Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / NVIDIAGameWorks/PhysX-3.4 issues and pull requests
#100 - Time to move to the new PhysX repository!
Issue -
State: open - Opened by amoravanszky almost 6 years ago
#99 - Where is PhysX 4.0?
Issue -
State: open - Opened by sweetwood almost 6 years ago
- 4 comments
#98 - platform transplant
Issue -
State: closed - Opened by ka1nong almost 6 years ago
- 1 comment
#97 - Random range invalid in samples
Issue -
State: closed - Opened by blacknepia almost 6 years ago
- 1 comment
#96 - Question of MBP algorithm
Issue -
State: open - Opened by ka1nong almost 6 years ago
- 3 comments
#95 - Snap Package Support (Feature Request)
Issue -
State: open - Opened by mikeroyal almost 6 years ago
- 2 comments
#94 - Problem in Configurable Joint
Issue -
State: open - Opened by tanakataiki4 almost 6 years ago
#93 - Dynamic scene query broad phase spatial structure corruption.
Issue -
State: open - Opened by AndrewMAlvarez almost 6 years ago
- 2 comments
#92 - LICENSE file
Issue -
State: closed - Opened by jamesdolan almost 6 years ago
- 1 comment
#91 - Novodex API support
Issue -
State: closed - Opened by a1batross almost 6 years ago
- 2 comments
#90 - Hyperlink DOIs to preferred resolver
Pull Request -
State: closed - Opened by katrinleinweber almost 6 years ago
#89 - Missing APEX Particle solutions
Issue -
State: closed - Opened by Greavesy1899 almost 6 years ago
- 3 comments
#88 - gcc 8.2 compilation errors on linux64
Issue -
State: closed - Opened by kewur almost 6 years ago
- 4 comments
#87 - Update README.md
Pull Request -
State: open - Opened by html5cat almost 6 years ago
#86 - PhysX 4 - Cloth simulation
Issue -
State: open - Opened by alelordelo almost 6 years ago
- 12 comments
#85 - Xcode 10 compile fail, 'requires' is a keyword in C++2a
Issue -
State: closed - Opened by aiplay almost 6 years ago
- 5 comments
#84 - By calling PhysX's Raycast via OpenMP, multithreading degrades performance.
Issue -
State: closed - Opened by Qinja almost 6 years ago
- 14 comments
#83 - Heightfield resolution limited to 15 bits? (signed 16bit)
Issue -
State: open - Opened by Pitj3 almost 6 years ago
- 1 comment
#82 - Samples for linux
Issue -
State: open - Opened by gaofei almost 6 years ago
- 2 comments
#81 - Can I use GPU to accelerate raycast?
Issue -
State: closed - Opened by Qinja almost 6 years ago
- 2 comments
#80 - eENABLE_POSE_INTEGRATION_PREVIEW assertion when addActor to scene
Issue -
State: open - Opened by redstorm-fyy almost 6 years ago
- 1 comment
#79 - 3dsmax uses cpu only with physx 3.4 plugin.
Issue -
State: closed - Opened by noise2014 almost 6 years ago
- 1 comment
#78 - XCode 10 Compile Error stdlibc++
Issue -
State: closed - Opened by scisci almost 6 years ago
- 2 comments
#77 - physx::shdfnd::aos namespace for <arm_neon.h>
Issue -
State: closed - Opened by GregSlazinski almost 6 years ago
- 1 comment
#76 - 'LIBCMT' conflicts with use of other libs after changing the runtime from MultiThreaded to MultiThreadedDLL
Issue -
State: open - Opened by thebrandre almost 6 years ago
#75 - Optimized VS2015 x64 compilation flags
Pull Request -
State: open - Opened by akaStiX about 6 years ago
#74 - Physx GRB (GPU rigid bodies) is broken on Titan V (volta) was OK with Maxwell..
Issue -
State: closed - Opened by oscarbg about 6 years ago
- 3 comments
#73 - Why dose the application crash at cloth1->removeCollisionCapsule( 1 )
Issue -
State: closed - Opened by Mubai64 about 6 years ago
- 1 comment
#72 - Memory corruption when adding more than 65536 shapes to a static actor
Issue -
State: closed - Opened by Zeblote about 6 years ago
- 1 comment
#71 - Compile Failed/Multiple Errors
Issue -
State: closed - Opened by parsarahimi about 6 years ago
- 6 comments
#70 - Is this Vehicle's autobox bug?
