Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Phazorknight/Cogito issues and pull requests

#326 - Add head/camera tilt as a menu option

Issue - State: closed - Opened by kachek47 8 days ago - 4 comments

#325 - Items in rooms are not persistent when saving/loading

Issue - State: closed - Opened by lukasaurus 15 days ago - 4 comments
Labels: bug

#324 - Input Bindings error when joypad motion is detected

Issue - State: closed - Opened by OvercastInteractive 15 days ago - 2 comments
Labels: bug

#323 - Asymmetric collisions don't match the behaviour of vanilla Godot

Issue - State: closed - Opened by omniz 21 days ago - 1 comment
Labels: bug

#322 - Initial attempt at a basic vending machine, located in the breakroom

Pull Request - State: closed - Opened by OvercastInteractive 23 days ago - 1 comment

#321 - Wrong paths for some image files

Issue - State: closed - Opened by Yora0 26 days ago - 1 comment
Labels: bug

#320 - Updating Cogito to Godot 4.3

Pull Request - State: closed - Opened by Phazorknight about 1 month ago - 7 comments

#319 - In Windowed mode returning to full screen on main menu

Issue - State: closed - Opened by ac-arcana about 1 month ago - 7 comments
Labels: bug

#317 - Damage rework - Hit position & Direction

Pull Request - State: open - Opened by niefia about 1 month ago - 2 comments

#316 - Legacy scene fixes

Pull Request - State: closed - Opened by niefia about 1 month ago

#314 - Currency Check component

Pull Request - State: closed - Opened by niefia about 1 month ago

#313 - Added Currency check to Button

Pull Request - State: closed - Opened by niefia about 1 month ago - 2 comments

#312 - Very minor changes to hide cursor and to make the vehicle more stable

Pull Request - State: closed - Opened by OvercastInteractive about 1 month ago - 3 comments

#311 - Plug-in restructuring + COGITO Editor tab

Pull Request - State: closed - Opened by Phazorknight about 1 month ago - 8 comments
Labels: enhancement

#309 - Fix Lobby overwrite

Pull Request - State: closed - Opened by niefia about 1 month ago

#307 - Saves try crouch to avoid issues on save game load

Pull Request - State: closed - Opened by OvercastInteractive about 1 month ago - 4 comments

#306 - Modified security camera to use player light level for detection

Pull Request - State: closed - Opened by niefia about 1 month ago - 2 comments

#305 - Possible to slide through Laboratory windows due to step check behaviour

Issue - State: open - Opened by niefia about 1 month ago - 1 comment
Labels: bug

#304 - Sittable controller support

Pull Request - State: closed - Opened by niefia about 1 month ago - 1 comment

#303 - Gamepad, Sittable: Unable to look around (and exit seat) while seated

Issue - State: closed - Opened by OvercastInteractive about 1 month ago - 4 comments
Labels: bug

#301 - Prevent sound_on_damage_taken playing on Death

Pull Request - State: closed - Opened by niefia about 2 months ago

#300 - Inventory Item can be dropped through walls & doors

Issue - State: closed - Opened by niefia about 2 months ago - 8 comments
Labels: bug

#299 - Quick Fix for issue #283

Pull Request - State: closed - Opened by niefia about 2 months ago

#298 - After placing item and saving, snap shape reset to visible on load

Issue - State: closed - Opened by OvercastInteractive about 2 months ago - 4 comments
Labels: bug

#295 - Lightmeter options + improvements

Pull Request - State: closed - Opened by niefia about 2 months ago

#293 - Attempted Weird Linux Bug-Fix

Pull Request - State: closed - Opened by ZeroHanekoma about 2 months ago - 5 comments

#292 - Lock Interaction Component & Dual Interaction Rework

Pull Request - State: closed - Opened by niefia about 2 months ago - 4 comments
Labels: enhancement

#291 - Added projectile stick_on_impact

Pull Request - State: closed - Opened by niefia about 2 months ago

#290 - Fixes for Currency update

Pull Request - State: closed - Opened by niefia about 2 months ago

#289 - Spawn on Death Array + NPC corpse

Pull Request - State: closed - Opened by niefia about 2 months ago

#287 - Remove & gitignore .tmp files

Pull Request - State: closed - Opened by niefia about 2 months ago

#286 - PR to merge updates from phazor_wip into main

Pull Request - State: closed - Opened by Phazorknight about 2 months ago

#284 - Added Physics save/load to RigidBody CogitoObjects

Pull Request - State: closed - Opened by niefia about 2 months ago

#283 - Player exits crouching when opening Inventory or interaction GUI

Issue - State: closed - Opened by OvercastInteractive about 2 months ago - 6 comments
Labels: bug, help wanted

#282 - Fix - Audio volume change update signal

Pull Request - State: closed - Opened by niefia about 2 months ago

#281 - Interaction Ray + Shapecasting for easier object interaction

Pull Request - State: closed - Opened by OvercastInteractive about 2 months ago - 7 comments

#280 - ETA for 4.3 update?

