Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / OpenMW/openmw issues and pull requests
#2481 - Handle NiTriStrips (feature #5121)
Pull Request -
State: closed - Opened by Capostrophic over 5 years ago
- 3 comments
#2293 - Make the default vertical FOV in line with vanilla (bug #4933)
Pull Request -
State: closed - Opened by Capostrophic almost 6 years ago
- 7 comments
#2131 - Allow stray special characters before Begin statement (bug #4803)
Pull Request -
State: closed - Opened by Capostrophic about 6 years ago
- 2 comments
#2047 - Shields holstering support
Pull Request -
State: closed - Opened by akortunov about 6 years ago
- 2 comments
#1950 - Generate docs using doxygen when build commit from branch master
Pull Request -
State: closed - Opened by elsid over 6 years ago
- 8 comments
#1615 - Weapon sheathing
Pull Request -
State: closed - Opened by akortunov almost 7 years ago
- 73 comments
#110 - fix crash on disappeared target
Pull Request -
State: closed - Opened by mrcheko over 10 years ago
- 12 comments
#109 - Dialogue merging
Pull Request -
State: closed - Opened by ghost over 10 years ago
- 2 comments
#108 - [resolved] fix for unicode support
Pull Request -
State: closed - Opened by greye over 10 years ago
- 80 comments
#107 - Implement restocking items
Pull Request -
State: closed - Opened by ghost over 10 years ago
#106 - Bug #1324: Artem's solution
Pull Request -
State: closed - Opened by cc9cii over 10 years ago
#105 - bug fixes + feature: guards fight creatures
Pull Request -
State: closed - Opened by mrcheko over 10 years ago
- 11 comments
#104 - SceneWidget windowHandle fix for Windows.
Pull Request -
State: closed - Opened by cc9cii over 10 years ago
#103 - Implement restocking items (incomplete)
Pull Request -
State: closed - Opened by ghost over 10 years ago
- 8 comments
#102 - Savegame: projectiles
Pull Request -
State: closed - Opened by ghost over 10 years ago
- 1 comment
#101 - Savegame
Pull Request -
State: closed - Opened by ghost over 10 years ago
#100 - ignore all drops that will not create usefull filter
Pull Request -
State: closed - Opened by sirherrbatka over 10 years ago
#99 - Refactoring AI code, documentation, AIs walk away from closing doors
Pull Request -
State: closed - Opened by tlupes over 10 years ago
- 25 comments
#98 - Savegame: store most of CreatureStats
Pull Request -
State: closed - Opened by ghost over 10 years ago
- 1 comment
#97 - Savegame
Pull Request -
State: closed - Opened by ghost over 10 years ago
#96 - Bug 1047 Fix
Pull Request -
State: closed - Opened by filkry over 10 years ago
- 3 comments
#95 - 0.30 fixes
Pull Request -
State: closed - Opened by ghost over 10 years ago
#94 - Fixes for warnings when building with MSVC
Pull Request -
State: closed - Opened by slothlife over 10 years ago
- 3 comments
#93 - Windows debug crash fix
Pull Request -
State: closed - Opened by cc9cii over 10 years ago
#92 - Fully implemented QSettings
Pull Request -
State: closed - Opened by joelgraff over 10 years ago
#91 - Minor fixes
Pull Request -
State: closed - Opened by ghost over 10 years ago
#90 - Incorporated QSettings into user settings
Pull Request -
State: closed - Opened by joelgraff over 10 years ago
- 4 comments
#89 - #58 - Sneak Skill: functional sneaking
Pull Request -
State: closed - Opened by ghost over 10 years ago
- 11 comments
#88 - #58 - Sneak Skill
Pull Request -
State: closed - Opened by ghost over 10 years ago
- 4 comments
#87 - fixed compilation
Pull Request -
State: closed - Opened by sirherrbatka over 10 years ago
- 2 comments
#86 - Added RangeView (SpinBox) class
Pull Request -
State: closed - Opened by joelgraff over 10 years ago
#85 - Task #941: Remove unused cmake files
Pull Request -
State: closed - Opened by Thoronador over 10 years ago
#84 - Crime arrest on sight fix
Pull Request -
State: closed - Opened by ghost over 10 years ago
- 2 comments
#83 - Store quick key bindings in savegame
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 5 comments
#82 - Remove install of License of no longer used font
Pull Request -
State: closed - Opened by bwrsandman almost 11 years ago
#81 - fix to broken aiwander logic
Pull Request -
State: closed - Opened by mrcheko almost 11 years ago
- 2 comments
#80 - bugs fixes
Pull Request -
State: closed - Opened by mrcheko almost 11 years ago
- 1 comment
#79 - Feature#1274
Pull Request -
State: closed - Opened by sirherrbatka almost 11 years ago
- 28 comments
#78 - Fixed logic in commit crime
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 15 comments
#77 - OpenCS changes to allow compilation with MSVC 11.0.
