Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / OpenMW/openmw issues and pull requests

#2481 - Handle NiTriStrips (feature #5121)

Pull Request - State: closed - Opened by Capostrophic over 5 years ago - 3 comments

#2293 - Make the default vertical FOV in line with vanilla (bug #4933)

Pull Request - State: closed - Opened by Capostrophic almost 6 years ago - 7 comments

#2131 - Allow stray special characters before Begin statement (bug #4803)

Pull Request - State: closed - Opened by Capostrophic about 6 years ago - 2 comments

#2047 - Shields holstering support

Pull Request - State: closed - Opened by akortunov about 6 years ago - 2 comments

#1950 - Generate docs using doxygen when build commit from branch master

Pull Request - State: closed - Opened by elsid over 6 years ago - 8 comments

#1615 - Weapon sheathing

Pull Request - State: closed - Opened by akortunov almost 7 years ago - 73 comments

#110 - fix crash on disappeared target

Pull Request - State: closed - Opened by mrcheko over 10 years ago - 12 comments

#109 - Dialogue merging

Pull Request - State: closed - Opened by ghost over 10 years ago - 2 comments

#108 - [resolved] fix for unicode support

Pull Request - State: closed - Opened by greye over 10 years ago - 80 comments

#107 - Implement restocking items

Pull Request - State: closed - Opened by ghost over 10 years ago

#106 - Bug #1324: Artem's solution

Pull Request - State: closed - Opened by cc9cii over 10 years ago

#105 - bug fixes + feature: guards fight creatures

Pull Request - State: closed - Opened by mrcheko over 10 years ago - 11 comments

#104 - SceneWidget windowHandle fix for Windows.

Pull Request - State: closed - Opened by cc9cii over 10 years ago

#103 - Implement restocking items (incomplete)

Pull Request - State: closed - Opened by ghost over 10 years ago - 8 comments

#102 - Savegame: projectiles

Pull Request - State: closed - Opened by ghost over 10 years ago - 1 comment

#101 - Savegame

Pull Request - State: closed - Opened by ghost over 10 years ago

#100 - ignore all drops that will not create usefull filter

Pull Request - State: closed - Opened by sirherrbatka over 10 years ago

#99 - Refactoring AI code, documentation, AIs walk away from closing doors

Pull Request - State: closed - Opened by tlupes over 10 years ago - 25 comments

#98 - Savegame: store most of CreatureStats

Pull Request - State: closed - Opened by ghost over 10 years ago - 1 comment

#97 - Savegame

Pull Request - State: closed - Opened by ghost over 10 years ago

#96 - Bug 1047 Fix

Pull Request - State: closed - Opened by filkry over 10 years ago - 3 comments

#95 - 0.30 fixes

Pull Request - State: closed - Opened by ghost over 10 years ago

#94 - Fixes for warnings when building with MSVC

Pull Request - State: closed - Opened by slothlife over 10 years ago - 3 comments

#93 - Windows debug crash fix

Pull Request - State: closed - Opened by cc9cii over 10 years ago

#92 - Fully implemented QSettings

Pull Request - State: closed - Opened by joelgraff over 10 years ago

#91 - Minor fixes

Pull Request - State: closed - Opened by ghost over 10 years ago

#90 - Incorporated QSettings into user settings

Pull Request - State: closed - Opened by joelgraff over 10 years ago - 4 comments

#89 - #58 - Sneak Skill: functional sneaking

Pull Request - State: closed - Opened by ghost over 10 years ago - 11 comments

#88 - #58 - Sneak Skill

Pull Request - State: closed - Opened by ghost over 10 years ago - 4 comments

#87 - fixed compilation

Pull Request - State: closed - Opened by sirherrbatka over 10 years ago - 2 comments

#86 - Added RangeView (SpinBox) class

Pull Request - State: closed - Opened by joelgraff over 10 years ago

#85 - Task #941: Remove unused cmake files

Pull Request - State: closed - Opened by Thoronador over 10 years ago

#84 - Crime arrest on sight fix

Pull Request - State: closed - Opened by ghost over 10 years ago - 2 comments

#83 - Store quick key bindings in savegame

Pull Request - State: closed - Opened by ghost almost 11 years ago - 5 comments

#82 - Remove install of License of no longer used font

Pull Request - State: closed - Opened by bwrsandman almost 11 years ago

#81 - fix to broken aiwander logic

Pull Request - State: closed - Opened by mrcheko almost 11 years ago - 2 comments

