Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / MonoGame/MonoGame issues and pull requests

#8383 - Some Content files fail to load due to name

Issue - State: open - Opened by DanielBeckwith 8 months ago - 5 comments
Labels: Consoles

#8318 - [PAID BOUNTY][LOCKED] A better 3D onboarding tutorial

Issue - State: open - Opened by SimonDarksideJ 9 months ago - 5 comments
Labels: Bounty

#8317 - [PAID BOUNTY][LOCKED] A better 2D onboarding tutorial

Issue - State: open - Opened by SimonDarksideJ 9 months ago - 19 comments
Labels: Bounty

#8309 - [PAID BOUNTY] A shared base for public and console repos

Pull Request - State: closed - Opened by tomspilman 9 months ago - 18 comments
Labels: Bounty

#8296 - Add HiDPI support for MacOS (Retina)

Pull Request - State: open - Opened by shatyuka 9 months ago - 11 comments
Labels: Needs Testing

#8275 - Multi-platform 2D Start-Kit

Pull Request - State: closed - Opened by CartBlanche 10 months ago - 21 comments

#8266 - Issue #6661: Moved content writing from Flush to new method FinalizeContent

Pull Request - State: open - Opened by h3allen 10 months ago - 2 comments

#8242 - [PAID BOUNTY][LOCKED] A shared base for public and console repos

Issue - State: closed - Opened by harry-cpp 11 months ago - 1 comment
Labels: Bounty

#8195 - [PAID BOUNTY] [LOCKED] Implement the Direct3D 12 / GDK/GDKX backend

Issue - State: closed - Opened by mrhelmut 12 months ago - 4 comments
Labels: Bounty

#8194 - [PAID BOUNTY] [LOCKED] Switch the console runtime from BRUTE to NativeAOT

Issue - State: open - Opened by mrhelmut 12 months ago - 6 comments
Labels: Bounty

#8144 - Remove unused compression libraries

Pull Request - State: closed - Opened by mrhelmut about 1 year ago - 3 comments

#8124 - macOS and Linux setup experience

Issue - State: open - Opened by mrhelmut about 1 year ago - 12 comments
Labels: Linux, MacOS, Setup

#8120 - Bounties [Paid work]

Issue - State: open - Opened by ThomasFOG about 1 year ago - 6 comments
Labels: Bounty

#8111 - Fix Android song unable to find a specified URI

Pull Request - State: closed - Opened by Peru-S about 1 year ago - 20 comments

#8104 - Make MonoGame trimming/AOT compatible as-is

Issue - State: open - Opened by ThomasFOG about 1 year ago - 19 comments
Labels: Feature Request, Help Wanted, NativeAOT

#8087 - fix: query GL_MAX_SAMPLES before setting multisampling hint

Pull Request - State: open - Opened by lodicolo over 1 year ago - 5 comments

#8041 - unable to run mgcb-editor in Debian

Issue - State: closed - Opened by Kaifungamedev over 1 year ago - 4 comments

#7994 - Incorrect horizontal SpriteFont layout due to glyph cropping

Issue - State: open - Opened by wldevries almost 2 years ago - 4 comments
Labels: Help Wanted

#7955 - Fix file drag&drop crash in WindowsDX

Pull Request - State: closed - Opened by Metaray about 2 years ago - 1 comment

#7914 - 3d game white washed and laggy after 3.8.1 upgrade

Issue - State: closed - Opened by devedse over 2 years ago - 8 comments

#7873 - Improving the console runtime and lifting the C#5 limitation.

Issue - State: closed - Opened by mrhelmut over 2 years ago - 35 comments
Labels: Help Wanted, Consoles, NativeAOT

#7831 - Game.Activity should use Android.App.Activity instead of AndroidGameActivity

Issue - State: closed - Opened by vpenades over 2 years ago - 2 comments

#7573 - MGCB editor - rename bug

Issue - State: open - Opened by ZeusEQ over 3 years ago - 3 comments

#7566 - Fixes DynamicSoundEffectInstance Requesting Buffers Too Late

Pull Request - State: open - Opened by squarebananas over 3 years ago - 12 comments

#7566 - Fixes DynamicSoundEffectInstance Requesting Buffers Too Late

Pull Request - State: open - Opened by squarebananas over 3 years ago - 12 comments

#7533 - Compute Shader

Pull Request - State: open - Opened by cpt-max over 3 years ago - 29 comments

#7448 - Video added to DesktopGL

Pull Request - State: open - Opened by FenixH about 4 years ago - 22 comments
Labels: OpenGL, Video

