Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / RigsOfRods/rigs-of-rods issues and pull requests
#3182 - Add preliminary support for reverb using OpenAL EFX
Pull Request -
State: open - Opened by Hiradur 6 days ago
#3181 - :bug: Update/fix Doppler effect for OpenAL 1.1 implementations
Pull Request -
State: open - Opened by Hiradur 8 days ago
- 3 comments
#3180 - Fix building with gcc on Linux
Pull Request -
State: open - Opened by Hiradur 10 days ago
- 3 comments
#3178 - Translations update from Hosted Weblate
Pull Request -
State: open - Opened by weblate 23 days ago
#3175 - Added login UI
Pull Request -
State: open - Opened by Zentro 29 days ago
- 1 comment
#3165 - New "T-Screen" (vehicle info side-panel)
Pull Request -
State: open - Opened by ohlidalp 3 months ago
- 9 comments
#3142 - Added water options to 'TopMenubar/Settings' menu.
Pull Request -
State: open - Opened by ohlidalp 6 months ago
- 11 comments
#100 - Add FWD, RWD and AWD drive modes
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 1 comment
Labels: enhancement, request
#99 - Add central differential
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 1 comment
Labels: enhancement, request
#98 - [Add] Some Hydrax Improvments
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#97 - Hydrax always crashing on Linux
Issue -
State: closed - Opened by lichtmetzger over 9 years ago
- 5 comments
Labels: crash, graphics, Linux
#96 - [CodeChange] Cleared out few things
Pull Request -
State: closed - Opened by Max98 over 9 years ago
- 1 comment
#95 - rig_editor.cfg missing by default
Issue -
State: closed - Opened by lichtmetzger over 9 years ago
- 5 comments
Labels: bug
#94 - Progress on GUIOverhaul
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#93 - Rearrangement of the files
Pull Request -
State: closed - Opened by Max98 over 9 years ago
- 2 comments
#92 - Bug fixing
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#91 - Little description of cpp/h files
Issue -
State: closed - Opened by Max98 over 9 years ago
- 6 comments
Labels: enhancement, request, coding
#90 - Conflicting texture names lead to loading wrong texture on map change
Issue -
State: open - Opened by Speciesx over 9 years ago
- 6 comments
Labels: enhancement
#89 - Pause menu: no mouse cursor when firstperson or fly view is active
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 2 comments
Labels: bug
#88 - [Fix] Fixed pistonprops sounds
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#87 - Vehicle info: gees unreadable
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 3 comments
Labels: enhancement, low-priority
#86 - rename current mass in vehicle mass
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 3 comments
Labels: bug
#85 - Vehicule's destruktion >100%
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 1 comment
Labels: bug
#84 - Texture shadows bug
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 10 comments
Labels: bug, graphics
#83 - Vehicle materials do not unload with vehicle and generate error messages
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 3 comments
Labels: bug
#82 - Localization doesn't work on ror next
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 4 comments
Labels: bug, duplicate, low-priority
#81 - Brakes Apply Too Suddenly
Issue -
State: closed - Opened by graysonk95 over 9 years ago
- 1 comment
Labels: enhancement
#80 - Fixed bestlap glitch and added ability to disable RigSpawnerReport
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#79 - [Cleanup] Separate calcForcesEulerCompute into smaller functions
Pull Request -
State: closed - Opened by Aperion over 9 years ago
- 20 comments
#78 - [cleanup] Separate BeamData.h into smaller header files
Pull Request -
State: closed - Opened by Aperion over 9 years ago
- 5 comments
#77 - Racing timer is now working correctly
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#76 - A little fix for a BackToMenu crash
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#75 - provide the ability to disable the spawner log window
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 6 comments
Labels: enhancement, request
#74 - Back to menu crash ror on some terrains
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 3 comments
Labels: bug, crash
#73 - More progress on GUIOverhaul
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#72 - Multiplayer not working correctly.
