Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / PixelGuys/Cubyz issues and pull requests

#1020 - Gem stones

Issue - State: open - Opened by IntegratedQuantum 4 days ago
Labels: enhancement, content

#1019 - Have a warning for higher render distances

Issue - State: closed - Opened by ikabod-kee 5 days ago - 1 comment
Labels: ui/ux

#1018 - Allow removing specific model faces in LOD0.5

Issue - State: open - Opened by IntegratedQuantum 5 days ago
Labels: optimization, graphics

#1017 - Filter overlapping faces in carpet rotation.

Issue - State: open - Opened by IntegratedQuantum 5 days ago
Labels: optimization, graphics

#1016 - Allow overwriting the 5 side models of the torch rotation mode.

Issue - State: open - Opened by careeoki 6 days ago - 2 comments
Labels: enhancement

#1014 - New clay texture

Pull Request - State: closed - Opened by careeoki 7 days ago

#1013 - Crafting this very specific tool crashes the game

Issue - State: open - Opened by ikabod-kee 8 days ago - 1 comment
Labels: bug

#1012 - Item Display Block

Issue - State: open - Opened by ikabod-kee 8 days ago
Labels: experimental, gameplay, engine, content

#1011 - Alternate Default Player Models

Issue - State: open - Opened by ikabod-kee 8 days ago
Labels: graphics, content

#1010 - Autumn Forest Biomes

Pull Request - State: open - Opened by ikabod-kee 9 days ago - 2 comments

#1009 - Jungle Revamp

Pull Request - State: open - Opened by ikabod-kee 9 days ago - 14 comments

#1008 - Jungle Revamp

Pull Request - State: closed - Opened by ikabod-kee 9 days ago - 1 comment

#1007 - Add leafElogation and flowers to the Forest

Pull Request - State: closed - Opened by careeoki 9 days ago

#1005 - Unobtainable blocks to be added to biomes

Issue - State: open - Opened by careeoki 9 days ago - 1 comment
Labels: content

#1004 - GUI Revamp

Issue - State: open - Opened by ikabod-kee 10 days ago - 2 comments
Labels: ui/ux

#1003 - How should cloth be crafted?

Issue - State: open - Opened by careeoki 10 days ago - 11 comments
Labels: question, gameplay

#1002 - Hide the edge of chunk generation

Issue - State: open - Opened by ikabod-kee 10 days ago - 2 comments
Labels: undecided, graphics, engine

#1001 - Splitting Items On Interaction With Crating Table

Issue - State: closed - Opened by CtrlAltRat 10 days ago
Labels: bug, ui/ux

#1000 - Make the crosshair translucent/inverted

Issue - State: open - Opened by ikabod-kee 11 days ago - 1 comment
Labels: contributor friendly, graphics, ui/ux

#999 - Segmentation Fault in server.zig

Issue - State: closed - Opened by IntegratedQuantum 11 days ago
Labels: bug

#998 - change/remove some needless error messages

Issue - State: closed - Opened by IntegratedQuantum 11 days ago
Labels: bug, ui/ux

#997 - Crafting items in the inventory crafting GUI resets the scroll bar state

Issue - State: closed - Opened by IntegratedQuantum 11 days ago
Labels: bug, ui/ux

#996 - Added Lamp + Iron Block Recipe & Made Glow Crystal Collectable

Pull Request - State: closed - Opened by ikabod-kee 11 days ago

#995 - Ice glows at the edge of render distance

Issue - State: closed - Opened by IntegratedQuantum 11 days ago
Labels: bug, graphics

#994 - Make the following items craftable/collectable:

Issue - State: closed - Opened by ikabod-kee 11 days ago
Labels: contributor friendly, ui/ux

#993 - Placing a torch into a grass vegetation deletes the torch

Issue - State: closed - Opened by ikabod-kee 11 days ago
Labels: bug

#992 - Allow /kill in survival mode to unstuck yourself

Issue - State: open - Opened by ikabod-kee 11 days ago - 3 comments
Labels: enhancement, contributor friendly, ui/ux

#991 - Transparent Snale Plane

Issue - State: closed - Opened by ikabod-kee 11 days ago - 1 comment
Labels: bug, graphics

#990 - The in-game UI gets cluttered after a while since windows don't close automatically

Issue - State: open - Opened by ikabod-kee 11 days ago - 7 comments
Labels: enhancement, ui/ux

#989 - Make the chisel its own tool type?

