Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / OpenXcom/OpenXcom issues and pull requests
#1446 - Add hotkeys for moving unit up/down
Pull Request -
State: open - Opened by qx87 4 days ago
#1445 - AI cannot throw a grenade on a tile without a unit
Issue -
State: open - Opened by MeridianOXC 28 days ago
Labels: Confirmed
#1444 - Make globe radar circles more visible
Pull Request -
State: open - Opened by Yankes about 1 month ago
#1443 - Error while trying to determine waypoint for mission
Issue -
State: closed - Opened by AMVezy 2 months ago
- 1 comment
#1442 - TFTD Artefact site victory bug
Issue -
State: open - Opened by ksoo 2 months ago
- 1 comment
Labels: Confirmed
#1441 - Web port
Issue -
State: closed - Opened by midzer 3 months ago
- 1 comment
#1440 - Broken links to Linux downloads
Issue -
State: closed - Opened by Fixer-007 4 months ago
- 2 comments
#1439 - graphics output API for OBS capture.
Issue -
State: open - Opened by goofyseeker311 6 months ago
- 1 comment
#1438 - Add option to skip units with 0TU
Pull Request -
State: open - Opened by Marshallx 6 months ago
#1437 - Right-click on next-unit button selects previous unit
Pull Request -
State: open - Opened by Marshallx 6 months ago
#1436 - Add auto-chase-usos and initial-intercept-stance options
Pull Request -
State: open - Opened by Marshallx 6 months ago
#1435 - Command line fixes
Pull Request -
State: closed - Opened by Yankes 7 months ago
#1434 - Blaster launchers don't crack SOME outer ufo hull
Issue -
State: open - Opened by IlanOxe 7 months ago
- 1 comment
Labels: Cannot reproduce
#1433 - Crash when using display filters on some systems (fix included)
Issue -
State: open - Opened by karadoc 8 months ago
- 4 comments
#1432 - Segmentation Fault: xbrz::nearestNeighborScale(unsigned int const*, int, int, int, unsigned int*, int, int, int, xbrz::SliceType, int, int)
Issue -
State: open - Opened by Donkey-Glasses 9 months ago
- 5 comments
Labels: Confirmed, Invalid
#1431 - fix: canTargetUnit() scanning algorithm
Pull Request -
State: open - Opened by narical 11 months ago
- 2 comments
#1430 - Incorrect count of unconcious carried soldiers in Triton on aborting mission
Issue -
State: open - Opened by grrussel 12 months ago
#1429 - Update Polish.nam
Pull Request -
State: closed - Opened by DerDoktor82 12 months ago
- 4 comments
#1428 - Nightly 2023_09_09_1408 segmentation fault
Issue -
State: closed - Opened by JRandomNoob about 1 year ago
- 1 comment
#1427 - fix: remove discrepancy between displayed and real accuracy
Pull Request -
State: closed - Opened by narical about 1 year ago
- 3 comments
#1426 - Folders UI (in Options)
Pull Request -
State: closed - Opened by MeridianOXC about 1 year ago
#1425 - Update PostprocessBundle.cmake to include /opt/homebrew/lib
Pull Request -
State: closed - Opened by telephono about 1 year ago
- 1 comment
#1424 - Pedia articles scrolling bug
Issue -
State: closed - Opened by MeridianOXC about 1 year ago
- 1 comment
Labels: Confirmed
#1423 - Fix bug with all units' voxels flipped relative to Y axis
Pull Request -
State: closed - Opened by narical about 1 year ago
- 10 comments
#1422 - [Base Defense] YAML formatting errors on savegame
Issue -
State: closed - Opened by across-the-stars about 1 year ago
- 5 comments
#1421 - Fix earth pole region error
Pull Request -
State: closed - Opened by MeridianOXC about 1 year ago
#1420 - [OXCE, New Battle] Soldiers not ranking up or increasing stats after battle
Issue -
State: closed - Opened by Spectral-Dreams about 1 year ago
- 1 comment
Labels: Invalid
#1419 - Enabling "Alternate craft equipment management" causes desync between listed inventory and actual inventory of craft.
