Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / NagyD/SDLPoP issues and pull requests

#319 - Add PSP support

Pull Request - State: open - Opened by vichoca9 about 1 month ago

#318 - MIPS (PSP) exceptions when reading misaligned data

Issue - State: closed - Opened by vichoca9 about 2 months ago - 3 comments

#317 - Pixel placements of VDUNGEON res png files

Issue - State: open - Opened by st203 4 months ago - 1 comment

#316 - Fix crash due to implicit strdup

Pull Request - State: closed - Opened by vlasta-labsky 5 months ago

#315 - Segfault due to implicit strdup

Issue - State: closed - Opened by vlasta-labsky 5 months ago

#314 - Absent hotkeys for sword combat in Readme

Issue - State: closed - Opened by Fixer-007 5 months ago - 1 comment

#313 - Raspberry PI Compile immediately Seg Faults

Issue - State: open - Opened by jasonbrianhall 6 months ago - 2 comments

#312 - Fixed a turn-run bug that causes trick 1 and trick 2 to work.

Pull Request - State: closed - Opened by dstarosta 6 months ago - 1 comment

#310 - Copy protection Letters are not visible

Issue - State: open - Opened by Yalefeuv 11 months ago - 1 comment

#309 - Build failure on Fedora Linux

Issue - State: closed - Opened by mattiaverga 12 months ago - 2 comments

#308 - Compilation fails under Windows 10

Issue - State: closed - Opened by nicolasflorio1 about 1 year ago - 1 comment

#307 - Out of bounds x-coordinate in x_bump

Issue - State: closed - Opened by dstarosta about 1 year ago - 2 comments

#306 - windows reports software as not safe

Issue - State: open - Opened by AbhinavPadhi about 1 year ago - 2 comments

#305 - fixes compilation error for MSVC on Windows

Pull Request - State: closed - Opened by pratikone over 1 year ago - 6 comments

#304 - French and German translation from original games

Pull Request - State: open - Opened by nico0885 over 1 year ago - 1 comment

#302 - Mobile Port (ask)

Issue - State: closed - Opened by dantedevo over 1 year ago - 2 comments

#301 - Allow cli arg or env var to set save/load directory

Issue - State: closed - Opened by singpolyma over 1 year ago - 1 comment

#300 - Update to v1.23

Pull Request - State: closed - Opened by javierdlr over 1 year ago - 4 comments

#299 - Fix for letters above potions not showing up on the copy protection level.