#7399 - BlendFunction.Min not available under Android

Issue - State: open - Opened by topnik-code about 4 years ago - 3 comments
Labels: Android

#7356 - Support for MRT on Android (with OpenGL ES 3.0+)

Issue - State: open - Opened by konradzaba over 4 years ago - 1 comment

#7204 - Switch to System.Numerics for relevant types

Issue - State: open - Opened by TinkerWorX over 4 years ago - 56 comments
Labels: Performance

#7197 - iOS playing songs are silent

Issue - State: open - Opened by KevinSmall over 4 years ago - 28 comments
Labels: iOS, Audio

#6612 - Create Content Statistics Visualization Tool

Issue - State: open - Opened by tomspilman about 6 years ago - 1 comment
Labels: Feature Request, ContentPipeline, Help Wanted

#6298 - Error in BoundingBox.Contains(BoundingFrustum)

Issue - State: closed - Opened by Apostolique almost 7 years ago - 2 comments
Labels: Help Wanted, Good First Issue

#6113 - ModelProcessor's SwapWindingOrder does nothing

Issue - State: open - Opened by vpenades about 7 years ago - 2 comments
Labels: ContentPipeline, Help Wanted, Good First Issue

#5305 - Forcing Lowercase Filepaths on Content Builds

Issue - State: open - Opened by tomspilman about 8 years ago - 9 comments
Labels: Feature Request, Help Wanted, Consoles

#4571 - Planning for Vulkan, DirectX 12, and Metal

Issue - State: open - Opened by tomspilman almost 9 years ago - 97 comments
Labels: MGFX, Feature Request, Design, Help Wanted, nextgen

#3984 - Bug with Monogame SpriteFont Importer

Issue - State: open - Opened by BenMullenger over 9 years ago - 14 comments
Labels: ContentPipeline, Help Wanted, Font

#100 - Changes to fix DrawUserPrimitives to work under iOS and Android

Pull Request - State: closed - Opened by CartBlanche about 13 years ago

#99 - Android Orientation Changes

Pull Request - State: closed - Opened by dellis1972 about 13 years ago

#98 - Gamepad Modifications

Pull Request - State: closed - Opened by kjpou1 about 13 years ago

#97 - Develop

Pull Request - State: closed - Opened by Ragath about 13 years ago - 1 comment

#95 - Add missing references to Mac solution so it will compile

Pull Request - State: closed - Opened by kjpou1 about 13 years ago

#94 - Develop

Pull Request - State: closed - Opened by Ragath about 13 years ago - 1 comment

#93 - Add Location getter on Rectangle class

Pull Request - State: closed - Opened by urkle about 13 years ago - 2 comments

#92 - Gamepad system

Pull Request - State: closed - Opened by Ragath about 13 years ago

#91 - Changes to support DrawUserPrimitives.

Pull Request - State: closed - Opened by CartBlanche about 13 years ago

#90 - Fix compile errors.

Pull Request - State: closed - Opened by kjpou1 about 13 years ago

#89 - Initial DrawPrimitives port

Pull Request - State: closed - Opened by kjpou1 about 13 years ago

#88 - Changes to support the CurveReader ContentTypeReader across platforms.

Pull Request - State: closed - Opened by CartBlanche about 13 years ago

#87 - Fixed loading of certain WAVs

Pull Request - State: closed - Opened by makeout about 13 years ago

#86 - Fix compile errors.

Pull Request - State: closed - Opened by kjpou1 about 13 years ago

#85 - Fix compile error

Pull Request - State: closed - Opened by kjpou1 about 13 years ago - 1 comment

#84 - Fix issues with FullScreen toggle and cursor hiding

Pull Request - State: closed - Opened by kjpou1 about 13 years ago

#83 - This hopefully merges the ReadMe.md back to master

Pull Request - State: closed - Opened by kjpou1 about 13 years ago

#82 - Fixed Linux window resize

Pull Request - State: closed - Opened by makeout about 13 years ago

#81 - This change at least allows the iOS side to compile.

Pull Request - State: closed - Opened by CartBlanche about 13 years ago

#80 - Fix for IsAllowUserResizing not being recognized when set int Game creation

Pull Request - State: closed - Opened by kjpou1 over 13 years ago

#79 - VideoPlayer taking a M.X.F.Game instance as arg?

