Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / MothCocoon/FlowGraph issues and pull requests

#234 - Extension point to allow FlowGraphNode to do additional indexing.

Pull Request - State: open - Opened by SPontadit about 1 month ago

#233 - GetContextOutput is modifying assets with no changes

Issue - State: open - Opened by CBS-pcaporicci about 1 month ago

#231 - Flow Data Pins feature

Pull Request - State: open - Opened by LindyHopperGT about 2 months ago

#109 - Added "Once" to OR

Pull Request - State: closed - Opened by Mephiztopheles over 2 years ago - 1 comment
Labels: improvement

#108 - Fix add output pin + icon

Pull Request - State: closed - Opened by dnault1 over 2 years ago - 1 comment

#107 - Add Asset Guid property to UFlowAsset

Issue - State: closed - Opened by MothDoctor over 2 years ago
Labels: new feature

#107 - Add Asset Guid property to UFlowAsset

Issue - State: closed - Opened by MothDoctor over 2 years ago
Labels: new feature

#106 - Tightly integrate Asset Search with Flow Graphs

Issue - State: closed - Opened by MothDoctor over 2 years ago - 2 comments
Labels: new feature

#105 - Implement Diff similar to blueprints

Issue - State: closed - Opened by MothDoctor over 2 years ago - 2 comments
Labels: new feature

#105 - Implement Diff similar to blueprints

Issue - State: closed - Opened by MothDoctor over 2 years ago - 2 comments
Labels: new feature

#104 - Crash when creating a new node from pin

Issue - State: closed - Opened by Adrien-Lucas over 2 years ago - 2 comments
Labels: bug fix

#100 - Implement support for launching multiple flows for single owner.

Issue - State: closed - Opened by Variann over 2 years ago - 1 comment
Labels: improvement

#100 - Implement support for launching multiple flows for single owner.

Issue - State: closed - Opened by Variann over 2 years ago - 1 comment
Labels: improvement

#99 - "Add Pin" breaks if CanUserAddInput is enabled.

Issue - State: closed - Opened by Variann over 2 years ago - 1 comment
Labels: bug fix

#98 - Add change discription backround color as option to the overidable functions

Issue - State: closed - Opened by Vi-So over 2 years ago - 3 comments
Labels: new feature

#98 - Add change discription backround color as option to the overidable functions

Issue - State: closed - Opened by Vi-So over 2 years ago - 3 comments
Labels: new feature

#97 - Make possible to push signal in the graph during PIE

Issue - State: closed - Opened by MothDoctor over 2 years ago
Labels: new feature

#96 - Is Input Connected function

Issue - State: closed - Opened by Vi-So over 2 years ago - 2 comments
Labels: improvement

#96 - Is Input Connected function

Issue - State: closed - Opened by Vi-So over 2 years ago - 2 comments
Labels: improvement

#95 - fix localization collision caused by identical keys

Pull Request - State: closed - Opened by Drakynfly over 2 years ago
Labels: bug fix

#95 - fix localization collision caused by identical keys

Pull Request - State: closed - Opened by Drakynfly over 2 years ago
Labels: bug fix

#94 - Added timer restart pin.

Pull Request - State: closed - Opened by kathelon over 2 years ago - 1 comment
Labels: improvement

#93 - Added random output execution node to route category.

Pull Request - State: closed - Opened by kathelon over 2 years ago

#93 - Added random output execution node to route category.

Pull Request - State: closed - Opened by kathelon over 2 years ago

#92 - Added DeniedClasses as option to blacklist FlowNodes

Pull Request - State: closed - Opened by Mephiztopheles over 2 years ago - 1 comment
Labels: improvement

#92 - Added DeniedClasses as option to blacklist FlowNodes

Pull Request - State: closed - Opened by Mephiztopheles over 2 years ago - 1 comment
Labels: improvement

#91 - Visualize in graph that Flow Node class is marked as "Deprecated"

Issue - State: closed - Opened by MothDoctor almost 3 years ago
Labels: new feature

#90 - Added a custom dilation

Pull Request - State: closed - Opened by seimei0083 almost 3 years ago - 1 comment
Labels: improvement

#89 - Add PinFriendlyName to Flow Pin

Issue - State: closed - Opened by MothDoctor almost 3 years ago
Labels: new feature

#89 - Add PinFriendlyName to Flow Pin

Issue - State: closed - Opened by MothDoctor almost 3 years ago
Labels: new feature

#88 - Fix minor typo

Pull Request - State: closed - Opened by Drakynfly almost 3 years ago

#87 - Make UFlowNodeBlueprint not final to allow for subclassing

Pull Request - State: closed - Opened by TheEnbyWitch almost 3 years ago - 1 comment

