Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / OpenHMD/OpenHMD issues and pull requests
#99 - Autoconf: do not hard-code the hidapi dependency in the pkg-config file
Pull Request -
State: closed - Opened by magwyz over 7 years ago
- 4 comments
#98 - Fix a memory leak in the HTC vive driver
Pull Request -
State: closed - Opened by magwyz over 7 years ago
- 1 comment
#97 - [PSVR] Check result of hid_write
Pull Request -
State: closed - Opened by BastiaanOlij over 7 years ago
- 1 comment
#96 - OpenGL 3.0 based lens distortion shaders
Pull Request -
State: closed - Opened by BastiaanOlij over 7 years ago
- 6 comments
#95 - Irregular order of devices make PSVR on Mac untrustworth
Issue -
State: closed - Opened by BastiaanOlij over 7 years ago
- 2 comments
#94 - rift: Fix buffer overflow
Pull Request -
State: closed - Opened by lubosz over 7 years ago
- 1 comment
#93 - Device class and flags
Pull Request -
State: closed - Opened by noname22 over 7 years ago
#92 - Added device classes and flags.
Pull Request -
State: closed - Opened by noname22 over 7 years ago
#90 - Vive updates
Pull Request -
State: open - Opened by jsarrett over 7 years ago
- 7 comments
Labels: HTC Vive
#89 - fixup types and extern handling for shader sources.
Pull Request -
State: closed - Opened by jsarrett over 7 years ago
- 1 comment
#88 - Openglexample modernized
Pull Request -
State: closed - Opened by jsarrett over 7 years ago
- 4 comments
#87 - Initial HTC Vive support (IMU) and basic json parsing for config
Pull Request -
State: closed - Opened by TheOnlyJoey over 7 years ago
- 1 comment
#86 - PSVR support
Pull Request -
State: closed - Opened by TheOnlyJoey over 7 years ago
- 1 comment
#85 - Problems setting up OpenHMD - Windows 10
Issue -
State: closed - Opened by egillanton over 7 years ago
- 5 comments
#84 - OS X Build not working (using DK2)
Issue -
State: closed - Opened by nebulusdesign over 7 years ago
- 1 comment
#83 - Unified shader
Pull Request -
State: closed - Opened by jsarrett over 7 years ago
- 3 comments
#82 - Unified shader
Pull Request -
State: closed - Opened by jsarrett over 7 years ago
- 1 comment
#81 - Add CMake option for dummy driver
Pull Request -
State: closed - Opened by julianeisel over 7 years ago
- 3 comments
#80 - On htc-vive: simple.exe cannot connect to HTC-VIVE
Issue -
State: closed - Opened by shaunjoshi almost 8 years ago
- 2 comments
#79 - Missing config.h file for building drv_htc_vive directory?
Issue -
State: closed - Opened by shaunjoshi almost 8 years ago
- 3 comments
#78 - oops, missing minus sign in make_frustum
Pull Request -
State: closed - Opened by jsarrett almost 8 years ago
#77 - Rift asymmetric frustum
Pull Request -
State: closed - Opened by jsarrett almost 8 years ago
- 1 comment
#76 - examples/opengl: switch to SDL2 and epoxy
Pull Request -
State: closed - Opened by alon almost 8 years ago
- 4 comments
#75 - Dev osvr hdk2
Pull Request -
State: closed - Opened by ChristophHaag almost 8 years ago
- 2 comments
#74 - OSVR HDK: Convert fixed-point values to floats.
Pull Request -
State: closed - Opened by godbyk almost 8 years ago
- 1 comment
#73 - Fix initial accelerometer-based tilt correction
Pull Request -
State: closed - Opened by ClearlyClaire almost 8 years ago
Labels: enhancement
#72 - Digital input events
Pull Request -
State: closed - Opened by noname22 almost 8 years ago
#71 - Linker needs -lm on Debian and -lpthread on Debian kfreebsd-{amd64|i386}
Issue -
State: closed - Opened by rbalint almost 8 years ago
#70 - Add missing suffixes to literal float/double values
Pull Request -
State: closed - Opened by CandyAngel almost 8 years ago
- 2 comments
#69 - -lthr missing on FreeBSD12
Issue -
State: closed - Opened by johalun almost 8 years ago
- 2 comments
Labels: bug
#68 - Please add metadata about which hardware devices are supported
Issue -
State: open - Opened by rbalint almost 8 years ago
- 1 comment
Labels: enhancement, OS/Distro
#67 - Windows ovr toggle
Pull Request -
State: closed - Opened by TheOnlyJoey about 8 years ago
#66 - Workaround the CV1 resetting issue
Pull Request -
State: closed - Opened by ClearlyClaire about 8 years ago
#65 - Fixes for packet delta and FoV
Pull Request -
State: closed - Opened by TheOnlyJoey about 8 years ago
#64 - Merge full functional Deepoon E2 driver
Pull Request -
State: closed - Opened by TheOnlyJoey about 8 years ago
#63 - CV1 Support
Pull Request -
State: closed - Opened by noname22 about 8 years ago
#62 - this maybe a cute bug.
