State: open - Opened by emv33 10 months ago
#874 - Skip Startup screen if compiled as standalone or without Doom Classic support
Issue -
State: closed - Opened by RobertBeckebans 11 months ago
- 1 comment
#868 - new compiling error in git
Issue -
State: closed - Opened by y2keeth 12 months ago
- 2 comments
#866 - Don't write .bcanim files when loaded from resources
Issue -
State: closed - Opened by RobertBeckebans 12 months ago
- 1 comment
Labels: bug
#855 - Divide large constant buffer into subsets and implement push constants for performance
Pull Request -
State: open - Opened by SRSaunders about 1 year ago
- 8 comments
#847 - Free idLobby memory inside destructor
Pull Request -
State: closed - Opened by reeFridge about 1 year ago
- 3 comments
#845 - .resources file cannot be bigger than 2 GB
Issue -
State: closed - Opened by RobertBeckebans about 1 year ago
- 1 comment
Labels: wontfix, feature request
#841 - makeMaterials <textures folder> console command
Issue -
State: closed - Opened by RobertBeckebans about 1 year ago
Labels: enhancement
#837 - Change pacifier progress bar so it actually makes sense
Issue -
State: closed - Opened by RobertBeckebans about 1 year ago
Labels: enhancement
#836 - Internal envprobe fallback does not work
Issue -
State: closed - Opened by RobertBeckebans about 1 year ago
- 1 comment
Labels: bug
#834 - Integrate some DOOM3BFA (Classic-RBDOOM-3-BFG) features?
Issue -
State: closed - Opened by smeep0 about 1 year ago
- 1 comment
#833 - Add FOV support for ultrawide resolutions?
Issue -
State: closed - Opened by smeep0 about 1 year ago
- 5 comments
#832 - FSR Alternative to TAA
Issue -
State: open - Opened by smeep0 about 1 year ago
- 2 comments
Labels: feature request
#825 - [TrenchBroomBFG] Extend convertMapToValve220 to support "light_origin"
Issue -
State: closed - Opened by RobertBeckebans over 1 year ago
- 1 comment
Labels: bug
#804 - Linux - Failed to create a Vulkan physical device, error code = VK_ERROR_FEATURE_NOT_PRESENT
Issue -
State: closed - Opened by mbugni over 1 year ago
- 14 comments
#790 - In-Game console does not work on Steam Deck
Issue -
State: closed - Opened by VortexAcherontic over 1 year ago
- 2 comments
Labels: bug, feature request
#777 - [QOL feature] Option to disable in-game music.
Issue -
State: closed - Opened by CortexReaver over 1 year ago
- 3 comments
#769 - Support .resources files in mod folders properly
Issue -
State: closed - Opened by RobertBeckebans almost 2 years ago
- 5 comments
Labels: bug
#768 - Integrate Imgui Node Editor Framework
Issue -
State: closed - Opened by RobertBeckebans almost 2 years ago
- 3 comments
Labels: enhancement
#763 - Vulkan support in MacOS?
Issue -
State: closed - Opened by palmerj almost 2 years ago
- 13 comments
#758 - Flash ActionScript 3 Support
Pull Request -
State: open - Opened by RobertBeckebans almost 2 years ago
- 6 comments
Labels: enhancement
#756 - Add Masked Software Occlusion Culling
Issue -
State: open - Opened by RobertBeckebans almost 2 years ago
- 4 comments
Labels: enhancement
#754 - Enemy corpse burn effect is out of sync
Issue -
State: closed - Opened by RobertBeckebans almost 2 years ago
Labels: bug
#753 - Does this support HDR on linux?
Issue -
State: closed - Opened by romulasry almost 2 years ago
- 2 comments
Labels: question
#751 - Set up continuous integration to provide nightly builds/PR builds
Issue -
State: closed - Opened by Calinou almost 2 years ago
- 2 comments
#747 - Add support for original Doom 3 and Doom III: Resurrection of Evil and their multiplayer
Issue -
State: closed - Opened by YevheniiPokhvalii almost 2 years ago
- 4 comments
Labels: wontfix
#740 - Just compiled on Linux, unable to launch RBDoom3BFG
Issue -
State: closed - Opened by vide0hanz about 2 years ago
- 9 comments
#737 - Cannot find a SPIR-V capable DXC executable
Issue -
State: closed - Opened by aminvandh about 2 years ago
- 7 comments
Labels: question, compiling issue
#700 - [TrenchBroom Mapping] Support linked groups (instancing) on the engine side
Issue -
State: closed - Opened by RobertBeckebans over 2 years ago
Labels: enhancement
#671 - Improve ingame Light Editor with TrenchBroom like shortcuts
Issue -
State: closed - Opened by RobertBeckebans almost 3 years ago
Labels: enhancement
#668 - [TrenchBroom/Blender] Scalable Models like in Quake 3
Issue -
State: closed - Opened by RobertBeckebans almost 3 years ago
Labels: enhancement
#667 - Color Grading LUT Support
Issue -
State: closed - Opened by RobertBeckebans almost 3 years ago
Labels: enhancement
#647 - [NVRHI] Player Views for ingame post processing effects are broken
Issue -
State: closed - Opened by RobertBeckebans almost 3 years ago
Labels: bug
#625 - Shadow volume error ?
Issue -
State: closed - Opened by SEAGitUser over 3 years ago
- 1 comment
Labels: question
#622 - Shadows disappear with r_ShadowMapRegularDepthBiasScale default value of '0.999'
Issue -
State: closed - Opened by Arl90 over 3 years ago
#617 - Request: Subtitles
Issue -
State: closed - Opened by ROCKNROLLKID over 3 years ago
- 11 comments
Labels: feature request
#613 - Nearest filtering
Issue -
State: closed - Opened by CPS2Evolved over 3 years ago
- 3 comments
Labels: feature request
#571 - Add optional 8 bit retro post processing effect
Issue -
State: closed - Opened by RobertBeckebans over 3 years ago
- 8 comments
Labels: enhancement
#533 - Texture misaligned
Issue -
State: closed - Opened by runlevel5 almost 4 years ago
- 29 comments
Labels: bug
#532 - two segfaults while loading the engine while using Vulkan on the last pull
Issue -
State: closed - Opened by BielBdeLuna almost 4 years ago
#499 - Upgrade .bimage format and DXTEncoder to support BC6 & BC7 texture compression
Issue -
State: closed - Opened by RobertBeckebans over 4 years ago
Labels: enhancement
#498 - Stochastic Screen Space Reflections
Issue -
State: open - Opened by RobertBeckebans over 4 years ago
Labels: enhancement
#457 - Questions about installation
Issue -
State: closed - Opened by lmills87 almost 5 years ago
- 3 comments
Labels: question
#441 - Soft particles
Issue -
State: closed - Opened by pudingus over 5 years ago
Labels: feature request
#322 - Music in Doom 1 & 2 don't loop
Issue -
State: closed - Opened by Szalacinski over 8 years ago
- 7 comments
Labels: bug
#306 - Question About Menus
Issue -
State: closed - Opened by deuxsonic almost 9 years ago
- 8 comments
Labels: question
#166 - extractResourceFile <copysound> bool seems to not work at all
Issue -
State: closed - Opened by ghost over 10 years ago
- 2 comments
Labels: bug