Ecosyste.ms: Issues
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GitHub / PROMETHIA-27/bevy_mod_wanderlust issues and pull requests
#48 - Bevy 0.14
Pull Request -
State: open - Opened by Aceeri 3 months ago
#47 - Bevy 0.14
Pull Request -
State: closed - Opened by Aceeri 3 months ago
#45 - Workflows for CI
Pull Request -
State: closed - Opened by Aceeri 12 months ago
#44 - Fix up rapier changes for wanderlust
Pull Request -
State: closed - Opened by Aceeri 12 months ago
#43 - Only apply friction if grounded
Pull Request -
State: closed - Opened by Aceeri 12 months ago
#42 - Better plugin setup parameters
Pull Request -
State: closed - Opened by Aceeri about 1 year ago
#41 - Rework movement, playground example, ground slipping/viability, etc.
Pull Request -
State: closed - Opened by Aceeri about 1 year ago
#40 - Movement/slipping accuracy
Pull Request -
State: closed - Opened by Aceeri about 1 year ago
#39 - Backend agnosticism
Pull Request -
State: open - Opened by Aceeri about 1 year ago
- 1 comment
#38 - Separate parts for a controller
Pull Request -
State: closed - Opened by Aceeri about 1 year ago
- 1 comment
#37 - Refactor jumping a bit more
Pull Request -
State: closed - Opened by Aceeri about 1 year ago
- 1 comment
#36 - Document all new methods/structures
Pull Request -
State: closed - Opened by Aceeri about 1 year ago
#35 - Raycast as a fallback to shapecasting, documentation, fixes, etc.
Pull Request -
State: closed - Opened by Aceeri about 1 year ago
#34 - Finish up splitting into systems
Pull Request -
State: closed - Opened by Aceeri about 1 year ago
#33 - The Splittening:tm:
Pull Request -
State: closed - Opened by PROMETHIA-27 about 1 year ago
#32 - Update to bevy 0.11
Pull Request -
State: closed - Opened by Aceeri about 1 year ago
#31 - No mergy
Pull Request -
State: closed - Opened by Aceeri about 1 year ago
#30 - Double check via raycast straight down
Pull Request -
State: closed - Opened by Aceeri about 1 year ago
- 1 comment
#29 - Minor QoL changes
Pull Request -
State: closed - Opened by 66OJ66 over 1 year ago
#28 - Add is_grounded to ControllerState
Pull Request -
State: closed - Opened by PROMETHIA-27 over 1 year ago
Labels: enhancement
#27 - Missing feature: `able_to_jump` i.e. `is_grounded` from `ControllerState`
Issue -
State: closed - Opened by davids91 over 1 year ago
- 1 comment
#26 - Feature request: Grappling hook
Issue -
State: closed - Opened by davids91 over 1 year ago
- 3 comments
#25 - Unable to add to plugin to app
Issue -
State: closed - Opened by davids91 over 1 year ago
- 2 comments
#24 - allow compilation
Pull Request -
State: closed - Opened by bananaturtlesandwich over 1 year ago
- 1 comment
#23 - Update to bevy 0.10
Pull Request -
State: closed - Opened by Aceeri over 1 year ago
- 1 comment
#22 - Multiply entire forces by delta time
Pull Request -
State: closed - Opened by Aceeri over 1 year ago
#21 - Somewhat of a hack but pragmatic to avoid explosions of torque
Pull Request -
State: closed - Opened by Aceeri almost 2 years ago
#20 - Migration to Bevy 0.9
Pull Request -
State: closed - Opened by Jlabarca almost 2 years ago
- 2 comments
#19 - Setting to not apply movement force to ground
Pull Request -
State: closed - Opened by Aceeri almost 2 years ago
#18 - Debug lines and fix impulse onto the ground rigidbody
Pull Request -
State: closed - Opened by Aceeri almost 2 years ago
#17 - Revert "Debug lines and fix the ground impulse stuff"
Pull Request -
State: closed - Opened by PROMETHIA-27 almost 2 years ago
#16 - Debug lines and fix the ground impulse stuff
Pull Request -
State: closed - Opened by Aceeri almost 2 years ago
#15 - Update to 0.18, remove custom impulse stuff
Pull Request -
State: closed - Opened by Aceeri almost 2 years ago
#14 - Add face towards logic
Pull Request -
State: closed - Opened by PROMETHIA-27 almost 2 years ago
#13 - Missing Feature: Rotate Character towards Arbitrary Direction
Issue -
State: closed - Opened by Centronias almost 2 years ago
#12 - Use rapier delta time for timers
Pull Request -
State: closed - Opened by Aceeri almost 2 years ago
#11 - Bump rapier to 0.17
Pull Request -
State: closed - Opened by Aceeri almost 2 years ago
#10 - Newton's law of fuckin around and findin out
Pull Request -
State: closed - Opened by Aceeri about 2 years ago
#9 - Nicer defaults for first person mouse sensitivity
Pull Request -
State: closed - Opened by Aceeri about 2 years ago
#8 - `RelatedEntities` component and more intuitive spring settings
Pull Request -
State: closed - Opened by Aceeri about 2 years ago
#7 - Add a changelog
Pull Request -
State: closed - Opened by idanarye about 2 years ago
- 1 comment
#6 - Add Rapier2d support [don't merge! Read description first!]
Pull Request -
State: closed - Opened by idanarye about 2 years ago
- 11 comments
#5 - Resolve jitter, remove physics tweaks
Pull Request -
State: closed - Opened by hankjordan about 2 years ago
#4 - Jitter regression after 0.8 update
Issue -
State: closed - Opened by PROMETHIA-27 about 2 years ago
- 1 comment
#3 - When running the examples I get an error with bevy_mod_raycast
Issue -
State: closed - Opened by dekuraan about 2 years ago
- 3 comments
#2 - Reduce dependencies
Pull Request -
State: closed - Opened by Shatur about 2 years ago
- 2 comments
#1 - Test github links
Pull Request -
State: closed - Opened by PROMETHIA-27 about 2 years ago