Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / MonoGame/MonoGame issues and pull requests
#8383 - Some Content files fail to load due to name
Issue -
State: open - Opened by DanielBeckwith 8 months ago
- 5 comments
Labels: Consoles
#8318 - [PAID BOUNTY][LOCKED] A better 3D onboarding tutorial
Issue -
State: open - Opened by SimonDarksideJ 9 months ago
- 5 comments
Labels: Bounty
#8317 - [PAID BOUNTY][LOCKED] A better 2D onboarding tutorial
Issue -
State: open - Opened by SimonDarksideJ 9 months ago
- 19 comments
Labels: Bounty
#8309 - [PAID BOUNTY] A shared base for public and console repos
Pull Request -
State: closed - Opened by tomspilman 9 months ago
- 18 comments
Labels: Bounty
#8296 - Add HiDPI support for MacOS (Retina)
Pull Request -
State: open - Opened by shatyuka 9 months ago
- 11 comments
Labels: Needs Testing
#8275 - Multi-platform 2D Start-Kit
Pull Request -
State: closed - Opened by CartBlanche 10 months ago
- 21 comments
#8266 - Issue #6661: Moved content writing from Flush to new method FinalizeContent
Pull Request -
State: open - Opened by h3allen 10 months ago
- 2 comments
#8242 - [PAID BOUNTY][LOCKED] A shared base for public and console repos
Issue -
State: closed - Opened by harry-cpp 11 months ago
- 1 comment
Labels: Bounty
#8240 - Performance: Using newer Environment.CurrentManagedThreadId for UI/Main thread check
Pull Request -
State: closed - Opened by MegaChuck64 11 months ago
- 5 comments
#8195 - [PAID BOUNTY] [LOCKED] Implement the Direct3D 12 / GDK/GDKX backend
Issue -
State: closed - Opened by mrhelmut 12 months ago
- 4 comments
Labels: Bounty
#8194 - [PAID BOUNTY] [LOCKED] Switch the console runtime from BRUTE to NativeAOT
Issue -
State: open - Opened by mrhelmut 12 months ago
- 6 comments
Labels: Bounty
#8144 - Remove unused compression libraries
Pull Request -
State: closed - Opened by mrhelmut about 1 year ago
- 3 comments
#8124 - macOS and Linux setup experience
Issue -
State: open - Opened by mrhelmut about 1 year ago
- 12 comments
Labels: Linux, MacOS, Setup
#8120 - Bounties [Paid work]
Issue -
State: open - Opened by ThomasFOG about 1 year ago
- 6 comments
Labels: Bounty
#8111 - Fix Android song unable to find a specified URI
Pull Request -
State: closed - Opened by Peru-S about 1 year ago
- 20 comments
#8104 - Make MonoGame trimming/AOT compatible as-is
Issue -
State: open - Opened by ThomasFOG about 1 year ago
- 19 comments
Labels: Feature Request, Help Wanted, NativeAOT
#8087 - fix: query GL_MAX_SAMPLES before setting multisampling hint
Pull Request -
State: open - Opened by lodicolo over 1 year ago
- 5 comments
#8041 - unable to run mgcb-editor in Debian
Issue -
State: closed - Opened by Kaifungamedev over 1 year ago
- 4 comments
#7994 - Incorrect horizontal SpriteFont layout due to glyph cropping
Issue -
State: open - Opened by wldevries almost 2 years ago
- 4 comments
Labels: Help Wanted
#7955 - Fix file drag&drop crash in WindowsDX
Pull Request -
State: closed - Opened by Metaray about 2 years ago
- 1 comment
#7914 - 3d game white washed and laggy after 3.8.1 upgrade
Issue -
State: closed - Opened by devedse over 2 years ago
- 8 comments
#7873 - Improving the console runtime and lifting the C#5 limitation.
