Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / PixelGuys/Cubyz issues and pull requests
#1020 - Gem stones
Issue -
State: open - Opened by IntegratedQuantum 4 days ago
Labels: enhancement, content
#1019 - Have a warning for higher render distances
Issue -
State: closed - Opened by ikabod-kee 5 days ago
- 1 comment
Labels: ui/ux
#1018 - Allow removing specific model faces in LOD0.5
Issue -
State: open - Opened by IntegratedQuantum 5 days ago
Labels: optimization, graphics
#1017 - Filter overlapping faces in carpet rotation.
Issue -
State: open - Opened by IntegratedQuantum 5 days ago
Labels: optimization, graphics
#1016 - Allow overwriting the 5 side models of the torch rotation mode.
Issue -
State: open - Opened by careeoki 6 days ago
- 2 comments
Labels: enhancement
#1015 - Windows `Expand-Archive` command is garbage, preventing people from compiling the game on some instances of windows
Issue -
State: closed - Opened by IntegratedQuantum 6 days ago
- 1 comment
Labels: bug
#1014 - New clay texture
Pull Request -
State: closed - Opened by careeoki 7 days ago
#1013 - Crafting this very specific tool crashes the game
Issue -
State: open - Opened by ikabod-kee 8 days ago
- 1 comment
Labels: bug
#1012 - Item Display Block
Issue -
State: open - Opened by ikabod-kee 8 days ago
Labels: experimental, gameplay, engine, content
#1011 - Alternate Default Player Models
Issue -
State: open - Opened by ikabod-kee 8 days ago
Labels: graphics, content
#1010 - Autumn Forest Biomes
Pull Request -
State: open - Opened by ikabod-kee 9 days ago
- 2 comments
#1009 - Jungle Revamp
Pull Request -
State: open - Opened by ikabod-kee 9 days ago
- 14 comments
#1008 - Jungle Revamp
Pull Request -
State: closed - Opened by ikabod-kee 9 days ago
- 1 comment
#1007 - Add leafElogation and flowers to the Forest
Pull Request -
State: closed - Opened by careeoki 9 days ago
#1006 - Add a way to define the block data for structures, so we can go beyond the "natural standard" of that rotation mode.
Issue -
State: closed - Opened by IntegratedQuantum 9 days ago
Labels: enhancement, engine, content
#1005 - Unobtainable blocks to be added to biomes
Issue -
State: open - Opened by careeoki 9 days ago
- 1 comment
Labels: content
#1004 - GUI Revamp
Issue -
State: open - Opened by ikabod-kee 10 days ago
- 2 comments
Labels: ui/ux
#1003 - How should cloth be crafted?
Issue -
State: open - Opened by careeoki 10 days ago
- 11 comments
Labels: question, gameplay
#1002 - Hide the edge of chunk generation
Issue -
State: open - Opened by ikabod-kee 10 days ago
- 2 comments
Labels: undecided, graphics, engine
#1001 - Splitting Items On Interaction With Crating Table
Issue -
State: closed - Opened by CtrlAltRat 10 days ago
Labels: bug, ui/ux
#1000 - Make the crosshair translucent/inverted
Issue -
State: open - Opened by ikabod-kee 11 days ago
- 1 comment
Labels: contributor friendly, graphics, ui/ux
#999 - Segmentation Fault in server.zig
Issue -
State: closed - Opened by IntegratedQuantum 11 days ago
Labels: bug
#998 - change/remove some needless error messages
Issue -
State: closed - Opened by IntegratedQuantum 11 days ago
Labels: bug, ui/ux
#997 - Crafting items in the inventory crafting GUI resets the scroll bar state
Issue -
State: closed - Opened by IntegratedQuantum 11 days ago
Labels: bug, ui/ux
#996 - Added Lamp + Iron Block Recipe & Made Glow Crystal Collectable
Pull Request -
State: closed - Opened by ikabod-kee 11 days ago
#995 - Ice glows at the edge of render distance
Issue -
State: closed - Opened by IntegratedQuantum 11 days ago
Labels: bug, graphics
#994 - Make the following items craftable/collectable:
Issue -
State: closed - Opened by ikabod-kee 11 days ago
Labels: contributor friendly, ui/ux
#993 - Placing a torch into a grass vegetation deletes the torch
Issue -
State: closed - Opened by ikabod-kee 11 days ago
Labels: bug
#992 - Allow /kill in survival mode to unstuck yourself
Issue -
State: open - Opened by ikabod-kee 11 days ago
- 3 comments
Labels: enhancement, contributor friendly, ui/ux
#991 - Transparent Snale Plane
Issue -
State: closed - Opened by ikabod-kee 11 days ago
- 1 comment
Labels: bug, graphics
#990 - The in-game UI gets cluttered after a while since windows don't close automatically
Issue -
State: open - Opened by ikabod-kee 11 days ago
- 7 comments
Labels: enhancement, ui/ux
#989 - Make the chisel its own tool type?
