Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Potion-Studios/Oh-The-Biomes-Weve-Gone issues and pull requests

#60 - FallingTree/ImmersiveWeathering Issue w/ Leaves

Issue - State: closed - Opened by nebbbbbb 3 months ago

#59 - it crash when i destruction leavse

Issue - State: closed - Opened by futill 3 months ago - 1 comment
Labels: duplicate

#58 - Orchard leaves decaying causes the game to crash (I am using forge).

Issue - State: closed - Opened by ForestMinecraft 3 months ago - 2 comments
Labels: duplicate

#57 - Crash with bedrockify

Issue - State: closed - Opened by Wehemey 3 months ago - 1 comment
Labels: Incompatibility, Mixin

#56 - leaves crash

Issue - State: closed - Opened by birmss 3 months ago - 42 comments
Labels: bug

#55 - Crash - Sakura Grove

Issue - State: closed - Opened by lanwoodall423 3 months ago - 8 comments
Labels: bug

#54 - various crashes (Temp Solution: Use Feature Recycler)

Issue - State: open - Opened by pibblepower 3 months ago - 2 comments
Labels: Incompatibility, Low Priority, Feature Cycle

#53 - crash in my modpack bellow is the log (Temp Solution: Use Feature Recycler)

Issue - State: closed - Opened by Thunderrock424242 3 months ago - 4 comments
Labels: Incompatibility, Low Priority, Feature Cycle

#51 - Incompatible with Abnormals Mods (Temp Solution: Use Feature Recycler)

Issue - State: closed - Opened by PercyJames 3 months ago - 3 comments
Labels: Incompatibility, Low Priority, Feature Cycle

#50 - 1.21 neoforge port?

Issue - State: closed - Opened by Thunderrock424242 3 months ago - 3 comments

#49 - Oh the Biomes we've gone 1.0.2 beta crashes with it's dependency mods

Issue - State: closed - Opened by RoomAlex68 3 months ago - 1 comment

#48 - bwg hanging signs dont have crafting recipes

Issue - State: closed - Opened by Nightfigure 3 months ago
Labels: bug

#47 - Create uk_ua.json

Pull Request - State: closed - Opened by unroman 3 months ago
Labels: enhancement, Language

#46 - Created German translation (de_de.json)

Pull Request - State: closed - Opened by ieguana 3 months ago
Labels: enhancement, Language

#45 - Lush Grass Block inherits from grass and not grass block

Issue - State: closed - Opened by LordofDorknes 3 months ago
Labels: bug

#44 - Incompatibility with Blooming Biosphere (temp solution: use Feature Recycler)

Issue - State: closed - Opened by Ghostelle 3 months ago - 2 comments
Labels: Incompatibility, Low Priority, Feature Cycle

#43 - Crash with Nature's spirit.

Issue - State: closed - Opened by Ghostelle 3 months ago - 1 comment
Labels: duplicate

#42 - Incompatibility with Natures Spirit

Issue - State: closed - Opened by Uniter343 3 months ago
Labels: Incompatibility

#41 - Crash while loading world (Temp Solution: Use Feature Recycler)

Issue - State: closed - Opened by Kailgroz 3 months ago - 3 comments
Labels: Incompatibility, Low Priority, Feature Cycle

#40 - Setup AutoService Registration

Pull Request - State: closed - Opened by JT122406 3 months ago - 1 comment
Labels: enhancement

#39 - Biome Features being hallucinated at wrong y-level by Distant Horizons

Issue - State: closed - Opened by Uniter343 3 months ago - 4 comments
Labels: Incompatibility

#38 - Floating Man O War

Issue - State: closed - Opened by Uniter343 3 months ago - 1 comment
Labels: bug

#37 - Incompatibility with Cliff under a Tree

Issue - State: closed - Opened by Lenatus 3 months ago - 2 comments
Labels: Incompatibility, Feature Cycle

#36 - apple trees doenst drop apple

Issue - State: closed - Opened by SCAFprivate 3 months ago - 9 comments
Labels: bug

#35 - [1.20.1] Crash with Wythers: Feature Orcer Cycle

Issue - State: closed - Opened by Reshy 3 months ago - 1 comment
Labels: duplicate, Incompatibility

#34 - Bayou generation not disabling when set to false in config

Issue - State: closed - Opened by Beybok 3 months ago - 1 comment
Labels: bug

#33 - Incompatibility with Alexs Cave

Issue - State: closed - Opened by rainysux 3 months ago - 5 comments
Labels: Incompatibility

#29 - [1.20.1] Green mushrooms teleport when bonemealed?

