Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / PixelVision8/PixelVision8 issues and pull requests
#321 - Bounty: Threaded Import/Exporters for Pixel Vision 8 SDK
Issue -
State: closed - Opened by jessefreeman about 6 years ago
- 1 comment
Labels: help wanted, bounty
#233 - Error screen has a flicker of default color before setting new background
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement, validate
#224 - After inserting a disk, restarting workspace tool shows insert animation
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug
#220 - Flag picker title doesn't change in flag layer
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
- 1 comment
Labels: bug
#213 - Sprite Editor - draw circle
Issue -
State: closed - Opened by AndyGFX over 5 years ago
- 4 comments
Labels: bug
#211 - Saving empty tilemap fails
Issue -
State: closed - Opened by jessefreeman over 5 years ago
- 1 comment
Labels: bug
#183 - issue during installation & software launch (win10-64bits)
Issue -
State: closed - Opened by zerealthib over 5 years ago
- 1 comment
Labels: bug
#182 - Need a way to export sprites with real colors
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement, wontfix
#178 - Last item of Color Picker should be an add icon
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement, wontfix
#176 - Add undo/redo support to color tool
Issue -
State: closed - Opened by jessefreeman over 5 years ago
- 1 comment
Labels: enhancement
#175 - Create sprite backup
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement, wontfix
#172 - Sprite tool should load without need for colors.png
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
- 1 comment
Labels: enhancement
#165 - Need to have undo for fill tool
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement, wontfix
#164 - Tilemap is not scrolling to the bottom of ReaperBoyLD40
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug, wontfix
#163 - Request: Tilemap Editor and Odd Numbers
Issue -
State: closed - Opened by Traslogan about 5 years ago
- 1 comment
Labels: enhancement, wontfix
#162 - Feature Request: Display Outline in Tilemap Editor
Issue -
State: closed - Opened by Traslogan about 5 years ago
Labels: enhancement, wontfix
#156 - Exporting sprites from image overwrites file if named sprites.png
Issue -
State: closed - Opened by jessefreeman about 5 years ago
- 2 comments
Labels: enhancement, wontfix
#155 - Color tool sprites can't be optimized
Issue -
State: closed - Opened by jessefreeman about 5 years ago
Labels: bug, wontfix
#144 - Dragging palette colors doesn't work
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug
#143 - Need to redo pagination on places where IDs are 0 based
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
- 1 comment
Labels: bug
#122 - Weird Keyboard layout in the code editor
Issue -
State: closed - Opened by phedoff over 5 years ago
- 3 comments
Labels: bug
#112 - Can't boot PV8 disks from filesystem
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
- 3 comments
#93 - Need to align Lua ReadFPS to C# fps
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
- 1 comment
Labels: bug
#92 - Need to align Lua ReadTotalSprites and C# CurrentSprites APIs
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
- 1 comment
Labels: enhancement
#91 - Removed VisibleBounds() from C# API
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#90 - Changing UpdateTiles to work with tileIDs, color offsets and flags values
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#89 - Changing TotalSprites API to default to false
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#87 - Add StopSound to the Lua API
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#86 - Remove optional width and height from SpriteSize()
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#85 - Removed Sprites() API
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#84 - Eject animation is no longer player
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug
#82 - Added ReadAllMetadata() api
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement, documentation
#81 - Change DumpMetaData() api to ReadAllMetadata()
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#80 - Change WriteMetaData() api to WriteMetadata()
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#79 - Change ReadMetaData() api to ReadMetadata()
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#77 - Remove PlayPattern and PlayPatterns from the API
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
- 1 comment
Labels: enhancement
#76 - Add IsChannelPlaying to the Lua APIs
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#75 - Make sure NewPoint and NewRect are part of the C# API
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#74 - Removed draw mode option from DrawTilemap
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#73 - Fix template header wrapping
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#72 - Changed ConvertCharacterToPixelData to CharacterToPixelData
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#70 - Error tool doesn't display text in Game Runner
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug
#69 - Add boot to game runner
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#68 - Text draw calls are not capped by sprite draw limit
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug
#67 - Screenshot effect is not displaying correctly
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug
#66 - DrawTilemap shouldn't accept drawMode
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#65 - Clamp dimensions of TextureData
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#64 - Add disk invalidation to optimize calls to total disks
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#63 - Error when running PixelVision8
Issue -
State: closed - Opened by Adi-df almost 5 years ago
- 2 comments
#62 - Need to disable disks from bios
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement
#61 - Seeing exception when restarting game in PixelVision8 Runner
Issue -