Issue -
State: closed - Opened by ikabod-kee 11 days ago
#988 - Increased Fall Damage Start
Pull Request -
State: closed - Opened by ikabod-kee 12 days ago
#987 - Ores from afar look strange
Issue -
State: closed - Opened by ikabod-kee 12 days ago
Labels: bug, graphics
#986 - Raise default stackSize to 120
Pull Request -
State: closed - Opened by careeoki 12 days ago
- 2 comments
#985 - Decrease player fall damage start
Issue -
State: closed - Opened by ikabod-kee 12 days ago
- 2 comments
Labels: contributor friendly, gameplay
#984 - Nudging the Player
Issue -
State: open - Opened by ikabod-kee 13 days ago
- 4 comments
Labels: gameplay, design principles
#983 - Tool Sharpening
Issue -
State: open - Opened by ikabod-kee 13 days ago
Labels: experimental, undecided, gameplay, content
#982 - Allow placing ores by right clicking with the ore block item on a suitable stone type.
Issue -
State: open - Opened by IntegratedQuantum 13 days ago
Labels: bug, enhancement, gameplay
#981 - Ores should drop what their base stone block drops as well.
Issue -
State: open - Opened by IntegratedQuantum 13 days ago
- 2 comments
Labels: enhancement, gameplay
#980 - More detailed ore textures
Issue -
State: open - Opened by IntegratedQuantum 13 days ago
Labels: enhancement, graphics
#979 - Update ores in prep for #611
Pull Request -
State: closed - Opened by careeoki 14 days ago
- 13 comments
#978 - Closing the game while the workbench is open causes a segmentation fault
Issue -
State: open - Opened by IntegratedQuantum 14 days ago
Labels: bug
#977 - Player can crouch while the inventory is open
Issue -
State: open - Opened by careeoki 15 days ago
Labels: bug, ui/ux
#976 - Consider adding support for modding Cubyz with wasm
Issue -
State: open - Opened by OneAvargeCoder193 16 days ago
- 1 comment
Labels: experimental, engine, refactor
#975 - Reorganize items/textures and remove unused files
Pull Request -
State: closed - Opened by careeoki 16 days ago
- 2 comments
#974 - [WIP] Revamp the procedural crafting system.
Pull Request -
State: open - Opened by IntegratedQuantum 16 days ago
#973 - Add Language Support
Issue -
State: open - Opened by ikabod-kee 16 days ago
- 3 comments
Labels: engine, ui/ux
#972 - Leaving and re-entering a world crashes
Issue -
State: open - Opened by IntegratedQuantum 17 days ago
Labels: bug, engine
#971 - Tundra Revamp
Pull Request -
State: closed - Opened by ikabod-kee 17 days ago
#970 - Eye Velocity should reset, stay still, or be interloped to 0 while in mid-air
Issue -
State: open - Opened by ikabod-kee 18 days ago
- 1 comment
Labels: physics
#969 - Eye Velocity should reset or be interloped to 0 when jumping
Issue -
State: open - Opened by ikabod-kee 18 days ago
Labels: physics
#968 - Eye Velocity carries over after death
Issue -
State: open - Opened by ikabod-kee 18 days ago
Labels: bug, physics
#967 - The Great Ocean Revamp
Pull Request -
State: open - Opened by ikabod-kee 18 days ago
- 6 comments
#966 - Eating
Issue -
State: open - Opened by ikabod-kee 18 days ago
- 2 comments
Labels: gameplay, ui/ux
#965 - Hunger / Food Mechanics
Issue -
State: open - Opened by ikabod-kee 18 days ago
- 5 comments
Labels: gameplay, content, ui/ux
#964 - Slight sinking when hopping up a block
Issue -
State: open - Opened by ikabod-kee 18 days ago
Labels: bug, physics
#963 - Running down a staircase causes fall damage.
Issue -
State: open - Opened by ikabod-kee 18 days ago
Labels: bug, physics
#962 - Darken flower stems + minor plant tweaks
Pull Request -
State: closed - Opened by careeoki 18 days ago
#961 - Add a linear gradient to the atmospheric fog, so it dimishes towards the sky
Issue -
State: closed - Opened by IntegratedQuantum 18 days ago
Labels: enhancement, graphics
#960 - Allow the player to see their character model.
Issue -
State: open - Opened by ikabod-kee 19 days ago
Labels: graphics, ui/ux
#959 - Added fall damage and /kill
Pull Request -
State: closed - Opened by OneAvargeCoder193 19 days ago
#958 - Change SyncOperation to use a tagged union
Pull Request -
State: closed - Opened by OneAvargeCoder193 19 days ago
#957 - send user id to the client
Pull Request -
State: closed - Opened by OneAvargeCoder193 19 days ago
#956 - Add a CI step to check if the game compiles on Linux and Windows
Pull Request -
State: closed - Opened by IntegratedQuantum 19 days ago
#955 - Some Biomes --> Their own folders + Extra Sub Biomes
Pull Request -
State: closed - Opened by ikabod-kee 20 days ago
- 1 comment
#954 - Use simpler filenames for the extended texture files.
