Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Mugen87/yuka issues and pull requests

#86 - how to get vehicles to avoid each other?

Issue - State: closed - Opened by hichemfantar about 1 month ago - 6 comments
Labels: Type: Help Request

#85 - NavMesh generation at runtime?

Issue - State: open - Opened by jameskane05 about 2 months ago

#84 - Bump rollup from 2.67.2 to 3.29.5

Pull Request - State: closed - Opened by dependabot[bot] 2 months ago - 1 comment
Labels: dependencies

#83 - How to make it work with physics (rapier) and gravity?

Issue - State: open - Opened by pierroo 4 months ago - 5 comments
Labels: Type: Help Request

#82 - How to use a BufferGeometry for createConvexRegionHelper?

Issue - State: closed - Opened by pierroo 4 months ago - 2 comments
Labels: Type: Help Request

#81 - Bump @babel/traverse from 7.11.5 to 7.23.2

Pull Request - State: closed - Opened by dependabot[bot] about 1 year ago - 1 comment
Labels: dependencies

#80 - Pursuit Behavor duplicate gltf model

Issue - State: closed - Opened by kaba992 over 1 year ago - 3 comments
Labels: Type: Help Request

#79 - Bump word-wrap from 1.2.3 to 1.2.4

Pull Request - State: closed - Opened by dependabot[bot] over 1 year ago - 1 comment
Labels: dependencies

#78 - Bump json5 from 2.1.3 to 2.2.3

Pull Request - State: closed - Opened by dependabot[bot] almost 2 years ago - 1 comment
Labels: dependencies

#77 - YUKA findPath is not detecting any collisions in Babylon.js

Issue - State: closed - Opened by oriongunning almost 2 years ago - 3 comments
Labels: Type: Help Request

#76 - need explanation for this formula

Issue - State: closed - Opened by mzvast almost 2 years ago - 4 comments
Labels: Type: Question

#75 - Bump qs from 6.5.2 to 6.5.3

Pull Request - State: closed - Opened by dependabot[bot] almost 2 years ago - 1 comment
Labels: dependencies

#74 - NavMeshLoader for Typescript throw reference error for fetch

Issue - State: closed - Opened by NicholasLiang almost 2 years ago - 1 comment

#73 - Bump css-what from 2.1.0 to 2.1.3

Pull Request - State: closed - Opened by dependabot[bot] about 2 years ago - 1 comment
Labels: dependencies

#72 - How to generate NavMesh automatically?

Issue - State: closed - Opened by yangfengzzz about 2 years ago - 3 comments
Labels: Type: Question

#71 - SteerBehavior - Vehicle facing the wrong direction

Issue - State: closed - Opened by mikeyriver2 about 2 years ago - 3 comments
Labels: Type: Question

#70 - Tiny: Added missing .js file extensions to imports

Pull Request - State: closed - Opened by caramboleyo about 2 years ago - 2 comments

#69 - Update NavMeshHelper.js

Pull Request - State: closed - Opened by WaelYasmina over 2 years ago

#68 - Update GraphHelper.js

Pull Request - State: closed - Opened by WaelYasmina over 2 years ago

#67 - Bump terser from 5.12.0 to 5.14.2

Pull Request - State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies

#66 - Update index.html

Pull Request - State: closed - Opened by robp94 over 2 years ago

#65 - Building with webpack and es6 modules

Issue - State: closed - Opened by alamboley over 2 years ago - 5 comments

#64 - Is there any way to add obstacles dynamically on a 2D grid?

Issue - State: closed - Opened by LeCommandeur over 2 years ago - 3 comments
Labels: Type: Question

#63 - use second pointer to detect repeating cycles

Pull Request - State: closed - Opened by arcman7 over 2 years ago - 1 comment

#62 - Non-terminating while loop

Issue - State: open - Opened by arcman77 over 2 years ago - 5 comments
Labels: Type: Needs Investigation

#61 - Question: NavMesh

Issue - State: closed - Opened by arcman77 over 2 years ago - 8 comments
Labels: Type: Question

#60 - Question: Best Practices

Issue - State: closed - Opened by arcman77 over 2 years ago - 2 comments
Labels: Type: Question

#59 - Bump minimist from 1.2.5 to 1.2.6

Pull Request - State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies

#58 - Bump pathval from 1.1.0 to 1.1.1

Pull Request - State: closed - Opened by dependabot[bot] almost 3 years ago - 1 comment
Labels: dependencies