Issue -
State: closed - Opened by mrhelmut over 2 years ago
- 35 comments
Labels: Help Wanted, Consoles, NativeAOT
#7831 - Game.Activity should use Android.App.Activity instead of AndroidGameActivity
Issue -
State: closed - Opened by vpenades over 2 years ago
- 2 comments
#7654 - [DirectX] Mouse location reporting in hardware fullscreen mode is at first incorrect and inconsistent with DesktopGL
Issue -
State: open - Opened by HopefulFrog almost 3 years ago
- 5 comments
#7573 - MGCB editor - rename bug
Issue -
State: open - Opened by ZeusEQ over 3 years ago
- 3 comments
#7566 - Fixes DynamicSoundEffectInstance Requesting Buffers Too Late
Pull Request -
State: open - Opened by squarebananas over 3 years ago
- 12 comments
#7566 - Fixes DynamicSoundEffectInstance Requesting Buffers Too Late
Pull Request -
State: open - Opened by squarebananas over 3 years ago
- 12 comments
#7533 - Compute Shader
Pull Request -
State: open - Opened by cpt-max over 3 years ago
- 29 comments
#7448 - Video added to DesktopGL
Pull Request -
State: open - Opened by FenixH about 4 years ago
- 22 comments
Labels: OpenGL, Video
#7399 - BlendFunction.Min not available under Android
Issue -
State: open - Opened by topnik-code about 4 years ago
- 3 comments
Labels: Android
#7356 - Support for MRT on Android (with OpenGL ES 3.0+)
Issue -
State: open - Opened by konradzaba over 4 years ago
- 1 comment
#7204 - Switch to System.Numerics for relevant types
Issue -
State: open - Opened by TinkerWorX over 4 years ago
- 56 comments
Labels: Performance
#7197 - iOS playing songs are silent
Issue -
State: open - Opened by KevinSmall over 4 years ago
- 28 comments
Labels: iOS, Audio
#6612 - Create Content Statistics Visualization Tool
Issue -
State: open - Opened by tomspilman about 6 years ago
- 1 comment
Labels: Feature Request, ContentPipeline, Help Wanted
#6298 - Error in BoundingBox.Contains(BoundingFrustum)
Issue -
State: closed - Opened by Apostolique almost 7 years ago
- 2 comments
Labels: Help Wanted, Good First Issue
#6113 - ModelProcessor's SwapWindingOrder does nothing
Issue -
State: open - Opened by vpenades about 7 years ago
- 2 comments
Labels: ContentPipeline, Help Wanted, Good First Issue
#5305 - Forcing Lowercase Filepaths on Content Builds
Issue -
State: open - Opened by tomspilman about 8 years ago
- 9 comments
Labels: Feature Request, Help Wanted, Consoles
#4571 - Planning for Vulkan, DirectX 12, and Metal
Issue -
State: open - Opened by tomspilman almost 9 years ago
- 97 comments
Labels: MGFX, Feature Request, Design, Help Wanted, nextgen
#3984 - Bug with Monogame SpriteFont Importer
Issue -
State: open - Opened by BenMullenger over 9 years ago
- 14 comments
Labels: ContentPipeline, Help Wanted, Font
#3125 - Desired: Exception when VertexDeclaration stride does not match template parameter size in DrawUser(Indexed)Primitives
Issue -
State: open - Opened by DissidentDan over 10 years ago
- 4 comments
Labels: Good First Issue
#100 - Changes to fix DrawUserPrimitives to work under iOS and Android
Pull Request -
State: closed - Opened by CartBlanche about 13 years ago
#99 - Android Orientation Changes
Pull Request -
State: closed - Opened by dellis1972 about 13 years ago
#98 - Gamepad Modifications
Pull Request -
State: closed - Opened by kjpou1 about 13 years ago
#97 - Develop
Pull Request -
State: closed - Opened by Ragath about 13 years ago
- 1 comment
#96 - Changes to support DrawUserPrimitives and to fix Sound on Android and Defaulting to Landscape mode
Pull Request -
State: closed - Opened by CartBlanche about 13 years ago
#95 - Add missing references to Mac solution so it will compile
Pull Request -
State: closed - Opened by kjpou1 about 13 years ago
#94 - Develop
Pull Request -
State: closed - Opened by Ragath about 13 years ago
- 1 comment
#93 - Add Location getter on Rectangle class
Pull Request -
State: closed - Opened by urkle about 13 years ago
- 2 comments
#92 - Gamepad system
Pull Request -
State: closed - Opened by Ragath about 13 years ago
#91 - Changes to support DrawUserPrimitives.
Pull Request -
State: closed - Opened by CartBlanche about 13 years ago
#90 - Fix compile errors.
Pull Request -
State: closed - Opened by kjpou1 about 13 years ago
#89 - Initial DrawPrimitives port
Pull Request -
State: closed - Opened by kjpou1 about 13 years ago
#88 - Changes to support the CurveReader ContentTypeReader across platforms.
Pull Request -
State: closed - Opened by CartBlanche about 13 years ago
#87 - Fixed loading of certain WAVs
Pull Request -
State: closed - Opened by makeout about 13 years ago
#86 - Fix compile errors.
Pull Request -
State: closed - Opened by kjpou1 about 13 years ago
#85 - Fix compile error
Pull Request -
State: closed - Opened by kjpou1 about 13 years ago
- 1 comment
#84 - Fix issues with FullScreen toggle and cursor hiding
Pull Request -
State: closed - Opened by kjpou1 about 13 years ago
#83 - This hopefully merges the ReadMe.md back to master
Pull Request -
State: closed - Opened by kjpou1 about 13 years ago
#82 - Fixed Linux window resize
Pull Request -
State: closed - Opened by makeout about 13 years ago
#81 - This change at least allows the iOS side to compile.
