Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / MirrorNetworking/Mirror issues and pull requests
#3969 - Hosting: EdgegapPlugin updated to 3.0.9
Pull Request -
State: closed - Opened by miwarnec 8 days ago
#3968 - fix(NetworkClient): Defer ApplySpawnPayload until OnObjectSpawnFinished
Pull Request -
State: open - Opened by MrGadget1024 11 days ago
Labels: enhancement, work in progress
#3967 - How do I know if my character died or the server was disconnected?
Issue -
State: closed - Opened by NEXTINDIE 18 days ago
#3966 - Adding a parameter to GetStartPosition to allow developers to chose a starting position based on the connection
Issue -
State: closed - Opened by Mnjongen 20 days ago
- 1 comment
Labels: wontfix
#3965 - Object Stuttering With Rigidbody Interpolation Enabled
Issue -
State: open - Opened by ep2274 23 days ago
- 1 comment
#3964 - fix(NetworkClient): Remove OnHostClientObjectDestroy
Pull Request -
State: closed - Opened by MrGadget1024 24 days ago
- 1 comment
Labels: Awaiting Review
#3963 - fix(NetworkServer): Call NetworkClient.InvokeUnSpawnHandler from UnSpawnInternal
Pull Request -
State: closed - Opened by MrGadget1024 24 days ago
Labels: bug, Awaiting Review
#3962 - A phenomenon that occurs only in HOST mode + customizing the client processing logic with NetworkClient.RegisterPrefab
Issue -
State: closed - Opened by abraxas126 24 days ago
- 1 comment
#3961 - fix(NetworkClient): Defer ApplySpawnPayload until OnObjectSpawnFinished #3097
Pull Request -
State: closed - Opened by MrGadget1024 24 days ago
Labels: enhancement, Awaiting Review
#3960 - feature: NetworkBehaviourHybrid & NetworkTransformHybrid simplified
Pull Request -
State: closed - Opened by miwarnec 24 days ago
#3959 - Desync when changing owner
Issue -
State: open - Opened by M3rgi1 about 1 month ago
Labels: bug
#3958 - perf(Messages): Use Flags enum for isOwner / IsLocalPlayer
Pull Request -
State: closed - Opened by MrGadget1024 about 1 month ago
Labels: enhancement, Awaiting Review
#3957 - feat: Added Scene Distance Interest Mgmt.
Pull Request -
State: closed - Opened by MrGadget1024 about 1 month ago
Labels: enhancement, Awaiting Review
#3956 - Sending 4~12MB of data at once causes a KCP error.
Issue -
State: closed - Opened by WhiteScorpion about 1 month ago
- 1 comment
#3955 - NetworPlayerState struct (Experimental)
Pull Request -
State: open - Opened by NiftyliuS about 1 month ago
#3954 - NetworPlayerInputs struct (Experimental)
Pull Request -
State: open - Opened by NiftyliuS about 1 month ago
#3953 - Master <- SL
Pull Request -
State: closed - Opened by Killers0992 about 2 months ago
#3952 - StopClient Not working with Offline/Online Scenes
Issue -
State: closed - Opened by MrGadget1024 about 2 months ago
- 1 comment
Labels: bug, regression
#3951 - Issue with `SyncScale` in `NetworkTransformReliable` When Changing Scene Using `SceneManager.MoveGameObjectToScene`
Issue -
State: closed - Opened by lleo52 about 2 months ago
- 6 comments
#3950 - isServer and isClient always false on Instantiated objects
Issue -
State: closed - Opened by Quetra1 2 months ago
- 1 comment
#3949 - fix(InterestManagementBase): Improve SetHostVisibility
Pull Request -
State: closed - Opened by MrGadget1024 2 months ago
- 3 comments
Labels: enhancement, Awaiting Review
#3948 - fix(NetworkTransformHybrid) Default SyncDir to ClientToServer
Pull Request -
State: closed - Opened by MrGadget1024 2 months ago
Labels: enhancement, Awaiting Review
#3947 - Update tooltip for NetworkTransformUnreliable.cs
Pull Request -
State: closed - Opened by JesusLuvsYooh 2 months ago
#3946 - fix(PredictionUtils): move freeze rotation before constraints
Pull Request -
State: closed - Opened by adriano-t 2 months ago
Labels: bug, Awaiting Review
#3945 - Add to References: Game Liars Bar
Issue -
State: open - Opened by naxIO 2 months ago
#3945 - Add to References: Game Liars Bar
Issue -
State: closed - Opened by naxIO 2 months ago
- 1 comment
#3944 - Introducing Mirror Networking Guru on Gurubase.io
Pull Request -
State: closed - Opened by kursataktas 2 months ago
- 1 comment
#3944 - Introducing Mirror Networking Guru on Gurubase.io
Pull Request -
State: closed - Opened by kursataktas 2 months ago
- 1 comment
#3943 - feat: NetworkTickManager - Calculating tick predictions and controlling physics ticks to synchronize the server with the client.