Pull Request -
State: closed - Opened by cc9cii almost 11 years ago
#76 - Feature #1289 NPCs return to default position
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 4 comments
#75 - Added most MWSE Math commands
Pull Request -
State: closed - Opened by tlupes almost 11 years ago
- 5 comments
#74 - Deleting saves + more bugs..
Pull Request -
State: closed - Opened by ghost almost 11 years ago
#73 - onKnockdown added
Pull Request -
State: closed - Opened by tlupes almost 11 years ago
#72 - Layout tweaks
Pull Request -
State: closed - Opened by soder0 almost 11 years ago
#71 - Loading/saving progress bar
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 3 comments
#70 - Minor performance (and/or style) improvements
Pull Request -
State: closed - Opened by Thoronador almost 11 years ago
- 3 comments
#69 - Bugs
Pull Request -
State: closed - Opened by ghost almost 11 years ago
#68 - Fixed: creatures won't witness crimes
Pull Request -
State: closed - Opened by ghost almost 11 years ago
#67 - Fixed: creatures won't witness crimes
Pull Request -
State: closed - Opened by ghost almost 11 years ago
#66 - AiCombat pathfinding enhancement + z-moving in water/air combat
Pull Request -
State: closed - Opened by mrcheko almost 11 years ago
- 14 comments
#65 - Additional changes to user settings
Pull Request -
State: closed - Opened by joelgraff almost 11 years ago
#64 - NPC turning is less hacky but still not perfect. NPC's should walk away...
Pull Request -
State: closed - Opened by cc9cii almost 11 years ago
#63 - Bugs
Pull Request -
State: closed - Opened by ghost almost 11 years ago
#62 - Cleaned up update in Actors.cpp
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 4 comments
#61 - Fix for broken cellChanged function
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 6 comments
#60 - Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sle...
Pull Request -
State: closed - Opened by tlupes almost 11 years ago
- 2 comments
#59 - Sneak: Added support for state checking
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 13 comments
#58 - Quicksave/load and autosave
Pull Request -
State: closed - Opened by tlupes almost 11 years ago
- 15 comments
#57 - User settings second attempt
Pull Request -
State: closed - Opened by joelgraff almost 11 years ago
- 13 comments
#56 - LockLevels are stored even when door is unlocked
Pull Request -
State: closed - Opened by tlupes almost 11 years ago
- 10 comments
#55 - Made aifollowers run when long distances (800 or 10000, depending) from ...
Pull Request -
State: closed - Opened by tlupes almost 11 years ago
#54 - Fix travis
Pull Request -
State: closed - Opened by ghost almost 11 years ago
#53 - Fix texture name issue with Vality's Bitter Coast Mod
Pull Request -
State: closed - Opened by ghost almost 11 years ago
#52 - Made default keybindings keyboard layout independant
Pull Request -
State: closed - Opened by tlupes almost 11 years ago
- 1 comment
#51 - Merged OpenMW/openmw master into user settings.
