Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / NVIDIAGameWorks/PhysX issues and pull requests

#677 - Broken documentation URL

Issue - State: closed - Opened by Scapior about 1 month ago - 2 comments

#676 - unstable Rigid body when using GPU dynamics

Issue - State: open - Opened by hadar-segal-isi 3 months ago - 2 comments

#675 - Add user parameter to filter shader

Issue - State: open - Opened by ilyal451 4 months ago

#674 - Direction dependent friction

Issue - State: open - Opened by ilyal451 4 months ago - 6 comments

#670 - setMaxJointVelocity on a joint makes the whole articulation rigid

Issue - State: closed - Opened by ilyal451 4 months ago - 3 comments

#669 - Copy external dlls doesn't work in my setup...

Issue - State: open - Opened by BrescaMatej 5 months ago

#665 - Assert with PX_ENABLE_ASSERTS and ABP_SIMD_OVERLAP

Issue - State: open - Opened by Sknowman 7 months ago

#664 - Are cylinders not supported in PVD?

Issue - State: closed - Opened by mishaBogdanov 7 months ago

#663 - Can I use Mingw instead of VC to compile it?

Issue - State: closed - Opened by Q3dlaXpoaQ 8 months ago - 2 comments

#662 - Static build of PhysX has no working linking order

Issue - State: closed - Opened by JoeRosselli 8 months ago - 3 comments

#661 - Point in Polygon problem

Issue - State: open - Opened by ViaCognita 8 months ago - 2 comments

#660 - Enabling eMODIFY_CONTACTS causes jitter on wall collision.

Issue - State: closed - Opened by kujukuju 8 months ago - 3 comments

#659 - Inverse Mass Scale Contact Modification and CCD

Issue - State: closed - Opened by PhilMaguire 11 months ago - 5 comments

#658 - Penetrating collision not being resolved out of one another

Issue - State: closed - Opened by PhilMaguire 11 months ago - 1 comment

#657 - Crash in releasing Scene Queries

Issue - State: closed - Opened by CuSO4H2O5 about 1 year ago - 3 comments

#656 - Strange URLs on NVIDIA PhysX Website

Issue - State: closed - Opened by lordbendtner1337 about 1 year ago - 2 comments

#655 - Crash in IslandSim

Issue - State: open - Opened by zemlifr about 1 year ago - 3 comments

#654 - How to get PsXboxOneAoS.h

Issue - State: open - Opened by fabo311 over 1 year ago - 4 comments

#653 - crash when PxCreatePhysics is called

Issue - State: closed - Opened by v71 over 1 year ago - 1 comment

#651 - Failing asserts inside BoxManager::prepareData

Issue - State: closed - Opened by SNMetamorph over 1 year ago - 4 comments

#650 - set kine-kine flag is not working

Issue - State: closed - Opened by Durumyisking over 1 year ago - 2 comments

#649 - Error in generate_projects.bat

Issue - State: open - Opened by SigmaKlim over 1 year ago - 2 comments

#648 - what is the purpose of PxCapsuleControllerDesc.material

Issue - State: closed - Opened by haolly over 1 year ago - 3 comments

#647 - Strange read/write overlapping API calls errors

Issue - State: closed - Opened by SNMetamorph over 1 year ago - 4 comments

#646 - E2K: added initial support of MCST Elbrus 2000 CPU architecture

Pull Request - State: open - Opened by r-a-sattarov over 1 year ago - 1 comment

#645 - PxControllerDesc::scaleCoeff clarification

Issue - State: closed - Opened by karjonas over 1 year ago - 3 comments

#637 - Not getting invite email

Issue - State: closed - Opened by sauravkumar8178 almost 2 years ago - 5 comments

#636 - Ubuntu - undefined reference to PxSetPhysXGpuProfilerCallback

Issue - State: closed - Opened by Kai-Indiemade almost 2 years ago - 1 comment

#635 - Library Mismatch on Windows

Issue - State: closed - Opened by Kai-Indiemade almost 2 years ago - 1 comment

#634 - is physx visual debugger open sourced?

Issue - State: closed - Opened by BackMountainBird almost 2 years ago - 1 comment

#633 - Crash in ConstraintProjectionManager

Issue - State: open - Opened by zemlifr almost 2 years ago

#632 - [Question] Do not impart the based object's velocity

Issue - State: open - Opened by KristofMorva almost 2 years ago - 6 comments

#631 - onContactModify reports the same collision twice

Issue - State: closed - Opened by pkusilence almost 2 years ago - 3 comments

#629 - Creating a Realistic PhysX Vehicle

Issue - State: closed - Opened by jimmyw404 almost 2 years ago - 5 comments

#628 - Fix for characters auto climbing obstacles higher than their autostep

Pull Request - State: open - Opened by msinilo almost 2 years ago - 1 comment

#627 - Fix compiling for 32-bit Linux

Pull Request - State: open - Opened by dpogue almost 2 years ago

#624 - what is the between setDrivePosition and setDriveVelocity ?

Issue - State: closed - Opened by haolly almost 2 years ago - 3 comments

#623 - Crash on QuickHullFace::connectHalfEdges

Issue - State: open - Opened by npestov9 about 2 years ago - 3 comments

#622 - Crash in Sq::inflateBounds (from updateObjectsAndInflateBounds)

Issue - State: closed - Opened by msinilo about 2 years ago - 1 comment

#621 - Heightfield modification & PVD

Issue - State: open - Opened by zemlifr about 2 years ago - 6 comments

#620 - Possible Improvment: $(SolutionDir)

Issue - State: open - Opened by r2d2Proton about 2 years ago

#619 - Force CCD on "slow" moving rigid body

Issue - State: closed - Opened by LuwyStudio about 2 years ago - 1 comment

#618 - Hits post filtering and eNO_BLOCK

Issue - State: open - Opened by elderkeltir about 2 years ago - 1 comment

#617 - Two issues with scene->Overlap()

Issue - State: closed - Opened by PcChip about 2 years ago - 9 comments

#616 - PxFixedJoint does not introduce velocity?