Issue -
State: closed - Opened by RLaraIII about 1 year ago
- 1 comment
Labels: Invalid
#1418 - Support latest of macOs Ventura
Issue -
State: open - Opened by vkravets about 1 year ago
#1417 - Psionic/MC training lowers existing skill to skill cap
Issue -
State: open - Opened by seanwlx over 1 year ago
#1416 - 2 critical bugs (only floaters and no funding reducing)
Issue -
State: open - Opened by guitonielle over 1 year ago
Labels: Cannot reproduce
#1415 - Unified usage of Armor.spriteInv across all UIs
Pull Request -
State: closed - Opened by MeridianOXC over 1 year ago
#1414 - Game launches without music
Issue -
State: closed - Opened by CarlosLoboxyz over 1 year ago
- 4 comments
Labels: Confirmed
#1413 - Fix globe memory allocation
Pull Request -
State: closed - Opened by Yankes over 1 year ago
#1412 - Fix possible bug when tile below GravLift was void
Pull Request -
State: closed - Opened by Yankes over 1 year ago
#1411 - [OpenXCOM TftD] XcomUtil : 'High Explosive Damage' not working as intended
Issue -
State: open - Opened by MeridianOXC over 1 year ago
Labels: Cannot reproduce
#1410 - Origin hangar tied-up if craft sold while refueling after transfer
Issue -
State: open - Opened by camilocodes over 1 year ago
- 2 comments
Labels: Cannot reproduce
#1409 - Fix memory leak on rule `delete:`
Pull Request -
State: closed - Opened by Yankes over 1 year ago
#1408 - Fatal Error Openxcom crash when Alien controls Marine with Blaster Launcher
Issue -
State: closed - Opened by Jaggedeye over 1 year ago
- 2 comments
Labels: Confirmed
#1407 - Fix loading civilianTypes
Pull Request -
State: closed - Opened by MeridianOXC over 1 year ago
- 1 comment
#1406 - Features of the nightly version
Issue -
State: closed - Opened by AxleUnix over 1 year ago
- 1 comment
#1405 - Fix copy-paste typos in Action.cpp
Pull Request -
State: closed - Opened by willbeason over 1 year ago
#1404 - Psi Capture does not work with Sectopods?
Issue -
State: closed - Opened by TCH68k over 1 year ago
- 10 comments
#1403 - Large units are "piling up" at one position during terror missions.
Issue -
State: closed - Opened by TCH68k over 1 year ago
- 5 comments
#1402 - Openxcom
Issue -
State: closed - Opened by ReborKnight over 1 year ago
- 1 comment
#1401 - Prevent lines going missing when trying to scroll when not needed.