Issue - State: closed - Opened by Reshy 3 months ago
Labels: bug

#28 - Incompatible with SDMCore (and by extension SDMShop)

Issue - State: closed - Opened by ahowell610 3 months ago - 1 comment
Labels: Incompatibility

#27 - igloos can generate in shattered glacier biomes and they look very out-of-place

Issue - State: closed - Opened by joebobthethird 3 months ago - 2 comments
Labels: bug

#26 - orchard saplings grow weird

Issue - State: closed - Opened by joebobthethird 3 months ago

#24 - Bayou Tree generation lag

Issue - State: closed - Opened by retroPacifist 3 months ago - 1 comment
Labels: bug

#23 - Green Mushroom hitbox

Issue - State: closed - Opened by retroPacifist 3 months ago
Labels: enhancement

#22 - Indigo Jacaranda Bush lacks collision

Issue - State: closed - Opened by retroPacifist 3 months ago
Labels: bug

#21 - All advancements categorized as Challenges

Issue - State: closed - Opened by retroPacifist 3 months ago - 1 comment
Labels: enhancement, question

#20 - Incompatibility with mccreator biomes mods

Issue - State: closed - Opened by Kirinkare 3 months ago - 2 comments
Labels: question, Incompatibility, Low Priority, Stale

#19 - biomes continue even in caves

Issue - State: closed - Opened by Kirinkare 3 months ago - 8 comments
Labels: bug

#18 - [1.20.1] Crash with Nature's Spirit in connector Environment

Issue - State: closed - Opened by Reshy 3 months ago - 1 comment
Labels: duplicate, Incompatibility

#17 - Exception generating new chunk (Temp Solution: Use Feature Recycler)

Issue - State: closed - Opened by wolf886 3 months ago - 7 comments
Labels: Incompatibility, Low Priority, Feature Cycle

#16 - Incompatibility with William Wythers' Expanded Ecosphere (Temp Solution: Use Feature Recycler)

Issue - State: closed - Opened by SimulationOfMario 3 months ago - 3 comments
Labels: Incompatibility, Low Priority, Feature Cycle

#15 - Getting empty biome named as deferred_placeholder

Issue - State: closed - Opened by md500 3 months ago - 2 comments
Labels: bug, Incompatibility

#14 - Incompatibility with slayers beasts (Temp Solution: Use Feature Recycler)

Issue - State: closed - Opened by glorification12 3 months ago - 2 comments
Labels: Incompatibility, Low Priority, Feature Cycle

#13 - firecracker leaves drop fir saplings

Issue - State: closed - Opened by joebobthethird 3 months ago
Labels: bug

#12 - hoes don't break certain leaves faster

Issue - State: closed - Opened by joebobthethird 3 months ago
Labels: bug

#11 - eroded borealis just not generating

Issue - State: closed - Opened by joebobthethird 3 months ago - 1 comment

#10 - 1.20.1 crashes with no other mods doesn't load

Issue - State: closed - Opened by thiccmeme 3 months ago - 6 comments

#9 - game crashes while loading world

Issue - State: closed - Opened by Nightfigure 3 months ago - 9 comments

#7 - [1.20.1] Enchanted Trees have no Glow

Issue - State: closed - Opened by AmythystHeart 3 months ago - 4 comments
Labels: invalid, question

#6 - Incompatibility with Excessive Building (Temp Solution: Use Feature Recycler)

Issue - State: closed - Opened by Devilswarchild 3 months ago - 4 comments
Labels: Incompatibility, Low Priority, Feature Cycle

#5 - caves under sakura groves have podzol floors

Issue - State: closed - Opened by joebobthethird 3 months ago - 1 comment

#4 - crash when clicking fruits on server

Issue - State: closed - Opened by Weylend 3 months ago - 4 comments

#3 - Crash after adding BWG with dependencies

Issue - State: closed - Opened by Hugo0272 3 months ago - 3 comments

#2 - Exception loading structure piece with id biomeswevegone:arch_piece

Issue - State: closed - Opened by andriihorpenko 3 months ago - 5 comments

#1 - [1.20.1-Forge] Mixin apply for mod failed mixins.json:GrassBlockMixin

Issue - State: closed - Opened by PhweeDev 3 months ago - 9 comments
Labels: Incompatibility, Mixin