#57 - Building navmesh

Issue - State: closed - Opened by YuryKonvpalto almost 3 years ago - 2 comments
Labels: Type: Question

#56 - Bump node-fetch from 2.6.1 to 3.1.1

Pull Request - State: closed - Opened by dependabot[bot] almost 3 years ago
Labels: dependencies

#55 - Yuka and Babylon.js

Issue - State: closed - Opened by eldinor almost 3 years ago - 5 comments
Labels: Type: Question

#54 - Request: Pathfinding 3D

Issue - State: open - Opened by ViniciusFXavier almost 3 years ago - 4 comments
Labels: Type: Feature Request

#53 - how to set initial mesh

Issue - State: closed - Opened by loveacat almost 3 years ago - 1 comment
Labels: Type: Question

#52 - how to judge arriveBehave over

Issue - State: closed - Opened by loveacat about 3 years ago - 1 comment
Labels: Type: Question

#51 - Bump path-parse from 1.0.6 to 1.0.7

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies

#50 - Bump glob-parent from 5.1.1 to 5.1.2

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago - 1 comment
Labels: dependencies

#49 - Steering handling in `Vehicle.update()` ignores `GameEntity.maxTurnRate`

Issue - State: closed - Opened by discordier over 3 years ago - 4 comments
Labels: Type: Question

#48 - Bump ws from 7.2.3 to 7.4.6

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago - 1 comment
Labels: dependencies

#47 - Global: Clean up.

Pull Request - State: closed - Opened by discordier over 3 years ago - 1 comment

#46 - Bump hosted-git-info from 2.8.8 to 2.8.9

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago - 1 comment
Labels: dependencies

#45 - Bump lodash from 4.17.19 to 4.17.21

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago - 1 comment
Labels: dependencies

#44 - Return `this` in `.start()` and `.update()`

Pull Request - State: closed - Opened by discordier over 3 years ago - 1 comment

#43 - jsdoc contradiction to code in GameEntity

Issue - State: closed - Opened by discordier over 3 years ago - 16 comments
Labels: Type: Bug

#42 - Efficient way to find an intersection

Issue - State: closed - Opened by YuryKonvpalto over 3 years ago - 2 comments
Labels: Type: Question

#41 - WanderBehavior within Navmesh

Issue - State: closed - Opened by YuryKonvpalto over 3 years ago - 2 comments
Labels: Type: Question

#40 - Documentation: Add cheat sheet or reference card.

Issue - State: closed - Opened by anonimo82 over 3 years ago - 10 comments
Labels: Resolution: Won't fix

#39 - Bump y18n from 4.0.0 to 4.0.1

Pull Request - State: closed - Opened by dependabot[bot] over 3 years ago - 1 comment
Labels: dependencies

#38 - Expection in FollowPathBehavior

Issue - State: closed - Opened by sidhegrove almost 4 years ago - 4 comments
Labels: Resolution: Needs More Information

#37 - Bump ini from 1.3.5 to 1.3.8

Pull Request - State: closed - Opened by dependabot[bot] almost 4 years ago - 1 comment
Labels: dependencies

#36 - Question/Discussion - Vehicle movement: PathBehaviours

Issue - State: closed - Opened by getarun about 4 years ago - 5 comments
Labels: Type: Question

#35 - Bump node-fetch from 2.6.0 to 2.6.1

Pull Request - State: closed - Opened by dependabot[bot] about 4 years ago
Labels: dependencies

#34 - Bump lodash from 4.17.15 to 4.17.19

Pull Request - State: closed - Opened by dependabot[bot] over 4 years ago - 1 comment
Labels: dependencies

#33 - Orientation/up-vector of YUKA-vehicle, ideas for a better solution?

Issue - State: closed - Opened by Cghost96 over 4 years ago - 1 comment
Labels: Type: Question

#32 - BVHNode intersectRay Method extension

Issue - State: closed - Opened by xjindf over 4 years ago - 1 comment
Labels: Type: Question

#31 - Error when using NavMesh

Issue - State: closed - Opened by Coder2012 over 4 years ago - 3 comments
Labels: Type: Question

#30 - Navmesh appears smaller than it really is

Issue - State: closed - Opened by sync3ds over 4 years ago - 2 comments

#29 - Attach NavMesh from an object that has been loaded

Issue - State: closed - Opened by Coder2012 over 4 years ago - 1 comment
Labels: Type: Question

#28 - Clamp Quaternion (Rotation)

Issue - State: closed - Opened by YuryKonvpalto over 4 years ago - 3 comments
Labels: Type: Question

#27 - Agent avoids Meshes

Issue - State: closed - Opened by YuryKonvpalto over 4 years ago - 5 comments
Labels: Type: Question

#26 - Bump acorn from 6.3.0 to 6.4.1

Pull Request - State: closed - Opened by dependabot[bot] over 4 years ago - 1 comment
Labels: dependencies

#25 - MathUtils.area() misleading

Issue - State: closed - Opened by Glidias over 4 years ago - 3 comments
Labels: Resolution: Won't fix

#24 - Missed out re-sort case for PriorityQueue, potentially duplicate enqueing during Graph search?