Issue -
State: closed - Opened by HelenXR about 8 years ago
- 1 comment
#61 - this maybe a cute bug.
Issue -
State: closed - Opened by HelenXR about 8 years ago
#60 - CV1 Port ?
Issue -
State: closed - Opened by bouviervj about 8 years ago
- 2 comments
#59 - Fix some Oculus DK2 problems. Rev 2.
Pull Request -
State: closed - Opened by lubosz over 8 years ago
- 1 comment
#58 - FIx some Oculus DK2 problems.
Pull Request -
State: closed - Opened by lubosz over 8 years ago
- 1 comment
#57 - Add support to turn CV1's display on
Pull Request -
State: closed - Opened by ClearlyClaire over 8 years ago
- 1 comment
#56 - Add proper support for DK2/CV1 sensors
Pull Request -
State: closed - Opened by ClearlyClaire over 8 years ago
- 1 comment
#55 - Boosted threaded polling rate for more acturate data
Pull Request -
State: closed - Opened by TheOnlyJoey over 8 years ago
#54 - Merge Threaded updates
Pull Request -
State: closed - Opened by TheOnlyJoey over 8 years ago
#53 - Quiet warning when using -Wformat-signedness
Pull Request -
State: closed - Opened by julianeisel over 8 years ago
- 1 comment
#52 - API for VR-focused controllers
Issue -
State: closed - Opened by CandyAngel over 8 years ago
- 3 comments
Labels: enhancement, HTC Vive, ER P5 Glove
#51 - Essential Reality P5 Glove driver not implemented
Issue -
State: closed - Opened by CandyAngel over 8 years ago
- 1 comment
Labels: enhancement, ER P5 Glove
#50 - Always mark input values const, and specify void in functions taking no argument
Pull Request -
State: closed - Opened by linkmauve over 8 years ago
- 1 comment
#49 - Fix a copy/paste issue failing to normalize a vec3f when only its y component isn’t zero
Pull Request -
State: closed - Opened by linkmauve over 8 years ago
#48 - Improve configure.ac and add its generated files to .gitignore
Pull Request -
State: closed - Opened by linkmauve over 8 years ago
#47 - Fix the build when builddir is different from srcdir
Pull Request -
State: closed - Opened by linkmauve over 8 years ago
#46 - HTC Vive driver is not implemented
Issue -
State: open - Opened by CandyAngel almost 9 years ago
Labels: enhancement, HTC Vive
#45 - Unable to fetch library version information
Issue -
State: closed - Opened by CandyAngel almost 9 years ago
- 1 comment
Labels: enhancement
#44 - Updated with windows compatible buffer sizes and manually set calibra…
Pull Request -
State: closed - Opened by noname22 almost 9 years ago
#43 - Need help about building windows version
Issue -
State: closed - Opened by akfheaven almost 9 years ago
- 2 comments
#42 - Added alternative DK2 usb id.
Pull Request -
State: closed - Opened by noname22 almost 9 years ago
#41 - newbie question?
Issue -
State: closed - Opened by lynnBirch almost 9 years ago
- 10 comments
#40 - Android support!
Pull Request -
State: closed - Opened by TheOnlyJoey about 9 years ago
#39 - Added functional CMake buildfile.
Pull Request -
State: closed - Opened by TheOnlyJoey about 9 years ago
#38 - Moved the device pointer check to before any dereference is attempted.
Pull Request -
State: closed - Opened by ptsneves over 9 years ago
- 1 comment
#37 - Changed automake files and code to support enabling/disabling of diff…
Pull Request -
State: closed - Opened by noname22 over 9 years ago
- 1 comment
#36 - [WIP] opengl example for the DK2
Pull Request -
State: closed - Opened by Windfisch almost 10 years ago
- 1 comment
#35 - Added status codes.
Pull Request -
State: closed - Opened by noname22 almost 10 years ago
#34 - User reserved error code.
Issue -
State: closed - Opened by noname22 almost 10 years ago
- 1 comment
Labels: enhancement
#33 - Position and Orientation Correction/Reset
Pull Request -
State: closed - Opened by noname22 almost 10 years ago
#32 - Make the (a) dummy device "look around" for testing purposes
Issue -
State: closed - Opened by CandyAngel almost 10 years ago
- 1 comment
Labels: enhancement
#31 - Optionally make OpenHMD act as a client to the official Oculus server process.
