Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / RigsOfRods/rigs-of-rods issues and pull requests

#3182 - Add preliminary support for reverb using OpenAL EFX

Pull Request - State: open - Opened by Hiradur 6 days ago

#3181 - :bug: Update/fix Doppler effect for OpenAL 1.1 implementations

Pull Request - State: open - Opened by Hiradur 8 days ago - 3 comments

#3180 - Fix building with gcc on Linux

Pull Request - State: open - Opened by Hiradur 10 days ago - 3 comments

#3178 - Translations update from Hosted Weblate

Pull Request - State: open - Opened by weblate 23 days ago

#3175 - Added login UI

Pull Request - State: open - Opened by Zentro 29 days ago - 1 comment

#3165 - New "T-Screen" (vehicle info side-panel)

Pull Request - State: open - Opened by ohlidalp 3 months ago - 9 comments

#3142 - Added water options to 'TopMenubar/Settings' menu.

Pull Request - State: open - Opened by ohlidalp 6 months ago - 11 comments

#100 - Add FWD, RWD and AWD drive modes

Issue - State: closed - Opened by Speciesx over 9 years ago - 1 comment
Labels: enhancement, request

#99 - Add central differential

Issue - State: closed - Opened by Speciesx over 9 years ago - 1 comment
Labels: enhancement, request

#98 - [Add] Some Hydrax Improvments

Pull Request - State: closed - Opened by Max98 over 9 years ago

#97 - Hydrax always crashing on Linux

Issue - State: closed - Opened by lichtmetzger over 9 years ago - 5 comments
Labels: crash, graphics, Linux

#96 - [CodeChange] Cleared out few things

Pull Request - State: closed - Opened by Max98 over 9 years ago - 1 comment

#95 - rig_editor.cfg missing by default

Issue - State: closed - Opened by lichtmetzger over 9 years ago - 5 comments
Labels: bug

#94 - Progress on GUIOverhaul

Pull Request - State: closed - Opened by Max98 over 9 years ago

#93 - Rearrangement of the files

Pull Request - State: closed - Opened by Max98 over 9 years ago - 2 comments

#92 - Bug fixing

Pull Request - State: closed - Opened by Max98 over 9 years ago

#91 - Little description of cpp/h files

Issue - State: closed - Opened by Max98 over 9 years ago - 6 comments
Labels: enhancement, request, coding

#90 - Conflicting texture names lead to loading wrong texture on map change

Issue - State: open - Opened by Speciesx over 9 years ago - 6 comments
Labels: enhancement

#89 - Pause menu: no mouse cursor when firstperson or fly view is active

Issue - State: closed - Opened by Speciesx over 9 years ago - 2 comments
Labels: bug

#88 - [Fix] Fixed pistonprops sounds

Pull Request - State: closed - Opened by Max98 over 9 years ago

#87 - Vehicle info: gees unreadable

Issue - State: closed - Opened by Speciesx over 9 years ago - 3 comments
Labels: enhancement, low-priority

#86 - rename current mass in vehicle mass

Issue - State: closed - Opened by Speciesx over 9 years ago - 3 comments
Labels: bug

#85 - Vehicule's destruktion >100%

Issue - State: closed - Opened by Speciesx over 9 years ago - 1 comment
Labels: bug

#84 - Texture shadows bug

Issue - State: closed - Opened by Speciesx over 9 years ago - 10 comments
Labels: bug, graphics

#83 - Vehicle materials do not unload with vehicle and generate error messages

Issue - State: closed - Opened by Speciesx over 9 years ago - 3 comments
Labels: bug

#82 - Localization doesn't work on ror next

Issue - State: closed - Opened by Speciesx over 9 years ago - 4 comments
Labels: bug, duplicate, low-priority

#81 - Brakes Apply Too Suddenly

Issue - State: closed - Opened by graysonk95 over 9 years ago - 1 comment
Labels: enhancement

#80 - Fixed bestlap glitch and added ability to disable RigSpawnerReport

Pull Request - State: closed - Opened by Max98 over 9 years ago

#79 - [Cleanup] Separate calcForcesEulerCompute into smaller functions

Pull Request - State: closed - Opened by Aperion over 9 years ago - 20 comments

#78 - [cleanup] Separate BeamData.h into smaller header files

Pull Request - State: closed - Opened by Aperion over 9 years ago - 5 comments

#77 - Racing timer is now working correctly

Pull Request - State: closed - Opened by Max98 over 9 years ago

#76 - A little fix for a BackToMenu crash

Pull Request - State: closed - Opened by Max98 over 9 years ago

#75 - provide the ability to disable the spawner log window

Issue - State: closed - Opened by Speciesx over 9 years ago - 6 comments
Labels: enhancement, request

#74 - Back to menu crash ror on some terrains

Issue - State: closed - Opened by Speciesx over 9 years ago - 3 comments
Labels: bug, crash

#73 - More progress on GUIOverhaul

Pull Request - State: closed - Opened by Max98 over 9 years ago

#72 - Multiplayer not working correctly.

