Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Mugen87/yuka issues and pull requests
#86 - how to get vehicles to avoid each other?
Issue -
State: closed - Opened by hichemfantar about 1 month ago
- 6 comments
Labels: Type: Help Request
#85 - NavMesh generation at runtime?
Issue -
State: open - Opened by jameskane05 about 2 months ago
#84 - Bump rollup from 2.67.2 to 3.29.5
Pull Request -
State: closed - Opened by dependabot[bot] 2 months ago
- 1 comment
Labels: dependencies
#83 - How to make it work with physics (rapier) and gravity?
Issue -
State: open - Opened by pierroo 4 months ago
- 5 comments
Labels: Type: Help Request
#82 - How to use a BufferGeometry for createConvexRegionHelper?
Issue -
State: closed - Opened by pierroo 4 months ago
- 2 comments
Labels: Type: Help Request
#81 - Bump @babel/traverse from 7.11.5 to 7.23.2
Pull Request -
State: closed - Opened by dependabot[bot] about 1 year ago
- 1 comment
Labels: dependencies
#80 - Pursuit Behavor duplicate gltf model
Issue -
State: closed - Opened by kaba992 over 1 year ago
- 3 comments
Labels: Type: Help Request
#79 - Bump word-wrap from 1.2.3 to 1.2.4
Pull Request -
State: closed - Opened by dependabot[bot] over 1 year ago
- 1 comment
Labels: dependencies
#78 - Bump json5 from 2.1.3 to 2.2.3
Pull Request -
State: closed - Opened by dependabot[bot] almost 2 years ago
- 1 comment
Labels: dependencies
#77 - YUKA findPath is not detecting any collisions in Babylon.js
Issue -
State: closed - Opened by oriongunning almost 2 years ago
- 3 comments
Labels: Type: Help Request
#76 - need explanation for this formula
Issue -
State: closed - Opened by mzvast almost 2 years ago
- 4 comments
Labels: Type: Question
#75 - Bump qs from 6.5.2 to 6.5.3
Pull Request -
State: closed - Opened by dependabot[bot] almost 2 years ago
- 1 comment
Labels: dependencies
#74 - NavMeshLoader for Typescript throw reference error for fetch
Issue -
State: closed - Opened by NicholasLiang almost 2 years ago
- 1 comment
#73 - Bump css-what from 2.1.0 to 2.1.3
Pull Request -
State: closed - Opened by dependabot[bot] about 2 years ago
- 1 comment
Labels: dependencies
#72 - How to generate NavMesh automatically?
Issue -
State: closed - Opened by yangfengzzz about 2 years ago
- 3 comments
Labels: Type: Question
#71 - SteerBehavior - Vehicle facing the wrong direction
Issue -
State: closed - Opened by mikeyriver2 about 2 years ago
- 3 comments
Labels: Type: Question
#70 - Tiny: Added missing .js file extensions to imports
Pull Request -
State: closed - Opened by caramboleyo about 2 years ago
- 2 comments
#69 - Update NavMeshHelper.js
Pull Request -
State: closed - Opened by WaelYasmina over 2 years ago
#68 - Update GraphHelper.js
Pull Request -
State: closed - Opened by WaelYasmina over 2 years ago
#67 - Bump terser from 5.12.0 to 5.14.2
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies
#66 - Update index.html
Pull Request -
State: closed - Opened by robp94 over 2 years ago
#65 - Building with webpack and es6 modules
Issue -
State: closed - Opened by alamboley over 2 years ago
- 5 comments
#64 - Is there any way to add obstacles dynamically on a 2D grid?
