Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / PistonDevelopers/shaders issues and pull requests
#46 - Published 0.4.0
Pull Request -
State: closed - Opened by bvssvni about 4 years ago
#45 - Added `textured_color`
Pull Request -
State: closed - Opened by bvssvni about 4 years ago
#44 - MIR to SPIR-V compiler
Issue -
State: open - Opened by bvssvni over 7 years ago
Labels: information
#43 - SPIRV-Cross
Issue -
State: open - Opened by bvssvni over 7 years ago
Labels: information
#42 - Fixed colored shaders for WebGL
Pull Request -
State: closed - Opened by bvssvni almost 8 years ago
#41 - Added WebGL shaders
Pull Request -
State: closed - Opened by bvssvni almost 8 years ago
#40 - Support emscripten
Pull Request -
State: closed - Opened by bvssvni almost 8 years ago
- 1 comment
#39 - Fixed bug in GLSL 120 fragment shader for colored graphics
Pull Request -
State: closed - Opened by bvssvni over 8 years ago
#38 - Update dependencies
Pull Request -
State: closed - Opened by bvssvni over 8 years ago
#37 - Changed colored 2D shader to use color per vertex
Pull Request -
State: closed - Opened by bvssvni over 8 years ago
#36 - Change colored 2D shader to use color per vertex
Issue -
State: closed - Opened by bvssvni over 8 years ago
Labels: easy
#35 - Relicense under dual MIT/Apache-2.0
Issue -
State: open - Opened by emberian almost 9 years ago
#34 - Practical Clustered Shading
Issue -
State: open - Opened by bvssvni about 9 years ago
Labels: information
#33 - FXAA with Glium
Issue -
State: open - Opened by bvssvni over 9 years ago
Labels: information
#32 - Bump to 0.1.0
Pull Request -
State: closed - Opened by bvssvni over 9 years ago
#31 - Added sub crate `graphics2d`, removed viewer example and assets
Pull Request -
State: closed - Opened by bvssvni over 9 years ago
#30 - Upgraded viewer example
Pull Request -
State: closed - Opened by bvssvni over 9 years ago
#29 - Fixed link to gfx_macros
Pull Request -
State: closed - Opened by bvssvni over 9 years ago
#28 - Idea for structuring repo
Issue -
State: closed - Opened by bvssvni over 9 years ago
- 4 comments
Labels: discussion
#27 - Add a `Source` trait
Issue -
State: closed - Opened by bvssvni over 9 years ago
- 2 comments
Labels: draft, discussion
#26 - Virtual textures (megatextures)
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: information
#25 - Gigavoxels
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: information
#25 - Gigavoxels
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: information
#24 - Physically based rendering research papers
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: information
#23 - BRDF explorer license
Issue -
State: open - Opened by bvssvni almost 10 years ago
- 3 comments
Labels: discussion
#22 - BRDF explorer
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: information
#21 - 100 measured isotropic BRDF materials
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: information
#20 - Added `projection` to `App`
Pull Request -
State: closed - Opened by bvssvni almost 10 years ago
#19 - What should go into the lib?
Issue -
State: open - Opened by bvssvni almost 10 years ago
- 1 comment
Labels: discussion
#18 - Added red cube, exported from Blender
Pull Request -
State: closed - Opened by bvssvni almost 10 years ago
#17 - Setting up application structure in viewer example
Pull Request -
State: closed - Opened by bvssvni almost 10 years ago
#16 - Including shaders in source code
Issue -
State: open - Opened by bvssvni almost 10 years ago
- 1 comment
Labels: discussion
#15 - Setup example
Pull Request -
State: closed - Opened by bvssvni almost 10 years ago
#14 - Physically based rendering pipeline
Issue -
State: open - Opened by bvssvni almost 10 years ago
- 2 comments
Labels: discussion
#13 - Physically based rendering encyclopedia
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: information
#12 - Added teapot OBJ example asset
Pull Request -
State: closed - Opened by bvssvni almost 10 years ago
#11 - Licenses of 3D models
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: information
#10 - Add assets folder with example OBJ files
Issue -
State: closed - Opened by bvssvni almost 10 years ago
Labels: easy
#10 - Add assets folder with example OBJ files
Issue -
State: closed - Opened by bvssvni almost 10 years ago
Labels: easy
#9 - Use start_piston for examples
Issue -
State: closed - Opened by bvssvni almost 10 years ago
- 1 comment
Labels: draft, discussion
#8 - First commit
Pull Request -
State: closed - Opened by bvssvni almost 10 years ago
#7 - Add example with test models
Issue -
State: open - Opened by bvssvni almost 10 years ago
- 2 comments
Labels: draft, medium
#6 - Physics of light and rendering by John Carmack
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: information
#5 - Approximating BRDF using micro-facet maps
Issue -
State: open - Opened by kvark almost 10 years ago
Labels: draft, information
#5 - Approximating BRDF using micro-facet maps
Issue -
State: open - Opened by kvark almost 10 years ago
Labels: draft, information
#4 - Approximating BRDF using logarithmic sorting formula and lookup tables
Issue -
State: open - Opened by bvssvni almost 10 years ago
- 2 comments
Labels: draft, information
#4 - Approximating BRDF using logarithmic sorting formula and lookup tables
Issue -
State: open - Opened by bvssvni almost 10 years ago
- 2 comments
Labels: draft, information
#3 - Roadmap
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: draft, discussion
#3 - Roadmap
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: draft, discussion
#2 - Material expression nodes in Unreal Engine
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: information
#1 - GLSW organizing of shader effects
Issue -
State: open - Opened by bvssvni almost 10 years ago
Labels: information