Ecosyste.ms: Issues

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GitHub / PistonDevelopers/shaders issues and pull requests

#46 - Published 0.4.0

Pull Request - State: closed - Opened by bvssvni about 4 years ago

#45 - Added `textured_color`

Pull Request - State: closed - Opened by bvssvni about 4 years ago

#44 - MIR to SPIR-V compiler

Issue - State: open - Opened by bvssvni over 7 years ago
Labels: information

#43 - SPIRV-Cross

Issue - State: open - Opened by bvssvni over 7 years ago
Labels: information

#42 - Fixed colored shaders for WebGL

Pull Request - State: closed - Opened by bvssvni almost 8 years ago

#41 - Added WebGL shaders

Pull Request - State: closed - Opened by bvssvni almost 8 years ago

#40 - Support emscripten

Pull Request - State: closed - Opened by bvssvni almost 8 years ago - 1 comment

#39 - Fixed bug in GLSL 120 fragment shader for colored graphics

Pull Request - State: closed - Opened by bvssvni over 8 years ago

#38 - Update dependencies

Pull Request - State: closed - Opened by bvssvni over 8 years ago

#37 - Changed colored 2D shader to use color per vertex

Pull Request - State: closed - Opened by bvssvni over 8 years ago

#36 - Change colored 2D shader to use color per vertex

Issue - State: closed - Opened by bvssvni over 8 years ago
Labels: easy

#35 - Relicense under dual MIT/Apache-2.0

Issue - State: open - Opened by emberian almost 9 years ago

#34 - Practical Clustered Shading

Issue - State: open - Opened by bvssvni about 9 years ago
Labels: information

#33 - FXAA with Glium

Issue - State: open - Opened by bvssvni over 9 years ago
Labels: information

#32 - Bump to 0.1.0

Pull Request - State: closed - Opened by bvssvni over 9 years ago

#31 - Added sub crate `graphics2d`, removed viewer example and assets

Pull Request - State: closed - Opened by bvssvni over 9 years ago

#30 - Upgraded viewer example

Pull Request - State: closed - Opened by bvssvni over 9 years ago

#29 - Fixed link to gfx_macros

Pull Request - State: closed - Opened by bvssvni over 9 years ago

#28 - Idea for structuring repo

Issue - State: closed - Opened by bvssvni over 9 years ago - 4 comments
Labels: discussion

#27 - Add a `Source` trait

Issue - State: closed - Opened by bvssvni over 9 years ago - 2 comments
Labels: draft, discussion

#26 - Virtual textures (megatextures)

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: information

#25 - Gigavoxels

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: information

#25 - Gigavoxels

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: information

#24 - Physically based rendering research papers

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: information

#23 - BRDF explorer license

Issue - State: open - Opened by bvssvni almost 10 years ago - 3 comments
Labels: discussion

#22 - BRDF explorer

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: information

#21 - 100 measured isotropic BRDF materials

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: information

#20 - Added `projection` to `App`

Pull Request - State: closed - Opened by bvssvni almost 10 years ago

#19 - What should go into the lib?

Issue - State: open - Opened by bvssvni almost 10 years ago - 1 comment
Labels: discussion

#18 - Added red cube, exported from Blender

Pull Request - State: closed - Opened by bvssvni almost 10 years ago

#17 - Setting up application structure in viewer example

Pull Request - State: closed - Opened by bvssvni almost 10 years ago

#16 - Including shaders in source code

Issue - State: open - Opened by bvssvni almost 10 years ago - 1 comment
Labels: discussion

#15 - Setup example

Pull Request - State: closed - Opened by bvssvni almost 10 years ago

#14 - Physically based rendering pipeline

Issue - State: open - Opened by bvssvni almost 10 years ago - 2 comments
Labels: discussion

#13 - Physically based rendering encyclopedia

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: information

#12 - Added teapot OBJ example asset

Pull Request - State: closed - Opened by bvssvni almost 10 years ago

#11 - Licenses of 3D models

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: information

#10 - Add assets folder with example OBJ files

Issue - State: closed - Opened by bvssvni almost 10 years ago
Labels: easy

#10 - Add assets folder with example OBJ files

Issue - State: closed - Opened by bvssvni almost 10 years ago
Labels: easy

#9 - Use start_piston for examples

Issue - State: closed - Opened by bvssvni almost 10 years ago - 1 comment
Labels: draft, discussion

#8 - First commit

Pull Request - State: closed - Opened by bvssvni almost 10 years ago

#7 - Add example with test models

Issue - State: open - Opened by bvssvni almost 10 years ago - 2 comments
Labels: draft, medium

#6 - Physics of light and rendering by John Carmack

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: information

#5 - Approximating BRDF using micro-facet maps

Issue - State: open - Opened by kvark almost 10 years ago
Labels: draft, information

#5 - Approximating BRDF using micro-facet maps

Issue - State: open - Opened by kvark almost 10 years ago
Labels: draft, information

#4 - Approximating BRDF using logarithmic sorting formula and lookup tables

Issue - State: open - Opened by bvssvni almost 10 years ago - 2 comments
Labels: draft, information

#4 - Approximating BRDF using logarithmic sorting formula and lookup tables

Issue - State: open - Opened by bvssvni almost 10 years ago - 2 comments
Labels: draft, information

#3 - Roadmap

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: draft, discussion

#3 - Roadmap

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: draft, discussion

#2 - Material expression nodes in Unreal Engine

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: information

#1 - GLSW organizing of shader effects

Issue - State: open - Opened by bvssvni almost 10 years ago
Labels: information