Pull Request -
State: open - Opened by NiftyliuS 2 months ago
- 1 comment
Labels: enhancement
#3943 - feat: NetworkTickManager - Calculating tick predictions and controlling physics ticks to synchronize the server with the client.
Pull Request -
State: open - Opened by NiftyliuS 2 months ago
- 1 comment
Labels: enhancement
#3942 - Updated Server/Client attribute help text.
Pull Request -
State: closed - Opened by JesusLuvsYooh 2 months ago
#3942 - Updated Server/Client attribute help text.
Pull Request -
State: closed - Opened by JesusLuvsYooh 2 months ago
#3941 - fix: NetworkIdentity component bitmask shifting overflows
Pull Request -
State: closed - Opened by imerr 3 months ago
#3941 - fix: NetworkIdentity component bitmask shifting overflows
Pull Request -
State: closed - Opened by imerr 3 months ago
#3940 - feat: Vector3Half
Pull Request -
State: closed - Opened by miwarnec 3 months ago
#3940 - feat: Vector3Half
Pull Request -
State: closed - Opened by miwarnec 3 months ago
#3939 - feat(Profiling): marker for shallow profiling within NetworkLoop
Pull Request -
State: closed - Opened by miwarnec 3 months ago
#3939 - feat(Profiling): marker for shallow profiling within NetworkLoop
Pull Request -
State: open - Opened by miwarnec 3 months ago
#3938 - Create Tommy 24
Pull Request -
State: closed - Opened by Ehhc2564 3 months ago
- 3 comments
#3938 - Create Tommy 24
Pull Request -
State: closed - Opened by Ehhc2564 3 months ago
- 3 comments
#3937 - feat: NetworkTransformHybrid - Hybrid Sync Part 1
Pull Request -
State: closed - Opened by miwarnec 3 months ago
Labels: enhancement, work in progress
#3937 - feat: NetworkTransformHybrid - Hybrid Sync Part 1
Pull Request -
State: closed - Opened by miwarnec 3 months ago
Labels: enhancement, work in progress
#3936 - Syncvar referencing a Pooled Network Behaviour cannot be set to null
Issue -
State: closed - Opened by joshcamas 3 months ago
- 1 comment
#3936 - Syncvar referencing a Pooled Network Behaviour cannot be set to null
Issue -
State: closed - Opened by joshcamas 3 months ago
- 1 comment
#3935 - fix: #2802 NetworkManager uses OnDestroy for shutdown instead of OnApplicationQuit
Pull Request -
State: closed - Opened by miwarnec 3 months ago
#3934 - fix: Robot Kyle textures converted to jpg, material not using normal map fix.
Pull Request -
State: closed - Opened by JesusLuvsYooh 3 months ago
#3934 - fix: Robot Kyle textures converted to jpg, material not using normal map fix.