#80 - bugs fixes

Pull Request - State: closed - Opened by mrcheko almost 11 years ago - 1 comment

#79 - Feature#1274

Pull Request - State: closed - Opened by sirherrbatka almost 11 years ago - 28 comments

#78 - Fixed logic in commit crime

Pull Request - State: closed - Opened by ghost almost 11 years ago - 15 comments

#77 - OpenCS changes to allow compilation with MSVC 11.0.

Pull Request - State: closed - Opened by cc9cii almost 11 years ago

#76 - Feature #1289 NPCs return to default position

Pull Request - State: closed - Opened by ghost almost 11 years ago - 4 comments

#75 - Added most MWSE Math commands

Pull Request - State: closed - Opened by tlupes almost 11 years ago - 5 comments

#74 - Deleting saves + more bugs..

Pull Request - State: closed - Opened by ghost almost 11 years ago

#73 - onKnockdown added

Pull Request - State: closed - Opened by tlupes almost 11 years ago

#72 - Layout tweaks

Pull Request - State: closed - Opened by soder0 almost 11 years ago

#71 - Loading/saving progress bar

Pull Request - State: closed - Opened by ghost almost 11 years ago - 3 comments

#70 - Minor performance (and/or style) improvements

Pull Request - State: closed - Opened by Thoronador almost 11 years ago - 3 comments

#69 - Bugs

Pull Request - State: closed - Opened by ghost almost 11 years ago

#68 - Fixed: creatures won't witness crimes

Pull Request - State: closed - Opened by ghost almost 11 years ago

#67 - Fixed: creatures won't witness crimes

Pull Request - State: closed - Opened by ghost almost 11 years ago

#66 - AiCombat pathfinding enhancement + z-moving in water/air combat

Pull Request - State: closed - Opened by mrcheko almost 11 years ago - 14 comments

#65 - Additional changes to user settings

Pull Request - State: closed - Opened by joelgraff almost 11 years ago

#64 - NPC turning is less hacky but still not perfect. NPC's should walk away...

Pull Request - State: closed - Opened by cc9cii almost 11 years ago

#63 - Bugs

Pull Request - State: closed - Opened by ghost almost 11 years ago

#62 - Cleaned up update in Actors.cpp

Pull Request - State: closed - Opened by ghost almost 11 years ago - 4 comments

#61 - Fix for broken cellChanged function

Pull Request - State: closed - Opened by ghost almost 11 years ago - 6 comments

#60 - Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sle...

Pull Request - State: closed - Opened by tlupes almost 11 years ago - 2 comments

#59 - Sneak: Added support for state checking

Pull Request - State: closed - Opened by ghost almost 11 years ago - 13 comments

#58 - Quicksave/load and autosave

Pull Request - State: closed - Opened by tlupes almost 11 years ago - 15 comments

#57 - User settings second attempt

Pull Request - State: closed - Opened by joelgraff almost 11 years ago - 13 comments

#56 - LockLevels are stored even when door is unlocked

Pull Request - State: closed - Opened by tlupes almost 11 years ago - 10 comments

#55 - Made aifollowers run when long distances (800 or 10000, depending) from ...

Pull Request - State: closed - Opened by tlupes almost 11 years ago

#54 - Fix travis

Pull Request - State: closed - Opened by ghost almost 11 years ago

#53 - Fix texture name issue with Vality's Bitter Coast Mod

Pull Request - State: closed - Opened by ghost almost 11 years ago

#52 - Made default keybindings keyboard layout independant

Pull Request - State: closed - Opened by tlupes almost 11 years ago - 1 comment

#51 - Merged OpenMW/openmw master into user settings.