Pull Request -
State: closed - Opened by R1dO over 1 year ago
- 1 comment
#1400 - On linux, add absolute path of 'bin' folder
Pull Request -
State: closed - Opened by sergpolkin over 1 year ago
#1399 - TFTD - Research bug - Cannot research magnetic armor
Issue -
State: closed - Opened by TaoQiBao almost 2 years ago
- 1 comment
Labels: Invalid
#1398 - Allow stimulating an unconscious alien
Pull Request -
State: open - Opened by dobragab almost 2 years ago
#1397 - Correct displayed Accuracy loss from health loss
Pull Request -
State: open - Opened by dobragab almost 2 years ago
#1396 - Add Geoscape option to rearm/refuel before repairing
Pull Request -
State: open - Opened by dobragab almost 2 years ago
#1395 - requires is a keyword in cpp20
Pull Request -
State: closed - Opened by MeridianOXC almost 2 years ago
#1394 - Battlescape: Glitchy OGG playback
Issue -
State: closed - Opened by hosser almost 2 years ago
- 1 comment
Labels: Cannot reproduce, Confirmed
#1393 - Passthrough MIDI not supported
Issue -
State: closed - Opened by bleggett almost 2 years ago
- 10 comments
#1392 - Fix DATADIR compile option
Pull Request -
State: closed - Opened by mcz almost 2 years ago
#1391 - -DDATADIR has no effect
Issue -
State: closed - Opened by mcz almost 2 years ago
#1390 - Impossible to turn "difficultyDemigod" on
Issue -
State: closed - Opened by TCH68k almost 2 years ago
- 6 comments
Labels: Invalid
#1389 - Crash When Reverting Display Filter Setting (HQx)
Issue -
State: open - Opened by Quickmind01 almost 2 years ago
- 4 comments
Labels: Cannot reproduce, Confirmed
#1388 - Actual saved games lost in blackout
Issue -
State: open - Opened by Bartojan about 2 years ago
- 1 comment
Labels: Cannot reproduce
#1387 - MacOS build instructions are building unopenable file
Issue -
State: open - Opened by snorbik about 2 years ago
- 5 comments
#1386 - Battlescape mousewheel scrolling moves the "cursor" to upper left corner
Issue -
State: closed - Opened by gioan777 about 2 years ago
- 1 comment
Labels: Confirmed
#1385 - Mod Help (EMP Craft Weapon)
Issue -
State: closed - Opened by jmcdaniel83 about 2 years ago
- 4 comments
#1384 - Fix build warnings on recent Clang
Pull Request -
State: closed - Opened by uqs about 2 years ago
#1383 - Change #ifdef check for debug builds to more compatible version.
Pull Request -
State: closed - Opened by tiaanl about 2 years ago
#1379 - Incorrect Bio Drone explosion
Issue -
State: closed - Opened by ufomesh over 2 years ago
- 2 comments
Labels: Confirmed
#1378 - Add corrected man page installation
Pull Request -
State: closed - Opened by h3xx over 2 years ago
- 2 comments
#1375 - Pink Blobs don't go up/down elevators
Issue -
State: closed - Opened by SkybuckFlying over 2 years ago
- 4 comments
Labels: Cannot reproduce
#1371 - SHOT GUN LIKE WEAPONS SHOULD BE ALLOWED TO FIRE MULTIPLE PROJECTILES AT THE SAME TIME.
Issue -
State: closed - Opened by SkybuckFlying over 2 years ago
- 4 comments
#1365 - Humans/Civilians could scream when/while on fire.
Issue -
State: closed - Opened by SkybuckFlying over 2 years ago
- 2 comments
#1363 - Fast placement mode (skip animations on invisible/offscreen tiles when moving/walking)
Issue -
State: closed - Opened by SkybuckFlying over 2 years ago
- 2 comments
#1362 - Would be cool if alien or human bullits could be scrolled.
Issue -
State: closed - Opened by SkybuckFlying over 2 years ago
- 2 comments
#1361 - Cannot close door when inside building and door went outside.
Issue -
State: closed - Opened by SkybuckFlying over 2 years ago
- 2 comments
#1359 - Floater arm has wrong position
Issue -
State: closed - Opened by bohemond-of-antioch over 2 years ago
- 2 comments
Labels: Confirmed
#1352 - Mouse cursor disspaers near right border in fullscreen and also brakes scrolling
Issue -
State: open - Opened by roman-k-tech over 2 years ago
- 2 comments
#1341 - Incorrect enemy placement and loadouts in alien colony 2nd level
Issue -
State: open - Opened by Player701 about 3 years ago
- 2 comments
Labels: Confirmed
#1339 - TFTD Artefact Sites vs Ship Attacks
Issue -
State: closed - Opened by Player701 about 3 years ago
- 1 comment
Labels: Cannot reproduce
#1336 - Mind controlled aliens who die in an explosion that destroys walls can see aliens on the other side before dying.