Pull Request -
State: closed - Opened by CartBlanche about 13 years ago
#80 - Fix for IsAllowUserResizing not being recognized when set int Game creation
Pull Request -
State: closed - Opened by kjpou1 over 13 years ago
#79 - VideoPlayer taking a M.X.F.Game instance as arg?
Pull Request -
State: closed - Opened by urkle over 13 years ago
- 7 comments
#78 - Multiple fixes for Mac full screen toggle and cursor state
Pull Request -
State: closed - Opened by kjpou1 over 13 years ago
#77 - FlatRedBall Changes
Pull Request -
State: closed - Opened by zdman2022 over 13 years ago
#76 - Mutliple fixes for Mac
Pull Request -
State: closed - Opened by kjpou1 over 13 years ago
#75 - Android implementation of Only Call Draw() if BeginDraw returns true
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#74 - Windows Implementation of the BeginDraw Fix
Pull Request -
State: closed - Opened by dellis1972 over 13 years ago
- 1 comment
#73 - Changed to make sure Full screen is initialized correctly in Presentation Parameters
Pull Request -
State: closed - Opened by kjpou1 over 13 years ago
- 1 comment
#72 - Only draw frame if BeginDraw return true
Pull Request -
State: closed - Opened by kjpou1 over 13 years ago
#71 - Added BeginDraw and EndDraw called to DoDraw in Linux platform.
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#70 - README.md fix
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
- 3 comments
#69 - Several tweaks ( I hope it doesn't break anything )
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#68 - Fix Non-Power of 2 Texture Scaling on Android
Pull Request -
State: closed - Opened by f0ff886f over 13 years ago
- 3 comments
#67 - More tweaks for Video Player on iOS and Android
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#66 - Fix to allow the OnStop event to fire correctly, which therefore hides the QTMovieView.
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#65 - kjpou1 : Moved Frame setting to VideoPlayer class, where it is easier to get to the Backbuffer Width and Height.
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#64 - Add Quaternion Transform for Vector2
Pull Request -
State: closed - Opened by f0ff886f over 13 years ago
#63 - Initial VideoPlayer implementation
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
- 1 comment
#62 - Android Render Target work around
Pull Request -
State: closed - Opened by dellis1972 over 13 years ago
#61 - Refactored SamplerState fix for SpriteBatch
Pull Request -
State: closed - Opened by cadahl over 13 years ago
- 2 comments
#60 - Merged Andre Steve's Audio cache request
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#59 - Ensure SamplerState change works on Android and Mac OS.
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#58 - Ported cadahl's Sampler State fix.
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#57 - Fix for Colors being inverted under windows
Pull Request -
State: closed - Opened by dellis1972 over 13 years ago
#56 - Android ContentManager improvements
Pull Request -
State: closed - Opened by KonajuGames over 13 years ago
#55 - Multithreaded iOS audio and Rectangle.Intersect fixes
Pull Request -
State: closed - Opened by Grapes over 13 years ago
#54 - Android Game class now has same ctor as other platforms
Pull Request -
State: closed - Opened by KonajuGames over 13 years ago
#53 - Texture2D Dipose() fixes
Pull Request -
State: closed - Opened by Grapes over 13 years ago
#52 - Changes to ensure Dispose is called and therefore GL.DeleteTextures too
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#51 - Four finger multitask gesture fixes/Deactivated fixes
Pull Request -
State: closed - Opened by Grapes over 13 years ago
#50 - Fix to allow ContentManager to load *.xnb file correctly on Linux.
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#49 - Android Sound Support
Pull Request -
State: closed - Opened by dellis1972 over 13 years ago
#48 - SpriteBatchItem optimization
Pull Request -
State: closed - Opened by dellis1972 over 13 years ago
#47 - SamplerState/SpriteBatch fix
Pull Request -
State: closed - Opened by cadahl over 13 years ago
- 7 comments
#46 - Added Color.FromNonPremultiplied and Rectangle.Intersect functions
Pull Request -
State: closed - Opened by Grapes over 13 years ago
- 1 comment
#45 - Added Color.FromNonPremultiplied and Rectangle.Intersect functions
Pull Request -
State: closed - Opened by Grapes over 13 years ago
- 2 comments
#44 - Add link to MonoGame-Samples repository
Pull Request -
State: closed - Opened by KonajuGames over 13 years ago
#43 - Slightly refactored RenderTarget MacOS code based on PowerVR samples.
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
- 3 comments
#42 - Ported RenderTargets to Linux
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago
#41 - Fix for working out RenderTarget width and heights based on BackBuffer rather than viewport
Pull Request -
State: closed - Opened by CartBlanche over 13 years ago