Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / NVIDIA/VisRTX issues and pull requests
#97 - Various build fixes for Windows
Pull Request -
State: open - Opened by kvankooten 2 days ago
- 1 comment
#96 - add basic TSD GitHub CI, add option to disable building interactive apps
Pull Request -
State: closed - Opened by jeffamstutz 24 days ago
#95 - Preliminary support for nanovdb files
Pull Request -
State: closed - Opened by tarcila about 1 month ago
#94 - array: Windows build fix
Pull Request -
State: closed - Opened by tarcila about 1 month ago
#93 - tsd: Reorder add_subdirectory by dependencies
Pull Request -
State: closed - Opened by tarcila about 2 months ago
- 1 comment
#92 - Move generated queries to build folder
Pull Request -
State: closed - Opened by tarcila about 2 months ago
- 1 comment
#91 - Allow for setting filter parameter on structuredRegular and vdb fields
Pull Request -
State: closed - Opened by szellmann about 2 months ago
#90 - Add a loader for (extension) spatial field type "nanovdb"
Pull Request -
State: closed - Opened by szellmann about 2 months ago
- 1 comment
#89 - Mdl parameter editing
Pull Request -
State: closed - Opened by tarcila about 2 months ago
- 2 comments
#88 - Race condition in world constructor
Issue -
State: closed - Opened by stukowski 3 months ago
- 4 comments
#87 - KHR_INSTANCE_TRANSFORM_ARRAY extension not listed
Issue -
State: closed - Opened by stukowski 3 months ago
- 1 comment
#86 - Misc fixes
Pull Request -
State: closed - Opened by tarcila 3 months ago
#85 - Mdl first iteration
Pull Request -
State: open - Opened by tarcila 4 months ago
#85 - Mdl first iteration
Pull Request -
State: closed - Opened by tarcila 4 months ago
#84 - Misc enhancements targeting at support of MDL
Pull Request -
State: closed - Opened by tarcila 4 months ago
- 1 comment
#84 - Misc enhancements targeting at support of MDL
Pull Request -
State: closed - Opened by tarcila 4 months ago
- 1 comment
#83 - Move material to sbt
Pull Request -
State: closed - Opened by tarcila 4 months ago
#83 - Move material to sbt
Pull Request -
State: closed - Opened by tarcila 4 months ago
#82 - Possible bug in renderer initialization code
Issue -
State: closed - Opened by stukowski 5 months ago
- 1 comment
#82 - Possible bug in renderer initialization code
Issue -
State: closed - Opened by stukowski 5 months ago
- 1 comment
#81 - Do not use the alpha channel of the color
Pull Request -
State: closed - Opened by tarcila 5 months ago
- 2 comments
#81 - Do not use the alpha channel of the color
Pull Request -
State: closed - Opened by tarcila 5 months ago
- 2 comments
#80 - Only upload the array when actually needed
Pull Request -
State: closed - Opened by tarcila 5 months ago
- 1 comment
#80 - Only upload the array when actually needed
Pull Request -
State: closed - Opened by tarcila 5 months ago
- 1 comment
#79 - ANARI object construction/destruction not thread-safe?
Issue -
State: closed - Opened by stukowski 5 months ago
- 2 comments
#79 - ANARI object construction/destruction not thread-safe?