Issue -
State: closed - Opened by noname22 almost 10 years ago
- 1 comment
Labels: enhancement
#30 - Add functions to determine length of ohmd_device_getf() / ohmd_device_geti() writes.
Issue -
State: closed - Opened by noname22 almost 10 years ago
- 1 comment
Labels: enhancement
#29 - Support for Closing Devices
Issue -
State: closed - Opened by noname22 almost 10 years ago
- 1 comment
Labels: enhancement
#28 - Reset Tracking
Issue -
State: closed - Opened by noname22 almost 10 years ago
- 1 comment
Labels: enhancement
#27 - iOS Tracking Support
Issue -
State: open - Opened by noname22 almost 10 years ago
Labels: enhancement
#26 - Android Tracking Support
Issue -
State: closed - Opened by noname22 almost 10 years ago
- 4 comments
Labels: enhancement, Android
#25 - Rotation Drifting with DK2
Issue -
State: closed - Opened by shinyquagsire23 about 10 years ago
- 4 comments
Labels: bug, Oculus Rift DK2
#24 - Utilize the camera on DK2
Issue -
State: open - Opened by noname22 about 10 years ago
- 8 comments
Labels: enhancement, Oculus Rift DK2
#23 - Add support for Oculus Rift DK2
Issue -
State: closed - Opened by KarjamP over 10 years ago
- 5 comments
#22 - Fixes for compilation with MSVC
Pull Request -
State: closed - Opened by xLAva over 10 years ago
- 3 comments
#21 - Fixed OHMD_LEFT_EYE_ASPECT_RATIO bug in ohmd_device_getf
Pull Request -
State: closed - Opened by xLAva over 10 years ago
- 1 comment
#20 - typo in README.md
Pull Request -
State: closed - Opened by neuhaus over 10 years ago
- 1 comment
#19 - autogen does not work with Mingw32 under windows.
Issue -
State: closed - Opened by cboulay about 11 years ago
- 9 comments
#18 - Detect which display port the Rift is connected to and render on it automatically
Issue -
State: closed - Opened by Fredz66 over 11 years ago
- 7 comments
Labels: enhancement
#17 - Detect hot plugging of the Oculus Rift after application start
Issue -
State: closed - Opened by Fredz66 over 11 years ago
- 1 comment
#16 - API support for multiple displays
Issue -
State: open - Opened by noname22 over 11 years ago
Labels: enhancement
#15 - Add predictive tracking
Issue -
State: open - Opened by Fredz66 over 11 years ago
- 4 comments
Labels: enhancement
#14 - Incorporate magnetometer / compass drift-mitigation
Issue -
State: closed - Opened by noname22 over 11 years ago
- 1 comment
Labels: enhancement
#13 - No rule to make target `drv_dummy/dummy.c', needed by `libopenhmd_la-dummy.lo'.
Issue -
State: closed - Opened by ghost over 11 years ago
- 1 comment
#12 - API to enable/disable features.
Issue -
State: open - Opened by noname22 over 11 years ago
Labels: enhancement
#11 - API to query hardware capabilities
Issue -
State: closed - Opened by noname22 over 11 years ago
- 2 comments
Labels: enhancement
#10 - Windows dev package.
Issue -
State: open - Opened by noname22 over 11 years ago
Labels: enhancement
#9 - Ubuntu PPA
Issue -
State: closed - Opened by noname22 over 11 years ago
- 5 comments
Labels: enhancement
#8 - Global configuration file
Issue -
State: open - Opened by noname22 over 11 years ago
- 2 comments
Labels: enhancement
#7 - Neck model
Issue -
State: open - Opened by noname22 over 11 years ago
Labels: enhancement
#6 - OpenGL example doesn't work in windows
Issue -
State: closed - Opened by noname22 over 11 years ago
Labels: bug
#5 - Doxygen Documentation
Issue -
State: closed - Opened by noname22 over 11 years ago
Labels: enhancement
#4 - Make the mouse cursor invisible in the OpenGL example
Pull Request -
State: closed - Opened by Fredz66 over 11 years ago
#3 - Update README.md
Pull Request -
State: closed - Opened by neuhaus over 11 years ago
#2 - Update README.md
Pull Request -
State: closed - Opened by neuhaus over 11 years ago
- 1 comment
#1 - /usr/lib32/libGL.so: could not read symbols: File in wrong format
Issue -
State: closed - Opened by Fredz66 over 11 years ago
- 1 comment