Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / PixelGuys/Cubyz issues and pull requests

#102 - Vulkan

Issue - State: open - Opened by IntegratedQuantum over 1 year ago - 1 comment
Labels: enhancement, experimental, undecided, engine

#100 - Pause Menu

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, ui/ux

#99 - Resolution up-/downscaling

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago - 4 comments
Labels: enhancement, contributor friendly, graphics

#99 - Resolution up-/downscaling

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago - 4 comments
Labels: enhancement, contributor friendly, graphics

#98 - Try out splatting with fragment shader discards to reduce the number of triangles.

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: experimental, optimization, graphics

#98 - Try out splatting with fragment shader discards to reduce the number of triangles.

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: experimental, optimization, graphics

#96 - fps is not great

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago - 2 comments
Labels: experimental, optimization, graphics

#96 - fps is not great

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago - 2 comments
Labels: experimental, optimization, graphics

#95 - Allocating and freeing memory causes small lag spikes in the render thread.

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: optimization

#95 - Allocating and freeing memory causes small lag spikes in the render thread.

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: optimization

#94 - Lag spikes when moving fast after most of the terrain is loaded

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: optimization

#94 - Lag spikes when moving fast after most of the terrain is loaded

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: optimization

#93 - Fog is broken in some specific cases.

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: bug, graphics

#92 - T-junction pixel errors at LOD borders

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: bug, graphics

#92 - T-junction pixel errors at LOD borders

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: bug, graphics

#91 - Biome Generation Rewrite: Remaining Work

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, terrain

#90 - Make it illegal to place blocks inside of the hitbox of entities

Issue - State: open - Opened by IntegratedQuantum over 1 year ago - 2 comments
Labels: enhancement, contributor friendly, engine

#89 - Procedural Crafting (Remaining Work)

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, experimental, gameplay

#89 - Procedural Crafting (Remaining Work)

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, experimental, gameplay

#88 - Entity Support

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, gameplay, engine, physics

#88 - Entity Support

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, gameplay, engine, physics

#87 - Entity Animation

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, engine, physics

#87 - Entity Animation

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, engine, physics

#86 - Entity AI

Issue - State: open - Opened by IntegratedQuantum over 1 year ago - 1 comment
Labels: enhancement, contributor friendly, experimental, engine

#86 - Entity AI

Issue - State: open - Opened by IntegratedQuantum over 1 year ago - 1 comment
Labels: enhancement, contributor friendly, experimental, engine

#85 - Swimming

Issue - State: open - Opened by IntegratedQuantum over 1 year ago - 1 comment
Labels: enhancement, contributor friendly, experimental, gameplay, physics

#85 - Swimming

Issue - State: open - Opened by IntegratedQuantum over 1 year ago - 1 comment
Labels: enhancement, contributor friendly, experimental, gameplay, physics

#84 - Buoyancy

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay, physics

#84 - Buoyancy

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay, physics

#83 - Friction and Air resistance

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay, physics

#83 - Friction and Air resistance

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay, physics

#82 - Collision Detection

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay

#82 - Collision Detection

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay

#81 - Protector Block

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, content

#81 - Protector Block

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, content

#80 - World Saving/Loading

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, engine

#79 - World Creation Screen

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago - 2 comments
Labels: enhancement, contributor friendly, ui/ux

#78 - Allow blocks that store items.

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, engine

#77 - Random tick events for growable crops/saplings and meltable blocks

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, engine

#76 - Keep some chunks around the player loaded on the server.

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, engine

#75 - Cubemapped LOD

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago - 1 comment
Labels: experimental, optimization, engine

#74 - Sky Islands

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, content, terrain

#73 - Inventory Enhancement: The Bag

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay

#72 - Different/Faster ground based modes of transportation

Issue - State: open - Opened by IntegratedQuantum over 1 year ago - 2 comments
Labels: enhancement, experimental, gameplay

#71 - Flying

Issue - State: open - Opened by IntegratedQuantum over 1 year ago - 1 comment
Labels: enhancement, gameplay, physics

#70 - Torches

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, content

#69 - Stairs, Slabs, Vertical Slabs, Vertical Stairs, ...

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, gameplay

#68 - Finish Block Rotation

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, engine

#67 - Dynamic Structure Generator

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, terrain

#66 - Block Breaking

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, gameplay

#65 - Near Plane Clipping Problems

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: bug, graphics

#64 - Evaluate voxel model performance considering Flowers and Grass

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: contributor friendly, optimization

#63 - Prevent repetitiveness of textures

Issue - State: open - Opened by IntegratedQuantum over 1 year ago - 1 comment
Labels: enhancement, experimental, graphics

#62 - Fluid/Gas System

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, engine, physics

#61 - Lighting

Issue - State: closed - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, experimental, graphics, engine

#60 - Skybox

Issue - State: open - Opened by IntegratedQuantum over 1 year ago
Labels: enhancement, contributor friendly, graphics

#59 - Sound System

Issue - State: open - Opened by IntegratedQuantum over 1 year ago - 2 comments
Labels: enhancement, engine

#58 - Volumetric Fog.