Pull Request -
State: closed - Opened by joelgraff almost 11 years ago
- 15 comments
#50 - Fixes to Crime System & other minor changes
Pull Request -
State: closed - Opened by ghost almost 11 years ago
#49 - Bug no 1200
Pull Request -
State: closed - Opened by cc9cii almost 11 years ago
- 1 comment
#48 - Crime: mark witnesses as alarmed.
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 4 comments
#47 - Fix older savegame compatibility regarding new crime feature.
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 6 comments
#46 - Fix typo in a condition.
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 2 comments
#45 - Bug #1200 - partial fix, idling actors near closed interior doors are moved on.
Pull Request -
State: closed - Opened by cc9cii almost 11 years ago
#44 - removed signals
Pull Request -
State: closed - Opened by sirherrbatka almost 11 years ago
#43 - fixed bug: regions can be dragged
Pull Request -
State: closed - Opened by sirherrbatka almost 11 years ago
#42 - Bug #1260: show thief.dds image for a custom class level up menu
Pull Request -
State: closed - Opened by cc9cii almost 11 years ago
- 3 comments
#41 - Fix jumping animation glitches caused by minor vertical movements.
Pull Request -
State: closed - Opened by cc9cii almost 11 years ago
- 4 comments
#40 - Allow flying and swimming creatures to step inclines.
Pull Request -
State: closed - Opened by cc9cii almost 11 years ago
#39 - Crash when given a non-existent content file
Pull Request -
State: closed - Opened by PotatoesMaster almost 11 years ago
- 2 comments
#38 - Fix visual glitch happening when closing inventory while sneaking
Pull Request -
State: closed - Opened by PotatoesMaster almost 11 years ago
#37 - Ai fix2
Pull Request -
State: closed - Opened by gugus almost 11 years ago
#36 - Patial fix for Bug #1156. Basic z-steering works for cliff racers,
Pull Request -
State: closed - Opened by cc9cii almost 11 years ago
- 4 comments
#35 - Path finder split
Pull Request -
State: closed - Opened by cc9cii almost 11 years ago
- 5 comments
#34 - Feature 1154 & 73: NPCs get aggressive and guards pursue crime!
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 51 comments
#33 - Use duration rather than frame counts. Stops false detection of being "...
Pull Request -
State: closed - Opened by cc9cii almost 11 years ago
#32 - Changed IRC notifications for Travis CI
Pull Request -
State: closed - Opened by lgromanowski almost 11 years ago
#31 - Small tweaks
Pull Request -
State: closed - Opened by ghost almost 11 years ago
#30 - General perfomance optimizations.
Pull Request -
State: closed - Opened by hb3p8 almost 11 years ago
- 5 comments
#29 - MSVC uses C version of locale.
Pull Request -
State: closed - Opened by cc9cii almost 11 years ago
#28 - fixes a bug when resizing the window before a window listener is set
Pull Request -
State: closed - Opened by swick almost 11 years ago
#27 - Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe
Pull Request -
State: closed - Opened by ghost almost 11 years ago
#26 - Feature #1233 Bribe gold in inventory
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 3 comments
#25 - Feature #953 Trader Gold - Unused code/warning resolved
Pull Request -
State: closed - Opened by ghost almost 11 years ago
#24 - Feature #953 Trader Gold
Pull Request -
State: closed - Opened by ghost almost 11 years ago
- 7 comments
#22 - Constructor Set function
Pull Request -
State: closed - Opened by FRLanc about 11 years ago
#21 - Physicsaedra3
Pull Request -
State: closed - Opened by jhooks1 over 12 years ago
#19 - BSA Overrides
Pull Request -
State: closed - Opened by zachuorice about 14 years ago
#18 - bsa resource overides
Pull Request -
State: closed - Opened by zachuorice over 14 years ago
#17 - Character Creation
Pull Request -
State: closed - Opened by zinnschlag over 14 years ago
#16 - Untitled
Pull Request -
State: closed - Opened by jhooks1 over 14 years ago
#15 - Documentation
Pull Request -
State: closed - Opened by zinnschlag over 14 years ago