Issue -
State: closed - Opened by i3oi3o about 6 years ago
- 1 comment
#69 - Fixed rare crash in Vermintide 2
Pull Request -
State: closed - Opened by akaStiX about 6 years ago
- 1 comment
#68 - Error unresolved external symbol __libm_sse2_sincosf_ when compiled with /MD
Issue -
State: closed - Opened by SephirothFFKH over 6 years ago
- 10 comments
#67 - Fix assert in SimpleAABBManager::updateAABBsAndBP
Pull Request -
State: open - Opened by cmp- over 6 years ago
#66 - Fix BucketPrunerOverlapTraversal crash
Pull Request -
State: open - Opened by Yokoloki over 6 years ago
- 1 comment
#65 - Fix undefined behavior in PxUnionCast
Pull Request -
State: open - Opened by rsfb over 6 years ago
- 5 comments
#64 - fixed buffer overflow
Pull Request -
State: open - Opened by find over 6 years ago
#63 - Unable to locate ParticleEffectTool for APEX
Issue -
State: open - Opened by thekitchensink over 6 years ago
#62 - cannot open file 'PhysX3CommonDEBUG_x86.lib'
Issue -
State: closed - Opened by azAnne over 6 years ago
- 1 comment
#61 - Checksums
Issue -
State: open - Opened by Traderain over 6 years ago
#60 - Local Center of Mass Modification In Contact Modifier Callback
Issue -
State: closed - Opened by WombatZilla almost 7 years ago
- 4 comments
#59 - Problem with BasicFS and IOFX modules.
Issue -
State: closed - Opened by Gletschr almost 7 years ago
- 1 comment
#58 - Crash in Gu::RTree::traverseOBB in iOS Builds of PhysX 3.4.1
Issue -
State: closed - Opened by WombatZilla almost 7 years ago
- 3 comments
#57 - What's the integration method in PhysX?
Issue -
State: closed - Opened by alwaysyxl almost 7 years ago
- 1 comment
#56 - Where can I find the license for this library?
Issue -
State: closed - Opened by ongamex almost 7 years ago
- 1 comment
#55 - Missing *.lib files
Issue -
State: closed - Opened by liorda almost 7 years ago
- 1 comment
#54 - Issues building on OSX64
Issue -
State: closed - Opened by JuicyPasta almost 7 years ago
- 2 comments
#53 - Please provide Visual Studio solutions/projects for UWP (x86/x64/Arm32) and Emscripten
Issue -
State: closed - Opened by GregSlazinski almost 7 years ago
- 1 comment
#52 - License Question - Platforms
Issue -
State: closed - Opened by GregSlazinski almost 7 years ago
- 2 comments
#51 - Linux compilation fail
Issue -
State: closed - Opened by GregSlazinski almost 7 years ago
- 4 comments
#50 - Compile fail when using Visual Studio 2017 - Windows XP (v141_xp) platform toolset
Issue -
State: open - Opened by GregSlazinski almost 7 years ago
- 1 comment
#49 - ConvexMeshBuilder::loadConvexHull bug for 16-bit indices
Issue -
State: closed - Opened by GregSlazinski almost 7 years ago
- 5 comments
#48 - Extremely big Android and Mac binaries.
Issue -
State: open - Opened by GregSlazinski almost 7 years ago
- 7 comments
#47 - Suggestion: Rename "PhysX_3.4" folder to "PhysX"
Issue -
State: closed - Opened by GregSlazinski almost 7 years ago
- 1 comment
#46 - Build PhysX3.4 hello world error on VS2015
Issue -
State: closed - Opened by AmNotGod almost 7 years ago
- 2 comments
#45 - Android Compile Error
Issue -
State: closed - Opened by GregSlazinski almost 7 years ago
- 3 comments
#44 - Revolute Joint Velocity
Issue -
State: closed - Opened by GregSlazinski almost 7 years ago
- 1 comment
#43 - Damping Formula
Issue -
State: open - Opened by GregSlazinski almost 7 years ago
- 4 comments
#42 - CRT error with physxExtensions
Issue -
State: open - Opened by seeme00 almost 7 years ago
#41 - A question for SwSloverKernel.cpp
Issue -
State: closed - Opened by yuebingzero almost 7 years ago
- 1 comment
#40 - Crash in activateInteractions
Issue -
State: closed - Opened by hexc4t about 7 years ago
- 5 comments
#39 - how to frozen a position x on simulation with some setting
Issue -
State: closed - Opened by zyxia about 7 years ago
- 1 comment
#38 - APEX binary file format specifications
Issue -
State: closed - Opened by aspadm about 7 years ago
- 3 comments
#37 - PsWindowsSocket VS 2017 warning C2220
Issue -
State: closed - Opened by rextimmy about 7 years ago
- 2 comments
#36 - DirectX 11 GRB problem
Issue -
State: closed - Opened by Kabak about 7 years ago
- 10 comments
#35 - LNK1104 cannnot open file PxFoundationDEBUG_x64.lib
Issue -
State: closed - Opened by fido9dido about 7 years ago
- 2 comments
#34 - Android x86 build throws an access violation in Sc::ShapeSim::getAbsPoseAligned
Issue -
State: closed - Opened by cgrant78 about 7 years ago
- 1 comment
#33 - PxConvexMeshGeometry with negative PxMeshScale
Issue -
State: closed - Opened by OndrejPetrzilka about 7 years ago
- 2 comments
#32 - Why batched query was deprecated in PhysX3.4?