Issue -
State: closed - Opened by stukowski 5 months ago
- 2 comments
#78 - Fix faceVarying normal querying from the shader
Pull Request -
State: closed - Opened by tarcila 6 months ago
- 1 comment
#78 - Fix faceVarying normal querying from the shader
Pull Request -
State: closed - Opened by tarcila 6 months ago
- 1 comment
#77 - Instance transform and attributes array support
Pull Request -
State: closed - Opened by tarcila 6 months ago
- 1 comment
#77 - Instance transform and attributes array support
Pull Request -
State: closed - Opened by tarcila 6 months ago
- 1 comment
#76 - Cannot compile renderpipeline sample on Windows
Issue -
State: closed - Opened by PaddiM 8 months ago
- 5 comments
#76 - Cannot compile renderpipeline sample on Windows
Issue -
State: closed - Opened by PaddiM 8 months ago
- 5 comments
#75 - Segmentation fault in WSL
Issue -
State: closed - Opened by nnn911 11 months ago
- 1 comment
#75 - Segmentation fault in WSL
Issue -
State: closed - Opened by nnn911 11 months ago
- 1 comment
#74 - "ptx (-ptx) is not allowed" error when CUDA_ARCHITECTURES=all
Issue -
State: closed - Opened by nnn911 11 months ago
- 1 comment
#74 - "ptx (-ptx) is not allowed" error when CUDA_ARCHITECTURES=all
Issue -
State: closed - Opened by nnn911 11 months ago
- 1 comment
#73 - Cylinder rendering issue
Issue -
State: open - Opened by stukowski about 1 year ago
- 1 comment
#73 - Cylinder rendering issue
Issue -
State: open - Opened by stukowski about 1 year ago
- 1 comment
#72 - VisRTX/CUDA deployment issue
Issue -
State: closed - Opened by stukowski about 1 year ago
- 6 comments
#72 - VisRTX/CUDA deployment issue
Issue -
State: closed - Opened by stukowski about 1 year ago
- 6 comments
#71 - Compiling failed on Linux with GCC 11.4 and NVCC 11.5
Issue -
State: closed - Opened by sxsong1207 about 1 year ago
- 2 comments
#71 - Compiling failed on Linux with GCC 11.4 and NVCC 11.5
Issue -
State: closed - Opened by sxsong1207 about 1 year ago
- 2 comments
#70 - Ambient light question
Issue -
State: closed - Opened by stukowski about 1 year ago
- 1 comment
#70 - Ambient light question
Issue -
State: closed - Opened by stukowski about 1 year ago
- 1 comment
#69 - Behavior if no CUDA-capable device is present
Issue -
State: closed - Opened by stukowski about 1 year ago
- 1 comment
#69 - Behavior if no CUDA-capable device is present
Issue -
State: closed - Opened by stukowski about 1 year ago
- 1 comment
#68 - Issue with Lighting When Applying Non-Identity Transform
Issue -
State: closed - Opened by nnn911 about 1 year ago
- 1 comment
#68 - Issue with Lighting When Applying Non-Identity Transform
Issue -
State: closed - Opened by nnn911 about 1 year ago
- 1 comment
#67 - Error: Invalid PTX input - Failed to parse input PTX string
Issue -
State: closed - Opened by stukowski about 1 year ago
- 4 comments
#67 - Error: Invalid PTX input - Failed to parse input PTX string
Issue -
State: closed - Opened by stukowski about 1 year ago
- 4 comments
#66 - parallelize OptiX module creation
Pull Request -
State: closed - Opened by jeffamstutz over 1 year ago
#66 - parallelize OptiX module creation
Pull Request -
State: closed - Opened by jeffamstutz over 1 year ago
#65 - implement prim/obj/inst ID buffers in visrtx
Pull Request -
State: closed - Opened by jeffamstutz over 1 year ago
#65 - implement prim/obj/inst ID buffers in visrtx
Pull Request -
State: closed - Opened by jeffamstutz over 1 year ago
#64 - Add visrtxCompileShaders() as a function extension for apps to precompile shaders on their terms
Issue -
State: closed - Opened by jeffamstutz over 1 year ago
#64 - Add visrtxCompileShaders() as a function extension for apps to precompile shaders on their terms
Issue -
State: closed - Opened by jeffamstutz over 1 year ago
#63 - Implement backface culling as an extension
Issue -
State: closed - Opened by jeffamstutz over 1 year ago
- 2 comments
#63 - Implement backface culling as an extension
Issue -
State: closed - Opened by jeffamstutz over 1 year ago
- 2 comments
#62 - Implement support for id buffer frame channels
Issue -
State: closed - Opened by jeffamstutz over 1 year ago
#62 - Implement support for id buffer frame channels
Issue -
State: closed - Opened by jeffamstutz over 1 year ago
#61 - VisGL with EGL MSVC build error
Issue -
State: closed - Opened by ColinChargyBentley over 1 year ago
- 4 comments
#61 - VisGL with EGL MSVC build error
Issue -
State: closed - Opened by ColinChargyBentley over 1 year ago
- 4 comments
#60 - VisGL depth buffer
Issue -
State: open - Opened by szellmann over 1 year ago
