Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / OpenXRay/xray-16 issues and pull requests
#1389 - It is possible to talk to NPC after quicksave and quickload
Issue -
State: open - Opened by GermanAizek about 1 year ago
Labels: Vanilla Bug
#1388 - On latest commits Debug configuration enabled spheres that appear when killing NPCs with knife
Issue -
State: closed - Opened by GermanAizek about 1 year ago
- 1 comment
Labels: Enhancement
#1387 - During wounded animation NPC does not have time to save correct values with quicksave and quickload
Issue -
State: open - Opened by GermanAizek about 1 year ago
- 1 comment
Labels: Vanilla Bug
#1386 - FOV parameter is sometimes reset by itself and takes value 9.00
Issue -
State: open - Opened by GermanAizek about 1 year ago
Labels: Bug
#1385 - After critical hit with an NPC, it is possible to reset visibility actor
Issue -
State: open - Opened by GermanAizek about 1 year ago
Labels: Vanilla Bug
#1384 - OpenXRay crashed on Wine 6.0.3
Issue -
State: closed - Opened by GermanAizek about 1 year ago
- 2 comments
Labels: Bug, Renderer, Portability, DirectX
#1383 - When you change resolution, it stretches and displays incorrectly
Issue -
State: closed - Opened by GermanAizek about 1 year ago
Labels: Bug, Player Experience, Critical
#1382 - Graphical bug with actor's shadow when squatting on R1 renderer
Issue -
State: open - Opened by GermanAizek about 1 year ago
- 1 comment
Labels: Renderer, Vanilla Bug
#1381 - Graphical artefacts on R4 renderer using any Proton version
Issue -
State: closed - Opened by GermanAizek about 1 year ago
- 1 comment
Labels: Bug, External (3rd party), Linux, DirectX
#1380 - Draft: viewmodel ffp
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
- 1 comment
Labels: Renderer, Think / consider in the future
#1379 - Draft: Correctly account for lmap and hemi in FFP
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
- 1 comment
Labels: Renderer, Think / consider in the future
#1378 - Broken screenshots on OpenGL renderer
Issue -
State: open - Opened by GermanAizek about 1 year ago
- 6 comments
Labels: Renderer, Player Experience, Linux, OpenGL
#1377 - Вылетает при попытке подойти к Прачечной
Issue -
State: closed - Opened by delvin-fil about 1 year ago
- 20 comments
Labels: Bug, Renderer, Linux
#1376 - Не работает g_god
Issue -
State: closed - Opened by delvin-fil about 1 year ago
- 2 comments
Labels: Question
#1375 - [Bugfix]: #1374 - fix incorrect initialization CHUDState by setting eHidden as first value of EHudStates
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
- 1 comment
Labels: Bug, Animation
#1374 - CHUDState m_hud_item_state, m_nextState incorrect initialization on new game
Issue -
State: closed - Opened by yohjimane about 1 year ago
- 3 comments
Labels: Bug
#1373 - Support for Anomaly
Issue -
State: open - Opened by f1am3d about 1 year ago
- 13 comments
Labels: Enhancement, Help wanted, AI, Gameplay, UI, Lua, Modmaker Experience, Call of Pripyat, Mods, good first issue
#1372 - [Bugfix]: fix race condition preventing OnAnimationEnd call for shoot animation (closes #1371)
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
- 1 comment
Labels: Bug, Animation
#1371 - OnAnimationEnd callback unreliable for shoot animation
Issue -
State: closed - Opened by yohjimane about 1 year ago
Labels: Bug
#1370 - build(deps): bump Externals/sse2neon from `b390e8a` to `a057ce8`
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
Labels: External (3rd party)
#1369 - Fixed first shot freeze on weapons, optimize memory usage
Pull Request -
State: closed - Opened by GermanAizek about 1 year ago
- 2 comments
Labels: Enhancement, Performance
#1368 - build(deps): bump Externals/sse2neon from `b390e8a` to `d7a3035`
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
- 1 comment
Labels: External (3rd party)
#1367 - There is an opportunity to slip through door or hole in the roof of Valerian base
Issue -
State: open - Opened by GermanAizek about 1 year ago
- 1 comment
Labels: Gameplay, Player Experience, Vanilla Bug, Clear Sky, Game assets
#1366 - [Vanilla Bugfix]: Prevent stuck running animation; remove mcSprint from mstate_real when checking opposite keys (closes #1365)
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
Labels: Bug, Animation
#1365 - Sprinting while holding Forward and Backward causes player to stand still while sprint animation plays
Issue -
State: closed - Opened by yohjimane about 1 year ago
- 2 comments
Labels: Vanilla Bug
#1364 - Attack on squad stalkers does not lead to hostile relations with nearest squad same faction
Issue -
State: open - Opened by GermanAizek about 1 year ago
Labels: Vanilla Bug
#1363 - Task Scheduler waits for a wrong task. Sometimes.
