Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / RevenantX/LiteNetLib issues and pull requests
#554 - Clone/Copy NetPacketReader
Issue -
State: closed - Opened by vanhaodev 20 days ago
- 1 comment
Labels: question
#553 - Handle packet with Async method.
Issue -
State: closed - Opened by nvh2001 21 days ago
- 4 comments
Labels: question, by design
#552 - .net8 with bug cannot send msg
Issue -
State: open - Opened by ashyEmmm 30 days ago
- 6 comments
#551 - Serialization enhancements
Pull Request -
State: closed - Opened by s-rayleigh about 2 months ago
#550 - How to listen client per task.
Issue -
State: closed - Opened by vanhaodev about 2 months ago
- 7 comments
Labels: question, by design
#549 - improve PausedSocketFix, Fix peerIdsQueue
Pull Request -
State: open - Opened by FirstGearGames 2 months ago
- 2 comments
#548 - Nested `INetSerializable` arrays serialization
Pull Request -
State: closed - Opened by s-rayleigh 2 months ago
#547 - Unity Example Bug : Client Cannot Reconnect After Exceed 5 Sec No Received Disconnect
Issue -
State: open - Opened by SinForLove 2 months ago
- 4 comments
Labels: need more info/example project
#546 - Using SimulateLatency/SimulatePacketLoss
Issue -
State: open - Opened by shouldice 4 months ago
- 2 comments
#545 - NetManager.SendBroadcast not working on iOS (Unity LTS 2022)
Issue -
State: closed - Opened by rubit0 4 months ago
- 2 comments
#544 - Is it possible to consider adding a flow control feature?
Issue -
State: open - Opened by MartinLutherSu 4 months ago
Labels: feature request
#543 - Is there a way to get bytes[] w/o packet overhead stuff from NetDataReader?
Issue -
State: closed - Opened by yosimba2000 5 months ago
- 2 comments
Labels: question
#542 - ObjectDisposedException with Native Sockets
Issue -
State: closed - Opened by ProbablePrime 5 months ago
- 1 comment
Labels: bug
#541 - NetConstants configurable at runtime
Issue -
State: closed - Opened by emrys90 5 months ago
- 2 comments
#540 - Multiple Interface problem
Pull Request -
State: closed - Opened by mitsh 7 months ago
#539 - Multiple Interface problem
Pull Request -
State: closed - Opened by mitsh 7 months ago
- 2 comments
#538 - Multiple Interface UDP Routing Problem
Issue -
State: closed - Opened by mitsh 7 months ago
- 1 comment
#537 - LiteNetLib.NetManager.BindSocket(Socket socket, IPEndPoint ep), errorCode: AddressNotAvailable
Issue -
State: closed - Opened by neonzz1 7 months ago
- 1 comment
Labels: invalid
#536 - How do I use the channel feature?
Issue -
State: closed - Opened by busiyg 7 months ago
- 2 comments
Labels: question
#535 - ReadOnlyMemory<byte> support vs. byte[] and async/Task support?
Issue -
State: closed - Opened by Simonl9l 8 months ago
- 5 comments
#534 - Fix Linux Specific Softlock on empty datagrams
Pull Request -
State: closed - Opened by ced777ric 8 months ago
#533 - Message sended/received twice with IPv6Enabled
Issue -
State: closed - Opened by michael-balle 9 months ago
- 4 comments
#532 - Packet fragmentation does not seem to work
Issue -
State: closed - Opened by ZeoWorks 9 months ago
- 4 comments
Labels: invalid
#531 - Use local IPv6 address when masterServerEndPoint is an IPv6 address
Pull Request -
State: closed - Opened by bontebok 9 months ago
#530 - Add GitHub Super-Linter Workflow
Pull Request -
State: closed - Opened by nongvantinh 10 months ago
#529 - Added reflection fallback for Unity preprocessors
Pull Request -
State: closed - Opened by Measurity 10 months ago
#528 - Poll Single Event
Issue -
State: closed - Opened by NamelessPerson 11 months ago
- 2 comments
Labels: feature request
#527 - `AllowPeerAddressChange` requires to implement `IPeerAddressChangedListener`
Pull Request -
State: closed - Opened by starburst997 about 1 year ago
#526 - Update package.json to have the correct version number
Issue -
State: closed - Opened by mdsitton about 1 year ago
- 1 comment
#525 - Fix race condition in NTP sample
Pull Request -
State: closed - Opened by starburst997 about 1 year ago
- 2 comments
#524 - Surface Shutdown Event
Pull Request -
State: closed - Opened by starburst997 about 1 year ago
- 3 comments
#523 - Sort Network Interfaces to prefer Wifi over Cellular (local ip)
Pull Request -
State: closed - Opened by starburst997 about 1 year ago
#522 - Preserve fields used by serializer (Unity)
Pull Request -
State: closed - Opened by starburst997 about 1 year ago
#521 - Calling TriggerUpdate() with a loop that's faster than 1ms causes timeouts to happen much earlier
Issue -
State: open - Opened by TomTheFurry about 1 year ago
- 1 comment
#520 - Feature/proposal: Add a possibility to handle `ConnectionRequest.cs` outside the lib
Issue -
State: closed - Opened by Adyvan about 1 year ago
- 4 comments
Labels: invalid
#519 - improve: return empty string when its size is 0
Pull Request -
State: closed - Opened by insthync over 1 year ago
- 4 comments
#518 - Undefined Packet if uh
Issue -
State: closed - Opened by AlizerUncaged over 1 year ago
#517 - Irregular error with NetPacketProcessor on sending nested with null value
Issue -
State: closed - Opened by berta2 over 1 year ago
- 5 comments
Labels: duplicate, need more info/example project
#516 - Error when sending Class containing subclass and List<class>.