Pull Request - State: closed - Opened by dstarosta over 1 year ago - 1 comment

#298 - Keep disappearing guard logic for super high jump consistent

Pull Request - State: closed - Opened by dstarosta over 1 year ago - 5 comments

#297 - On Mac OS quick save/load

Pull Request - State: closed - Opened by kkutmanov over 1 year ago - 1 comment

#296 - A few more comments for the wall drawing function

Pull Request - State: closed - Opened by FluffyQuack almost 2 years ago

#295 - compiling error

Issue - State: closed - Opened by grandpa1946 almost 2 years ago - 5 comments

#293 - Register quick key presses

Pull Request - State: closed - Opened by FluffyQuack almost 2 years ago

#292 - Simplified some code related to player input

Pull Request - State: closed - Opened by FluffyQuack almost 2 years ago

#290 - Better variable naming, less magic, and some more documentation

Pull Request - State: closed - Opened by FluffyQuack about 2 years ago

#289 - Fix jump grab when there is no room on the left/right

Pull Request - State: closed - Opened by dstarosta about 2 years ago

#288 - Fixed an issue with jump/grab enhancement with loose tile not falling

Pull Request - State: closed - Opened by dstarosta about 2 years ago - 1 comment

#287 - [enhancement] redefine_keyboard2 branch

Issue - State: closed - Opened by cesarpuig about 2 years ago - 2 comments

#286 - Feature Request: Pop-up Keyboard

Issue - State: open - Opened by tmr83 about 2 years ago - 2 comments

#285 - Fixed a teleporation issue on row 0 at the edge during jump/grab

Pull Request - State: closed - Opened by dstarosta about 2 years ago - 1 comment

#283 - Added an ability to grab tiles while jumping forward

Pull Request - State: closed - Opened by dstarosta over 2 years ago

#282 - A possible sequence table bug

Issue - State: closed - Opened by dstarosta over 2 years ago - 1 comment

#281 - Use snprintf_check in more relevant places

Pull Request - State: closed - Opened by bonki over 2 years ago

#280 - Add more CMake- and Ninja-related files to .gitignore

Pull Request - State: closed - Opened by bonki over 2 years ago

#279 - Allow running without haptic support in SDL

Pull Request - State: closed - Opened by bonki over 2 years ago

#278 - Make hardware acceleration a runtime option

Pull Request - State: closed - Opened by bonki over 2 years ago

#277 - Segfault when trying to load non-existent mod

Issue - State: closed - Opened by bonki over 2 years ago - 1 comment

#276 - Fix compiler warning on intentional fallthrough

Pull Request - State: closed - Opened by bonki over 2 years ago - 3 comments

#275 - Use keyboard layout-aware keycodes for time cheat

Pull Request - State: closed - Opened by bonki over 2 years ago - 3 comments

#274 - Fix for Prince or guard falling through the floor during a strike

Pull Request - State: closed - Opened by dstarosta over 2 years ago - 3 comments

#273 - Can't "careful step" with joysticks not compatible with SDL_GameController

Issue - State: closed - Opened by lorsanta over 2 years ago - 2 comments

#272 - Added a configurable fix for trick 153

Pull Request - State: closed - Opened by dstarosta over 2 years ago - 2 comments

#271 - Defaulted menu save options to slot 1 and simplified keys for slot saves

Pull Request - State: closed - Opened by Akruzen over 2 years ago - 3 comments

#270 - Added Multiple Quicksaves Feature.

Pull Request - State: closed - Opened by Akruzen over 2 years ago - 2 comments

#269 - Comment out "SDL2/" includes

Pull Request - State: closed - Opened by dstarosta almost 3 years ago - 2 comments