Issue -
State: closed - Opened by vTurbine about 1 year ago
- 1 comment
Labels: Bug, Core, Critical
#1362 - [Vanilla Bugfix]: Grenade hide animation doesn't play when switching grenade type (closes #1124)
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
Labels: Bug, Animation
#1361 - [Vanilla Bugfix]: corrected create_hud_item logic for duplicate hud section (closes #1359)
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
- 1 comment
Labels: Animation, Player Experience, Vanilla Bug
#1360 - Render slowdown when shooting
Issue -
State: open - Opened by yohjimane about 1 year ago
- 1 comment
Labels: Bug, Player Experience
#1359 - Weapon show animation plays incorrectly if both equipped weapons are the same
Issue -
State: closed - Opened by yohjimane about 1 year ago
- 1 comment
Labels: Player Experience, Vanilla Bug
#1358 - [Bugfix]: Save/load camera data with packet, fix incorrect camera yaw/pitch/roll on load
Pull Request -
State: open - Opened by yohjimane about 1 year ago
- 2 comments
Labels: Bug, Enhancement, Breaking change
#1357 - Using constexpr strlen and fixed use defined strings
Pull Request -
State: closed - Opened by GermanAizek about 1 year ago
- 1 comment
Labels: Enhancement, Code Quality, good first issue
#1356 - Unpredictable cursor behavior when holding left arrow key
Issue -
State: closed - Opened by GermanAizek about 1 year ago
Labels: Bug, Help wanted, UI, Player Experience, good first issue
#1355 - After double deleting saves without selected, result equal `nil`
Issue -
State: open - Opened by GermanAizek about 1 year ago
Labels: Bug, Lua, Player Experience, Game assets
#1354 - [Vanilla Bugfix]: Fix reversed input assignment, and dependent logic
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
Labels: Enhancement, Player Experience
#1353 - Graphical artefacts on OpenGL renderer
Issue -
State: open - Opened by GermanAizek about 1 year ago
- 4 comments
Labels: Bug, Renderer, Linux, OpenGL
#1352 - [Bugfix]: Fix typo in weapon.cpp
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
Labels: Enhancement
#1351 - xrRender: Fix for `vid_restart`
Pull Request -
State: closed - Opened by vTurbine about 1 year ago
- 1 comment
Labels: Renderer
#1350 - Add customizable framerate cap (closes #1349)
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
- 5 comments
Labels: Enhancement, Player Experience, good first issue
#1349 - Add command to customize menu framerate cap
Issue -
State: closed - Opened by yohjimane about 1 year ago
- 1 comment
Labels: UI
#1348 - [Bugfix]: Fix menu frame limit does not work until level is loaded (closes #1347)
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
Labels: Bug
#1347 - Menu frame limit does not work until level is loaded
Issue -
State: closed - Opened by yohjimane about 1 year ago
- 1 comment
Labels: Bug
#1346 - xrRender_R4: Fix for memory leak on DX11 resources
Pull Request -
State: closed - Opened by vTurbine about 1 year ago
Labels: Renderer
#1345 - If it was possible rewritten lambdas to constexpr lambdas С++17
Pull Request -
State: closed - Opened by GermanAizek about 1 year ago
- 1 comment
Labels: Renderer, UI
#1344 - If it is not static big array, better to use static constexpr
Pull Request -
State: closed - Opened by GermanAizek about 1 year ago
- 2 comments
Labels: Enhancement
#1343 - build(deps): bump Externals/sse2neon from `b7417bc` to `b390e8a`
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
- 2 comments
Labels: External (3rd party)
#1342 - build(deps): bump Externals/sse2neon from `b7417bc` to `39d8540`
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
- 2 comments
Labels: External (3rd party)
#1341 - xrRender, xrCDB: use reserve to optimize inserts into containers
Pull Request -
State: closed - Opened by GermanAizek about 1 year ago
Labels: Enhancement, Renderer
#1340 - [BUGFIX] Implement ScreenshotImpl SM_FOR_GAMESAVE for OpenGL
Pull Request -
State: closed - Opened by GermanAizek about 1 year ago
