Ecosyste.ms: Issues

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GitHub / PROMETHIA-27/bevy_mod_wanderlust issues and pull requests

#48 - Bevy 0.14

Pull Request - State: open - Opened by Aceeri 3 months ago

#47 - Bevy 0.14

Pull Request - State: closed - Opened by Aceeri 3 months ago

#45 - Workflows for CI

Pull Request - State: closed - Opened by Aceeri 12 months ago

#44 - Fix up rapier changes for wanderlust

Pull Request - State: closed - Opened by Aceeri 12 months ago

#43 - Only apply friction if grounded

Pull Request - State: closed - Opened by Aceeri 12 months ago

#42 - Better plugin setup parameters

Pull Request - State: closed - Opened by Aceeri about 1 year ago

#41 - Rework movement, playground example, ground slipping/viability, etc.

Pull Request - State: closed - Opened by Aceeri about 1 year ago

#40 - Movement/slipping accuracy

Pull Request - State: closed - Opened by Aceeri about 1 year ago

#39 - Backend agnosticism

Pull Request - State: open - Opened by Aceeri about 1 year ago - 1 comment

#38 - Separate parts for a controller

Pull Request - State: closed - Opened by Aceeri about 1 year ago - 1 comment

#37 - Refactor jumping a bit more

Pull Request - State: closed - Opened by Aceeri about 1 year ago - 1 comment

#36 - Document all new methods/structures

Pull Request - State: closed - Opened by Aceeri about 1 year ago

#35 - Raycast as a fallback to shapecasting, documentation, fixes, etc.

Pull Request - State: closed - Opened by Aceeri about 1 year ago

#34 - Finish up splitting into systems

Pull Request - State: closed - Opened by Aceeri about 1 year ago

#33 - The Splittening:tm:

Pull Request - State: closed - Opened by PROMETHIA-27 about 1 year ago

#32 - Update to bevy 0.11

Pull Request - State: closed - Opened by Aceeri about 1 year ago

#31 - No mergy

Pull Request - State: closed - Opened by Aceeri about 1 year ago

#30 - Double check via raycast straight down

Pull Request - State: closed - Opened by Aceeri about 1 year ago - 1 comment

#29 - Minor QoL changes

Pull Request - State: closed - Opened by 66OJ66 over 1 year ago

#28 - Add is_grounded to ControllerState

Pull Request - State: closed - Opened by PROMETHIA-27 over 1 year ago
Labels: enhancement

#27 - Missing feature: `able_to_jump` i.e. `is_grounded` from `ControllerState`

Issue - State: closed - Opened by davids91 over 1 year ago - 1 comment

#26 - Feature request: Grappling hook

Issue - State: closed - Opened by davids91 over 1 year ago - 3 comments

#25 - Unable to add to plugin to app

Issue - State: closed - Opened by davids91 over 1 year ago - 2 comments

#24 - allow compilation

Pull Request - State: closed - Opened by bananaturtlesandwich over 1 year ago - 1 comment

#23 - Update to bevy 0.10

Pull Request - State: closed - Opened by Aceeri over 1 year ago - 1 comment

#22 - Multiply entire forces by delta time

Pull Request - State: closed - Opened by Aceeri over 1 year ago

#21 - Somewhat of a hack but pragmatic to avoid explosions of torque

Pull Request - State: closed - Opened by Aceeri almost 2 years ago

#20 - Migration to Bevy 0.9

Pull Request - State: closed - Opened by Jlabarca almost 2 years ago - 2 comments

#19 - Setting to not apply movement force to ground

Pull Request - State: closed - Opened by Aceeri almost 2 years ago

#18 - Debug lines and fix impulse onto the ground rigidbody

Pull Request - State: closed - Opened by Aceeri almost 2 years ago

#17 - Revert "Debug lines and fix the ground impulse stuff"

Pull Request - State: closed - Opened by PROMETHIA-27 almost 2 years ago

#16 - Debug lines and fix the ground impulse stuff

Pull Request - State: closed - Opened by Aceeri almost 2 years ago

#15 - Update to 0.18, remove custom impulse stuff

Pull Request - State: closed - Opened by Aceeri almost 2 years ago

#14 - Add face towards logic

Pull Request - State: closed - Opened by PROMETHIA-27 almost 2 years ago

#13 - Missing Feature: Rotate Character towards Arbitrary Direction

Issue - State: closed - Opened by Centronias almost 2 years ago

#12 - Use rapier delta time for timers

Pull Request - State: closed - Opened by Aceeri almost 2 years ago

#11 - Bump rapier to 0.17

Pull Request - State: closed - Opened by Aceeri almost 2 years ago

#10 - Newton's law of fuckin around and findin out

Pull Request - State: closed - Opened by Aceeri about 2 years ago

#9 - Nicer defaults for first person mouse sensitivity

Pull Request - State: closed - Opened by Aceeri about 2 years ago

#8 - `RelatedEntities` component and more intuitive spring settings

Pull Request - State: closed - Opened by Aceeri about 2 years ago

#7 - Add a changelog

Pull Request - State: closed - Opened by idanarye about 2 years ago - 1 comment

#6 - Add Rapier2d support [don't merge! Read description first!]

Pull Request - State: closed - Opened by idanarye about 2 years ago - 11 comments

#5 - Resolve jitter, remove physics tweaks

Pull Request - State: closed - Opened by hankjordan about 2 years ago

#4 - Jitter regression after 0.8 update

Issue - State: closed - Opened by PROMETHIA-27 about 2 years ago - 1 comment

#3 - When running the examples I get an error with bevy_mod_raycast

Issue - State: closed - Opened by dekuraan about 2 years ago - 3 comments

#2 - Reduce dependencies

Pull Request - State: closed - Opened by Shatur about 2 years ago - 2 comments

#1 - Test github links

Pull Request - State: closed - Opened by PROMETHIA-27 about 2 years ago