Pull Request - State: closed - Opened by IntegratedQuantum over 1 year ago

#57 - Gameplay trouble

Issue - State: closed - Opened by Ygarr almost 2 years ago - 2 comments
Labels: bug

#56 - Version java check

Issue - State: closed - Opened by Ygarr almost 2 years ago - 3 comments

#55 - Can we build Cubyz on android?

Issue - State: closed - Opened by codingwatching over 2 years ago - 6 comments
Labels: enhancement, undecided

#54 - Multiplayer(its really happening)

Pull Request - State: closed - Opened by IntegratedQuantum over 2 years ago

#53 - Downloaded but frezee

Issue - State: closed - Opened by firiox over 2 years ago - 1 comment

#52 - Add bloom

Pull Request - State: closed - Opened by IntegratedQuantum almost 3 years ago

#51 - falling from high altitude, hp to 0 but game continues with no death

Issue - State: closed - Opened by Anthoulis almost 3 years ago - 2 comments
Labels: enhancement

#50 - loot icons

Issue - State: closed - Opened by Anthoulis almost 3 years ago - 1 comment
Labels: bug

#49 - Settings

Issue - State: closed - Opened by Anthoulis almost 3 years ago - 2 comments
Labels: bug

#48 - Commandline changes

Pull Request - State: closed - Opened by halbrech about 3 years ago

#47 - Button Text: Final Version.

Pull Request - State: closed - Opened by lazynessmind about 3 years ago

#46 - Button Text: Current implementation.

Pull Request - State: closed - Opened by lazynessmind about 3 years ago - 1 comment

#45 - Fix: Custom ore .lang file.

Pull Request - State: closed - Opened by lazynessmind about 3 years ago - 3 comments

#44 - BUILD FAILURE

Issue - State: closed - Opened by Ygarr about 3 years ago - 1 comment

#43 - GUI: Center GUI's on screen.

Pull Request - State: closed - Opened by lazynessmind about 3 years ago

#42 - PT: Montly lang update

Pull Request - State: closed - Opened by lazynessmind about 3 years ago

#41 - Input: Increase fly speed when pressing LEFT_CONTROL

Pull Request - State: closed - Opened by lazynessmind about 3 years ago - 3 comments

#40 - HUD Sugar

Pull Request - State: closed - Opened by lazynessmind about 3 years ago

#39 - Quality of Life: Commands

Pull Request - State: closed - Opened by lazynessmind about 3 years ago

#38 - Russian language support

Pull Request - State: closed - Opened by UltraQbik about 3 years ago

#37 - [Bug] Crafting items disappear when closing workbench

Issue - State: closed - Opened by LordDeatHunter about 3 years ago - 3 comments
Labels: bug, ui/ux

#36 - Prevent multi-button highlight

Pull Request - State: closed - Opened by LordDeatHunter about 3 years ago

#35 - ConsoleGUI improvements.

Pull Request - State: closed - Opened by lazynessmind about 3 years ago

#34 - UI: Allow GUI's to disable the crosshair

Pull Request - State: closed - Opened by lazynessmind about 3 years ago - 5 comments

#33 - Fix spawning in the ocean.

Pull Request - State: closed - Opened by lazynessmind about 3 years ago - 6 comments

#32 - Rewrite world saving.

Pull Request - State: closed - Opened by IntegratedQuantum about 3 years ago
Labels: enhancement

#31 - Log Viewer or ConsoleLogGUI

Pull Request - State: closed - Opened by lazynessmind about 3 years ago - 1 comment

#30 - Sound GUI

Pull Request - State: closed - Opened by lazynessmind about 3 years ago

#29 - Changes on block registry.

Pull Request - State: closed - Opened by lazynessmind about 3 years ago

#28 - Snow should be not solid.

Issue - State: closed - Opened by ghost about 3 years ago - 1 comment
Labels: enhancement

#27 - Starting multiplayer

Pull Request - State: closed - Opened by tillpp about 3 years ago

#26 - Update portuguese to the latest translation

Pull Request - State: closed - Opened by lazynessmind about 3 years ago

#25 - Logger to utils & pacer split

Pull Request - State: closed - Opened by tillpp about 3 years ago - 1 comment

#24 - Smaller-sized blocks

Issue - State: closed - Opened by zenith391 about 3 years ago - 3 comments

#23 - Adding new textures

Pull Request - State: closed - Opened by ghost about 3 years ago

#22 - Add Italian translation.

Pull Request - State: closed - Opened by MrLucio about 3 years ago - 2 comments

#21 - Workbench

Issue - State: closed - Opened by ZaUserA over 3 years ago

#20 - Texture the reduced chunks instead of using a single color.

Pull Request - State: closed - Opened by IntegratedQuantum over 3 years ago

#19 - Fix the chunk flickering bug.

Pull Request - State: closed - Opened by IntegratedQuantum over 3 years ago

#18 - Missing translations on PR #16

Pull Request - State: closed - Opened by lazynessmind over 3 years ago - 1 comment