#86 - Add input outputs to flow graph

Pull Request - State: closed - Opened by ryanjon2040 almost 3 years ago - 9 comments
Labels: new feature

#85 - Variable support in the graph, passing variables to nodes

Issue - State: closed - Opened by MothDoctor almost 3 years ago - 1 comment
Labels: new feature, won't do

#84 - Add hard actor references

Issue - State: closed - Opened by Bargestt almost 3 years ago - 3 comments
Labels: won't do

#83 - Some Changes

Pull Request - State: closed - Opened by MYTNB almost 3 years ago - 2 comments

#82 - Add blackboard data in each Flowgraph asset

Issue - State: closed - Opened by smartcyf almost 3 years ago - 1 comment
Labels: won't do

#80 - Added reverse play

Pull Request - State: closed - Opened by seimei0083 almost 3 years ago - 2 comments
Labels: improvement

#79 - Deleting Custom Blueprint FlowNode from Flowgraph Freezes Graph and Causes Crash On Save

Issue - State: closed - Opened by Dvoya almost 3 years ago - 2 comments
Labels: bug fix

#78 - Double clicking on blueprint node opens it.

Pull Request - State: closed - Opened by ryanjon2040 almost 3 years ago - 3 comments

#77 - Clear previously selected nodes before new node creation

Pull Request - State: closed - Opened by BorMor almost 3 years ago - 1 comment
Labels: bug fix

#76 - Make UFlowSubsystem::CreateRootFlow public

Pull Request - State: closed - Opened by BorMor almost 3 years ago - 1 comment
Labels: improvement

#75 - Fix FlowNode_Timer loading bug

Pull Request - State: closed - Opened by BorMor almost 3 years ago - 1 comment
Labels: bug fix

#74 - Fix node not being registered with the asset after undoing it's deletion

Pull Request - State: closed - Opened by Mahoukyou almost 3 years ago - 1 comment
Labels: bug fix

#73 - Auto checkout prevention on flow graph instancing

Pull Request - State: closed - Opened by GameDevGrzesiek almost 3 years ago - 1 comment
Labels: bug fix

#72 - Timer node can be stopped if required.

Pull Request - State: closed - Opened by ryanjon2040 almost 3 years ago - 4 comments

#71 - Fix user can delete Start node.

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago - 3 comments
Labels: bug fix

#70 - Double clicking on wire creates reroute node

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago - 2 comments
Labels: improvement

#69 - Allow UFlowNode_Finish to finish RootGraph as well as SubGraph

Pull Request - State: closed - Opened by BorMor about 3 years ago

#68 - Move harvest nodes within editor preprocessor

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago - 1 comment
Labels: improvement

#67 - Node now have tick event.

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago - 2 comments

#66 - Add delay node

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago - 1 comment

#65 - Make automatically placed Start node as ghost node.

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago - 5 comments
Labels: improvement

#64 - Build error fix

Pull Request - State: closed - Opened by Solessfir about 3 years ago - 1 comment

#63 - Flow assets become dirty randomly

Issue - State: closed - Opened by VincentCoursac about 3 years ago - 1 comment
Labels: bug fix

#62 - Execute any pin in a Flow Graph externally from Bluprint

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago - 3 comments
Labels: new feature

#61 - Add bubbles to circuit connection

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago
Labels: improvement

#60 - Add asset path on flow node

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago - 1 comment
Labels: improvement

#59 - set custom color for even "native" nodes

Pull Request - State: closed - Opened by Mephiztopheles about 3 years ago - 1 comment
Labels: improvement

#58 - Add log verbosity

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago - 1 comment
Labels: improvement

#57 - "Handled ensure" Error On Create a new Flow Node Blueprint child from a "Flow Node" parent

Issue - State: closed - Opened by JimPhoenix about 3 years ago - 3 comments
Labels: bug fix

#56 - Editor Crash on Flow Node BP copy & paste to another folder in the Content Browser

Issue - State: closed - Opened by JimPhoenix about 3 years ago - 1 comment
Labels: bug fix

#55 - Implement graph tooltip.

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago
Labels: improvement

#54 - Add circuit connection drawing.