Issue -
State: closed - Opened by IntegratedQuantum 20 days ago
Labels: contributor friendly, content, ui/ux
#953 - Swinging
Issue -
State: open - Opened by ikabod-kee 20 days ago
- 2 comments
Labels: gameplay
#952 - Make breaking animation transparent
Pull Request -
State: closed - Opened by careeoki 21 days ago
#951 - Daffodil, Castilleja, and Ferns
Pull Request -
State: closed - Opened by careeoki 23 days ago
- 6 comments
#950 - Add a skybox
Pull Request -
State: open - Opened by OneAvargeCoder193 23 days ago
- 3 comments
#949 - Memory leak when deleting a world
Issue -
State: open - Opened by IntegratedQuantum 25 days ago
- 2 comments
Labels: bug, contributor friendly
#948 - Allow multiple, and custom block tags. Rename block class to block tags.
Issue -
State: open - Opened by IntegratedQuantum 25 days ago
Labels: enhancement, contributor friendly, content
#947 - Allow addons to add their own tools
Issue -
State: open - Opened by IntegratedQuantum 25 days ago
Labels: enhancement, experimental, engine
#946 - make a open log button
Pull Request -
State: closed - Opened by OneAvargeCoder193 26 days ago
#945 - Add Block Health (ft. QuantumDeveloper)
Pull Request -
State: closed - Opened by ikabod-kee 26 days ago
- 7 comments
#944 - Allow wildcards in recipe ingredients.
Issue -
State: open - Opened by IntegratedQuantum 26 days ago
- 6 comments
Labels: content
#943 - hopefully save the hand and also when the player leaves or server closes
Pull Request -
State: closed - Opened by OneAvargeCoder193 26 days ago
- 1 comment
#942 - Seperate sky colour from fog colour
Issue -
State: open - Opened by careeoki 27 days ago
- 5 comments
Labels: enhancement, experimental, graphics
#941 - Added Missing Chisel Recipes
Pull Request -
State: closed - Opened by ikabod-kee 27 days ago
#940 - Made different stone types usable in crafting
Pull Request -
State: closed - Opened by ikabod-kee 27 days ago
- 9 comments
#939 - Allow making tools from other stone types.
Issue -
State: closed - Opened by IntegratedQuantum 27 days ago
- 2 comments
Labels: enhancement, contributor friendly, content
#938 - My Wildlife Ideas
Issue -
State: open - Opened by ikabod-kee 27 days ago
Labels: gameplay, ideas
#936 - Add a button to the error dialog that opens the log folder
Issue -
State: closed - Opened by IntegratedQuantum 27 days ago
Labels: enhancement, contributor friendly, ui/ux
#935 - Add Block Health and moh's hardness
Issue -
State: open - Opened by ikabod-kee 27 days ago
- 10 comments
Labels: gameplay
#932 - What should be the default amount of HP and how should it be displayed?
Issue -
State: open - Opened by ikabod-kee 29 days ago
- 4 comments
Labels: question, undecided, gameplay, ui/ux
#931 - Swamp Revamp
Pull Request -
State: closed - Opened by ikabod-kee 29 days ago
- 5 comments
#926 - Added crouching and block based friction
Pull Request -
State: closed - Opened by OneAvargeCoder193 30 days ago
- 22 comments
#923 - add support for _defaults.zig.zon in blocks and biomes assets
Pull Request -
State: closed - Opened by OneAvargeCoder193 about 1 month ago
#919 - Added fall damage and /kill
Pull Request -
State: closed - Opened by OneAvargeCoder193 about 1 month ago
- 12 comments
#916 - Furnace Bellows
Issue -
State: open - Opened by ikabod-kee about 1 month ago
Labels: gameplay, design principles
#913 - 0 quantity item stacks in Creative
Issue -
State: open - Opened by careeoki about 1 month ago
- 2 comments
Labels: bug
#912 - Dry & Lush grass item textures + tweaks and colour edits
Pull Request -
State: closed - Opened by careeoki about 1 month ago
#911 - Make errors and warnings more intrusive.
Issue -
State: open - Opened by IntegratedQuantum about 1 month ago
- 2 comments
Labels: enhancement, ui/ux
#910 - Fix all errors and warnings that currently happen in the game.
Issue -
State: open - Opened by IntegratedQuantum about 1 month ago
Labels: bug
#909 - More and better warnings
Issue -
State: open - Opened by IntegratedQuantum about 1 month ago
Labels: enhancement, content
#908 - Improve biome interpolation in the NoiseBasedVoronoi generator so it works better for smaller biomes and in edge cases.
Issue -
State: open - Opened by IntegratedQuantum about 1 month ago
Labels: bug, experimental, terrain
#907 - Give plants such as daisies some thickness
Pull Request -
State: closed - Opened by OneAvargeCoder193 about 1 month ago
- 11 comments
#906 - Make leaves walk-through-able
Issue -
State: open - Opened by ikabod-kee about 1 month ago
Labels: experimental, optimization, gameplay, graphics
#905 - Speleothem rotation mode
Issue -
State: open - Opened by careeoki about 1 month ago
- 12 comments
Labels: content, terrain