Ecosyste.ms: Issues
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GitHub / MothCocoon/FlowGraph issues and pull requests
#15 - Implement Asset Search for Flow assets/nodes
Issue -
State: closed - Opened by MothDoctor about 4 years ago
- 1 comment
Labels: new feature
#14 - Place Reroute (dot) node by double-clicking on the wire
Issue -
State: closed - Opened by MothDoctor over 3 years ago
Labels: improvement
#12 - Add "Compilation Log" equivalent, so it throw errors like "there are connections to orphan pins"
Issue -
State: closed - Opened by MothDoctor over 3 years ago
- 1 comment
Labels: new feature, on hold
#11 - Update content example work in multiplayer
Issue -
State: closed - Opened by MothDoctor over 3 years ago
- 1 comment
Labels: won't do
#10 - Support save/load out of the box
Issue -
State: closed - Opened by MothDoctor over 3 years ago
- 3 comments
Labels: new feature
#9 - Make possible to generate FName/FString dropdowns on blueprint function parameters without modifying the engine
Issue -
State: closed - Opened by MothDoctor almost 4 years ago
- 4 comments
Labels: improvement
#8 - Define node pins as structs?
Issue -
State: closed - Opened by MothDoctor over 3 years ago
- 1 comment
Labels: new feature
#7 - Generic multiplayer support in Flow Component?
Issue -
State: closed - Opened by MothDoctor about 4 years ago
Labels: new feature
#6 - Add FlowNode identifier and FlowAsset update delegate
Issue -
State: closed - Opened by moadib over 3 years ago
- 5 comments
Labels: won't do
#5 - Add option to the node context menu: open node definition
Issue -
State: closed - Opened by MothDoctor over 3 years ago
- 1 comment
Labels: bug fix
#4 - Changing inputs/outputs of the Flow Node blueprint isn't reflected in opened Flow Graph
Issue -
State: closed - Opened by MothDoctor over 3 years ago
Labels: bug fix
#3 - Solve conflict on file names with Dungeon Architect
Issue -
State: closed - Opened by MothDoctor over 3 years ago
- 2 comments
Labels: bug fix
#2 - Duplicate FlowAsset Problem
Issue -
State: closed - Opened by yoyocyhsieh almost 4 years ago
- 1 comment
Labels: bug fix
#1 - (Sequencer) Flow Event Track sending events to Flow Nodes - without modifying the engine
Issue -
State: closed - Opened by MothDoctor about 4 years ago
Labels: new feature