Issue -
State: closed - Opened by vanhaodev over 1 year ago
- 2 comments
Labels: need more info/example project
#515 - Replace UnitySocketFix with thread safe.
Pull Request -
State: closed - Opened by FirstGearGames over 1 year ago
- 12 comments
#514 - Replace UnitySocketFix with thread safe.
Pull Request -
State: closed - Opened by FirstGearGames over 1 year ago
- 1 comment
#513 - IOS breaks with threaded socket
Issue -
State: closed - Opened by FirstGearGames over 1 year ago
- 1 comment
#512 - Add Ability to Pause NetManager Event Polling
Issue -
State: closed - Opened by Moe-Baker over 1 year ago
- 1 comment
#511 - Update inline variables in NetManager.Socket.cs
Pull Request -
State: closed - Opened by marcejohnson over 1 year ago
- 1 comment
#510 - Custom serializable class arriving with default values
Issue -
State: closed - Opened by brzaknemanja over 1 year ago
- 1 comment
Labels: invalid
#509 - NetManager.PollEvents Exception and Crash on Nintendo Switch
Issue -
State: closed - Opened by Vonak over 1 year ago
- 2 comments
#508 - [Question] How do I send data from client to server
Issue -
State: closed - Opened by kudorgyozo over 1 year ago
- 1 comment
Labels: question
#507 - Removed channel from example
Pull Request -
State: closed - Opened by AldeRoberge over 1 year ago
- 3 comments
#506 - Fixed NRE
Pull Request -
State: closed - Opened by FirstGearGames over 1 year ago
#505 - Simple Peer-Peer communications program
Issue -
State: closed - Opened by pmobley001 over 1 year ago
- 1 comment
Labels: question
#504 - If has sliding window, it is perfect
Issue -
State: closed - Opened by snltty over 1 year ago
- 1 comment
Labels: duplicate
#503 - How to implement multithreading?
Issue -
State: closed - Opened by snltty over 1 year ago
- 1 comment
Labels: question
#502 - 如何才能提升网络速度
Issue -
State: closed - Opened by chendx-github over 1 year ago
- 2 comments
Labels: question
#501 - Any chance for a Unity .net 4.x compatibility?
Issue -
State: closed - Opened by Shinnonda over 1 year ago
- 7 comments
#500 - NetDataWriter
Pull Request -
State: closed - Opened by ghost almost 2 years ago
- 1 comment
#499 - Clarify netserializer usage
Pull Request -
State: closed - Opened by mollsju almost 2 years ago
#498 - Client Server time synchronizing
Issue -
State: closed - Opened by nongvantinh almost 2 years ago
- 1 comment
Labels: question
#497 - NetDataWriter & NetDataReader Endianness issue
Issue -
State: closed - Opened by Azengar almost 2 years ago
- 4 comments
#496 - Writer & reader cleanup
Pull Request -
State: closed - Opened by ghost almost 2 years ago
#495 - Update BroadcastTest.cs - typo
Pull Request -
State: closed - Opened by AlexTheAlmighty almost 2 years ago
#494 - Capture Received statistics for NetPeer
Pull Request -
State: closed - Opened by sasvdw almost 2 years ago
#493 - Correctly check new MTU when using extra package layer
Pull Request -
State: closed - Opened by vominhtam1210 almost 2 years ago
- 1 comment
#492 - Added .NET5+ Member Trimming Annotations
Pull Request -
State: closed - Opened by Sewer56 about 2 years ago
- 6 comments
#491 - Whether to support android client
Issue -
State: closed - Opened by qshnqjitx about 2 years ago
- 1 comment
Labels: question
#490 - Sending files with litenetlib
Issue -
State: closed - Opened by Gencturk-m about 2 years ago
- 4 comments
Labels: question
#489 - Reliable channel stops working after 100% packet loss simulated
Issue -
State: closed - Opened by RichBull about 2 years ago
- 1 comment
#488 - Add NetManager.SendUnconnectedMessage with address + port params
Pull Request -
State: closed - Opened by chrisnobrega about 2 years ago
- 2 comments
#487 - Opt-in feature for more than 64 channels per message type
Issue -
State: closed - Opened by Inurias about 2 years ago
- 8 comments
#486 - Receive data OnPeerConnected()
Issue -
State: closed - Opened by DrBellubins about 2 years ago
- 1 comment
Labels: question
#485 - Writer multithreading fix
Pull Request -
State: closed - Opened by ghost about 2 years ago
#484 - Fix exception on switch
Pull Request -
State: closed - Opened by Kaladrius2trip about 2 years ago
#483 - NAT hole punching failure detection
Issue -
State: closed - Opened by amazedevil about 2 years ago
- 3 comments
Labels: question
#482 - reader.TryGetString not working
Issue -
State: closed - Opened by chrisnobrega about 2 years ago
#481 - Typo in documentation?