Issue - State: closed - Opened by Max98 over 9 years ago - 1 comment
Labels: bug, high-priority

#71 - Asynchronous loading of objects to avoid freeze

Issue - State: open - Opened by Max98 over 9 years ago - 6 comments
Labels: enhancement, request

#70 - Workaround for FF and legal stuff

Pull Request - State: closed - Opened by Hiradur over 9 years ago - 7 comments

#69 - [Add] First work on ChatBox (Mostly done)

Pull Request - State: closed - Opened by Max98 over 9 years ago

#68 - race timer shows wrong time

Issue - State: closed - Opened by Speciesx over 9 years ago - 8 comments
Labels: bug

#67 - [Fix] Race Timer stops on Pause Menu

Pull Request - State: closed - Opened by Max98 over 9 years ago

#66 - pause race timer in pause menu

Issue - State: closed - Opened by Speciesx over 9 years ago - 2 comments
Labels: bug

#65 - Bug fixes for GUIOverhaul

Pull Request - State: closed - Opened by Max98 over 9 years ago

#64 - free_truck variable acting weird

Issue - State: closed - Opened by Max98 over 9 years ago - 3 comments
Labels: enhancement, low-priority, coding

#63 - Separate BeamData.h into smaller header files

Pull Request - State: closed - Opened by Aperion over 9 years ago - 5 comments

#62 - Separate calcForcesEulerCompute into smaller functions

Pull Request - State: closed - Opened by Aperion over 9 years ago - 1 comment

#61 - Separate calcForcesEulerCompute into smaller functions

Pull Request - State: closed - Opened by Aperion over 9 years ago

#60 - Cleanup beam data

Pull Request - State: closed - Opened by Aperion over 9 years ago

#59 - Cleanup calc beam forces euler

Pull Request - State: closed - Opened by Aperion over 9 years ago - 1 comment

#58 - Progress on GUIOverhaul

Pull Request - State: closed - Opened by Max98 over 9 years ago

#57 - Reflections visible from last used terrain

Issue - State: closed - Opened by ghost over 9 years ago - 10 comments
Labels: bug, graphics

#56 - Add vehicle description window

Issue - State: closed - Opened by Speciesx over 9 years ago - 2 comments

#55 - Settings: Changing Default Gearbox Mode has no effect

Issue - State: closed - Opened by Speciesx over 9 years ago - 1 comment
Labels: bug

#54 - Request Spawner log: display errors red and warnings yellow

Issue - State: closed - Opened by Speciesx over 9 years ago - 4 comments
Labels: enhancement

#53 - game sound and exhausts active in pause menu

Issue - State: closed - Opened by Speciesx over 9 years ago - 2 comments
Labels: bug

#52 - Add Settings link to Pause menu

Issue - State: closed - Opened by Speciesx over 9 years ago - 5 comments
Labels: enhancement, wontfix, request

#51 - Friction Settings doesn't work

Issue - State: closed - Opened by Speciesx over 9 years ago
Labels: bug

#50 - Water reflection glitched when changing from terrain.

Issue - State: closed - Opened by Max98 over 9 years ago
Labels: bug, graphics

#49 - [Fix] Fixed AngelScript Water level function

Pull Request - State: closed - Opened by Max98 over 9 years ago

#48 - [Fix] setWaterHeight no more makes water disappear

Pull Request - State: closed - Opened by Max98 over 9 years ago

#47 - Angel script fix clean

Pull Request - State: closed - Opened by Max98 over 9 years ago

#46 - GUI Overhaul merge

Pull Request - State: closed - Opened by Max98 over 9 years ago - 18 comments

#45 - Rig loading fixes and improvements

Pull Request - State: closed - Opened by ohlidalp over 9 years ago

#44 - [Fix] Terrain gravity setting now working

Pull Request - State: closed - Opened by Max98 over 9 years ago

#43 - Update setting file to use sections?

