Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / NagyD/SDLPoP issues and pull requests
#319 - Add PSP support
Pull Request -
State: open - Opened by vichoca9 about 1 month ago
#318 - MIPS (PSP) exceptions when reading misaligned data
Issue -
State: closed - Opened by vichoca9 about 2 months ago
- 3 comments
#317 - Pixel placements of VDUNGEON res png files
Issue -
State: open - Opened by st203 4 months ago
- 1 comment
#316 - Fix crash due to implicit strdup
Pull Request -
State: closed - Opened by vlasta-labsky 5 months ago
#315 - Segfault due to implicit strdup
Issue -
State: closed - Opened by vlasta-labsky 5 months ago
#314 - Absent hotkeys for sword combat in Readme
Issue -
State: closed - Opened by Fixer-007 5 months ago
- 1 comment
#313 - Raspberry PI Compile immediately Seg Faults
Issue -
State: open - Opened by jasonbrianhall 6 months ago
- 2 comments
#312 - Fixed a turn-run bug that causes trick 1 and trick 2 to work.
Pull Request -
State: closed - Opened by dstarosta 6 months ago
- 1 comment
#311 - when building and executing, i get error 0xc000007b. using release, not debug
Issue -
State: closed - Opened by grandpa1946 11 months ago
- 3 comments
#310 - Copy protection Letters are not visible
Issue -
State: open - Opened by Yalefeuv 11 months ago
- 1 comment
#309 - Build failure on Fedora Linux
Issue -
State: closed - Opened by mattiaverga 12 months ago
- 2 comments
#308 - Compilation fails under Windows 10
Issue -
State: closed - Opened by nicolasflorio1 about 1 year ago
- 1 comment
#307 - Out of bounds x-coordinate in x_bump
Issue -
State: closed - Opened by dstarosta about 1 year ago
- 2 comments
#306 - windows reports software as not safe
Issue -
State: open - Opened by AbhinavPadhi about 1 year ago
- 2 comments
#305 - fixes compilation error for MSVC on Windows
Pull Request -
State: closed - Opened by pratikone over 1 year ago
- 6 comments
#304 - French and German translation from original games
Pull Request -
State: open - Opened by nico0885 over 1 year ago
- 1 comment
#303 - Enable more paths for game loading, saving & storing the configuration for *NIX envs
Pull Request -
State: closed - Opened by twojstaryzdomu over 1 year ago
#302 - Mobile Port (ask)
Issue -
State: closed - Opened by dantedevo over 1 year ago
- 2 comments
#301 - Allow cli arg or env var to set save/load directory
Issue -
State: closed - Opened by singpolyma over 1 year ago
- 1 comment
#300 - Update to v1.23
Pull Request -
State: closed - Opened by javierdlr over 1 year ago
- 4 comments
#299 - Fix for letters above potions not showing up on the copy protection level.
Pull Request -
State: closed - Opened by dstarosta over 1 year ago
- 1 comment
#298 - Keep disappearing guard logic for super high jump consistent
Pull Request -
State: closed - Opened by dstarosta over 1 year ago
- 5 comments
#297 - On Mac OS quick save/load
Pull Request -
State: closed - Opened by kkutmanov over 1 year ago
- 1 comment
#296 - A few more comments for the wall drawing function
Pull Request -
State: closed - Opened by FluffyQuack almost 2 years ago
#295 - compiling error
Issue -
State: closed - Opened by grandpa1946 almost 2 years ago
- 5 comments
#294 - Register quick key presses update: Fixed dropping of gamepad input and made all of this a toggle
Pull Request -
State: closed - Opened by FluffyQuack almost 2 years ago
- 4 comments
#293 - Register quick key presses
Pull Request -
State: closed - Opened by FluffyQuack almost 2 years ago
#292 - Simplified some code related to player input
Pull Request -
State: closed - Opened by FluffyQuack almost 2 years ago
#291 - Renaming of generic variables, simpler variable declarations, and removal of legacy 16-bit code
Pull Request -
State: closed - Opened by FluffyQuack almost 2 years ago
- 1 comment
#290 - Better variable naming, less magic, and some more documentation
Pull Request -
State: closed - Opened by FluffyQuack about 2 years ago
#289 - Fix jump grab when there is no room on the left/right
Pull Request -
State: closed - Opened by dstarosta about 2 years ago
#288 - Fixed an issue with jump/grab enhancement with loose tile not falling
Pull Request -
State: closed - Opened by dstarosta about 2 years ago
- 1 comment
#287 - [enhancement] redefine_keyboard2 branch
Issue -
State: closed - Opened by cesarpuig about 2 years ago
- 2 comments
#286 - Feature Request: Pop-up Keyboard
Issue -
State: open - Opened by tmr83 about 2 years ago
- 2 comments
#285 - Fixed a teleporation issue on row 0 at the edge during jump/grab
Pull Request -
State: closed - Opened by dstarosta about 2 years ago
- 1 comment
#284 - Skeletons that are not in the original level 3 room start falling from the wrong room.