Issue -
State: closed - Opened by Max98 over 9 years ago
- 1 comment
Labels: bug, high-priority
#71 - Asynchronous loading of objects to avoid freeze
Issue -
State: open - Opened by Max98 over 9 years ago
- 6 comments
Labels: enhancement, request
#70 - Workaround for FF and legal stuff
Pull Request -
State: closed - Opened by Hiradur over 9 years ago
- 7 comments
#69 - [Add] First work on ChatBox (Mostly done)
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#68 - race timer shows wrong time
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 8 comments
Labels: bug
#67 - [Fix] Race Timer stops on Pause Menu
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#66 - pause race timer in pause menu
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 2 comments
Labels: bug
#65 - Bug fixes for GUIOverhaul
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#64 - free_truck variable acting weird
Issue -
State: closed - Opened by Max98 over 9 years ago
- 3 comments
Labels: enhancement, low-priority, coding
#63 - Separate BeamData.h into smaller header files
Pull Request -
State: closed - Opened by Aperion over 9 years ago
- 5 comments
#62 - Separate calcForcesEulerCompute into smaller functions
Pull Request -
State: closed - Opened by Aperion over 9 years ago
- 1 comment
#61 - Separate calcForcesEulerCompute into smaller functions
Pull Request -
State: closed - Opened by Aperion over 9 years ago
#60 - Cleanup beam data
Pull Request -
State: closed - Opened by Aperion over 9 years ago
#59 - Cleanup calc beam forces euler
Pull Request -
State: closed - Opened by Aperion over 9 years ago
- 1 comment
#58 - Progress on GUIOverhaul
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#57 - Reflections visible from last used terrain
Issue -
State: closed - Opened by ghost over 9 years ago
- 10 comments
Labels: bug, graphics
#56 - Add vehicle description window
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 2 comments
#55 - Settings: Changing Default Gearbox Mode has no effect
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 1 comment
Labels: bug
#54 - Request Spawner log: display errors red and warnings yellow
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 4 comments
Labels: enhancement
#53 - game sound and exhausts active in pause menu
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 2 comments
Labels: bug
#52 - Add Settings link to Pause menu
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 5 comments
Labels: enhancement, wontfix, request
#51 - Friction Settings doesn't work
Issue -
State: closed - Opened by Speciesx over 9 years ago
Labels: bug
#50 - Water reflection glitched when changing from terrain.
Issue -
State: closed - Opened by Max98 over 9 years ago
Labels: bug, graphics
#49 - [Fix] Fixed AngelScript Water level function
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#48 - [Fix] setWaterHeight no more makes water disappear
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#47 - Angel script fix clean
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#46 - GUI Overhaul merge
Pull Request -
State: closed - Opened by Max98 over 9 years ago
- 18 comments
#45 - Rig loading fixes and improvements
Pull Request -
State: closed - Opened by ohlidalp over 9 years ago
#44 - [Fix] Terrain gravity setting now working
Pull Request -
State: closed - Opened by Max98 over 9 years ago
#43 - Update setting file to use sections?
Issue -
State: closed - Opened by Max98 over 9 years ago
- 3 comments
Labels: low-priority, request
#42 - Bug fixes
Pull Request -
State: closed - Opened by Max98 over 9 years ago
- 2 comments
#41 - Move all screenshots to a folder instead
Issue -
State: closed - Opened by Max98 over 9 years ago
- 6 comments
Labels: request
#40 - Merge with my edits
Pull Request -
State: closed - Opened by Max98 over 9 years ago
- 29 comments
#39 - Minor cleanups
Pull Request -
State: closed - Opened by ohlidalp over 9 years ago
#38 - Vehicle fixes + RigEditor improvements
Pull Request -
State: closed - Opened by ohlidalp over 9 years ago
#37 - Update OutProtocol.cpp
Pull Request -
