Ecosyste.ms: Issues
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GitHub / Neopallium/bevy_water issues and pull requests
#33 - Bug when spawning water planes manually with TAA enabled
Issue -
State: open - Opened by 66OJ66 3 months ago
#32 - Quality settings and removing deferred shaders
Pull Request -
State: closed - Opened by PTFOPlayer 5 months ago
- 1 comment
#31 - Low FPS on good hardware
Issue -
State: open - Opened by PTFOPlayer 5 months ago
- 7 comments
#30 - Using this in Bevy Editor PLS I get a crash when opening the Assets window
Issue -
State: closed - Opened by ethereumdegen 7 months ago
- 1 comment
#29 - create_render_pipeline error
Issue -
State: closed - Opened by Achill113 8 months ago
- 2 comments
#28 - customization of water size
Issue -
State: open - Opened by ethereumdegen 8 months ago
#27 - upgrade to 0.13
Issue -
State: closed - Opened by ethereumdegen 9 months ago
- 2 comments
#26 - Fix license key in Cargo.toml
Pull Request -
State: closed - Opened by TimJentzsch 11 months ago
#25 - Unlock $PYTH Riches: Airdrop for Ecosystem Explorers 🔐💎
Issue -
State: open - Opened by ninjaa about 1 year ago
#24 - Error binding when running in wasm
Issue -
State: closed - Opened by CaoKha over 1 year ago
- 11 comments
#23 - Implement Tessendorf waves
Issue -
State: open - Opened by virtualritz over 1 year ago
- 3 comments
Labels: enhancement
#22 - Buoyancy
Issue -
State: open - Opened by noebm over 1 year ago
- 1 comment
#21 - Support terrain heightmap in WaterMaterial.
Issue -
State: open - Opened by Neopallium over 1 year ago
- 4 comments
Labels: enhancement
#12 - Smaller step size for shader normal
Pull Request -
State: closed - Opened by noebm over 1 year ago
- 1 comment
#11 - Update ocean example (f7d8b5c)
Pull Request -
State: closed - Opened by noebm over 1 year ago
#10 - Add most of the `StandardMaterial` fields to the water material.
Issue -
State: closed - Opened by Neopallium over 1 year ago
- 3 comments
Labels: enhancement
#9 - Use shape::Plane to generate mesh
Pull Request -
State: closed - Opened by noebm over 1 year ago
- 1 comment
#8 - Simplify shader & make height modifiable
Pull Request -
State: closed - Opened by noebm over 1 year ago
#7 - Normal calculation in shader
Issue -
State: open - Opened by noebm over 1 year ago
- 47 comments
#6 - #5 Simplified calls
Pull Request -
State: closed - Opened by noebm over 1 year ago
#5 - Simplified calls for wave position / height
Issue -
State: closed - Opened by noebm over 1 year ago
- 4 comments
#4 - Load shaders at compile time
Pull Request -
State: closed - Opened by noebm over 1 year ago
#3 - Incorrect shader path when importing package
Issue -
State: closed - Opened by noebm over 1 year ago
- 2 comments
#2 - Customization of waves
Issue -
State: open - Opened by EmiOnGit over 1 year ago
- 2 comments
Labels: enhancement
#1 - Update to bevy v0.9.1
Pull Request -
State: closed - Opened by 66OJ66 almost 2 years ago
- 2 comments