Issue -
State: open - Opened by dstarosta over 2 years ago
- 4 comments
#283 - Added an ability to grab tiles while jumping forward
Pull Request -
State: closed - Opened by dstarosta over 2 years ago
#282 - A possible sequence table bug
Issue -
State: closed - Opened by dstarosta over 2 years ago
- 1 comment
#281 - Use snprintf_check in more relevant places
Pull Request -
State: closed - Opened by bonki over 2 years ago
#280 - Add more CMake- and Ninja-related files to .gitignore
Pull Request -
State: closed - Opened by bonki over 2 years ago
#279 - Allow running without haptic support in SDL
Pull Request -
State: closed - Opened by bonki over 2 years ago
#278 - Make hardware acceleration a runtime option
Pull Request -
State: closed - Opened by bonki over 2 years ago
#277 - Segfault when trying to load non-existent mod
Issue -
State: closed - Opened by bonki over 2 years ago
- 1 comment
#276 - Fix compiler warning on intentional fallthrough
Pull Request -
State: closed - Opened by bonki over 2 years ago
- 3 comments
#275 - Use keyboard layout-aware keycodes for time cheat
Pull Request -
State: closed - Opened by bonki over 2 years ago
- 3 comments
#274 - Fix for Prince or guard falling through the floor during a strike
Pull Request -
State: closed - Opened by dstarosta over 2 years ago
- 3 comments
#273 - Can't "careful step" with joysticks not compatible with SDL_GameController
Issue -
State: closed - Opened by lorsanta over 2 years ago
- 2 comments
#272 - Added a configurable fix for trick 153
Pull Request -
State: closed - Opened by dstarosta over 2 years ago
- 2 comments
#271 - Defaulted menu save options to slot 1 and simplified keys for slot saves
Pull Request -
State: closed - Opened by Akruzen over 2 years ago
- 3 comments
#270 - Added Multiple Quicksaves Feature.
Pull Request -
State: closed - Opened by Akruzen over 2 years ago
- 2 comments
#269 - Comment out "SDL2/" includes
Pull Request -
State: closed - Opened by dstarosta almost 3 years ago
- 2 comments
#268 - Project uses spaces and tabs for indentation
Issue -
State: closed - Opened by berikv almost 3 years ago
- 2 comments
#267 - Easy build/debug configuration for vscode
Pull Request -
State: open - Opened by berikv almost 3 years ago
- 1 comment
#266 - Super high jump: prince should be able to grab the top tile from the edge
Pull Request -
State: closed - Opened by dstarosta almost 3 years ago
#265 - Missing variables in savestate
Issue -
State: closed - Opened by SergioMartin86 almost 3 years ago
- 1 comment
#264 - Fix warnings on non-explicit casts and use of comma as a binary operator
Pull Request -
State: closed - Opened by berikv almost 3 years ago
- 5 comments
#263 - Support compilation on M1 Macs
Pull Request -
State: closed - Opened by berikv almost 3 years ago
- 1 comment
#262 - Optional fix for jumping over guard
Pull Request -
State: closed - Opened by dstarosta almost 3 years ago
#261 - Zero argument functions explicitly take a void argument
Pull Request -
State: closed - Opened by berikv almost 3 years ago
#260 - Compilation fails on Mac M1
Issue -
State: closed - Opened by berikv almost 3 years ago
- 9 comments
#259 - Input inprecision or lag
Issue -
State: closed - Opened by paines almost 3 years ago
- 3 comments
#258 - Add pkgconfig to the list of required dependencies on macOS
Pull Request -
State: closed - Opened by dive almost 3 years ago
#257 - Update and modernize the documentation
Pull Request -
State: closed - Opened by xyproto almost 3 years ago
- 1 comment
#256 - Add gamecontroller hotplug support
Pull Request -
State: closed - Opened by Ryzee119 almost 3 years ago
#255 - Level 4 guard doesn't open the gate
Issue -
State: closed - Opened by Sturwandan almost 3 years ago
- 5 comments
#254 - Graphical glitch when Shadow drinks a potion
Issue -
State: closed - Opened by Sturwandan almost 3 years ago
- 2 comments
#253 - Add Github Actions CI
Pull Request -
State: open - Opened by duhow about 3 years ago
#252 - Super high jump fixes/improvements
Pull Request -
