Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / NickHeiner/camelot-engine issues and pull requests

#31 - [Demo] Use AI to codemod this repo to TS

Pull Request - State: open - Opened by NickHeiner over 1 year ago

#30 - Update mocha to the latest version 🚀

Pull Request - State: open - Opened by greenkeeper[bot] about 4 years ago - 1 comment
Labels: greenkeeper

#29 - Update load-grunt-tasks to the latest version 🚀

Pull Request - State: open - Opened by greenkeeper[bot] about 5 years ago - 1 comment
Labels: greenkeeper

#28 - Update mocha to the latest version 🚀

Pull Request - State: closed - Opened by greenkeeper[bot] over 5 years ago - 13 comments
Labels: greenkeeper

#27 - Update grunt-contrib-jshint to the latest version 🚀

Pull Request - State: open - Opened by greenkeeper[bot] almost 6 years ago - 1 comment
Labels: greenkeeper

#26 - Update load-grunt-tasks to the latest version 🚀

Pull Request - State: closed - Opened by greenkeeper[bot] about 6 years ago
Labels: greenkeeper

#25 - Update mocha to the latest version 🚀

Pull Request - State: closed - Opened by greenkeeper[bot] over 6 years ago
Labels: greenkeeper

#24 - Update mocha to the latest version 🚀

Pull Request - State: closed - Opened by greenkeeper[bot] almost 7 years ago
Labels: greenkeeper

#23 - Update dependencies to enable Greenkeeper 🌴

Pull Request - State: closed - Opened by greenkeeper[bot] almost 7 years ago
Labels: greenkeeper

#22 - Updating captured-pieces record.

Pull Request - State: closed - Opened by NickHeiner almost 10 years ago

#21 - Tightening up isValidMove

Pull Request - State: closed - Opened by NickHeiner almost 10 years ago

#20 - Autoincrement turn count

Pull Request - State: closed - Opened by NickHeiner almost 10 years ago

#19 - applyMoves should update the captured pieces record

Issue - State: closed - Opened by NickHeiner almost 10 years ago

#18 - Do not kill friendly pieces

Pull Request - State: closed - Opened by NickHeiner almost 10 years ago

#17 - isValidMove is still buggy

Issue - State: closed - Opened by NickHeiner almost 10 years ago

#16 - Jumping a over a friendly piece should not kill it

Issue - State: closed - Opened by NickHeiner almost 10 years ago

#15 - applyMoves should autoincrement the turn count

Issue - State: closed - Opened by NickHeiner almost 10 years ago

#14 - Allow game updating

Pull Request - State: closed - Opened by NickHeiner almost 10 years ago

#13 - Fix: isValidMove shouldn't allow a move that doesn't start on a piece

Pull Request - State: closed - Opened by NickHeiner almost 10 years ago

#12 - Fix: isValidMove is too promiscuous

Pull Request - State: closed - Opened by NickHeiner almost 10 years ago

#11 - Fix: Pieces are off by one.

Pull Request - State: closed - Opened by NickHeiner almost 10 years ago - 1 comment

#10 - No way to update game

Issue - State: closed - Opened by NickHeiner almost 10 years ago

#9 - isValidMove is too promiscuous

Issue - State: closed - Opened by NickHeiner almost 10 years ago

#8 - isValidMove should not return true for an invalid space

Issue - State: closed - Opened by NickHeiner almost 10 years ago

#7 - Pieces are off by one column

Issue - State: closed - Opened by NickHeiner almost 10 years ago

#6 - Refactoring how the game is represented

Pull Request - State: closed - Opened by NickHeiner almost 10 years ago

#5 - Adding query methods

Pull Request - State: closed - Opened by NickHeiner almost 10 years ago

#4 - Implementing more game engine features

Pull Request - State: closed - Opened by NickHeiner almost 10 years ago

#3 - More init

Pull Request - State: closed - Opened by NickHeiner about 10 years ago

#2 - Create game

Pull Request - State: closed - Opened by NickHeiner about 10 years ago

#1 - Scaffolding

Pull Request - State: closed - Opened by NickHeiner about 10 years ago