Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / PixelVision8/PixelVision8 issues and pull requests

#321 - Bounty: Threaded Import/Exporters for Pixel Vision 8 SDK

Issue - State: closed - Opened by jessefreeman about 6 years ago - 1 comment
Labels: help wanted, bounty

#233 - Error screen has a flicker of default color before setting new background

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement, validate

#224 - After inserting a disk, restarting workspace tool shows insert animation

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug

#220 - Flag picker title doesn't change in flag layer

Issue - State: closed - Opened by jessefreeman almost 5 years ago - 1 comment
Labels: bug

#213 - Sprite Editor - draw circle

Issue - State: closed - Opened by AndyGFX over 5 years ago - 4 comments
Labels: bug

#211 - Saving empty tilemap fails

Issue - State: closed - Opened by jessefreeman over 5 years ago - 1 comment
Labels: bug

#183 - issue during installation & software launch (win10-64bits)

Issue - State: closed - Opened by zerealthib over 5 years ago - 1 comment
Labels: bug

#182 - Need a way to export sprites with real colors

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement, wontfix

#178 - Last item of Color Picker should be an add icon

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement, wontfix

#176 - Add undo/redo support to color tool

Issue - State: closed - Opened by jessefreeman over 5 years ago - 1 comment
Labels: enhancement

#175 - Create sprite backup

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement, wontfix

#172 - Sprite tool should load without need for colors.png

Issue - State: closed - Opened by jessefreeman almost 5 years ago - 1 comment
Labels: enhancement

#165 - Need to have undo for fill tool

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement, wontfix

#164 - Tilemap is not scrolling to the bottom of ReaperBoyLD40

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug, wontfix

#163 - Request: Tilemap Editor and Odd Numbers

Issue - State: closed - Opened by Traslogan about 5 years ago - 1 comment
Labels: enhancement, wontfix

#162 - Feature Request: Display Outline in Tilemap Editor

Issue - State: closed - Opened by Traslogan about 5 years ago
Labels: enhancement, wontfix

#156 - Exporting sprites from image overwrites file if named sprites.png

Issue - State: closed - Opened by jessefreeman about 5 years ago - 2 comments
Labels: enhancement, wontfix

#155 - Color tool sprites can't be optimized

Issue - State: closed - Opened by jessefreeman about 5 years ago
Labels: bug, wontfix

#144 - Dragging palette colors doesn't work

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug

#143 - Need to redo pagination on places where IDs are 0 based

Issue - State: closed - Opened by jessefreeman almost 5 years ago - 1 comment
Labels: bug

#122 - Weird Keyboard layout in the code editor

Issue - State: closed - Opened by phedoff over 5 years ago - 3 comments
Labels: bug

#112 - Can't boot PV8 disks from filesystem

Issue - State: closed - Opened by jessefreeman almost 5 years ago - 3 comments

#93 - Need to align Lua ReadFPS to C# fps

Issue - State: closed - Opened by jessefreeman almost 5 years ago - 1 comment
Labels: bug

#92 - Need to align Lua ReadTotalSprites and C# CurrentSprites APIs

Issue - State: closed - Opened by jessefreeman almost 5 years ago - 1 comment
Labels: enhancement

#91 - Removed VisibleBounds() from C# API

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#90 - Changing UpdateTiles to work with tileIDs, color offsets and flags values

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#89 - Changing TotalSprites API to default to false

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#87 - Add StopSound to the Lua API

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#86 - Remove optional width and height from SpriteSize()

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#85 - Removed Sprites() API

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#84 - Eject animation is no longer player

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug

#82 - Added ReadAllMetadata() api

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement, documentation

#81 - Change DumpMetaData() api to ReadAllMetadata()

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#80 - Change WriteMetaData() api to WriteMetadata()

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#79 - Change ReadMetaData() api to ReadMetadata()

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#77 - Remove PlayPattern and PlayPatterns from the API

Issue - State: closed - Opened by jessefreeman almost 5 years ago - 1 comment
Labels: enhancement

#76 - Add IsChannelPlaying to the Lua APIs

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#75 - Make sure NewPoint and NewRect are part of the C# API

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#74 - Removed draw mode option from DrawTilemap

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#73 - Fix template header wrapping

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#72 - Changed ConvertCharacterToPixelData to CharacterToPixelData

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#70 - Error tool doesn't display text in Game Runner

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug

#69 - Add boot to game runner

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#68 - Text draw calls are not capped by sprite draw limit

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug

#67 - Screenshot effect is not displaying correctly

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug

#66 - DrawTilemap shouldn't accept drawMode

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#65 - Clamp dimensions of TextureData

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#64 - Add disk invalidation to optimize calls to total disks

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#63 - Error when running PixelVision8

Issue - State: closed - Opened by Adi-df almost 5 years ago - 2 comments

#62 - Need to disable disks from bios

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: enhancement

#61 - Seeing exception when restarting game in PixelVision8 Runner

Issue - State: closed - Opened by jessefreeman almost 5 years ago
Labels: bug, wontfix

#60 - Make ConvertTextToSprites() private

Issue - State: closed - Opened by jessefreeman about 5 years ago
Labels: enhancement

#59 - MetaData changes don't carry over between resets

Issue - State: closed - Opened by jessefreeman about 5 years ago
Labels: bug

#57 - C# runner doesn't reset sprite counter

Issue - State: closed - Opened by Traslogan about 5 years ago - 1 comment

#56 - Modify PaletteOffset method to support a second shift option

Issue - State: closed - Opened by jessefreeman about 5 years ago
Labels: enhancement

