Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / PlayFab/gsdk issues and pull requests
#177 - updating Go package
Pull Request -
State: closed - Opened by dgkanatsios 5 months ago
#176 - force flush print buffer
Pull Request -
State: closed - Opened by tculotta 6 months ago
- 2 comments
#175 - add VM ID to cpp/Unreal
Pull Request -
State: closed - Opened by tculotta 6 months ago
#174 - remove unneeded values
Pull Request -
State: closed - Opened by tculotta 6 months ago
#173 - Unreal Engine Source 5.3.2 compiling server build problem
Issue -
State: closed - Opened by D3valon 6 months ago
- 6 comments
Labels: duplicate
#172 - fix #ifs to remove unreachable code
Pull Request -
State: closed - Opened by tculotta 6 months ago
#171 - Unreachable Code during compilation for UE 5.4.1
Issue -
State: closed - Opened by VoidConcepts 6 months ago
- 1 comment
#170 - Replace Flush call with delegate binding to support UE5.3
Pull Request -
State: closed - Opened by landalex 7 months ago
- 1 comment
#169 - Replace Flush call to support UE5.3
Issue -
State: closed - Opened by landalex 7 months ago
#168 - Send GSDK version/flavor on startup
Pull Request -
State: closed - Opened by tculotta 8 months ago
- 1 comment
#167 - Add maintenance V2 callback
Pull Request -
State: closed - Opened by tculotta 9 months ago
#166 - Doc fix and incorporating feedback
Pull Request -
State: closed - Opened by tculotta 9 months ago
#165 - Add UnrealPlugin test project
Pull Request -
State: closed - Opened by tculotta 9 months ago
- 3 comments
#164 - Issue with GSDK_CPP_Windows.lib (or libculr.dll not sure) on Unreal Engine 5.3 project compilation
Issue -
State: closed - Opened by D3valon 10 months ago
- 23 comments
#163 - fixing Unity gitignore and addressing test-related comments from previous PR
Pull Request -
State: closed - Opened by tculotta 10 months ago
#162 - Task 48098437: Create a test project that mirrors existing unit tests
Pull Request -
State: closed - Opened by tculotta 11 months ago
#161 - VMId not being updated from environmental variable
Issue -
State: closed - Opened by sumopandian 11 months ago
- 2 comments
Labels: bug
#160 - Task 47351567: Prepare gsdk repo for Unity pipeline
Pull Request -
State: closed - Opened by tculotta about 1 year ago
#159 - Task 47345531: Remove pipeline files from gsdk repo
Pull Request -
State: closed - Opened by tculotta about 1 year ago
#158 - azure_007
Issue -
State: closed - Opened by WatchTower001110 about 1 year ago
- 1 comment
#157 - Task 47035325: Update projects to VS2022
Pull Request -
State: closed - Opened by tculotta about 1 year ago
#156 - Add Versioning to UE module
Issue -
State: open - Opened by maryammadzadeh about 1 year ago
#155 - add Unity LogMessage
Pull Request -
State: closed - Opened by dgkanatsios about 1 year ago
#154 - Bump gopkg.in/yaml.v3 from 3.0.0-20210107192922-496545a6307b to 3.0.0 in /experimental/go
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
Labels: dependencies, go
#153 - Unreal: FGSDKInternal::SendHeartbeat() may crash after the engine's shutdown phase because the HTTP module is unloaded
Issue -
State: open - Opened by yoanlcq over 1 year ago
- 1 comment
#152 - UE: Make GetConfigValue public
Pull Request -
State: closed - Opened by nassosterz-ms over 1 year ago
#151 - configuring Unity GSDK to store metadata on allocation
Pull Request -
State: closed - Opened by dgkanatsios over 1 year ago
#150 - Add documentation for OutputFolder for LMA
Pull Request -
State: closed - Opened by nassosterz-ms over 1 year ago
#149 - UE 5.1.1 "Heartbeat endpoint and Server id are required configuration values"
Issue -
State: closed - Opened by subwooferx3 over 1 year ago
- 16 comments
#148 - Set up CI with Azure Pipelines
Pull Request -
State: closed - Opened by dgkanatsios over 1 year ago
#147 - Mention support of UE5.1 + update some outdated links
Pull Request -
State: closed - Opened by nassosterz-ms over 1 year ago
#146 - Failed to parse heartbeat - Stuck in Active state
Issue -
State: closed - Opened by looterz over 1 year ago
- 18 comments
#145 - Modifying C# GSDK to allow FileShare.Read of the config file
Pull Request -
State: closed - Opened by dgkanatsios over 1 year ago
#143 - Updated ReadOnly to ReadWrite for PlayerId of ConnectedPlayer
Pull Request -
State: closed - Opened by nassosterz-ms almost 2 years ago
#142 - Igor sadchenko renaming
Pull Request -
State: closed - Opened by nassosterz-ms almost 2 years ago
#141 - Update ConnectedPlayer.h
Pull Request -
State: closed - Opened by PhyrexianTR almost 2 years ago
- 3 comments
#140 - Your device has been exposed to a micro bug and may be at risk
Issue -
State: closed - Opened by 121187CMo almost 2 years ago
#139 - Adding Microsoft copyright to Unreal GSDK files
Pull Request -
State: closed - Opened by dgkanatsios about 2 years ago
#138 - updating Unreal GSDK headers
Pull Request -
State: closed - Opened by dgkanatsios about 2 years ago
#137 - Renaming Playfab to PlayFab in UE plugin for consistency and proper working.