Issue -
State: closed - Opened by LeCommandeur over 2 years ago
- 3 comments
Labels: Type: Question
#63 - use second pointer to detect repeating cycles
Pull Request -
State: closed - Opened by arcman7 over 2 years ago
- 1 comment
#62 - Non-terminating while loop
Issue -
State: open - Opened by arcman77 over 2 years ago
- 5 comments
Labels: Type: Needs Investigation
#61 - Question: NavMesh
Issue -
State: closed - Opened by arcman77 over 2 years ago
- 8 comments
Labels: Type: Question
#60 - Question: Best Practices
Issue -
State: closed - Opened by arcman77 over 2 years ago
- 2 comments
Labels: Type: Question
#59 - Bump minimist from 1.2.5 to 1.2.6
Pull Request -
State: closed - Opened by dependabot[bot] over 2 years ago
Labels: dependencies
#58 - Bump pathval from 1.1.0 to 1.1.1
Pull Request -
State: closed - Opened by dependabot[bot] almost 3 years ago
- 1 comment
Labels: dependencies
#57 - Building navmesh
Issue -
State: closed - Opened by YuryKonvpalto almost 3 years ago
- 2 comments
Labels: Type: Question
#56 - Bump node-fetch from 2.6.1 to 3.1.1
Pull Request -
State: closed - Opened by dependabot[bot] almost 3 years ago
Labels: dependencies
#55 - Yuka and Babylon.js
Issue -
State: closed - Opened by eldinor almost 3 years ago
- 5 comments
Labels: Type: Question
#54 - Request: Pathfinding 3D
Issue -
State: open - Opened by ViniciusFXavier almost 3 years ago
- 4 comments
Labels: Type: Feature Request
#53 - how to set initial mesh
Issue -
State: closed - Opened by loveacat almost 3 years ago
- 1 comment
Labels: Type: Question
#52 - how to judge arriveBehave over
Issue -
State: closed - Opened by loveacat about 3 years ago
- 1 comment
Labels: Type: Question
#51 - Bump path-parse from 1.0.6 to 1.0.7
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
Labels: dependencies
#50 - Bump glob-parent from 5.1.1 to 5.1.2
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
- 1 comment
Labels: dependencies
#49 - Steering handling in `Vehicle.update()` ignores `GameEntity.maxTurnRate`
Issue -
State: closed - Opened by discordier over 3 years ago
- 4 comments
Labels: Type: Question
#48 - Bump ws from 7.2.3 to 7.4.6
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
- 1 comment
Labels: dependencies
#47 - Global: Clean up.
Pull Request -
State: closed - Opened by discordier over 3 years ago
- 1 comment
#46 - Bump hosted-git-info from 2.8.8 to 2.8.9
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
- 1 comment
Labels: dependencies
#45 - Bump lodash from 4.17.19 to 4.17.21
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
- 1 comment
Labels: dependencies
#44 - Return `this` in `.start()` and `.update()`
Pull Request -
State: closed - Opened by discordier over 3 years ago
- 1 comment
#43 - jsdoc contradiction to code in GameEntity
Issue -
State: closed - Opened by discordier over 3 years ago
- 16 comments
Labels: Type: Bug
#42 - Efficient way to find an intersection
Issue -
State: closed - Opened by YuryKonvpalto over 3 years ago
- 2 comments
Labels: Type: Question
#41 - WanderBehavior within Navmesh
Issue -
State: closed - Opened by YuryKonvpalto over 3 years ago
- 2 comments
Labels: Type: Question
#40 - Documentation: Add cheat sheet or reference card.
Issue -
State: closed - Opened by anonimo82 over 3 years ago
- 10 comments
Labels: Resolution: Won't fix
#39 - Bump y18n from 4.0.0 to 4.0.1
Pull Request -
State: closed - Opened by dependabot[bot] over 3 years ago
- 1 comment
Labels: dependencies
#38 - Expection in FollowPathBehavior
Issue -
State: closed - Opened by sidhegrove almost 4 years ago
- 4 comments
Labels: Resolution: Needs More Information
#37 - Bump ini from 1.3.5 to 1.3.8
Pull Request -
State: closed - Opened by dependabot[bot] almost 4 years ago
- 1 comment
Labels: dependencies
#36 - Question/Discussion - Vehicle movement: PathBehaviours
Issue -
State: closed - Opened by getarun about 4 years ago
- 5 comments
Labels: Type: Question
#35 - Bump node-fetch from 2.6.0 to 2.6.1
Pull Request -
State: closed - Opened by dependabot[bot] about 4 years ago
Labels: dependencies
#34 - Bump lodash from 4.17.15 to 4.17.19
Pull Request -
State: closed - Opened by dependabot[bot] over 4 years ago
- 1 comment
Labels: dependencies
#33 - Orientation/up-vector of YUKA-vehicle, ideas for a better solution?
Issue -
State: closed - Opened by Cghost96 over 4 years ago
- 1 comment
Labels: Type: Question
#32 - BVHNode intersectRay Method extension
Issue -
State: closed - Opened by xjindf over 4 years ago
- 1 comment
Labels: Type: Question
#31 - Error when using NavMesh
Issue -
State: closed - Opened by Coder2012 over 4 years ago
- 3 comments
Labels: Type: Question
#30 - Navmesh appears smaller than it really is
Issue -
State: closed - Opened by sync3ds over 4 years ago
- 2 comments
#29 - Attach NavMesh from an object that has been loaded
Issue -
State: closed - Opened by Coder2012 over 4 years ago
- 1 comment
Labels: Type: Question
#28 - Clamp Quaternion (Rotation)
Issue -
State: closed - Opened by YuryKonvpalto over 4 years ago
- 3 comments
Labels: Type: Question
#27 - Agent avoids Meshes
Issue -
State: closed - Opened by YuryKonvpalto over 4 years ago
- 5 comments
Labels: Type: Question
#26 - Bump acorn from 6.3.0 to 6.4.1
Pull Request -
State: closed - Opened by dependabot[bot] over 4 years ago
- 1 comment
Labels: dependencies
#25 - MathUtils.area() misleading
Issue -
State: closed - Opened by Glidias over 4 years ago
- 3 comments
Labels: Resolution: Won't fix
#24 - Missed out re-sort case for PriorityQueue, potentially duplicate enqueing during Graph search?
