Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / PixelGuys/Cubyz issues and pull requests
#102 - Vulkan
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
- 1 comment
Labels: enhancement, experimental, undecided, engine
#100 - Pause Menu
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, ui/ux
#99 - Resolution up-/downscaling
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
- 4 comments
Labels: enhancement, contributor friendly, graphics
#99 - Resolution up-/downscaling
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
- 4 comments
Labels: enhancement, contributor friendly, graphics
#98 - Try out splatting with fragment shader discards to reduce the number of triangles.
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: experimental, optimization, graphics
#98 - Try out splatting with fragment shader discards to reduce the number of triangles.
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: experimental, optimization, graphics
#97 - Reduce the number of post processing passes by merging the bloom upscale and the deferrred_render_pass shaders.
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: optimization, graphics
#97 - Reduce the number of post processing passes by merging the bloom upscale and the deferrred_render_pass shaders.
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: optimization, graphics
#96 - fps is not great
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
- 2 comments
Labels: experimental, optimization, graphics
#96 - fps is not great
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
- 2 comments
Labels: experimental, optimization, graphics
#95 - Allocating and freeing memory causes small lag spikes in the render thread.
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: optimization
#95 - Allocating and freeing memory causes small lag spikes in the render thread.
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: optimization
#94 - Lag spikes when moving fast after most of the terrain is loaded
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: optimization
#94 - Lag spikes when moving fast after most of the terrain is loaded
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: optimization
#93 - Fog is broken in some specific cases.
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: bug, graphics
#92 - T-junction pixel errors at LOD borders
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: bug, graphics
#92 - T-junction pixel errors at LOD borders
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: bug, graphics
#91 - Biome Generation Rewrite: Remaining Work
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, terrain
#90 - Make it illegal to place blocks inside of the hitbox of entities
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
- 2 comments
Labels: enhancement, contributor friendly, engine
#89 - Procedural Crafting (Remaining Work)
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, experimental, gameplay
#89 - Procedural Crafting (Remaining Work)
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, experimental, gameplay
#88 - Entity Support
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, gameplay, engine, physics
#88 - Entity Support
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, gameplay, engine, physics
#87 - Entity Animation
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, engine, physics
#87 - Entity Animation
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, engine, physics
#86 - Entity AI
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
- 1 comment
Labels: enhancement, contributor friendly, experimental, engine
#86 - Entity AI
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
- 1 comment
Labels: enhancement, contributor friendly, experimental, engine
#85 - Swimming
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
- 1 comment
Labels: enhancement, contributor friendly, experimental, gameplay, physics
#85 - Swimming
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
- 1 comment
Labels: enhancement, contributor friendly, experimental, gameplay, physics
#84 - Buoyancy
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay, physics
#84 - Buoyancy
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay, physics
#83 - Friction and Air resistance
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay, physics
#83 - Friction and Air resistance
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay, physics
#82 - Collision Detection
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay
#82 - Collision Detection
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay
#81 - Protector Block
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, content
#81 - Protector Block
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, content
#80 - World Saving/Loading
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, engine
#79 - World Creation Screen
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
- 2 comments
Labels: enhancement, contributor friendly, ui/ux
#78 - Allow blocks that store items.
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, engine
#77 - Random tick events for growable crops/saplings and meltable blocks
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, engine
#76 - Keep some chunks around the player loaded on the server.
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, engine
#75 - Cubemapped LOD
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
- 1 comment
Labels: experimental, optimization, engine
#74 - Sky Islands
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, content, terrain
#73 - Inventory Enhancement: The Bag
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay
#72 - Different/Faster ground based modes of transportation
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
- 2 comments
Labels: enhancement, experimental, gameplay
#71 - Flying
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
- 1 comment
Labels: enhancement, gameplay, physics
#70 - Torches
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, content
#69 - Stairs, Slabs, Vertical Slabs, Vertical Stairs, ...
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, gameplay
#68 - Finish Block Rotation
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, engine
#67 - Dynamic Structure Generator
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, terrain
#66 - Block Breaking
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay
#65 - Near Plane Clipping Problems
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: bug, graphics
#64 - Evaluate voxel model performance considering Flowers and Grass
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: contributor friendly, optimization
#63 - Prevent repetitiveness of textures
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
- 1 comment
Labels: enhancement, experimental, graphics
#62 - Fluid/Gas System
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, engine, physics
#61 - Lighting
Issue -
State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, graphics, engine
#60 - Skybox
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, graphics
#59 - Sound System
Issue -
State: open - Opened by IntegratedQuantum over 1 year ago
- 2 comments
Labels: enhancement, engine
#58 - Volumetric Fog.