#268 - Project uses spaces and tabs for indentation

Issue - State: closed - Opened by berikv almost 3 years ago - 2 comments

#267 - Easy build/debug configuration for vscode

Pull Request - State: open - Opened by berikv almost 3 years ago - 1 comment

#266 - Super high jump: prince should be able to grab the top tile from the edge

Pull Request - State: closed - Opened by dstarosta almost 3 years ago

#265 - Missing variables in savestate

Issue - State: closed - Opened by SergioMartin86 almost 3 years ago - 1 comment

#264 - Fix warnings on non-explicit casts and use of comma as a binary operator

Pull Request - State: closed - Opened by berikv almost 3 years ago - 5 comments

#263 - Support compilation on M1 Macs

Pull Request - State: closed - Opened by berikv almost 3 years ago - 1 comment

#262 - Optional fix for jumping over guard

Pull Request - State: closed - Opened by dstarosta almost 3 years ago

#261 - Zero argument functions explicitly take a void argument

Pull Request - State: closed - Opened by berikv almost 3 years ago

#260 - Compilation fails on Mac M1

Issue - State: closed - Opened by berikv almost 3 years ago - 9 comments

#259 - Input inprecision or lag

Issue - State: closed - Opened by paines almost 3 years ago - 3 comments

#258 - Add pkgconfig to the list of required dependencies on macOS

Pull Request - State: closed - Opened by dive almost 3 years ago

#257 - Update and modernize the documentation

Pull Request - State: closed - Opened by xyproto almost 3 years ago - 1 comment

#256 - Add gamecontroller hotplug support

Pull Request - State: closed - Opened by Ryzee119 almost 3 years ago

#255 - Level 4 guard doesn't open the gate

Issue - State: closed - Opened by Sturwandan almost 3 years ago - 5 comments

#254 - Graphical glitch when Shadow drinks a potion

Issue - State: closed - Opened by Sturwandan almost 3 years ago - 2 comments

#253 - Add Github Actions CI

Pull Request - State: open - Opened by duhow about 3 years ago

#252 - Super high jump fixes/improvements

Pull Request - State: closed - Opened by dstarosta about 3 years ago

#250 - SDL headers problem on Windows

Issue - State: closed - Opened by dstarosta about 3 years ago - 1 comment

#249 - Adjust SDL2 headers search path in CMake or macOS builds

Pull Request - State: closed - Opened by alebcay about 3 years ago

#248 - Update with v1.22 master

Pull Request - State: closed - Opened by javierdlr about 3 years ago

#247 - Adding fix for lvl1 intro music crouch delay when quicksave/load

Pull Request - State: open - Opened by SergioMartin86 over 3 years ago - 1 comment

#246 - Added read-only file cache

Pull Request - State: open - Opened by SergioMartin86 over 3 years ago

#245 - Exit room timer save

Pull Request - State: open - Opened by SergioMartin86 over 3 years ago - 2 comments

#244 - Switch version broke on recently firmware

Issue - State: closed - Opened by impeeza over 3 years ago

#242 - Adding overflow fix

Pull Request - State: closed - Opened by SergioMartin86 over 3 years ago

#241 - Undefined use of replaying when USE_REPLAY is disabled.

Issue - State: closed - Opened by Ryzee119 over 3 years ago - 1 comment

#240 - Separating replay saving and its dialog into two distinct functions

Pull Request - State: closed - Opened by SergioMartin86 over 3 years ago - 4 comments

#239 - Adding compilation-time flag to disable all fixes for vanilla execution

Pull Request - State: closed - Opened by SergioMartin86 over 3 years ago - 7 comments

#238 - Optimizations to OPL3_Generate().

Pull Request - State: closed - Opened by icculus over 3 years ago - 2 comments

#237 - Fix for spiked/chomped/bumped guards teleported into the wrong room

Pull Request - State: closed - Opened by dstarosta over 3 years ago

#236 - Quicksave during feather fall mode

Pull Request - State: closed - Opened by dstarosta over 3 years ago

#235 - Multi-channel sound playback option

Issue - State: open - Opened by spaztron64 over 3 years ago - 1 comment

#234 - Replay validate mode doesn't work

Issue - State: closed - Opened by mooskagh over 3 years ago - 1 comment

#233 - Feature request: local 'multiplayer'

Issue - State: open - Opened by EndeavourAccuracy over 3 years ago

#232 - Replace zero size array members

Pull Request - State: open - Opened by BarrOff over 3 years ago

#231 - only check for replaying when USE_REPLAY is defined

Pull Request - State: closed - Opened by BarrOff almost 4 years ago

#230 - Kid can try to fight mouse after a quick load

Issue - State: closed - Opened by dstarosta almost 4 years ago - 1 comment

#229 - A glitch from original DOS game doesn't work in SDLPoP

Issue - State: closed - Opened by mooskagh almost 4 years ago - 7 comments

#228 - SDLPoP has a glitch not found in original DOS PoP

Issue - State: closed - Opened by mooskagh almost 4 years ago - 1 comment

#227 - Possibly reading outside of array bounds

Issue - State: closed - Opened by BarrOff almost 4 years ago - 4 comments

#226 - SDLPop fails to build in some configurations

Issue - State: open - Opened by mooskagh almost 4 years ago - 2 comments

#225 - update the ogg vorbis decoder to v1.20

Pull Request - State: closed - Opened by BarrOff almost 4 years ago

#224 - increase standards compliance of some types

Pull Request - State: closed - Opened by BarrOff almost 4 years ago

#223 - "Remember guard hp" for non-standard guards

Pull Request - State: closed - Opened by dstarosta about 4 years ago

#222 - Amigaos4

Pull Request - State: closed - Opened by javierdlr about 4 years ago

#221 - v1.21 says it is version 1.20

Issue - State: closed - Opened by EndeavourAccuracy about 4 years ago - 1 comment

#220 - Colored torches do not get restored on quick load if you restart the game

Issue - State: closed - Opened by dstarosta about 4 years ago - 2 comments