Pull Request -
State: closed - Opened by JesusLuvsYooh 3 months ago
#3933 - feat: ThreadedEncryptionKcpTransport
Pull Request -
State: open - Opened by imerr 3 months ago
#3933 - feat: ThreadedEncryptionKcpTransport
Pull Request -
State: closed - Opened by imerr 3 months ago
#3932 - feat: Half Floats
Pull Request -
State: closed - Opened by miwarnec 3 months ago
Labels: enhancement, Awaiting Review
#3932 - feat: Half Floats
Pull Request -
State: closed - Opened by miwarnec 3 months ago
Labels: enhancement, Awaiting Review
#3931 - NT Jitter with RB Player
Issue -
State: open - Opened by MrGadget1024 3 months ago
- 2 comments
Labels: bug
#3931 - NT Jitter with RB Player
Issue -
State: open - Opened by MrGadget1024 3 months ago
- 2 comments
Labels: bug
#3930 - Possible Memory Leak
Issue -
State: open - Opened by MrGadget1024 3 months ago
Labels: Needs Research
#3930 - Possible Memory Leak
Issue -
State: open - Opened by MrGadget1024 3 months ago
Labels: Needs Research
#3929 - fix(NetworkDiscoveryHUD): More robust OnValidate / Reset
Pull Request -
State: closed - Opened by MrGadget1024 3 months ago
Labels: bug, Awaiting Review
#3929 - fix(NetworkDiscoveryHUD): More robust OnValidate / Reset
Pull Request -
State: open - Opened by MrGadget1024 3 months ago
Labels: bug, Awaiting Review
#3928 - Telepathy Transport, 7000 port issue
Issue -
State: open - Opened by ibrahimAlbyrk 3 months ago
- 4 comments
Labels: can't reproduce
#3928 - Telepathy Transport, 7000 port issue
Issue -
State: open - Opened by ibrahimAlbyrk 3 months ago
- 4 comments
Labels: can't reproduce
#3926 - PredictedRigidbody RecordState can early out even when not intended
Issue -
State: open - Opened by Tshadow05 3 months ago
- 1 comment
Labels: bug
#3926 - PredictedRigidbody RecordState can early out even when not intended
Issue -
State: open - Opened by Tshadow05 3 months ago
- 1 comment
Labels: bug
#3925 - Perf: Rpc overhead
Issue -
State: open - Opened by miwarnec 3 months ago
Labels: enhancement
#3925 - Perf: Rpc overhead
Issue -
State: open - Opened by miwarnec 3 months ago
Labels: enhancement
#3924 - fix: #3262 allow running a mirror project from edit prefab mode again
Pull Request -
State: closed - Opened by miwarnec 3 months ago
- 1 comment
#3924 - fix: #3262 allow running a mirror project from edit prefab mode again
Pull Request -
State: closed - Opened by miwarnec 3 months ago
- 1 comment
#3923 - NetworkServer.dontListen improvements and fixes
Pull Request -
State: closed - Opened by miwarnec 3 months ago
- 6 comments
#3923 - NetworkServer.dontListen improvements and fixes
Pull Request -
State: closed - Opened by miwarnec 3 months ago
- 6 comments
#3922 - feat(netgraph): universal NetworkGraph with bandwidth + ping in one
Pull Request -
State: closed - Opened by miwarnec 3 months ago
#3922 - feat(netgraph): universal NetworkGraph with bandwidth + ping in one
Pull Request -
State: closed - Opened by miwarnec 3 months ago
#3921 - fix: Updated NetworkTransform presets.
