Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / RevenantX/LiteNetLib issues and pull requests

#554 - Clone/Copy NetPacketReader

Issue - State: closed - Opened by vanhaodev 20 days ago - 1 comment
Labels: question

#553 - Handle packet with Async method.

Issue - State: closed - Opened by nvh2001 21 days ago - 4 comments
Labels: question, by design

#552 - .net8 with bug cannot send msg

Issue - State: open - Opened by ashyEmmm 30 days ago - 6 comments

#551 - Serialization enhancements

Pull Request - State: closed - Opened by s-rayleigh about 2 months ago

#550 - How to listen client per task.

Issue - State: closed - Opened by vanhaodev about 2 months ago - 7 comments
Labels: question, by design

#549 - improve PausedSocketFix, Fix peerIdsQueue

Pull Request - State: open - Opened by FirstGearGames 2 months ago - 2 comments

#548 - Nested `INetSerializable` arrays serialization

Pull Request - State: closed - Opened by s-rayleigh 2 months ago

#547 - Unity Example Bug : Client Cannot Reconnect After Exceed 5 Sec No Received Disconnect

Issue - State: open - Opened by SinForLove 2 months ago - 4 comments
Labels: need more info/example project

#546 - Using SimulateLatency/SimulatePacketLoss

Issue - State: open - Opened by shouldice 4 months ago - 2 comments

#545 - NetManager.SendBroadcast not working on iOS (Unity LTS 2022)

Issue - State: closed - Opened by rubit0 4 months ago - 2 comments

#544 - Is it possible to consider adding a flow control feature?

Issue - State: open - Opened by MartinLutherSu 4 months ago
Labels: feature request

#543 - Is there a way to get bytes[] w/o packet overhead stuff from NetDataReader?

Issue - State: closed - Opened by yosimba2000 5 months ago - 2 comments
Labels: question

#542 - ObjectDisposedException with Native Sockets

Issue - State: closed - Opened by ProbablePrime 5 months ago - 1 comment
Labels: bug

#541 - NetConstants configurable at runtime

Issue - State: closed - Opened by emrys90 5 months ago - 2 comments

#540 - Multiple Interface problem

Pull Request - State: closed - Opened by mitsh 7 months ago

#539 - Multiple Interface problem

Pull Request - State: closed - Opened by mitsh 7 months ago - 2 comments

#538 - Multiple Interface UDP Routing Problem

Issue - State: closed - Opened by mitsh 7 months ago - 1 comment

#537 - LiteNetLib.NetManager.BindSocket(Socket socket, IPEndPoint ep), errorCode: AddressNotAvailable

Issue - State: closed - Opened by neonzz1 7 months ago - 1 comment
Labels: invalid

#536 - How do I use the channel feature?

Issue - State: closed - Opened by busiyg 7 months ago - 2 comments
Labels: question

#535 - ReadOnlyMemory<byte> support vs. byte[] and async/Task support?

Issue - State: closed - Opened by Simonl9l 8 months ago - 5 comments

#534 - Fix Linux Specific Softlock on empty datagrams

Pull Request - State: closed - Opened by ced777ric 8 months ago

#533 - Message sended/received twice with IPv6Enabled

Issue - State: closed - Opened by michael-balle 9 months ago - 4 comments

#532 - Packet fragmentation does not seem to work

Issue - State: closed - Opened by ZeoWorks 9 months ago - 4 comments
Labels: invalid

#530 - Add GitHub Super-Linter Workflow

Pull Request - State: closed - Opened by nongvantinh 10 months ago

#529 - Added reflection fallback for Unity preprocessors

Pull Request - State: closed - Opened by Measurity 10 months ago

#528 - Poll Single Event

Issue - State: closed - Opened by NamelessPerson 11 months ago - 2 comments
Labels: feature request

#526 - Update package.json to have the correct version number

Issue - State: closed - Opened by mdsitton about 1 year ago - 1 comment

#525 - Fix race condition in NTP sample

Pull Request - State: closed - Opened by starburst997 about 1 year ago - 2 comments

#524 - Surface Shutdown Event

Pull Request - State: closed - Opened by starburst997 about 1 year ago - 3 comments

#523 - Sort Network Interfaces to prefer Wifi over Cellular (local ip)

Pull Request - State: closed - Opened by starburst997 about 1 year ago

#522 - Preserve fields used by serializer (Unity)

Pull Request - State: closed - Opened by starburst997 about 1 year ago

#520 - Feature/proposal: Add a possibility to handle `ConnectionRequest.cs` outside the lib

Issue - State: closed - Opened by Adyvan about 1 year ago - 4 comments
Labels: invalid

#519 - improve: return empty string when its size is 0

Pull Request - State: closed - Opened by insthync over 1 year ago - 4 comments

#518 - Undefined Packet if uh

Issue - State: closed - Opened by AlizerUncaged over 1 year ago

#517 - Irregular error with NetPacketProcessor on sending nested with null value

Issue - State: closed - Opened by berta2 over 1 year ago - 5 comments
Labels: duplicate, need more info/example project

#516 - Error when sending Class containing subclass and List<class>.