Issue -
State: closed - Opened by emre-sahinn about 2 years ago
- 3 comments
#480 - How to explicitly control when messages are read and sent?
Issue -
State: closed - Opened by chrisnobrega about 2 years ago
- 1 comment
Labels: question
#479 - Add TryGetPeerById helper method
Pull Request -
State: closed - Opened by chrisnobrega about 2 years ago
- 2 comments
#478 - Fix GetPeerById IndexOutOfRangeException
Pull Request -
State: closed - Opened by chrisnobrega about 2 years ago
#477 - Can't compile on iOS.
Issue -
State: closed - Opened by gunderwulde over 2 years ago
- 2 comments
Labels: bug, fixed in master
#476 - Reconnecting the client causes a rare timeout loop
Issue -
State: closed - Opened by ddakebono over 2 years ago
- 1 comment
#475 - [Issue 445] Unity Package Manager Distribution
Pull Request -
State: closed - Opened by aaronchapin-tocaboca over 2 years ago
- 1 comment
#474 - Add non-generic methods for RegisterNestedType
Issue -
State: closed - Opened by Inurias over 2 years ago
- 3 comments
Labels: by design
#473 - Can we run the server in docker container?
Issue -
State: closed - Opened by lciyaya over 2 years ago
- 1 comment
Labels: question
#472 - How to testing server peformance with a lot of clients with less PC?
Issue -
State: closed - Opened by fantasyz over 2 years ago
- 1 comment
Labels: question
#471 - Android NRE fix & blittable
Pull Request -
State: closed - Opened by HGuehfuwie over 2 years ago
#470 - Godot crash when connecting a client or starting a server
Issue -
State: closed - Opened by jfaz13 over 2 years ago
- 8 comments
#469 - "NetDataReader" & "NetDataWriter"
Pull Request -
State: closed - Opened by HGuehfuwie over 2 years ago
- 1 comment
#468 - Perf boost ~x3
Pull Request -
State: closed - Opened by HGuehfuwie over 2 years ago
- 1 comment
#467 - Improve method: NetDataReader.GetString(int maxLength)
Pull Request -
State: closed - Opened by ChrisNZL over 2 years ago
- 1 comment
#466 - Port is not released after stop() is called.
Issue -
State: closed - Opened by fantasyz over 2 years ago
- 2 comments
#465 - Thread Safety
Issue -
State: closed - Opened by Telarin over 2 years ago
- 1 comment
Labels: question
#464 - Linux: IPv6Mode.DualMode fails to bind socket
Issue -
State: closed - Opened by CallumDev over 2 years ago
- 1 comment
Labels: bug
#463 - Deterministic/Rollback LockStep?
Issue -
State: closed - Opened by Shadowblitz16 over 2 years ago
- 1 comment
#462 - Code fails to handle the fact that `IPV6_V6ONLY` is different on Linux compared with Windows
Issue -
State: closed - Opened by iamgreaser over 2 years ago
- 1 comment
#461 - Add NetworkReset to ignored errors
Pull Request -
State: closed - Opened by Frooxius over 2 years ago
#460 - Add UnsyncedEvents to NatPunchModule
Pull Request -
State: closed - Opened by Frooxius over 2 years ago
- 1 comment
#459 - Add channel to the OnNetworkReceive event
Pull Request -
State: closed - Opened by Frooxius over 2 years ago
#458 - Generic packets do not work as expected, we need a way to disable or overwrite FullNames.
Issue -
State: closed - Opened by genaray over 2 years ago
- 1 comment
Labels: bug
#457 - Simplify and optimize type hash
Pull Request -
State: closed - Opened by MichalPetryka almost 3 years ago
#456 - zip compression?
Issue -
State: closed - Opened by davoodkharmanzar almost 3 years ago
- 1 comment
Labels: question
#455 - LiteNetLib is forcing a disconnection on "NetworkUnreachable" errors instead of waiting timeout
Issue -
State: closed - Opened by henriquelalves almost 3 years ago
- 2 comments
Labels: feature request