Issue -
State: closed - Opened by hywei about 7 years ago
- 2 comments
#31 - Is force field usable now
Issue -
State: closed - Opened by 523793658 about 7 years ago
- 2 comments
#30 - Memory Corruption in PxTaskMgr::dispatchTask() when using APEX Cloth
Issue -
State: closed - Opened by PeterDalton about 7 years ago
- 1 comment
#29 - GPURB - Rare soft-crash when modifying many rigid bodies at once
Issue -
State: closed - Opened by marzer about 7 years ago
- 13 comments
#28 - Crash when setting eUSE_KINEMATIC_TARGET_FOR_SCENE_QUERIES after eKINEMATIC.
Issue -
State: closed - Opened by kermado over 7 years ago
- 2 comments
#27 - Uppercase letters in directory names
Issue -
State: closed - Opened by rextimmy over 7 years ago
- 2 comments
#26 - Bug: the direction of camber thrust in PxVehicle
Issue -
State: closed - Opened by buyaoshuo-netease over 7 years ago
- 5 comments
#25 - Access violation when removing rigid body from scene (x64 Release builds only)
Issue -
State: closed - Opened by marzer over 7 years ago
- 38 comments
#24 - Apex 1.0 format
Issue -
State: closed - Opened by Traderain over 7 years ago
- 1 comment
#23 - Assert with unified heightfields
Issue -
State: open - Opened by bdumesnil over 7 years ago
- 2 comments
#22 - Assert during overlap query
Issue -
State: closed - Opened by bdumesnil over 7 years ago
- 4 comments
#21 - GRB_Samples solution crash: error(#430) uniforms initialization is not allowed in GLSL 1.10.
Issue -
State: closed - Opened by kungfooman over 7 years ago
- 1 comment
#20 - Visual Studio 2015 / Debug / Win32 / Two LINK Errors
Issue -
State: closed - Opened by kungfooman over 7 years ago
- 1 comment
#19 - How build under android?
Issue -
State: closed - Opened by galek over 7 years ago
- 12 comments
#18 - A issue about PhysicScene.simulate() function
Issue -
State: closed - Opened by JettHuang over 7 years ago
- 2 comments
#17 - RigidIDTracker - id recyclation issue
Issue -
State: closed - Opened by lukashrcka123 over 7 years ago
- 5 comments
#16 - array subscript below bounds
Issue -
State: closed - Opened by dschmid2 over 7 years ago
- 3 comments
#15 - Missing explicit braces for older compiler versions of gcc (linux32)
Issue -
State: closed - Opened by dschmid2 over 7 years ago
- 1 comment
#14 - !overflow assert in PxMeshOverlapUtil::findOverlap
Issue -
State: closed - Opened by davidkalloc over 7 years ago
- 2 comments
#13 - Crash in AABBPruner::visualize
Issue -
State: closed - Opened by sagaceilo over 7 years ago
- 5 comments
#12 - Crash in OwnedArray::pushBack()
Issue -
State: closed - Opened by rknoesel over 7 years ago
- 4 comments
#11 - Leak: Interaction Marker Pool
Issue -
State: closed - Opened by rknoesel over 7 years ago
- 2 comments
#10 - Rigid body with capsule shape do not correctly collides with plane actor
Issue -
State: closed - Opened by lukashrcka123 over 7 years ago
- 4 comments
#9 - Investing Particle/Solid interaction
Issue -
State: closed - Opened by ngartner over 7 years ago
- 1 comment
#8 - Dissociation between collision detection and the phiscs solver
Issue -
State: closed - Opened by juancaf9312 over 7 years ago
- 1 comment
#7 - Fix for buffer overflow in OnOverlapCreatedTask
Pull Request -
State: open - Opened by henryfalconer over 7 years ago
- 1 comment
#6 - Are particles disabled in Apex SDK v1.4?
Issue -
State: closed - Opened by Gletschr over 7 years ago
- 2 comments
#5 - How can I run APEX ClothingTool Editor?
Issue -
State: closed - Opened by bomul0327 over 7 years ago
- 4 comments
#4 - GRB Linux support? Macos?
Issue -
State: closed - Opened by oscarbg over 7 years ago
- 1 comment
#3 - Double Precision support
Issue -
State: closed - Opened by iniside over 7 years ago
- 1 comment
#2 - compile fail when PxPhysXConfig.h modified
Issue -
State: open - Opened by jintiao over 7 years ago
- 1 comment
#1 - MSVS 2015 compile and link time errors
Issue -
State: closed - Opened by morffiy almost 8 years ago
- 1 comment