Issue - State: closed - Opened by vanhaodev over 1 year ago - 2 comments
Labels: need more info/example project

#515 - Replace UnitySocketFix with thread safe.

Pull Request - State: closed - Opened by FirstGearGames over 1 year ago - 12 comments

#514 - Replace UnitySocketFix with thread safe.

Pull Request - State: closed - Opened by FirstGearGames over 1 year ago - 1 comment

#513 - IOS breaks with threaded socket

Issue - State: closed - Opened by FirstGearGames over 1 year ago - 1 comment

#512 - Add Ability to Pause NetManager Event Polling

Issue - State: closed - Opened by Moe-Baker over 1 year ago - 1 comment

#511 - Update inline variables in NetManager.Socket.cs

Pull Request - State: closed - Opened by marcejohnson over 1 year ago - 1 comment

#510 - Custom serializable class arriving with default values

Issue - State: closed - Opened by brzaknemanja over 1 year ago - 1 comment
Labels: invalid

#509 - NetManager.PollEvents Exception and Crash on Nintendo Switch

Issue - State: closed - Opened by Vonak over 1 year ago - 2 comments

#508 - [Question] How do I send data from client to server

Issue - State: closed - Opened by kudorgyozo over 1 year ago - 1 comment
Labels: question

#507 - Removed channel from example

Pull Request - State: closed - Opened by AldeRoberge over 1 year ago - 3 comments

#506 - Fixed NRE

Pull Request - State: closed - Opened by FirstGearGames over 1 year ago

#505 - Simple Peer-Peer communications program

Issue - State: closed - Opened by pmobley001 over 1 year ago - 1 comment
Labels: question

#504 - If has sliding window, it is perfect

Issue - State: closed - Opened by snltty over 1 year ago - 1 comment
Labels: duplicate

#503 - How to implement multithreading?

Issue - State: closed - Opened by snltty over 1 year ago - 1 comment
Labels: question

#502 - 如何才能提升网络速度

Issue - State: closed - Opened by chendx-github over 1 year ago - 2 comments
Labels: question

#501 - Any chance for a Unity .net 4.x compatibility?

Issue - State: closed - Opened by Shinnonda over 1 year ago - 7 comments

#500 - NetDataWriter

Pull Request - State: closed - Opened by ghost almost 2 years ago - 1 comment

#499 - Clarify netserializer usage

Pull Request - State: closed - Opened by mollsju almost 2 years ago

#498 - Client Server time synchronizing

Issue - State: closed - Opened by nongvantinh almost 2 years ago - 1 comment
Labels: question

#497 - NetDataWriter & NetDataReader Endianness issue

Issue - State: closed - Opened by Azengar almost 2 years ago - 4 comments

#496 - Writer & reader cleanup

Pull Request - State: closed - Opened by ghost almost 2 years ago

#495 - Update BroadcastTest.cs - typo

Pull Request - State: closed - Opened by AlexTheAlmighty almost 2 years ago

#494 - Capture Received statistics for NetPeer

Pull Request - State: closed - Opened by sasvdw almost 2 years ago

#493 - Correctly check new MTU when using extra package layer

Pull Request - State: closed - Opened by vominhtam1210 almost 2 years ago - 1 comment

#492 - Added .NET5+ Member Trimming Annotations

Pull Request - State: closed - Opened by Sewer56 about 2 years ago - 6 comments

#491 - Whether to support android client

Issue - State: closed - Opened by qshnqjitx about 2 years ago - 1 comment
Labels: question

#490 - Sending files with litenetlib

Issue - State: closed - Opened by Gencturk-m about 2 years ago - 4 comments
Labels: question

#489 - Reliable channel stops working after 100% packet loss simulated

Issue - State: closed - Opened by RichBull about 2 years ago - 1 comment

#488 - Add NetManager.SendUnconnectedMessage with address + port params

Pull Request - State: closed - Opened by chrisnobrega about 2 years ago - 2 comments