#55 - C# Runner requires hard-coded scaling to scale display

Issue - State: closed - Opened by Traslogan about 5 years ago - 2 comments
Labels: enhancement

#54 - Need "safe mode" when booting up

Issue - State: closed - Opened by jessefreeman about 5 years ago
Labels: enhancement

#50 - Fix font parsing

Issue - State: closed - Opened by jessefreeman about 5 years ago
Labels: bug

#49 - Need to escape linux launch path

Issue - State: closed - Opened by jessefreeman about 5 years ago
Labels: bug

#47 - Need to fix color out of range errors

Issue - State: closed - Opened by jessefreeman about 5 years ago
Labels: enhancement

#46 - Gif recorder is not using correct colors in tools

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: bug

#45 - Need API to quickly calculate the palette color offset

Issue - State: closed - Opened by jessefreeman over 5 years ago - 1 comment
Labels: enhancement

#43 - Need to fix disk count and Back()

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement

#42 - Limit game history to not add existing game when reloading

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: bug

#41 - can not link to the demo

Issue - State: closed - Opened by Yvees over 5 years ago - 2 comments
Labels: enhancement, validate

#40 - Restore load history correctly

Issue - State: closed - Opened by jessefreeman over 5 years ago - 1 comment
Labels: bug

#39 - Clean up threading

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: bug

#38 - Print doesn't work

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: bug

#37 - Add gif capture back in

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement

#34 - Error ejecting disk

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: bug

#33 - Fullscreen boot doesn't set correct resolution

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: bug

#31 - Need to expose the log calls via the Lua API

Issue - State: closed - Opened by jessefreeman over 5 years ago - 1 comment
Labels: enhancement

#30 - Need to use services better

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement

#29 - Use SpriteBlock to simulate Nes sprite 8x16 mode

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement

#28 - Fonts need separate memory space

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: bug

#27 - Add flip h/v to Canvas DrawSprite method

Issue - State: closed - Opened by jessefreeman over 5 years ago - 1 comment
Labels: enhancement

#25 - Need to tie spec lock into the system runtime

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement

#24 - Make Pixel Vision 8's 16 color palette the default colors in the Color Chip

Issue - State: closed - Opened by jessefreeman over 5 years ago - 1 comment
Labels: enhancement

#23 - Remove pages from ColorChip

Issue - State: closed - Opened by jessefreeman over 5 years ago - 1 comment
Labels: enhancement

#21 - DrawSpriteBlock - FlipX/Flipy

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: bug, wontfix

#20 - Remove legacy SaveFlags

Issue - State: closed - Opened by jessefreeman over 5 years ago
Labels: enhancement

#19 - Renderer Optimizations

Pull Request - State: closed - Opened by jessefreeman about 6 years ago

#18 - DrawText is using scroll position

Issue - State: closed - Opened by jessefreeman over 6 years ago - 1 comment
Labels: bug

#17 - DrawPixel shouldn't need a default draw mode

Issue - State: closed - Opened by jessefreeman over 6 years ago - 1 comment
Labels: bug

#16 - Need to flip the order of arguments in DrawPixels()

Issue - State: closed - Opened by jessefreeman over 6 years ago - 1 comment
Labels: bug

#15 - Need to add Ellipse drawing to the Canvas API

Issue - State: closed - Opened by jessefreeman over 6 years ago - 1 comment
Labels: enhancement

#14 - Bug in Tilemap Cache

Issue - State: closed - Opened by jessefreeman over 6 years ago - 1 comment
Labels: bug

#13 - Remove ColorMap Chip

Issue - State: closed - Opened by jessefreeman over 6 years ago - 1 comment
Labels: enhancement

#12 - Fix for MonoGame Runner, ColorData Equals for SpriteParser

Pull Request - State: closed - Opened by srakowski over 6 years ago

#11 - Remove Floats

Issue - State: closed - Opened by jessefreeman over 6 years ago - 1 comment
Labels: enhancement

#10 - Need to expose mask color

Issue - State: closed - Opened by jessefreeman over 6 years ago - 1 comment
Labels: enhancement

#9 - Create SDK binary for each release

Issue - State: closed - Opened by jessefreeman over 6 years ago - 1 comment
Labels: enhancement

#8 - Tilemap color offset should still be loaded reguardless of a json file

Issue - State: closed - Opened by jessefreeman over 6 years ago - 1 comment
Labels: bug

#7 - LoadService should use AddParser for json parser

Issue - State: closed - Opened by jessefreeman over 6 years ago - 1 comment
Labels: enhancement

#6 - GameChip Tile() method should return object

Issue - State: closed - Opened by PixelVision8 over 6 years ago - 1 comment
Labels: enhancement

#5 - Rename realWidth/Height

Issue - State: closed - Opened by PixelVision8 over 6 years ago - 1 comment
Labels: enhancement

#4 - Create Public NuGet Package

Pull Request - State: closed - Opened by claywagner almost 7 years ago - 2 comments

#3 - Remove option to supply DrawMode enum to DrawPixel

Issue - State: closed - Opened by PixelVision8 almost 7 years ago - 1 comment

#2 - Fix V3008

Pull Request - State: closed - Opened by pashcovich almost 7 years ago - 1 comment

#1 - Need to throw error for font name not found.

Issue - State: closed - Opened by PixelVision8 over 7 years ago - 1 comment