State: closed - Opened by dstarosta about 3 years ago
#251 - Added an enhancement to allow kid to jump 2 floors up in feather float mode
Pull Request -
State: closed - Opened by dstarosta about 3 years ago
#250 - SDL headers problem on Windows
Issue -
State: closed - Opened by dstarosta about 3 years ago
- 1 comment
#249 - Adjust SDL2 headers search path in CMake or macOS builds
Pull Request -
State: closed - Opened by alebcay about 3 years ago
#248 - Update with v1.22 master
Pull Request -
State: closed - Opened by javierdlr about 3 years ago
#247 - Adding fix for lvl1 intro music crouch delay when quicksave/load
Pull Request -
State: open - Opened by SergioMartin86 over 3 years ago
- 1 comment
#246 - Added read-only file cache
Pull Request -
State: open - Opened by SergioMartin86 over 3 years ago
#245 - Exit room timer save
Pull Request -
State: open - Opened by SergioMartin86 over 3 years ago
- 2 comments
#244 - Switch version broke on recently firmware
Issue -
State: closed - Opened by impeeza over 3 years ago
#243 - Separating replay saving and its dialog into two distinct functions
Pull Request -
State: closed - Opened by SergioMartin86 over 3 years ago
#242 - Adding overflow fix
Pull Request -
State: closed - Opened by SergioMartin86 over 3 years ago
#241 - Undefined use of replaying when USE_REPLAY is disabled.
Issue -
State: closed - Opened by Ryzee119 over 3 years ago
- 1 comment
#240 - Separating replay saving and its dialog into two distinct functions
Pull Request -
State: closed - Opened by SergioMartin86 over 3 years ago
- 4 comments
#239 - Adding compilation-time flag to disable all fixes for vanilla execution
Pull Request -
State: closed - Opened by SergioMartin86 over 3 years ago
- 7 comments
#238 - Optimizations to OPL3_Generate().
Pull Request -
State: closed - Opened by icculus over 3 years ago
- 2 comments
#237 - Fix for spiked/chomped/bumped guards teleported into the wrong room
Pull Request -
State: closed - Opened by dstarosta over 3 years ago
#236 - Quicksave during feather fall mode
Pull Request -
State: closed - Opened by dstarosta over 3 years ago
#235 - Multi-channel sound playback option
Issue -
State: open - Opened by spaztron64 over 3 years ago
- 1 comment
#234 - Replay validate mode doesn't work
Issue -
State: closed - Opened by mooskagh over 3 years ago
- 1 comment
#233 - Feature request: local 'multiplayer'
Issue -
State: open - Opened by EndeavourAccuracy over 3 years ago
#232 - Replace zero size array members
Pull Request -
State: open - Opened by BarrOff over 3 years ago
#231 - only check for replaying when USE_REPLAY is defined
Pull Request -
State: closed - Opened by BarrOff almost 4 years ago
#230 - Kid can try to fight mouse after a quick load
Issue -
State: closed - Opened by dstarosta almost 4 years ago
- 1 comment
#229 - A glitch from original DOS game doesn't work in SDLPoP
Issue -
State: closed - Opened by mooskagh almost 4 years ago
- 7 comments
#228 - SDLPoP has a glitch not found in original DOS PoP
Issue -
State: closed - Opened by mooskagh almost 4 years ago
- 1 comment
#227 - Possibly reading outside of array bounds
Issue -
State: closed - Opened by BarrOff almost 4 years ago
- 4 comments
#226 - SDLPop fails to build in some configurations
Issue -
State: open - Opened by mooskagh almost 4 years ago
- 2 comments
#225 - update the ogg vorbis decoder to v1.20
Pull Request -
State: closed - Opened by BarrOff almost 4 years ago
#224 - increase standards compliance of some types
Pull Request -
State: closed - Opened by BarrOff almost 4 years ago
#223 - "Remember guard hp" for non-standard guards
Pull Request -
State: closed - Opened by dstarosta about 4 years ago
#222 - Amigaos4
Pull Request -
State: closed - Opened by javierdlr about 4 years ago
#221 - v1.21 says it is version 1.20
Issue -
State: closed - Opened by EndeavourAccuracy about 4 years ago
- 1 comment
#220 - Colored torches do not get restored on quick load if you restart the game
Issue -
State: closed - Opened by dstarosta about 4 years ago
- 2 comments