Pull Request -
State: closed - Opened by igor-sadchenko over 2 years ago
- 7 comments
#136 - Inconsistent names in UE plugin
Issue -
State: closed - Opened by igor-sadchenko over 2 years ago
#135 - A fix for Blueprint Integration
Pull Request -
State: closed - Opened by nassosterz-ms over 2 years ago
#134 - Gentle documentation update.
Pull Request -
State: closed - Opened by ToniaSanzo over 2 years ago
#133 - Gentle typo cleaning.
Pull Request -
State: closed - Opened by ToniaSanzo over 2 years ago
#132 - Bump Newtonsoft.Json from 11.0.2 to 13.0.1 in /csharp/WinTestRunnerGame
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies, .NET
#131 - Bump Newtonsoft.Json from 11.0.2 to 13.0.1 in /csharp/GSDK_CSharp_Standard
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies, .NET
#130 - Bump gson from 2.8.0 to 2.8.9 in /java/gameserverSDK
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies
#129 - Added -nogsdk flag to allow local ue server testing without MPS agent
Pull Request -
State: closed - Opened by haydenstech over 2 years ago
- 5 comments
#128 - Siscdiskdoc
Issue -
State: closed - Opened by lisafabian19 over 2 years ago
- 1 comment
#127 - Request to disable heartbeats/plugin functionality with a variable.
Issue -
State: closed - Opened by sonicphi over 2 years ago
- 7 comments
#126 - Docs edits for UE5 release
Pull Request -
State: closed - Opened by nassosterz-ms over 2 years ago
#125 - Renamed local variable
Pull Request -
State: closed - Opened by nassosterz-ms over 2 years ago
#124 - UE5.0 Source Code build cannot find plugin
Issue -
State: closed - Opened by ShinraCorpMixer over 2 years ago
- 6 comments
#123 - better name for unitypackage
Pull Request -
State: closed - Opened by dgkanatsios over 2 years ago
#122 - Missing blueprint UE4.27.2 Source and problem with plugins build
Issue -
State: closed - Opened by steini1993 over 2 years ago
- 20 comments
#121 - New implementation for custom log channel, if LogTemp is not desired
Pull Request -
State: closed - Opened by nassosterz-ms over 2 years ago
#120 - Swapped OnMaintenance for OnShutdown
Pull Request -
State: closed - Opened by JSaueressig88 over 2 years ago
- 1 comment
#119 - updating Unity GSDK
Pull Request -
State: closed - Opened by dgkanatsios over 2 years ago
#118 - Typo fixes for consistency
Pull Request -
State: closed - Opened by JSaueressig88 over 2 years ago
#117 - Typo fix
Pull Request -
State: closed - Opened by JSaueressig88 over 2 years ago
#116 - Does not work with unreal engine 4.26 source
Issue -
State: closed - Opened by stefanospan almost 3 years ago
- 13 comments
#115 - Changed log channel for sample game instance
Pull Request -
State: closed - Opened by nassosterz-ms almost 3 years ago
#114 - Rename: SetServerInitializationComplete => ReadyForPlayers for Consistency
Pull Request -
State: closed - Opened by nassosterz-ms almost 3 years ago
#113 - Are there any plans for Go-GSDK next?