Pull Request - State: closed - Opened by ryanjon2040 about 3 years ago - 1 comment
Labels: improvement

#53 - Allow hierarchical identity searches

Pull Request - State: closed - Opened by iknowDavenMC about 3 years ago - 4 comments
Labels: improvement

#52 - how to support use one subgraph structure with different data

Issue - State: closed - Opened by smartcyf about 3 years ago - 1 comment
Labels: won't do

#51 - Fixed Engine parsing Plugin version error while cooking

Pull Request - State: closed - Opened by Solessfir over 3 years ago - 1 comment

#50 - Fixed Engine version string in Flow.uplugin could not be parsed

Pull Request - State: closed - Opened by Solessfir over 3 years ago

#49 - fix UFlowAsset::ClearInstances

Pull Request - State: closed - Opened by Mephiztopheles over 3 years ago - 1 comment

#48 - Fix missing includes

Pull Request - State: closed - Opened by sturcotte06 over 3 years ago - 1 comment

#47 - UFlowNode::LogError should be const

Issue - State: closed - Opened by Mephiztopheles over 3 years ago - 1 comment
Labels: improvement

#46 - Match type option

Issue - State: closed - Opened by Adrien-Lucas over 3 years ago - 4 comments
Labels: improvement

#44 - Extra Sequencer node features (Flow Actor Bindings and Aspect Ratio constraint override)

Pull Request - State: closed - Opened by TheEnbyWitch over 3 years ago - 2 comments

#43 - AutowireNewNode

Pull Request - State: closed - Opened by IceRiverr over 3 years ago - 1 comment
Labels: bug fix

#42 - Reboot original Flow repository, make it useful Getting Started project

Issue - State: closed - Opened by MothDoctor over 3 years ago
Labels: improvement

#41 - Private variables visible in the flow properties

Issue - State: closed - Opened by darth-biomech over 3 years ago
Labels: bug fix

#40 - Feature request: Managing flow nodes' inputs and ouputs from blueprint nodes

Issue - State: closed - Opened by Adrien-Lucas over 3 years ago - 1 comment

#39 - Flow module is loaded too late, resulting in FlowComponent references lost

Issue - State: closed - Opened by Adrien-Lucas over 3 years ago - 1 comment
Labels: bug fix

#38 - Ability to set node color per node class

Issue - State: closed - Opened by darth-biomech over 3 years ago - 1 comment
Labels: new feature

#37 - Feature request: check if output pin is connected

Issue - State: closed - Opened by darth-biomech over 3 years ago - 1 comment
Labels: new feature

#36 - Flow Node Blueprint names do not appear under world in Palette after creation

Issue - State: closed - Opened by Dvoya over 3 years ago - 1 comment
Labels: bug fix

#35 - Provide methods to find actors in the world by Gameplay Tag used by the Flow Node

Issue - State: closed - Opened by MothDoctor over 3 years ago - 1 comment
Labels: new feature, won't do

#34 - Separate editor tab: Flow World Outliner?

Issue - State: closed - Opened by MothDoctor over 3 years ago - 1 comment
Labels: new feature, won't do

#32 - Allow blueprint nodes to have user-added numerical inputs

Issue - State: closed - Opened by MothDoctor over 3 years ago
Labels: improvement

#31 - Add MultiGate node which replicates behavior similar Blueprint node

Pull Request - State: closed - Opened by BorMor over 3 years ago - 7 comments
Labels: new feature

#30 - Remove unnecessary space from "FlowNode_OnNotifyFromActor .cpp" filename

Pull Request - State: closed - Opened by BorMor over 3 years ago - 1 comment
Labels: bug fix

#29 - Adds a flow graph component and implement world settings using this component for re-usability

Pull Request - State: closed - Opened by sturcotte06 over 3 years ago - 3 comments
Labels: new feature

#28 - Allow to specify multiple tags in FlowNode_OnNotifyFromActor

Pull Request - State: closed - Opened by moadib over 3 years ago - 1 comment
Labels: improvement

#27 - Allow to specify multiple tags in FlowNode_OnNotifyFromActor

Pull Request - State: closed - Opened by moadib over 3 years ago

#26 - Fix header include in FlowEditorModule.cpp

Pull Request - State: closed - Opened by moadib over 3 years ago - 1 comment
Labels: bug fix

#24 - Set up automated tests

Issue - State: closed - Opened by MothDoctor over 3 years ago
Labels: new feature

#23 - Split Flow repository into FlowGraph and FlowSamples

Issue - State: closed - Opened by MothDoctor over 3 years ago
Labels: improvement

#22 - Adds a virtual init method to flow nodes

Pull Request - State: closed - Opened by sturcotte06 over 3 years ago - 1 comment
Labels: new feature

#19 - Navigation breadcrumb available in editor aka "single editor mode"

Issue - State: closed - Opened by MothDoctor about 4 years ago - 1 comment
Labels: new feature, won't do

#17 - Filter actors in World Outliner by Gameplay Tag set in the Flow Component?

Issue - State: closed - Opened by MothDoctor about 4 years ago - 1 comment
Labels: new feature, won't do

#16 - Provide method to create nodes based on actor selected in the level

Issue - State: closed - Opened by MothDoctor almost 4 years ago - 1 comment
Labels: new feature, won't do