Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / NickHeiner/camelot-engine issues and pull requests
#31 - [Demo] Use AI to codemod this repo to TS
Pull Request -
State: open - Opened by NickHeiner over 1 year ago
#30 - Update mocha to the latest version 🚀
Pull Request -
State: open - Opened by greenkeeper[bot] about 4 years ago
- 1 comment
Labels: greenkeeper
#29 - Update load-grunt-tasks to the latest version 🚀
Pull Request -
State: open - Opened by greenkeeper[bot] about 5 years ago
- 1 comment
Labels: greenkeeper
#28 - Update mocha to the latest version 🚀
Pull Request -
State: closed - Opened by greenkeeper[bot] over 5 years ago
- 13 comments
Labels: greenkeeper
#27 - Update grunt-contrib-jshint to the latest version 🚀
Pull Request -
State: open - Opened by greenkeeper[bot] almost 6 years ago
- 1 comment
Labels: greenkeeper
#26 - Update load-grunt-tasks to the latest version 🚀
Pull Request -
State: closed - Opened by greenkeeper[bot] about 6 years ago
Labels: greenkeeper
#25 - Update mocha to the latest version 🚀
Pull Request -
State: closed - Opened by greenkeeper[bot] over 6 years ago
Labels: greenkeeper
#24 - Update mocha to the latest version 🚀
Pull Request -
State: closed - Opened by greenkeeper[bot] almost 7 years ago
Labels: greenkeeper
#23 - Update dependencies to enable Greenkeeper 🌴
Pull Request -
State: closed - Opened by greenkeeper[bot] almost 7 years ago
Labels: greenkeeper
#22 - Updating captured-pieces record.
Pull Request -
State: closed - Opened by NickHeiner almost 10 years ago
#21 - Tightening up isValidMove
Pull Request -
State: closed - Opened by NickHeiner almost 10 years ago
#20 - Autoincrement turn count
Pull Request -
State: closed - Opened by NickHeiner almost 10 years ago
#19 - applyMoves should update the captured pieces record
Issue -
State: closed - Opened by NickHeiner almost 10 years ago
#18 - Do not kill friendly pieces
Pull Request -
State: closed - Opened by NickHeiner almost 10 years ago
#17 - isValidMove is still buggy
Issue -
State: closed - Opened by NickHeiner almost 10 years ago
#16 - Jumping a over a friendly piece should not kill it
Issue -
State: closed - Opened by NickHeiner almost 10 years ago
#15 - applyMoves should autoincrement the turn count
Issue -
State: closed - Opened by NickHeiner almost 10 years ago
#14 - Allow game updating
Pull Request -
State: closed - Opened by NickHeiner almost 10 years ago
#13 - Fix: isValidMove shouldn't allow a move that doesn't start on a piece
Pull Request -
State: closed - Opened by NickHeiner almost 10 years ago
#12 - Fix: isValidMove is too promiscuous
Pull Request -
State: closed - Opened by NickHeiner almost 10 years ago
#11 - Fix: Pieces are off by one.
Pull Request -
State: closed - Opened by NickHeiner almost 10 years ago
- 1 comment
#10 - No way to update game
Issue -
State: closed - Opened by NickHeiner almost 10 years ago
#9 - isValidMove is too promiscuous
Issue -
State: closed - Opened by NickHeiner almost 10 years ago
#8 - isValidMove should not return true for an invalid space
Issue -
State: closed - Opened by NickHeiner almost 10 years ago
#7 - Pieces are off by one column
Issue -
State: closed - Opened by NickHeiner almost 10 years ago
#6 - Refactoring how the game is represented
Pull Request -
State: closed - Opened by NickHeiner almost 10 years ago
#5 - Adding query methods
Pull Request -
State: closed - Opened by NickHeiner almost 10 years ago
#4 - Implementing more game engine features
Pull Request -
State: closed - Opened by NickHeiner almost 10 years ago
#3 - More init
Pull Request -
State: closed - Opened by NickHeiner about 10 years ago
#2 - Create game
Pull Request -
State: closed - Opened by NickHeiner about 10 years ago
#1 - Scaffolding
Pull Request -
State: closed - Opened by NickHeiner about 10 years ago