- 3 comments
#60 - VisGL depth buffer
Issue -
State: open - Opened by szellmann over 1 year ago
- 3 comments
#59 - Cmake fixes
Pull Request -
State: closed - Opened by mathstuf over 1 year ago
#59 - Cmake fixes
Pull Request -
State: closed - Opened by mathstuf over 1 year ago
#58 - cmake: fix exporting with VISRTX_USE_SOVERSION
Pull Request -
State: closed - Opened by mathstuf over 1 year ago
- 1 comment
#58 - cmake: fix exporting with VISRTX_USE_SOVERSION
Pull Request -
State: closed - Opened by mathstuf over 1 year ago
- 1 comment
#57 - Normalize light dir
Pull Request -
State: closed - Opened by aumuell over 1 year ago
- 1 comment
#57 - Normalize light dir
Pull Request -
State: closed - Opened by aumuell over 1 year ago
- 1 comment
#56 - How to avoid edge color bleeding when rendering on transparent background
Issue -
State: open - Opened by stukowski over 1 year ago
- 2 comments
#56 - How to avoid edge color bleeding when rendering on transparent background
Issue -
State: open - Opened by stukowski over 1 year ago
- 2 comments
#55 - can't get any surface to render except as opaque black
Issue -
State: closed - Opened by ExpandingMan over 1 year ago
- 9 comments
#55 - can't get any surface to render except as opaque black
Issue -
State: closed - Opened by ExpandingMan over 1 year ago
- 9 comments
#54 - Visual artifacts for cylinders
Issue -
State: closed - Opened by stukowski over 1 year ago
- 7 comments
#54 - Visual artifacts for cylinders
Issue -
State: closed - Opened by stukowski over 1 year ago
- 7 comments
#53 - Sampler `transform` needed
Issue -
State: closed - Opened by stukowski over 1 year ago
- 3 comments
#53 - Sampler `transform` needed
Issue -
State: closed - Opened by stukowski over 1 year ago
- 3 comments
#52 - What's the minimum hardware requirement ?
Issue -
State: closed - Opened by ColinChargyBentley over 1 year ago
- 1 comment
#52 - What's the minimum hardware requirement ?
Issue -
State: closed - Opened by ColinChargyBentley over 1 year ago
- 1 comment
#51 - releasing device causes segfault if device was not used
Issue -
State: closed - Opened by ExpandingMan over 1 year ago
- 2 comments
#51 - releasing device causes segfault if device was not used
Issue -
State: closed - Opened by ExpandingMan over 1 year ago
- 2 comments
#50 - Windows fixes.
Pull Request -
State: closed - Opened by acdemiralp over 1 year ago
- 1 comment
#50 - Windows fixes.
Pull Request -
State: closed - Opened by acdemiralp over 1 year ago
- 1 comment
#49 - Some questions around new Optix 8.0 and possible DLSS3 support (and new DLSS3G frame gen (StreamLine))
Issue -
State: closed - Opened by oscarbg over 1 year ago
- 1 comment
#49 - Some questions around new Optix 8.0 and possible DLSS3 support (and new DLSS3G frame gen (StreamLine))
Issue -
State: closed - Opened by oscarbg over 1 year ago
- 1 comment
#48 - Error: ‘optixModuleCreateFromPTX’ was not declared in this scope; did you mean ‘optixModuleCreate’
Issue -
State: closed - Opened by jspanchu over 1 year ago
- 4 comments
#48 - Error: ‘optixModuleCreateFromPTX’ was not declared in this scope; did you mean ‘optixModuleCreate’
Issue -
State: closed - Opened by jspanchu over 1 year ago
- 4 comments
#47 - cone vertex.color attribute is not working
Issue -
State: closed - Opened by UX3D-haertl over 1 year ago
- 1 comment
#47 - cone vertex.color attribute is not working
Issue -
State: closed - Opened by UX3D-haertl over 1 year ago
- 1 comment
#46 - matte material working incorrectly
Issue -
State: closed - Opened by UX3D-haertl over 1 year ago
- 1 comment
#46 - matte material working incorrectly
Issue -
State: closed - Opened by UX3D-haertl over 1 year ago
- 1 comment
#45 - Multi-channel colors not displayed correctly
Issue -
State: closed - Opened by UX3D-haertl over 1 year ago
- 3 comments
#45 - Multi-channel colors not displayed correctly
Issue -
State: closed - Opened by UX3D-haertl over 1 year ago
- 3 comments
#44 - anari::unsetParameter does not always work
Issue -
State: closed - Opened by UX3D-haertl over 1 year ago
- 1 comment
#44 - anari::unsetParameter does not always work
Issue -
State: closed - Opened by UX3D-haertl over 1 year ago
- 1 comment
#43 - OpenGL device does not build on Windows
Issue -
State: closed - Opened by UX3D-haertl over 1 year ago
- 1 comment
#43 - OpenGL device does not build on Windows
Issue -
State: closed - Opened by UX3D-haertl over 1 year ago
- 1 comment
#42 - Visgl devel
Pull Request -
State: closed - Opened by progschj over 1 year ago
#42 - Visgl devel
Pull Request -
State: closed - Opened by progschj over 1 year ago