Issue - State: open - Opened by filkry about 2 years ago

#615 - Add loongarch support and 128-bit LSX SIMD optimizations

Pull Request - State: open - Opened by jinboson about 2 years ago - 1 comment

#614 - Physics Scaling

Issue - State: open - Opened by Devyre about 2 years ago

#612 - Discrepancy in SDK Guide and API reference about completion tasks

Issue - State: open - Opened by chloekek over 2 years ago - 2 comments

#611 - PxRigidDynamic::setKinematicSurfaceVelocity() is missing

Issue - State: open - Opened by fredUmlaut over 2 years ago

#610 - Incorrect sweep hit distance

Issue - State: open - Opened by fkorsa over 2 years ago

#609 - Shape insertion order affects contact target velocity

Issue - State: closed - Opened by alektron over 2 years ago - 5 comments

#608 - Merged / separated trimesh, which is better for collision detection?

Issue - State: closed - Opened by pkusilence over 2 years ago - 1 comment

#607 - Bare-bones example to make cube freefall appears to not work

Issue - State: closed - Opened by LeeYiyuan over 2 years ago - 1 comment

#606 - BroadPhase/NarrowPhase Order

Issue - State: closed - Opened by pkusilence over 2 years ago - 9 comments

#604 - About PhysX engine

Issue - State: open - Opened by webmasterinaffitto over 2 years ago - 1 comment

#603 - Is the depth estimate in the AABBPruner::buildStep function inaccurate?

Issue - State: open - Opened by allengx over 2 years ago - 2 comments

#602 - Is there any guide to scale a joint ?

Issue - State: open - Opened by haolly over 2 years ago - 2 comments

#601 - PVD source code release

Issue - State: closed - Opened by ishani over 2 years ago - 1 comment

#600 - Found bug in Gu::sweepCapsuleTriangles_Precise

Issue - State: open - Opened by bleston over 2 years ago

#599 - Building PhysX 4.1 with Visual Studio 2022 - Toolset v143 (32Bit + 64bit)

Issue - State: open - Opened by RobertMtx over 2 years ago - 3 comments

#598 - What is analog for NxActor::moveGlobalPose() in PhysX SDK 4.1?

Issue - State: closed - Opened by SNMetamorph over 2 years ago - 8 comments

#597 - Found bug in Gu::sweepSphereVSTri

Issue - State: open - Opened by bleston over 2 years ago - 2 comments

#596 - I've got an issue when I tried to create a lot of scenes.

Issue - State: closed - Opened by sunduk over 2 years ago - 2 comments

#595 - Collection reserve too much entries

Pull Request - State: closed - Opened by kurtlau over 2 years ago

#593 - PCMConvexVsMeshContactGeneration is using SAT?

Issue - State: open - Opened by pkusilence over 2 years ago - 2 comments

#592 - Apple Silicon fixes

Pull Request - State: closed - Opened by rexdex over 2 years ago - 1 comment

#591 - performEETests

Issue - State: open - Opened by Kylelolo over 2 years ago - 1 comment

#590 - (double) vertex error.

Issue - State: open - Opened by mandusulrungtang over 2 years ago - 1 comment

#589 - Can't add force on PxController

Issue - State: closed - Opened by Brouilles over 2 years ago

#588 - PhysX 2.3.5 code

Issue - State: open - Opened by kingofthebongo2008 over 2 years ago

#587 - Building PhysX with cland v14

Issue - State: open - Opened by z80 over 2 years ago - 1 comment

#586 - PhysX5 - soft bodies on consoles

Issue - State: open - Opened by elderkeltir over 2 years ago - 1 comment

#585 - PhysX Visual Debugger no longer available

Issue - State: closed - Opened by Gobbles over 2 years ago - 4 comments

#584 - Physx Vehicle Model Wheel spin no movement

Issue - State: open - Opened by KielanT over 2 years ago

#583 - How to use Mass Scaling

Issue - State: open - Opened by alanjfs over 2 years ago - 4 comments

#582 - Scenes and Character Controller Managers

Issue - State: open - Opened by RobertMtx over 2 years ago

#581 - PxProfiler: Add a logging interface.

Pull Request - State: closed - Opened by hermet over 2 years ago - 1 comment

#580 - "Steered wheel" joint from the documentation doesn't work when powered

Issue - State: open - Opened by Zeblote over 2 years ago - 1 comment

#579 - if i create dynamic actor. getGlobalPose().p.y says "-nan(ind)"

Issue - State: closed - Opened by Serkan4152 over 2 years ago - 2 comments

#578 - How to convert ASSIMP mesh to physx convex mesh

Issue - State: closed - Opened by KielanT over 2 years ago - 2 comments

#577 - Add support for Visual Studio 2022 Win64

Pull Request - State: open - Opened by slackchen over 2 years ago

#576 - Add visual studio 2022 supported

Pull Request - State: closed - Opened by slackchen over 2 years ago - 1 comment

#574 - Fix index computation in Gu::HeightField::computeCellCoordinates from PxF32 to PxU32

Pull Request - State: open - Opened by Nodli over 2 years ago - 2 comments

#572 - Calculating eSPHERICAL joint coordinates based on given relative orientation.

Issue - State: closed - Opened by z80 over 2 years ago - 1 comment

#571 - triangleMesh collision detection

Issue - State: open - Opened by EberleAutomatischeSysteme over 2 years ago - 1 comment