#487 - Opt-in feature for more than 64 channels per message type

Issue - State: closed - Opened by Inurias about 2 years ago - 8 comments

#486 - Receive data OnPeerConnected()

Issue - State: closed - Opened by DrBellubins about 2 years ago - 1 comment
Labels: question

#485 - Writer multithreading fix

Pull Request - State: closed - Opened by ghost about 2 years ago

#484 - Fix exception on switch

Pull Request - State: closed - Opened by Kaladrius2trip about 2 years ago

#483 - NAT hole punching failure detection

Issue - State: closed - Opened by amazedevil about 2 years ago - 3 comments
Labels: question

#482 - reader.TryGetString not working

Issue - State: closed - Opened by chrisnobrega about 2 years ago

#481 - Typo in documentation?

Issue - State: closed - Opened by emre-sahinn about 2 years ago - 3 comments

#480 - How to explicitly control when messages are read and sent?

Issue - State: closed - Opened by chrisnobrega about 2 years ago - 1 comment
Labels: question

#479 - Add TryGetPeerById helper method

Pull Request - State: closed - Opened by chrisnobrega about 2 years ago - 2 comments

#478 - Fix GetPeerById IndexOutOfRangeException

Pull Request - State: closed - Opened by chrisnobrega about 2 years ago

#477 - Can't compile on iOS.

Issue - State: closed - Opened by gunderwulde over 2 years ago - 2 comments
Labels: bug, fixed in master

#476 - Reconnecting the client causes a rare timeout loop

Issue - State: closed - Opened by ddakebono over 2 years ago - 1 comment

#475 - [Issue 445] Unity Package Manager Distribution

Pull Request - State: closed - Opened by aaronchapin-tocaboca over 2 years ago - 1 comment

#474 - Add non-generic methods for RegisterNestedType

Issue - State: closed - Opened by Inurias over 2 years ago - 3 comments
Labels: by design

#473 - Can we run the server in docker container?

Issue - State: closed - Opened by lciyaya over 2 years ago - 1 comment
Labels: question

#472 - How to testing server peformance with a lot of clients with less PC?

Issue - State: closed - Opened by fantasyz over 2 years ago - 1 comment
Labels: question

#471 - Android NRE fix & blittable

Pull Request - State: closed - Opened by HGuehfuwie over 2 years ago

#470 - Godot crash when connecting a client or starting a server

Issue - State: closed - Opened by jfaz13 over 2 years ago - 8 comments

#469 - "NetDataReader" & "NetDataWriter"

Pull Request - State: closed - Opened by HGuehfuwie over 2 years ago - 1 comment

#468 - Perf boost ~x3

Pull Request - State: closed - Opened by HGuehfuwie over 2 years ago - 1 comment

#467 - Improve method: NetDataReader.GetString(int maxLength)

Pull Request - State: closed - Opened by ChrisNZL over 2 years ago - 1 comment

#466 - Port is not released after stop() is called.

Issue - State: closed - Opened by fantasyz over 2 years ago - 2 comments

#465 - Thread Safety

Issue - State: closed - Opened by Telarin over 2 years ago - 1 comment
Labels: question

#464 - Linux: IPv6Mode.DualMode fails to bind socket

Issue - State: closed - Opened by CallumDev over 2 years ago - 1 comment
Labels: bug

#463 - Deterministic/Rollback LockStep?

Issue - State: closed - Opened by Shadowblitz16 over 2 years ago - 1 comment

#461 - Add NetworkReset to ignored errors

Pull Request - State: closed - Opened by Frooxius over 2 years ago

#460 - Add UnsyncedEvents to NatPunchModule

Pull Request - State: closed - Opened by Frooxius over 2 years ago - 1 comment

#459 - Add channel to the OnNetworkReceive event

Pull Request - State: closed - Opened by Frooxius over 2 years ago

#458 - Generic packets do not work as expected, we need a way to disable or overwrite FullNames.

Issue - State: closed - Opened by genaray over 2 years ago - 1 comment
Labels: bug

#457 - Simplify and optimize type hash

Pull Request - State: closed - Opened by MichalPetryka almost 3 years ago

#456 - zip compression?

Issue - State: closed - Opened by davoodkharmanzar almost 3 years ago - 1 comment
Labels: question

#455 - LiteNetLib is forcing a disconnection on "NetworkUnreachable" errors instead of waiting timeout

Issue - State: closed - Opened by henriquelalves almost 3 years ago - 2 comments
Labels: feature request