State: closed - Opened by zappadoc over 9 years ago
- 15 comments
#36 - Update OutProtocol.h
Pull Request -
State: closed - Opened by zappadoc over 9 years ago
- 5 comments
#35 - Sounds Restart When Switching Cameras
Issue -
State: closed - Opened by graysonk95 over 9 years ago
- 2 comments
Labels: bug, low-priority
#34 - Flexbodies Invisible From Some Positions
Issue -
State: closed - Opened by graysonk95 over 9 years ago
- 7 comments
Labels: bug, graphics
#33 - Wheels And Gears Backwards On trucks Spawned in Truckshops Rotated Over 90° On The Y-Axis
Issue -
State: closed - Opened by graysonk95 over 9 years ago
- 2 comments
Labels: bug, high-priority
#32 - User-Defined Flares and Prop Animations Cannot Be Seen By Others In Multiplayer
Issue -
State: open - Opened by graysonk95 over 9 years ago
- 1 comment
Labels: bug, postponed, multiplayer
#31 - Soundsources3 Not Available Yet
Issue -
State: closed - Opened by graysonk95 over 9 years ago
- 2 comments
Labels: enhancement, low-priority, sound
#30 - Custom Lighting for User-Defined Flares and Materialflares
Issue -
State: open - Opened by graysonk95 over 9 years ago
Labels: enhancement, graphics, request
#29 - Water type Reflection + refraction (quality) a lot brighter than Reflection
Issue -
State: open - Opened by Speciesx over 9 years ago
- 1 comment
Labels: bug, graphics
#28 - Weird physics behaviour for certain vehicles with OpenGL renderer (DirectX for Ogre 2.0)
Issue -
State: closed - Opened by Hiradur over 9 years ago
- 19 comments
Labels: bug, help wanted, high-priority
#27 - Multiplayer: Unused Vehicles Teleported to 0,0,0
Issue -
State: closed - Opened by graysonk95 over 9 years ago
- 6 comments
Labels: bug, multiplayer
#26 - beams / hydros disappear
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 5 comments
Labels: bug, graphics
#25 - Wings Elevons not working
Issue -
State: closed - Opened by Max98 over 9 years ago
- 1 comment
Labels: bug
#24 - Crash with XBOX360 controller connected (Linux)
Issue -
State: closed - Opened by Hiradur over 9 years ago
- 5 comments
Labels: crash, low-priority, Linux
#23 - 2 small fixes
Pull Request -
State: closed - Opened by Hiradur over 9 years ago
- 6 comments
Labels: enhancement
#22 - add a toggleable compass for all vehicle types
Issue -
State: open - Opened by Speciesx over 9 years ago
- 1 comment
Labels: enhancement, request, postponed
#21 - vehicle light doesn't illuminate the environment
Issue -
State: open - Opened by Speciesx over 9 years ago
- 11 comments
Labels: bug, low-priority, graphics, postponed
#20 - props and vegetation light bug
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 3 comments
Labels: bug, graphics
#19 - Add batch counter
Issue -
State: closed - Opened by Hiradur over 9 years ago
- 3 comments
Labels: enhancement
#18 - Add more truck Categories
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 2 comments
Labels: enhancement, request
#17 - .gitignore
Pull Request -
State: closed - Opened by Aperion over 9 years ago
#16 - vehicle parts are deformed after spawn
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 2 comments
Labels: bug
#15 - add a benchmark mode
Issue -
State: open - Opened by Speciesx over 9 years ago
- 6 comments
Labels: enhancement, request
#14 - Skinzips are not working
Issue -
State: closed - Opened by Speciesx over 9 years ago
- 2 comments
Labels: bug
#13 - Move Bugs from old Bugtracker to this issue tracker
Issue -
State: closed - Opened by Hiradur over 9 years ago
- 2 comments
Labels: no-coding
#12 - Linux fixes
Pull Request -
State: closed - Opened by Aperion over 9 years ago
- 2 comments
#11 - Segfault on exit (Linux)
Issue -
State: closed - Opened by Hiradur over 9 years ago
- 10 comments
Labels: crash, low-priority, Linux
#10 - Assertion fails for debug build (Linux)
Issue -
State: closed - Opened by Hiradur over 9 years ago
- 1 comment
Labels: bug
#9 - Segfault when entering any vehicle (Linux)
Issue -
State: closed - Opened by Hiradur over 9 years ago
- 1 comment
Labels: crash
#8 - Fixes for Linux and various other small fixes
Pull Request -
State: closed - Opened by Hiradur over 9 years ago
- 1 comment