Ecosyste.ms: Issues

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GitHub / Neopallium/bevy_water issues and pull requests

#32 - Quality settings and removing deferred shaders

Pull Request - State: closed - Opened by PTFOPlayer 5 months ago - 1 comment

#31 - Low FPS on good hardware

Issue - State: open - Opened by PTFOPlayer 5 months ago - 7 comments

#29 - create_render_pipeline error

Issue - State: closed - Opened by Achill113 8 months ago - 2 comments

#28 - customization of water size

Issue - State: open - Opened by ethereumdegen 8 months ago

#27 - upgrade to 0.13

Issue - State: closed - Opened by ethereumdegen 9 months ago - 2 comments

#26 - Fix license key in Cargo.toml

Pull Request - State: closed - Opened by TimJentzsch 11 months ago

#25 - Unlock $PYTH Riches: Airdrop for Ecosystem Explorers 🔐💎

Issue - State: open - Opened by ninjaa about 1 year ago

#24 - Error binding when running in wasm

Issue - State: closed - Opened by CaoKha over 1 year ago - 11 comments

#23 - Implement Tessendorf waves

Issue - State: open - Opened by virtualritz over 1 year ago - 3 comments
Labels: enhancement

#22 - Buoyancy

Issue - State: open - Opened by noebm over 1 year ago - 1 comment

#21 - Support terrain heightmap in WaterMaterial.

Issue - State: open - Opened by Neopallium over 1 year ago - 4 comments
Labels: enhancement

#12 - Smaller step size for shader normal

Pull Request - State: closed - Opened by noebm over 1 year ago - 1 comment

#11 - Update ocean example (f7d8b5c)

Pull Request - State: closed - Opened by noebm over 1 year ago

#10 - Add most of the `StandardMaterial` fields to the water material.

Issue - State: closed - Opened by Neopallium over 1 year ago - 3 comments
Labels: enhancement

#9 - Use shape::Plane to generate mesh

Pull Request - State: closed - Opened by noebm over 1 year ago - 1 comment

#8 - Simplify shader & make height modifiable

Pull Request - State: closed - Opened by noebm over 1 year ago

#7 - Normal calculation in shader

Issue - State: open - Opened by noebm over 1 year ago - 47 comments

#6 - #5 Simplified calls

Pull Request - State: closed - Opened by noebm over 1 year ago

#5 - Simplified calls for wave position / height

Issue - State: closed - Opened by noebm over 1 year ago - 4 comments

#4 - Load shaders at compile time

Pull Request - State: closed - Opened by noebm over 1 year ago

#3 - Incorrect shader path when importing package

Issue - State: closed - Opened by noebm over 1 year ago - 2 comments

#2 - Customization of waves

Issue - State: open - Opened by EmiOnGit over 1 year ago - 2 comments
Labels: enhancement

#1 - Update to bevy v0.9.1

Pull Request - State: closed - Opened by 66OJ66 almost 2 years ago - 2 comments