Issue - State: closed - Opened by Max98 over 9 years ago - 3 comments
Labels: low-priority, request

#42 - Bug fixes

Pull Request - State: closed - Opened by Max98 over 9 years ago - 2 comments

#41 - Move all screenshots to a folder instead

Issue - State: closed - Opened by Max98 over 9 years ago - 6 comments
Labels: request

#40 - Merge with my edits

Pull Request - State: closed - Opened by Max98 over 9 years ago - 29 comments

#39 - Minor cleanups

Pull Request - State: closed - Opened by ohlidalp over 9 years ago

#38 - Vehicle fixes + RigEditor improvements

Pull Request - State: closed - Opened by ohlidalp over 9 years ago

#37 - Update OutProtocol.cpp

Pull Request - State: closed - Opened by zappadoc over 9 years ago - 15 comments

#36 - Update OutProtocol.h

Pull Request - State: closed - Opened by zappadoc over 9 years ago - 5 comments

#35 - Sounds Restart When Switching Cameras

Issue - State: closed - Opened by graysonk95 over 9 years ago - 2 comments
Labels: bug, low-priority

#34 - Flexbodies Invisible From Some Positions

Issue - State: closed - Opened by graysonk95 over 9 years ago - 7 comments
Labels: bug, graphics

#33 - Wheels And Gears Backwards On trucks Spawned in Truckshops Rotated Over 90° On The Y-Axis

Issue - State: closed - Opened by graysonk95 over 9 years ago - 2 comments
Labels: bug, high-priority

#32 - User-Defined Flares and Prop Animations Cannot Be Seen By Others In Multiplayer

Issue - State: open - Opened by graysonk95 over 9 years ago - 1 comment
Labels: bug, postponed, multiplayer

#31 - Soundsources3 Not Available Yet

Issue - State: closed - Opened by graysonk95 over 9 years ago - 2 comments
Labels: enhancement, low-priority, sound

#30 - Custom Lighting for User-Defined Flares and Materialflares

Issue - State: open - Opened by graysonk95 over 9 years ago
Labels: enhancement, graphics, request

#29 - Water type Reflection + refraction (quality) a lot brighter than Reflection

Issue - State: open - Opened by Speciesx over 9 years ago - 1 comment
Labels: bug, graphics

#28 - Weird physics behaviour for certain vehicles with OpenGL renderer (DirectX for Ogre 2.0)

Issue - State: closed - Opened by Hiradur over 9 years ago - 19 comments
Labels: bug, help wanted, high-priority

#27 - Multiplayer: Unused Vehicles Teleported to 0,0,0

Issue - State: closed - Opened by graysonk95 over 9 years ago - 6 comments
Labels: bug, multiplayer

#26 - beams / hydros disappear

Issue - State: closed - Opened by Speciesx over 9 years ago - 5 comments
Labels: bug, graphics

#25 - Wings Elevons not working

Issue - State: closed - Opened by Max98 over 9 years ago - 1 comment
Labels: bug

#24 - Crash with XBOX360 controller connected (Linux)

Issue - State: closed - Opened by Hiradur over 9 years ago - 5 comments
Labels: crash, low-priority, Linux

#23 - 2 small fixes

Pull Request - State: closed - Opened by Hiradur over 9 years ago - 6 comments
Labels: enhancement

#22 - add a toggleable compass for all vehicle types

Issue - State: open - Opened by Speciesx over 9 years ago - 1 comment
Labels: enhancement, request, postponed

#21 - vehicle light doesn't illuminate the environment

Issue - State: open - Opened by Speciesx over 9 years ago - 11 comments
Labels: bug, low-priority, graphics, postponed

#20 - props and vegetation light bug

Issue - State: closed - Opened by Speciesx over 9 years ago - 3 comments
Labels: bug, graphics

#19 - Add batch counter

Issue - State: closed - Opened by Hiradur over 9 years ago - 3 comments
Labels: enhancement

#18 - Add more truck Categories

Issue - State: closed - Opened by Speciesx over 9 years ago - 2 comments
Labels: enhancement, request

#17 - .gitignore

Pull Request - State: closed - Opened by Aperion over 9 years ago

#16 - vehicle parts are deformed after spawn

Issue - State: closed - Opened by Speciesx over 9 years ago - 2 comments
Labels: bug

#15 - add a benchmark mode

Issue - State: open - Opened by Speciesx over 9 years ago - 6 comments
Labels: enhancement, request

#14 - Skinzips are not working

Issue - State: closed - Opened by Speciesx over 9 years ago - 2 comments
Labels: bug

#13 - Move Bugs from old Bugtracker to this issue tracker

Issue - State: closed - Opened by Hiradur over 9 years ago - 2 comments
Labels: no-coding

#12 - Linux fixes

Pull Request - State: closed - Opened by Aperion over 9 years ago - 2 comments

#11 - Segfault on exit (Linux)

Issue - State: closed - Opened by Hiradur over 9 years ago - 10 comments
Labels: crash, low-priority, Linux

#10 - Assertion fails for debug build (Linux)

Issue - State: closed - Opened by Hiradur over 9 years ago - 1 comment
Labels: bug

#9 - Segfault when entering any vehicle (Linux)

Issue - State: closed - Opened by Hiradur over 9 years ago - 1 comment
Labels: crash

#8 - Fixes for Linux and various other small fixes

Pull Request - State: closed - Opened by Hiradur over 9 years ago - 1 comment