Pull Request - State: closed - Opened by urkle over 13 years ago - 7 comments

#78 - Multiple fixes for Mac full screen toggle and cursor state

Pull Request - State: closed - Opened by kjpou1 over 13 years ago

#77 - FlatRedBall Changes

Pull Request - State: closed - Opened by zdman2022 over 13 years ago

#76 - Mutliple fixes for Mac

Pull Request - State: closed - Opened by kjpou1 over 13 years ago

#75 - Android implementation of Only Call Draw() if BeginDraw returns true

Pull Request - State: closed - Opened by CartBlanche over 13 years ago

#74 - Windows Implementation of the BeginDraw Fix

Pull Request - State: closed - Opened by dellis1972 over 13 years ago - 1 comment

#73 - Changed to make sure Full screen is initialized correctly in Presentation Parameters

Pull Request - State: closed - Opened by kjpou1 over 13 years ago - 1 comment

#72 - Only draw frame if BeginDraw return true

Pull Request - State: closed - Opened by kjpou1 over 13 years ago

#71 - Added BeginDraw and EndDraw called to DoDraw in Linux platform.

Pull Request - State: closed - Opened by CartBlanche over 13 years ago

#70 - README.md fix

Pull Request - State: closed - Opened by CartBlanche over 13 years ago - 3 comments

#69 - Several tweaks ( I hope it doesn't break anything )

Pull Request - State: closed - Opened by CartBlanche over 13 years ago

#68 - Fix Non-Power of 2 Texture Scaling on Android

Pull Request - State: closed - Opened by f0ff886f over 13 years ago - 3 comments

#67 - More tweaks for Video Player on iOS and Android

Pull Request - State: closed - Opened by CartBlanche over 13 years ago

#64 - Add Quaternion Transform for Vector2

Pull Request - State: closed - Opened by f0ff886f over 13 years ago

#63 - Initial VideoPlayer implementation

Pull Request - State: closed - Opened by CartBlanche over 13 years ago - 1 comment

#62 - Android Render Target work around

Pull Request - State: closed - Opened by dellis1972 over 13 years ago

#61 - Refactored SamplerState fix for SpriteBatch

Pull Request - State: closed - Opened by cadahl over 13 years ago - 2 comments

#60 - Merged Andre Steve's Audio cache request

Pull Request - State: closed - Opened by CartBlanche over 13 years ago

#59 - Ensure SamplerState change works on Android and Mac OS.

Pull Request - State: closed - Opened by CartBlanche over 13 years ago

#58 - Ported cadahl's Sampler State fix.

Pull Request - State: closed - Opened by CartBlanche over 13 years ago

#57 - Fix for Colors being inverted under windows

Pull Request - State: closed - Opened by dellis1972 over 13 years ago

#56 - Android ContentManager improvements

Pull Request - State: closed - Opened by KonajuGames over 13 years ago

#55 - Multithreaded iOS audio and Rectangle.Intersect fixes

Pull Request - State: closed - Opened by Grapes over 13 years ago

#54 - Android Game class now has same ctor as other platforms

Pull Request - State: closed - Opened by KonajuGames over 13 years ago

#53 - Texture2D Dipose() fixes

Pull Request - State: closed - Opened by Grapes over 13 years ago

#52 - Changes to ensure Dispose is called and therefore GL.DeleteTextures too

Pull Request - State: closed - Opened by CartBlanche over 13 years ago

#51 - Four finger multitask gesture fixes/Deactivated fixes

Pull Request - State: closed - Opened by Grapes over 13 years ago

#50 - Fix to allow ContentManager to load *.xnb file correctly on Linux.

Pull Request - State: closed - Opened by CartBlanche over 13 years ago

#49 - Android Sound Support

Pull Request - State: closed - Opened by dellis1972 over 13 years ago

#48 - SpriteBatchItem optimization

Pull Request - State: closed - Opened by dellis1972 over 13 years ago

#47 - SamplerState/SpriteBatch fix

Pull Request - State: closed - Opened by cadahl over 13 years ago - 7 comments

#46 - Added Color.FromNonPremultiplied and Rectangle.Intersect functions

Pull Request - State: closed - Opened by Grapes over 13 years ago - 1 comment

#45 - Added Color.FromNonPremultiplied and Rectangle.Intersect functions

Pull Request - State: closed - Opened by Grapes over 13 years ago - 2 comments

#44 - Add link to MonoGame-Samples repository

Pull Request - State: closed - Opened by KonajuGames over 13 years ago

#43 - Slightly refactored RenderTarget MacOS code based on PowerVR samples.

Pull Request - State: closed - Opened by CartBlanche over 13 years ago - 3 comments

#42 - Ported RenderTargets to Linux

Pull Request - State: closed - Opened by CartBlanche over 13 years ago