Issue - State: closed - Opened by brickyt about 2 months ago - 2 comments

#279 - Fix - Out of ammo hint to use Ammo name

Pull Request - State: closed - Opened by niefia about 2 months ago

#277 - first try implementing Shapecast for interaction detection.

Pull Request - State: closed - Opened by Phazorknight about 2 months ago

#275 - Fixed backwards text on Platform

Pull Request - State: closed - Opened by niefia 2 months ago

#273 - Droppable Items, Gamepad: Pressing 'Drop' for undroppable items results in errors

Issue - State: closed - Opened by OvercastInteractive 2 months ago - 4 comments
Labels: bug

#270 - NPC Door handling

Pull Request - State: closed - Opened by niefia 2 months ago

#265 - Cogito Sittable

Pull Request - State: closed - Opened by niefia 2 months ago - 33 comments
Labels: enhancement

#264 - Enemy, Script: Patrol points not added on scene enter

Issue - State: closed - Opened by OvercastInteractive 2 months ago - 9 comments
Labels: bug

#263 - Save System: Picked up objects, door and window states all reset on scene load

Issue - State: closed - Opened by OvercastInteractive 2 months ago - 5 comments
Labels: bug

#262 - Added Footstep system to NPC

Pull Request - State: closed - Opened by niefia 2 months ago

#261 - Buttons & Switches interact to all hits

Pull Request - State: closed - Opened by niefia 2 months ago - 4 comments

#260 - Input Device, Player Inventory: Stackable Item Drop Behavior Inconsistency

Issue - State: closed - Opened by OvercastInteractive 2 months ago - 4 comments
Labels: bug

#259 - Gamepad, Player Inventory: Dropped Inventory Item Count Inaccuracy

Issue - State: closed - Opened by OvercastInteractive 2 months ago - 4 comments
Labels: bug

#258 - Fixed player detection for Pressure Plates

Pull Request - State: closed - Opened by niefia 3 months ago

#256 - Fixed fridge inventory update

Pull Request - State: closed - Opened by antono2 3 months ago

#253 - Fall/Jump Landing Audio

Pull Request - State: closed - Opened by niefia 3 months ago - 7 comments

#252 - Shooting projectiles on enemy makes COGITO crash.

Issue - State: closed - Opened by MathieuBK 3 months ago - 3 comments
Labels: bug

#250 - Cogito crashes on editor startup

Issue - State: open - Opened by YarasaSpacekid 3 months ago - 5 comments
Labels: bug

#249 - final fixes and polish

Pull Request - State: closed - Opened by ZeroHanekoma 3 months ago

#248 - Fix FootstepSurfaceDetector raycast bug

Pull Request - State: closed - Opened by mrezai 3 months ago

#246 - Simple Swimming and Object water physics

Pull Request - State: closed - Opened by ZeroHanekoma 3 months ago - 9 comments

#245 - swimming [feature request]

Issue - State: closed - Opened by ZeroHanekoma 3 months ago - 3 comments

#243 - "CogitoSceneManager" not declared in the current scope

Issue - State: closed - Opened by ZiggyCastillo 3 months ago - 4 comments

#242 - Demo hint collision behavior is non-immersive

Issue - State: closed - Opened by OvercastInteractive 3 months ago - 3 comments
Labels: bug

#240 - Flashlight: Better Commenting + Restructuring

Pull Request - State: closed - Opened by KrysisDK 4 months ago

#239 - Gamepad, Player Inventory: Unable to "Use" wieldables or combinables

Issue - State: closed - Opened by OvercastInteractive 4 months ago - 9 comments
Labels: bug

#238 - Wieldable is_on state not saved/loaded on scene change

Issue - State: closed - Opened by OvercastInteractive 4 months ago - 2 comments
Labels: bug

#237 - Editor freezes for minutes importing a very large image

Issue - State: closed - Opened by rune-scape 4 months ago - 2 comments
Labels: bug, wontfix