Issue - State: closed - Opened by ikabod-kee 11 days ago

#988 - Increased Fall Damage Start

Pull Request - State: closed - Opened by ikabod-kee 12 days ago

#987 - Ores from afar look strange

Issue - State: closed - Opened by ikabod-kee 12 days ago
Labels: bug, graphics

#986 - Raise default stackSize to 120

Pull Request - State: closed - Opened by careeoki 12 days ago - 2 comments

#985 - Decrease player fall damage start

Issue - State: closed - Opened by ikabod-kee 12 days ago - 2 comments
Labels: contributor friendly, gameplay

#984 - Nudging the Player

Issue - State: open - Opened by ikabod-kee 13 days ago - 4 comments
Labels: gameplay, design principles

#983 - Tool Sharpening

Issue - State: open - Opened by ikabod-kee 13 days ago
Labels: experimental, undecided, gameplay, content

#982 - Allow placing ores by right clicking with the ore block item on a suitable stone type.

Issue - State: open - Opened by IntegratedQuantum 13 days ago
Labels: bug, enhancement, gameplay

#981 - Ores should drop what their base stone block drops as well.

Issue - State: open - Opened by IntegratedQuantum 13 days ago - 2 comments
Labels: enhancement, gameplay

#980 - More detailed ore textures

Issue - State: open - Opened by IntegratedQuantum 13 days ago
Labels: enhancement, graphics

#979 - Update ores in prep for #611

Pull Request - State: closed - Opened by careeoki 14 days ago - 13 comments

#977 - Player can crouch while the inventory is open

Issue - State: open - Opened by careeoki 15 days ago
Labels: bug, ui/ux

#976 - Consider adding support for modding Cubyz with wasm

Issue - State: open - Opened by OneAvargeCoder193 16 days ago - 1 comment
Labels: experimental, engine, refactor

#975 - Reorganize items/textures and remove unused files

Pull Request - State: closed - Opened by careeoki 16 days ago - 2 comments

#974 - [WIP] Revamp the procedural crafting system.

Pull Request - State: open - Opened by IntegratedQuantum 16 days ago

#973 - Add Language Support

Issue - State: open - Opened by ikabod-kee 16 days ago - 3 comments
Labels: engine, ui/ux

#972 - Leaving and re-entering a world crashes

Issue - State: open - Opened by IntegratedQuantum 17 days ago
Labels: bug, engine

#971 - Tundra Revamp

Pull Request - State: closed - Opened by ikabod-kee 17 days ago

#970 - Eye Velocity should reset, stay still, or be interloped to 0 while in mid-air

Issue - State: open - Opened by ikabod-kee 18 days ago - 1 comment
Labels: physics

#969 - Eye Velocity should reset or be interloped to 0 when jumping

Issue - State: open - Opened by ikabod-kee 18 days ago
Labels: physics

#968 - Eye Velocity carries over after death

Issue - State: open - Opened by ikabod-kee 18 days ago
Labels: bug, physics

#967 - The Great Ocean Revamp

Pull Request - State: open - Opened by ikabod-kee 18 days ago - 6 comments

#966 - Eating

Issue - State: open - Opened by ikabod-kee 18 days ago - 2 comments
Labels: gameplay, ui/ux

#965 - Hunger / Food Mechanics

Issue - State: open - Opened by ikabod-kee 18 days ago - 5 comments
Labels: gameplay, content, ui/ux

#964 - Slight sinking when hopping up a block

Issue - State: open - Opened by ikabod-kee 18 days ago
Labels: bug, physics

#963 - Running down a staircase causes fall damage.

Issue - State: open - Opened by ikabod-kee 18 days ago
Labels: bug, physics

#962 - Darken flower stems + minor plant tweaks

Pull Request - State: closed - Opened by careeoki 18 days ago

#961 - Add a linear gradient to the atmospheric fog, so it dimishes towards the sky

Issue - State: closed - Opened by IntegratedQuantum 18 days ago
Labels: enhancement, graphics

#960 - Allow the player to see their character model.

Issue - State: open - Opened by ikabod-kee 19 days ago
Labels: graphics, ui/ux

#959 - Added fall damage and /kill

Pull Request - State: closed - Opened by OneAvargeCoder193 19 days ago

#958 - Change SyncOperation to use a tagged union

Pull Request - State: closed - Opened by OneAvargeCoder193 19 days ago

#957 - send user id to the client

Pull Request - State: closed - Opened by OneAvargeCoder193 19 days ago

#955 - Some Biomes --> Their own folders + Extra Sub Biomes

Pull Request - State: closed - Opened by ikabod-kee 20 days ago - 1 comment

#954 - Use simpler filenames for the extended texture files.