Pull Request - State: closed - Opened by joelgraff almost 11 years ago - 15 comments

#50 - Fixes to Crime System & other minor changes

Pull Request - State: closed - Opened by ghost almost 11 years ago

#49 - Bug no 1200

Pull Request - State: closed - Opened by cc9cii almost 11 years ago - 1 comment

#48 - Crime: mark witnesses as alarmed.

Pull Request - State: closed - Opened by ghost almost 11 years ago - 4 comments

#47 - Fix older savegame compatibility regarding new crime feature.

Pull Request - State: closed - Opened by ghost almost 11 years ago - 6 comments

#46 - Fix typo in a condition.

Pull Request - State: closed - Opened by ghost almost 11 years ago - 2 comments

#45 - Bug #1200 - partial fix, idling actors near closed interior doors are moved on.

Pull Request - State: closed - Opened by cc9cii almost 11 years ago

#44 - removed signals

Pull Request - State: closed - Opened by sirherrbatka almost 11 years ago

#43 - fixed bug: regions can be dragged

Pull Request - State: closed - Opened by sirherrbatka almost 11 years ago

#42 - Bug #1260: show thief.dds image for a custom class level up menu

Pull Request - State: closed - Opened by cc9cii almost 11 years ago - 3 comments

#41 - Fix jumping animation glitches caused by minor vertical movements.

Pull Request - State: closed - Opened by cc9cii almost 11 years ago - 4 comments

#40 - Allow flying and swimming creatures to step inclines.

Pull Request - State: closed - Opened by cc9cii almost 11 years ago

#39 - Crash when given a non-existent content file

Pull Request - State: closed - Opened by PotatoesMaster almost 11 years ago - 2 comments

#38 - Fix visual glitch happening when closing inventory while sneaking

Pull Request - State: closed - Opened by PotatoesMaster almost 11 years ago

#37 - Ai fix2

Pull Request - State: closed - Opened by gugus almost 11 years ago

#36 - Patial fix for Bug #1156. Basic z-steering works for cliff racers,

Pull Request - State: closed - Opened by cc9cii almost 11 years ago - 4 comments

#35 - Path finder split

Pull Request - State: closed - Opened by cc9cii almost 11 years ago - 5 comments

#34 - Feature 1154 & 73: NPCs get aggressive and guards pursue crime!

Pull Request - State: closed - Opened by ghost almost 11 years ago - 51 comments

#33 - Use duration rather than frame counts. Stops false detection of being "...

Pull Request - State: closed - Opened by cc9cii almost 11 years ago

#32 - Changed IRC notifications for Travis CI

Pull Request - State: closed - Opened by lgromanowski almost 11 years ago

#31 - Small tweaks

Pull Request - State: closed - Opened by ghost almost 11 years ago

#30 - General perfomance optimizations.

Pull Request - State: closed - Opened by hb3p8 almost 11 years ago - 5 comments

#29 - MSVC uses C version of locale.

Pull Request - State: closed - Opened by cc9cii almost 11 years ago

#28 - fixes a bug when resizing the window before a window listener is set

Pull Request - State: closed - Opened by swick almost 11 years ago

#27 - Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe

Pull Request - State: closed - Opened by ghost almost 11 years ago

#26 - Feature #1233 Bribe gold in inventory

Pull Request - State: closed - Opened by ghost almost 11 years ago - 3 comments

#25 - Feature #953 Trader Gold - Unused code/warning resolved

Pull Request - State: closed - Opened by ghost almost 11 years ago

#24 - Feature #953 Trader Gold

Pull Request - State: closed - Opened by ghost almost 11 years ago - 7 comments

#22 - Constructor Set function

Pull Request - State: closed - Opened by FRLanc about 11 years ago

#21 - Physicsaedra3

Pull Request - State: closed - Opened by jhooks1 over 12 years ago

#19 - BSA Overrides

Pull Request - State: closed - Opened by zachuorice about 14 years ago

#18 - bsa resource overides

Pull Request - State: closed - Opened by zachuorice over 14 years ago

#17 - Character Creation

Pull Request - State: closed - Opened by zinnschlag over 14 years ago

#16 - Untitled

Pull Request - State: closed - Opened by jhooks1 over 14 years ago

#15 - Documentation

Pull Request - State: closed - Opened by zinnschlag over 14 years ago