Issue -
State: closed - Opened by Glidias over 4 years ago
- 2 comments
Labels: Resolution: Needs More Information
#23 - NavMesh.clampMovement: may get stuck at corners
Issue -
State: open - Opened by Glidias over 4 years ago
- 2 comments
Labels: Type: Needs Investigation
#22 - Flyweight pattern of Behaviours lost when reloading JSON
Issue -
State: closed - Opened by Glidias over 4 years ago
- 5 comments
Labels: Resolution: Won't fix
#21 - Question regarding entities and triggers, etc.
Issue -
State: closed - Opened by Glidias over 4 years ago
- 3 comments
Labels: Type: Question
#20 - NavMesh.getClosestRegion a better approach?
Issue -
State: open - Opened by Glidias over 4 years ago
- 1 comment
Labels: Type: Needs Investigation
#19 - BVH: Optimize preparation of geometry data.
Issue -
State: closed - Opened by Glidias almost 5 years ago
- 3 comments
Labels: Type: Feature Request
#18 - Maximum call stack size exceeded with `...vertices` spread operator in BVH
Issue -
State: closed - Opened by Glidias almost 5 years ago
- 3 comments
Labels: Type: Bug
#17 - Additional examples with PixiJS?
Issue -
State: closed - Opened by bpkennedy almost 5 years ago
- 4 comments
Labels: Resolution: Won't fix
#16 - Is there a certain trick to making a NavMesh
Issue -
State: closed - Opened by jacklaplante almost 5 years ago
- 3 comments
Labels: Type: Question
#15 - May I contribute to this project?
Issue -
State: closed - Opened by jacklaplante almost 5 years ago
- 3 comments
Labels: Type: Question
#14 - Can I run this in a server?
Issue -
State: closed - Opened by jacklaplante about 5 years ago
- 10 comments
Labels: Type: Question
#13 - Navmesh.clampMovement with Vehicle flocking behaviours
Issue -
State: closed - Opened by Glidias about 5 years ago
- 4 comments
Labels: Type: Discussion
#12 - Why is plane.constant negative?
Issue -
State: closed - Opened by Glidias about 5 years ago
- 1 comment
Labels: Type: Question
#11 - ConvexHull generation from certain input points causing infinite loop
Issue -
State: closed - Opened by Glidias about 5 years ago
- 10 comments
Labels: Type: Bug
#10 - Constrain an Entity to the centre of navmesh regions
Issue -
State: closed - Opened by Coder2012 about 5 years ago
- 7 comments
Labels: Type: Question
#9 - How to correctly export a NavMesh from Blender 2.8
Issue -
State: closed - Opened by Coder2012 about 5 years ago
- 13 comments
Labels: Type: Bug
#8 - Problems running locally on Windows 10
Issue -
State: closed - Opened by Coder2012 about 5 years ago
- 8 comments
Labels: Type: Bug
#7 - I saw a space, is he better?
Issue -
State: closed - Opened by WREQI over 5 years ago
- 1 comment
Labels: Type: Question
#6 - Spatial search and shortest path need to make a grid in advance in 3D modeling software
Issue -
State: closed - Opened by WREQI over 5 years ago
- 1 comment
Labels: Type: Question
#5 - Polygon.getPortalEdge left/right confusion
Issue -
State: closed - Opened by Glidias over 5 years ago
- 4 comments
Labels: Type: Discussion
#4 - Integrate with collision/physics engine?
Issue -
State: closed - Opened by Glidias over 5 years ago
- 5 comments
Labels: Type: Question
#3 - "Force required" is ill-defined
Issue -
State: closed - Opened by EliasHasle over 5 years ago
- 7 comments
Labels: Resolution: Won't fix
#2 - Make RestGoal duration the correct duration
Pull Request -
State: closed - Opened by discordier over 5 years ago
- 2 comments
#1 - This is amazing!
Issue -
State: closed - Opened by manthrax almost 6 years ago
- 1 comment
Labels: Type: Question