- 1 comment
Labels: Enhancement, Renderer, Player Experience
#1339 - [gl] Enable anisotropic filtration only if supported
Pull Request -
State: closed - Opened by 375gnu about 1 year ago
- 1 comment
Labels: Enhancement, Renderer, Portability
#1338 - Bug load save
Issue -
State: open - Opened by xrRender about 1 year ago
Labels: Bug, UI, Call of Pripyat, Game assets
#1337 - [Feature]: #1992 Add top, right, bottom, left alignment for CUIStatic
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
- 2 comments
Labels: UI
#1336 - xrRender: optimize using reserve and set render_sun as const method
Pull Request -
State: closed - Opened by GermanAizek about 1 year ago
- 3 comments
Labels: Enhancement, Renderer
#1335 - xrGame, xrSound: refactor some code to use unordered maps
Pull Request -
State: closed - Opened by GermanAizek about 1 year ago
- 1 comment
Labels: Sound, Performance
#1333 - [Call of Pripyat] Game hangs when entering a location "lab X8"
Issue -
State: closed - Opened by ivanednor98 about 1 year ago
- 15 comments
Labels: Bug, Call of Pripyat
#1332 - Fix lensflare effect #905
Pull Request -
State: closed - Opened by InternationalDefy about 1 year ago
- 3 comments
Labels: Bug, Enhancement, Player Experience
#1331 - xrRender: optimizations and speedup (2/3)
Pull Request -
State: closed - Opened by vTurbine about 1 year ago
- 2 comments
Labels: Renderer, AI, UI
#1330 - Restore original ffp ppe implementation
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
- 1 comment
Labels: Renderer
#1329 - Correctly account for lmap and hemi in FFP
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
- 2 comments
Labels: Renderer
#1328 - Draft: yohji ffp wip
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
Labels: Renderer
#1327 - build(deps): bump Externals/sse2neon from `32ad00d` to `b7417bc`
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
Labels: External (3rd party)
#1326 - Clear Sky crashes on starting a new game and opening options
Issue -
State: closed - Opened by Kron4ek about 1 year ago
- 7 comments
Labels: Bug
#1325 - [Clear Sky] - make the DAMN intro skippable
Issue -
State: open - Opened by BielBdeLuna about 1 year ago
- 4 comments
Labels: Enhancement, Help wanted, Player Experience, good first issue, Game assets
#1324 - [linux] - last commit - the shaders seem to be FUBAR at the engine start, but then it apparently looks fine
Issue -
State: open - Opened by BielBdeLuna about 1 year ago
- 2 comments
Labels: Bug, Renderer, OpenGL
#1323 - Using reserve for loading smart covers
Pull Request -
State: closed - Opened by GermanAizek about 1 year ago
- 15 comments
Labels: Enhancement, Performance
#1322 - xrRender: sun renders refactor
Pull Request -
State: closed - Opened by vTurbine about 1 year ago
Labels: Renderer
#1321 - xrRender: render objects reorganization
Pull Request -
State: closed - Opened by vTurbine about 1 year ago
Labels: Renderer
#1320 - [Linux] Sun or somthing related to it segfaults a new game in the last commit
Issue -
State: closed - Opened by BielBdeLuna about 1 year ago
- 9 comments
Labels: Bug, Renderer
#1319 - xrRender: MT: Fix for contexts leaking; some logic improvements
Pull Request -
State: closed - Opened by vTurbine about 1 year ago
Labels: Renderer
#1318 - Added method reserve faces in xrCDB and code refactor
Pull Request -
State: closed - Opened by GermanAizek about 1 year ago
Labels: Renderer
#1317 - xrRender: optimizations and speedup (1/3)
Pull Request -
State: closed - Opened by vTurbine about 1 year ago
- 1 comment
Labels: Renderer
#1316 - [Linux] - Stalker Clear Sky: I can't enter Agroprom Underground because of Segfault
Issue -
State: closed - Opened by BielBdeLuna about 1 year ago
- 4 comments
Labels: Bug, Clear Sky
#1315 - FFP WIP
Pull Request -
State: closed - Opened by yohjimane about 1 year ago
Labels: Renderer
#1314 - RTX Remix support
Issue -
State: open - Opened by Xottab-DUTY about 1 year ago
- 6 comments