State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug, wontfix
#60 - Make ConvertTextToSprites() private
Issue -
State: closed - Opened by jessefreeman about 5 years ago
Labels: enhancement
#59 - MetaData changes don't carry over between resets
Issue -
State: closed - Opened by jessefreeman about 5 years ago
Labels: bug
#57 - C# runner doesn't reset sprite counter
Issue -
State: closed - Opened by Traslogan about 5 years ago
- 1 comment
#56 - Modify PaletteOffset method to support a second shift option
Issue -
State: closed - Opened by jessefreeman about 5 years ago
Labels: enhancement
#55 - C# Runner requires hard-coded scaling to scale display
Issue -
State: closed - Opened by Traslogan about 5 years ago
- 2 comments
Labels: enhancement
#54 - Need "safe mode" when booting up
Issue -
State: closed - Opened by jessefreeman about 5 years ago
Labels: enhancement
#50 - Fix font parsing
Issue -
State: closed - Opened by jessefreeman about 5 years ago
Labels: bug
#49 - Need to escape linux launch path
Issue -
State: closed - Opened by jessefreeman about 5 years ago
Labels: bug
#47 - Need to fix color out of range errors
Issue -
State: closed - Opened by jessefreeman about 5 years ago
Labels: enhancement
#46 - Gif recorder is not using correct colors in tools
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: bug
#45 - Need API to quickly calculate the palette color offset
Issue -
State: closed - Opened by jessefreeman over 5 years ago
- 1 comment
Labels: enhancement
#43 - Need to fix disk count and Back()
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement
#42 - Limit game history to not add existing game when reloading
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: bug
#41 - can not link to the demo
Issue -
State: closed - Opened by Yvees over 5 years ago
- 2 comments
Labels: enhancement, validate
#40 - Restore load history correctly
Issue -
State: closed - Opened by jessefreeman over 5 years ago
- 1 comment
Labels: bug
#39 - Clean up threading
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: bug
#38 - Print doesn't work
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: bug
#37 - Add gif capture back in
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement
#34 - Error ejecting disk
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: bug
#33 - Fullscreen boot doesn't set correct resolution
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: bug
#31 - Need to expose the log calls via the Lua API
Issue -
State: closed - Opened by jessefreeman over 5 years ago
- 1 comment
Labels: enhancement
#30 - Need to use services better
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement
#29 - Use SpriteBlock to simulate Nes sprite 8x16 mode
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement
#28 - Fonts need separate memory space
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: bug
#27 - Add flip h/v to Canvas DrawSprite method
Issue -
State: closed - Opened by jessefreeman over 5 years ago
- 1 comment
Labels: enhancement
#25 - Need to tie spec lock into the system runtime
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement
#24 - Make Pixel Vision 8's 16 color palette the default colors in the Color Chip
Issue -
State: closed - Opened by jessefreeman over 5 years ago
- 1 comment
Labels: enhancement
#23 - Remove pages from ColorChip
Issue -
State: closed - Opened by jessefreeman over 5 years ago
- 1 comment
Labels: enhancement
#21 - DrawSpriteBlock - FlipX/Flipy
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: bug, wontfix
#20 - Remove legacy SaveFlags
Issue -
State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement
#19 - Renderer Optimizations
Pull Request -
State: closed - Opened by jessefreeman about 6 years ago
#18 - DrawText is using scroll position
Issue -
State: closed - Opened by jessefreeman over 6 years ago
- 1 comment
Labels: bug
#17 - DrawPixel shouldn't need a default draw mode
Issue -
State: closed - Opened by jessefreeman over 6 years ago
- 1 comment
Labels: bug
#16 - Need to flip the order of arguments in DrawPixels()
Issue -
State: closed - Opened by jessefreeman over 6 years ago
- 1 comment
Labels: bug
#15 - Need to add Ellipse drawing to the Canvas API
Issue -
State: closed - Opened by jessefreeman over 6 years ago
- 1 comment
Labels: enhancement
#14 - Bug in Tilemap Cache
Issue -
State: closed - Opened by jessefreeman over 6 years ago
- 1 comment
Labels: bug
#13 - Remove ColorMap Chip
Issue -
State: closed - Opened by jessefreeman over 6 years ago
- 1 comment
Labels: enhancement
#12 - Fix for MonoGame Runner, ColorData Equals for SpriteParser
Pull Request -
State: closed - Opened by srakowski over 6 years ago
#11 - Remove Floats
Issue -
State: closed - Opened by jessefreeman over 6 years ago
- 1 comment
Labels: enhancement
#10 - Need to expose mask color
Issue -
State: closed - Opened by jessefreeman over 6 years ago
- 1 comment
Labels: enhancement
#9 - Create SDK binary for each release
Issue -
State: closed - Opened by jessefreeman over 6 years ago
- 1 comment
Labels: enhancement
#8 - Tilemap color offset should still be loaded reguardless of a json file
Issue -
State: closed - Opened by jessefreeman over 6 years ago
- 1 comment
Labels: bug
#7 - LoadService should use AddParser for json parser
Issue -
State: closed - Opened by jessefreeman over 6 years ago
- 1 comment
Labels: enhancement
#6 - GameChip Tile() method should return object
Issue -
State: closed - Opened by PixelVision8 over 6 years ago
- 1 comment
Labels: enhancement
#5 - Rename realWidth/Height
Issue -
State: closed - Opened by PixelVision8 over 6 years ago
- 1 comment
Labels: enhancement
#4 - Create Public NuGet Package
Pull Request -
State: closed - Opened by claywagner almost 7 years ago
- 2 comments
#3 - Remove option to supply DrawMode enum to DrawPixel
Issue -
State: closed - Opened by PixelVision8 almost 7 years ago
- 1 comment
#2 - Fix V3008
Pull Request -
State: closed - Opened by pashcovich almost 7 years ago
- 1 comment
#1 - Need to throw error for font name not found.
Issue -
State: closed - Opened by PixelVision8 over 7 years ago
- 1 comment