Issue - State: closed - Opened by IntegratedQuantum 20 days ago
Labels: contributor friendly, content, ui/ux

#953 - Swinging

Issue - State: open - Opened by ikabod-kee 20 days ago - 2 comments
Labels: gameplay

#952 - Make breaking animation transparent

Pull Request - State: closed - Opened by careeoki 21 days ago

#951 - Daffodil, Castilleja, and Ferns

Pull Request - State: closed - Opened by careeoki 23 days ago - 6 comments

#950 - Add a skybox

Pull Request - State: open - Opened by OneAvargeCoder193 23 days ago - 3 comments

#949 - Memory leak when deleting a world

Issue - State: open - Opened by IntegratedQuantum 25 days ago - 2 comments
Labels: bug, contributor friendly

#948 - Allow multiple, and custom block tags. Rename block class to block tags.

Issue - State: open - Opened by IntegratedQuantum 25 days ago
Labels: enhancement, contributor friendly, content

#947 - Allow addons to add their own tools

Issue - State: open - Opened by IntegratedQuantum 25 days ago
Labels: enhancement, experimental, engine

#946 - make a open log button

Pull Request - State: closed - Opened by OneAvargeCoder193 26 days ago

#945 - Add Block Health (ft. QuantumDeveloper)

Pull Request - State: closed - Opened by ikabod-kee 26 days ago - 7 comments

#944 - Allow wildcards in recipe ingredients.

Issue - State: open - Opened by IntegratedQuantum 26 days ago - 6 comments
Labels: content

#943 - hopefully save the hand and also when the player leaves or server closes

Pull Request - State: closed - Opened by OneAvargeCoder193 26 days ago - 1 comment

#942 - Seperate sky colour from fog colour

Issue - State: open - Opened by careeoki 27 days ago - 5 comments
Labels: enhancement, experimental, graphics

#941 - Added Missing Chisel Recipes

Pull Request - State: closed - Opened by ikabod-kee 27 days ago

#940 - Made different stone types usable in crafting

Pull Request - State: closed - Opened by ikabod-kee 27 days ago - 9 comments

#939 - Allow making tools from other stone types.

Issue - State: closed - Opened by IntegratedQuantum 27 days ago - 2 comments
Labels: enhancement, contributor friendly, content

#938 - My Wildlife Ideas

Issue - State: open - Opened by ikabod-kee 27 days ago
Labels: gameplay, ideas

#936 - Add a button to the error dialog that opens the log folder

Issue - State: closed - Opened by IntegratedQuantum 27 days ago
Labels: enhancement, contributor friendly, ui/ux

#935 - Add Block Health and moh's hardness

Issue - State: open - Opened by ikabod-kee 27 days ago - 10 comments
Labels: gameplay

#932 - What should be the default amount of HP and how should it be displayed?

Issue - State: open - Opened by ikabod-kee 29 days ago - 4 comments
Labels: question, undecided, gameplay, ui/ux

#931 - Swamp Revamp

Pull Request - State: closed - Opened by ikabod-kee 29 days ago - 5 comments

#926 - Added crouching and block based friction

Pull Request - State: closed - Opened by OneAvargeCoder193 30 days ago - 22 comments

#923 - add support for _defaults.zig.zon in blocks and biomes assets

Pull Request - State: closed - Opened by OneAvargeCoder193 about 1 month ago

#919 - Added fall damage and /kill

Pull Request - State: closed - Opened by OneAvargeCoder193 about 1 month ago - 12 comments

#916 - Furnace Bellows

Issue - State: open - Opened by ikabod-kee about 1 month ago
Labels: gameplay, design principles

#913 - 0 quantity item stacks in Creative

Issue - State: open - Opened by careeoki about 1 month ago - 2 comments
Labels: bug

#912 - Dry & Lush grass item textures + tweaks and colour edits

Pull Request - State: closed - Opened by careeoki about 1 month ago

#911 - Make errors and warnings more intrusive.

Issue - State: open - Opened by IntegratedQuantum about 1 month ago - 2 comments
Labels: enhancement, ui/ux

#910 - Fix all errors and warnings that currently happen in the game.

Issue - State: open - Opened by IntegratedQuantum about 1 month ago
Labels: bug

#909 - More and better warnings

Issue - State: open - Opened by IntegratedQuantum about 1 month ago
Labels: enhancement, content

#907 - Give plants such as daisies some thickness

Pull Request - State: closed - Opened by OneAvargeCoder193 about 1 month ago - 11 comments

#906 - Make leaves walk-through-able

Issue - State: open - Opened by ikabod-kee about 1 month ago
Labels: experimental, optimization, gameplay, graphics

#905 - Speleothem rotation mode

Issue - State: open - Opened by careeoki about 1 month ago - 12 comments
Labels: content, terrain