Labels: Enhancement, Renderer, Player Experience
#1313 - Fixed function pipeline (renderer)
Issue -
State: open - Opened by Xottab-DUTY about 1 year ago
- 4 comments
Labels: Renderer, Portability
#1312 - Re-fix resource linking
Pull Request -
State: closed - Opened by OPNA2608 about 1 year ago
- 1 comment
Labels: Bug, Portability
#1311 - xrRender: `detectSector` moved into dsgraph
Pull Request -
State: closed - Opened by vTurbine about 1 year ago
Labels: Renderer
#1310 - GitHub: fixed labeler configuration for subfolders
Pull Request -
State: closed - Opened by Xottab-DUTY about 1 year ago
Labels: Infrastructure
#1309 - xrRender: unified scene graph traversal
Pull Request -
State: closed - Opened by vTurbine about 1 year ago
Labels: Renderer
#1308 - xrRender: bit more independency for scene traversal structure
Pull Request -
State: closed - Opened by vTurbine about 1 year ago
Labels: Renderer
#1307 - Dynamic geometry disappear after loading a game after loading a multiplayer game first
Issue -
State: closed - Opened by Xottab-DUTY about 1 year ago
- 1 comment
Labels: Bug
#1306 - xrRender: sector/portals incapsulated in `dsgraph`
Pull Request -
State: closed - Opened by vTurbine about 1 year ago
Labels: Renderer
#1305 - Convert path separators when saving imgui config
Pull Request -
State: closed - Opened by Masterkatze about 1 year ago
Labels: Bug, Linux
#1298 - CLocatorAPI::setup_fs_path symlinking ignores CMAKE_INSTALL_DATAROOTDIR
Issue -
State: closed - Opened by OPNA2608 about 1 year ago
- 1 comment
Labels: Bug
#1296 - ARM64 LuaJIT problem (Engine doesn't launch) (RK3399)
Issue -
State: closed - Opened by nickbailuc about 1 year ago
- 9 comments
Labels: Bug, ARM
#1294 - Added -DMEMORY_ALLOCATOR=standard flag
Pull Request -
State: closed - Opened by fractalshine about 1 year ago
- 2 comments
Labels: Bug, Linux
#1293 - Code refactoring in xrRender
Pull Request -
State: closed - Opened by GermanAizek over 1 year ago
Labels: Renderer
#1285 - Endless ammunition distribution in SCS
Issue -
State: open - Opened by GermanAizek over 1 year ago
- 1 comment
Labels: Help wanted, Gameplay, UI, Vanilla Bug, good first issue
#1283 - If you have time to touch the ground, release Ctrl+Shift, then there is a high chance of levitating above the ground
Issue -
State: open - Opened by GermanAizek over 1 year ago
- 2 comments
Labels: Vanilla Bug
#1278 - Linux - now that EAX work it doesn't seem to be applied correclty
Issue -
State: closed - Opened by BielBdeLuna over 1 year ago
- 34 comments
Labels: Bug, Sound
#1269 - Softlock main quests if you hide from the first blowout in Clear Sky
Issue -
State: open - Opened by GermanAizek over 1 year ago
- 1 comment
Labels: Gameplay, Vanilla Bug, Game assets
#1268 - Physics v2v3v4
Pull Request -
State: closed - Opened by v2v3v4 over 1 year ago
- 1 comment
Labels: Physics
#1265 - Crash with bad compiled xrRender_GL.so
Issue -
State: closed - Opened by Shell-reversecpp over 1 year ago
- 8 comments
Labels: Build issue
#1263 - Bringing exception types to the same view
Pull Request -
State: closed - Opened by GermanAizek over 1 year ago
Labels: Invalid
#1260 - Enable packing assets
Pull Request -
State: closed - Opened by acidicMercury8 over 1 year ago
- 1 comment
Labels: Infrastructure
#1254 - Stalker COP crash after launch in Wine on macOS
Issue -
State: closed - Opened by Drovosek01 over 1 year ago
- 2 comments
Labels: Bug, Renderer, Portability, DirectX
#1252 - Fix shadows on macOS
Pull Request -
State: closed - Opened by johncurley over 1 year ago
- 12 comments
Labels: Bug, Renderer, macOS
#1251 - changed some shader preprocessor includes to allow macos compiling
Pull Request -
State: closed - Opened by johncurley over 1 year ago
- 1 comment
Labels: Renderer
#1247 - When ambushing with Vobla, give him a second nonexistent artefact
Issue -
State: open - Opened by GermanAizek over 1 year ago
- 1 comment
Labels: Help wanted, Player Experience, Vanilla Bug, good first issue, Game assets