Pull Request -
State: closed - Opened by JesusLuvsYooh 3 months ago
- 1 comment
#3920 - Move BouncyCastle to Encryption Transport Plugins folder
Pull Request -
State: closed - Opened by MrGadget1024 3 months ago
Labels: Awaiting Review
#3920 - Move BouncyCastle to Encryption Transport Plugins folder
Pull Request -
State: closed - Opened by MrGadget1024 3 months ago
Labels: Awaiting Review
#3919 - Tiny Spelling Nit in Transport.cs
Pull Request -
State: closed - Opened by KyleAvalani 3 months ago
#3919 - Tiny Spelling Nit in Transport.cs
Pull Request -
State: closed - Opened by KyleAvalani 3 months ago
#3918 - webgl swp disconnected when no operating for a period of time
Issue -
State: closed - Opened by Xiobio 3 months ago
- 1 comment
#3918 - webgl swp disconnected when no operating for a period of time
Issue -
State: closed - Opened by Xiobio 3 months ago
- 1 comment
#3917 - feature(EncryptionTransport): log hardware acceleration status
Pull Request -
State: closed - Opened by miwarnec 3 months ago
#3917 - feature(EncryptionTransport): log hardware acceleration status
Pull Request -
State: closed - Opened by miwarnec 3 months ago
#3916 - SyncList: keep old OnChange parameters to not break projects
Pull Request -
State: closed - Opened by miwarnec 4 months ago
- 2 comments
#3915 - feat(NetworkManager): Clear Spawnable Prefabs button (#3619)
Pull Request -
State: closed - Opened by miwarnec 4 months ago
#3914 - LICENSE updated
Pull Request -
State: closed - Opened by miwarnec 4 months ago
#3913 - fix: #3787
Pull Request -
State: closed - Opened by miwarnec 4 months ago
#3912 - NetworkManager Callbacks
Issue -
State: closed - Opened by hyperbting 4 months ago
- 1 comment
#3911 - Added connection events
Pull Request -
State: closed - Opened by armin-a94 4 months ago
- 2 comments
#3910 - Intermittent Visibility Issue: Player Object Created by Server Sometimes Not Visible in Game View and Scene View
Issue -
State: closed - Opened by Xiaooolong 4 months ago
- 2 comments
#3909 - feat(NetworkTranformBase): Provide velocity and angular velocity
Pull Request -
State: closed - Opened by MrGadget1024 4 months ago
Labels: enhancement, Awaiting Review
#3908 - feature: SyncMethod [Reliable/Unreliable]: Quake Hybrid
Pull Request -
State: open - Opened by miwarnec 4 months ago
Labels: enhancement, work in progress
#3907 - feat(Compression): Vector4Long for Quaternion Delta compression (V1)
Pull Request -
State: closed - Opened by miwarnec 4 months ago
- 1 comment
Labels: enhancement, Awaiting Review
#3906 - can't handle the host being down because kcp transport swallows send errors
Issue -
State: closed - Opened by tycobbb 4 months ago
- 1 comment
#3905 - New examples
Issue -
State: closed - Opened by Zig1375 4 months ago
- 2 comments
#3904 - fix: Improve SimpleWeb.jslib to fit more platforms
Pull Request -
State: closed - Opened by michaelwuwar 4 months ago
- 3 comments
#3903 - README.md UNET Dead Link
Issue -
State: closed - Opened by Metater 4 months ago
- 2 comments
Labels: bug
#3902 - fix(Batching): add timestamp safety check to ensure all messages in the batch have the same timestamp
Pull Request -
State: closed - Opened by miwarnec 4 months ago
- 5 comments
#3901 - fix(ThreadedTransport): sleep detection
Pull Request -
State: closed - Opened by miwarnec 4 months ago
#3900 - breaking: Removed old obsoletes
Pull Request -
State: closed - Opened by MrGadget1024 4 months ago
Labels: Breaking Change, Awaiting Review
#3899 - feature(NetworkTransform): ServerTeleport() function
Pull Request -
State: closed - Opened by miwarnec 4 months ago
#3898 - fix: Edgegap Lobby Error continues to Connecting
Pull Request -
State: closed - Opened by imerr 4 months ago
#3897 - feat: Ping/Traffic/FPS Graphs
Pull Request -
State: closed - Opened by imerr 5 months ago
Labels: enhancement, Awaiting Review
#3890 - i need some help (not a feature request)
Issue -
State: closed - Opened by GruffL0rd 5 months ago
- 2 comments
#3882 - feat: NetworkTransformReliable to allow partial support of runtime changing sendIntervalMultiplier
Pull Request -
State: open - Opened by JesusLuvsYooh 6 months ago
- 3 comments
Labels: enhancement, Awaiting Review