Pull Request -
State: closed - Opened by IntegratedQuantum over 1 year ago
#57 - Gameplay trouble
Issue -
State: closed - Opened by Ygarr almost 2 years ago
- 2 comments
Labels: bug
#56 - Version java check
Issue -
State: closed - Opened by Ygarr almost 2 years ago
- 3 comments
#55 - Can we build Cubyz on android?
Issue -
State: closed - Opened by codingwatching over 2 years ago
- 6 comments
Labels: enhancement, undecided
#54 - Multiplayer(its really happening)
Pull Request -
State: closed - Opened by IntegratedQuantum over 2 years ago
#53 - Downloaded but frezee
Issue -
State: closed - Opened by firiox over 2 years ago
- 1 comment
#52 - Add bloom
Pull Request -
State: closed - Opened by IntegratedQuantum almost 3 years ago
#51 - falling from high altitude, hp to 0 but game continues with no death
Issue -
State: closed - Opened by Anthoulis almost 3 years ago
- 2 comments
Labels: enhancement
#50 - loot icons
Issue -
State: closed - Opened by Anthoulis almost 3 years ago
- 1 comment
Labels: bug
#49 - Settings
Issue -
State: closed - Opened by Anthoulis almost 3 years ago
- 2 comments
Labels: bug
#48 - Commandline changes
Pull Request -
State: closed - Opened by halbrech about 3 years ago
#47 - Button Text: Final Version.
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
#46 - Button Text: Current implementation.
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
- 1 comment
#45 - Fix: Custom ore .lang file.
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
- 3 comments
#44 - BUILD FAILURE
Issue -
State: closed - Opened by Ygarr about 3 years ago
- 1 comment
#43 - GUI: Center GUI's on screen.
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
#42 - PT: Montly lang update
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
#41 - Input: Increase fly speed when pressing LEFT_CONTROL
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
- 3 comments
#40 - HUD Sugar
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
#39 - Quality of Life: Commands
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
#38 - Russian language support
Pull Request -
State: closed - Opened by UltraQbik about 3 years ago
#37 - [Bug] Crafting items disappear when closing workbench
Issue -
State: closed - Opened by LordDeatHunter about 3 years ago
- 3 comments
Labels: bug, ui/ux
#36 - Prevent multi-button highlight
Pull Request -
State: closed - Opened by LordDeatHunter about 3 years ago
#35 - ConsoleGUI improvements.
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
#34 - UI: Allow GUI's to disable the crosshair
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
- 5 comments
#33 - Fix spawning in the ocean.
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
- 6 comments
#32 - Rewrite world saving.
Pull Request -
State: closed - Opened by IntegratedQuantum about 3 years ago
Labels: enhancement
#31 - Log Viewer or ConsoleLogGUI
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
- 1 comment
#30 - Sound GUI
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
#29 - Changes on block registry.
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
#28 - Snow should be not solid.
Issue -
State: closed - Opened by ghost about 3 years ago
- 1 comment
Labels: enhancement
#27 - Starting multiplayer
Pull Request -
State: closed - Opened by tillpp about 3 years ago
#26 - Update portuguese to the latest translation
Pull Request -
State: closed - Opened by lazynessmind about 3 years ago
#25 - Logger to utils & pacer split
Pull Request -
State: closed - Opened by tillpp about 3 years ago
- 1 comment
#24 - Smaller-sized blocks
Issue -
State: closed - Opened by zenith391 about 3 years ago
- 3 comments
#23 - Adding new textures
Pull Request -
State: closed - Opened by ghost about 3 years ago
#22 - Add Italian translation.
Pull Request -
State: closed - Opened by MrLucio about 3 years ago
- 2 comments
#21 - Workbench
Issue -
State: closed - Opened by ZaUserA over 3 years ago
#20 - Texture the reduced chunks instead of using a single color.
Pull Request -
State: closed - Opened by IntegratedQuantum over 3 years ago
#19 - Fix the chunk flickering bug.
Pull Request -
State: closed - Opened by IntegratedQuantum over 3 years ago
#18 - Missing translations on PR #16
Pull Request -
State: closed - Opened by lazynessmind over 3 years ago
- 1 comment