Issue -
State: closed - Opened by panzernoob over 3 years ago
- 1 comment
Labels: Confirmed
#1334 - UFOs/USOs do not split fire when engaging multiple interceptors
Issue -
State: open - Opened by starslab over 3 years ago
- 2 comments
Labels: Confirmed
#1333 - Incorrect Intercept music behavior in TFTD
Issue -
State: closed - Opened by starslab over 3 years ago
- 4 comments
Labels: Confirmed
#1330 - Incorrect text-wrapping behavior in UFOPaedia
Issue -
State: open - Opened by starslab over 3 years ago
- 2 comments
Labels: Confirmed
#1328 - Incorrect sound mapping for USO combat in TFTD
Issue -
State: open - Opened by starslab over 3 years ago
- 2 comments
Labels: Confirmed
#1327 - Problems on macOS Big Sur
Issue -
State: closed - Opened by dopplershift over 3 years ago
- 1 comment
Labels: Confirmed
#1321 - Grenade smoke is stopped from spreading when in shouldn't
Issue -
State: open - Opened by MarkusRamikin over 3 years ago
- 3 comments
Labels: Confirmed
#1320 - OpenGL + windowed mode on macOS renders the game in a tiny corner of the window
Issue -
State: open - Opened by fimmtiu over 3 years ago
- 1 comment
Labels: Confirmed
#1316 - Wrong TUs remaining shown when crossing a door diagonally
Issue -
State: open - Opened by MarkusRamikin over 3 years ago
Labels: Confirmed
#1312 - Aliens can shoot through the front of the Avenger
Issue -
State: closed - Opened by MarkusRamikin over 3 years ago
- 2 comments
Labels: Confirmed
#1309 - Interceptor Stuck without fuel
Issue -
State: closed - Opened by jimhgit over 3 years ago
- 1 comment
Labels: Cannot reproduce, Confirmed
#1299 - game is not detected outside a predefined folder
Issue -
State: closed - Opened by ildar over 3 years ago
- 2 comments
#1294 - snap new base to the nearest city in XCOM1
Pull Request -
State: closed - Opened by feiyunw almost 4 years ago
- 3 comments
#1291 - PVS-Studio check
Issue -
State: open - Opened by boris768 almost 4 years ago
- 4 comments
Labels: Confirmed
#1289 - Old savegames may not load
Issue -
State: open - Opened by boris768 almost 4 years ago
- 1 comment
Labels: Confirmed
#1282 - Mods not picked up (Linux)
Issue -
State: closed - Opened by luqasz almost 4 years ago
- 5 comments
Labels: Cannot reproduce
#1261 - disable firing choices depending on available TUs
Issue -
State: closed - Opened by nsklaus about 4 years ago
- 2 comments
#1250 - Alien infiltration missions continue even when there's nothing left to infiltrate
Issue -
State: open - Opened by Player701 over 4 years ago
- 1 comment
Labels: Confirmed
#1249 - Non-player units have wrong energy expenditure logic
Issue -
State: open - Opened by Player701 over 4 years ago
- 10 comments
Labels: Confirmed
#1248 - Footstep sounds of large units sometimes missing when traversing slopes or walking off roofs
Issue -
State: open - Opened by Player701 over 4 years ago
- 1 comment
Labels: Confirmed
#1247 - Reaction fire trigger inconsistency
Issue -
State: open - Opened by Player701 over 4 years ago
Labels: Confirmed
#1242 - Some large units may clip through XCOM craft in certain positions
Issue -
State: open - Opened by Player701 over 4 years ago
- 1 comment
Labels: Confirmed
#1240 - Some large units display minor glitches when placed against certain types of walls
Issue -
State: open - Opened by Player701 over 4 years ago
- 2 comments
Labels: Confirmed
#908 - Change scaling mode option
Pull Request -
State: closed - Opened by HueponiK about 10 years ago
- 9 comments