Issue - State: closed - Opened by Glidias over 4 years ago - 2 comments
Labels: Resolution: Needs More Information

#23 - NavMesh.clampMovement: may get stuck at corners

Issue - State: open - Opened by Glidias over 4 years ago - 2 comments
Labels: Type: Needs Investigation

#22 - Flyweight pattern of Behaviours lost when reloading JSON

Issue - State: closed - Opened by Glidias over 4 years ago - 5 comments
Labels: Resolution: Won't fix

#21 - Question regarding entities and triggers, etc.

Issue - State: closed - Opened by Glidias over 4 years ago - 3 comments
Labels: Type: Question

#20 - NavMesh.getClosestRegion a better approach?

Issue - State: open - Opened by Glidias over 4 years ago - 1 comment
Labels: Type: Needs Investigation

#19 - BVH: Optimize preparation of geometry data.

Issue - State: closed - Opened by Glidias almost 5 years ago - 3 comments
Labels: Type: Feature Request

#18 - Maximum call stack size exceeded with `...vertices` spread operator in BVH

Issue - State: closed - Opened by Glidias almost 5 years ago - 3 comments
Labels: Type: Bug

#17 - Additional examples with PixiJS?

Issue - State: closed - Opened by bpkennedy almost 5 years ago - 4 comments
Labels: Resolution: Won't fix

#16 - Is there a certain trick to making a NavMesh

Issue - State: closed - Opened by jacklaplante almost 5 years ago - 3 comments
Labels: Type: Question

#15 - May I contribute to this project?

Issue - State: closed - Opened by jacklaplante almost 5 years ago - 3 comments
Labels: Type: Question

#14 - Can I run this in a server?

Issue - State: closed - Opened by jacklaplante about 5 years ago - 10 comments
Labels: Type: Question

#13 - Navmesh.clampMovement with Vehicle flocking behaviours

Issue - State: closed - Opened by Glidias about 5 years ago - 4 comments
Labels: Type: Discussion

#12 - Why is plane.constant negative?

Issue - State: closed - Opened by Glidias about 5 years ago - 1 comment
Labels: Type: Question

#11 - ConvexHull generation from certain input points causing infinite loop

Issue - State: closed - Opened by Glidias about 5 years ago - 10 comments
Labels: Type: Bug

#10 - Constrain an Entity to the centre of navmesh regions

Issue - State: closed - Opened by Coder2012 about 5 years ago - 7 comments
Labels: Type: Question

#9 - How to correctly export a NavMesh from Blender 2.8

Issue - State: closed - Opened by Coder2012 about 5 years ago - 13 comments
Labels: Type: Bug

#8 - Problems running locally on Windows 10

Issue - State: closed - Opened by Coder2012 about 5 years ago - 8 comments
Labels: Type: Bug

#7 - I saw a space, is he better?

Issue - State: closed - Opened by WREQI over 5 years ago - 1 comment
Labels: Type: Question

#6 - Spatial search and shortest path need to make a grid in advance in 3D modeling software

Issue - State: closed - Opened by WREQI over 5 years ago - 1 comment
Labels: Type: Question

#5 - Polygon.getPortalEdge left/right confusion

Issue - State: closed - Opened by Glidias over 5 years ago - 4 comments
Labels: Type: Discussion

#4 - Integrate with collision/physics engine?

Issue - State: closed - Opened by Glidias over 5 years ago - 5 comments
Labels: Type: Question

#3 - "Force required" is ill-defined

Issue - State: closed - Opened by EliasHasle over 5 years ago - 7 comments
Labels: Resolution: Won't fix

#2 - Make RestGoal duration the correct duration

Pull Request - State: closed - Opened by discordier over 5 years ago - 2 comments

#1 - This is amazing!

Issue - State: closed - Opened by manthrax almost 6 years ago - 1 comment
Labels: Type: Question