Issue -
State: closed - Opened by flyinghail almost 3 years ago
- 5 comments
#112 - Possible player crash because of GSDK
Issue -
State: closed - Opened by sonicphi almost 3 years ago
- 13 comments
#111 - Removed TransitionToActiveEvent
Pull Request -
State: closed - Opened by nassosterz-ms almost 3 years ago
Labels: bug
#110 - Nt/linux server documentation
Pull Request -
State: closed - Opened by pgilmorepf almost 3 years ago
#109 - Wrapped setting up default server around if server clause
Pull Request -
State: closed - Opened by nassosterz-ms almost 3 years ago
Labels: documentation
#108 - Unreal Engine GSDK plugin memory leak in StandingBy
Issue -
State: closed - Opened by blastodd almost 3 years ago
- 19 comments
#107 - Fixed typo in include statements
Pull Request -
State: closed - Opened by nassosterz-ms almost 3 years ago
- 2 comments
Labels: bug
#106 - Support for ue4 .24
Issue -
State: closed - Opened by sonicphi almost 3 years ago
- 18 comments
#105 - Add UnrealServerGsdkHostPort description to MultiplayerSettings.json description
Pull Request -
State: closed - Opened by pgilmorepf about 3 years ago
#104 - USER
Issue -
State: closed - Opened by GiggsPhillips55 about 3 years ago
#103 - Experimental Go GSDK
Pull Request -
State: closed - Opened by dgkanatsios about 3 years ago
Labels: experimental
#102 - Fix inconsistent tabs/4-spaces
Pull Request -
State: closed - Opened by pgilmorepf about 3 years ago
#101 - README overhaul: More complete, and organize as separate pages
Pull Request -
State: closed - Opened by pgilmorepf about 3 years ago
- 2 comments
#100 - Applying my PR comments to PR #68
Pull Request -
State: closed - Opened by pgilmorepf about 3 years ago
#99 - Consistency renames.
Pull Request -
State: closed - Opened by pgilmorepf about 3 years ago
#98 - Failed heartbeats won't halt the heartbeat process.
Pull Request -
State: closed - Opened by pgilmorepf about 3 years ago
- 1 comment
#97 - Retool UE_SERVER directive as a custom directive that can be manually set in automation
Pull Request -
State: closed - Opened by pgilmorepf about 3 years ago
#96 - Fix ConfigMutex to cover all accesses to ConfigSettings
Pull Request -
State: closed - Opened by pgilmorepf about 3 years ago
#95 - Trivial fixes
Pull Request -
State: closed - Opened by pgilmorepf about 3 years ago
#94 - Add missing TEXT() wrappers
Pull Request -
State: closed - Opened by pgilmorepf about 3 years ago
#93 - Updated README.md in Unreal plugin for game server port number setting in MPS server.
Pull Request -
State: closed - Opened by raymondchams about 3 years ago
- 2 comments
#92 - Various design improvements
Pull Request -
State: closed - Opened by pgilmorepf about 3 years ago
#91 - Updated unreal plugin readme to include some alternative instructions for users with existing Game Instance classes
Pull Request -
State: closed - Opened by valexao about 3 years ago
- 1 comment
#90 - Updating Unreal Plugin Documentation to include case of pre-existing GameInstance Class
Issue -
State: closed - Opened by valexao about 3 years ago
- 2 comments
#89 - Remove sample from Unity GSDK
Issue -
State: closed - Opened by dgkanatsios about 3 years ago
- 3 comments
Labels: enhancement
#88 - Unity GSDK deprecated features of UnityWebRequest
Issue -
State: closed - Opened by dgkanatsios about 3 years ago
Labels: bug, enhancement, help wanted, good first issue
#87 - Fixed error in linux dockerfile, so that the unreal plugin can write the log file
Pull Request -
State: closed - Opened by stkrwork about 3 years ago
- 10 comments
#86 - Fixed some typos/mistakes in the Unreal plugin readme
Pull Request -
State: closed - Opened by chris-gong about 3 years ago
- 3 comments
#85 - Issues with Unreal GSDK plugin
Issue -
State: closed - Opened by dgkanatsios about 3 years ago
- 2 comments
Labels: bug, documentation
#84 - nothing
Issue -
State: closed - Opened by MatthewSbar about 3 years ago
- 2 comments
#83 - Run unit tests on PR
Issue -
State: closed - Opened by dgkanatsios over 3 years ago
Labels: enhancement, help wanted, good first issue
#82 - Added blueprint support to the UE4 Plugin
Pull Request -
State: closed - Opened by stkrwork over 3 years ago
- 2 comments
#81 - Updated Unreal Plugin ReadMe
Pull Request -
State: closed - Opened by valexao over 3 years ago
- 2 comments
#80 - Including more details on integrating Playfab GSDK Unreal Plugin into an Unreal game
Issue -
State: closed - Opened by valexao over 3 years ago
- 22 comments
#79 - Append slash to log folder path string, if it doesnt already contain a slash in C++ SDK
Pull Request -
State: closed - Opened by stkrwork over 3 years ago
- 2 comments
#78 - The C++ SDK is writing its log file to the wrong folder
Issue -
State: closed - Opened by stkrwork over 3 years ago
- 2 comments
#77 - Unreal GSDK Plugin
Pull Request -
State: closed - Opened by stkrwork over 3 years ago
- 11 comments