#236 - Flashlight turn on/off while walking fix + more features

Pull Request - State: closed - Opened by KrysisDK 4 months ago - 1 comment

#235 - fix readme under development warning

Pull Request - State: closed - Opened by yoshimatsudev 4 months ago

#234 - Character can't move in demo and no explanation why

Issue - State: closed - Opened by CloudyTabzy 4 months ago - 7 comments
Labels: bug

#233 - Fix player rotation after scene transitions

Pull Request - State: closed - Opened by mrezai 4 months ago

#231 - Fix - cogito_health_attribute.gd

Pull Request - State: closed - Opened by PasterLak 4 months ago

#229 - Add camera smoothing

Pull Request - State: open - Opened by mrezai 4 months ago - 5 comments

#228 - Save system: Temp scene states don't get "reset" on "loading saved game"

Issue - State: closed - Opened by Phazorknight 4 months ago - 3 comments
Labels: bug

#226 - Fixes some player's physics issues.

Pull Request - State: closed - Opened by mrezai 4 months ago - 2 comments

#225 - Fix rifle firing, prevent it when reload animation is playing

Pull Request - State: closed - Opened by mrezai 4 months ago

#224 - Fix loading a existing scene state

Pull Request - State: closed - Opened by mrezai 4 months ago

#223 - The fire demo table will eventually overload and kill the frames per second

Issue - State: closed - Opened by MBoffin 4 months ago - 3 comments
Labels: bug

#220 - Controller support in ui and menus

Issue - State: closed - Opened by SylkieGamer 5 months ago - 2 comments
Labels: bug

#219 - SubViewport as Root causes errors

Issue - State: open - Opened by skrunkleVEVO 5 months ago - 6 comments
Labels: bug

#218 - Game crashes when pressing Esc afther going to the laboratory from the lobby

Issue - State: closed - Opened by prashannathapamagar 5 months ago - 3 comments
Labels: bug

#217 - Inventory item tooltip remains visible when mousing off the inventory panel

Issue - State: closed - Opened by BryceBarbara 5 months ago - 2 comments
Labels: bug

#216 - Unrelated inventory squares are highlighted when squares are selected

Issue - State: closed - Opened by BryceBarbara 5 months ago - 1 comment
Labels: bug

#214 - Multiple interactions can occur with a single button press

Issue - State: closed - Opened by BryceBarbara 5 months ago - 4 comments
Labels: bug

#213 - Flashlight not always turning on/off properly when used while walking/running.

Issue - State: closed - Opened by Phazorknight 5 months ago - 4 comments
Labels: bug

#210 - The platform pushes the player off the map if you stand under it

Issue - State: closed - Opened by Oldos4 5 months ago - 3 comments
Labels: bug

#209 - When opening the inventory, the player is frozen while the world keeps moving.

Issue - State: closed - Opened by Oldos4 5 months ago - 2 comments
Labels: bug

#208 - A character flies a crate

Issue - State: closed - Opened by Oldos4 5 months ago - 5 comments
Labels: bug

#207 - Character gets stuck on stairs

Issue - State: closed - Opened by PeterD23 5 months ago - 5 comments
Labels: bug

#204 - Quest: Steal the laptop - win condition doesn't get triggered - item checker issue?

Issue - State: closed - Opened by Phazorknight 6 months ago - 2 comments
Labels: bug

#200 - Read the docs errors

Pull Request - State: closed - Opened by ac-arcana 6 months ago

#199 - Read the docs

Pull Request - State: closed - Opened by ac-arcana 6 months ago - 1 comment

#198 - Fix typo in yaml file

Pull Request - State: closed - Opened by ac-arcana 6 months ago - 1 comment

#194 - Added Grid Inventory that can be enabled or disabled

Pull Request - State: closed - Opened by PeterD23 6 months ago - 7 comments
Labels: enhancement

#192 - Missing Parameter in door sync code

Issue - State: closed - Opened by Solid-AI 6 months ago - 4 comments
Labels: bug

#179 - Dynamically add player HUD to map scenes

Issue - State: closed - Opened by aronand 7 months ago - 14 comments
Labels: enhancement

#172 - Player can enter the sprinting state midair

Issue - State: closed - Opened by aronand 7 months ago - 4 comments
Labels: bug

#171 - when loading a player state, unequip current wieldable before loading

Pull Request - State: closed - Opened by brian-holsters 7 months ago - 5 comments

#166 - Wieldable nodes/models not clearing when loading a save that's within the same scene.

Issue - State: closed - Opened by Phazorknight 7 months ago - 4 comments
Labels: bug