Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / MiloszKrajewski/lz4net issues and pull requests

#44 - Various improvements in LZ4Net

Pull Request - State: open - Opened by gleocadie over 4 years ago - 2 comments

#42 - netstandard2.0

Issue - State: closed - Opened by JBaltika about 5 years ago - 1 comment

#41 - LZ4 libraries being generated in Temp folder

Issue - State: open - Opened by ajadriano over 5 years ago - 1 comment

#40 - Can't compress bitmap stored as byte[] using lz4net (Version:1.0.15.93)

Issue - State: closed - Opened by sbalaketheeswaran almost 6 years ago - 2 comments

#39 - Chunks with multiple passes are not supported

Issue - State: closed - Opened by ivanjx almost 6 years ago - 1 comment

#38 - Constant exception

Issue - State: open - Opened by thyn almost 6 years ago - 4 comments

#37 - EOS Exception reading a compressed lz4

Issue - State: closed - Opened by vpenades about 6 years ago - 1 comment

#36 - Feature request: support buffer pooling

Issue - State: open - Opened by bill-poole about 6 years ago - 2 comments

#35 - Python Compatibility?

Issue - State: closed - Opened by Jayatubi over 6 years ago - 2 comments

#34 - error unpack

Issue - State: closed - Opened by Form1ca over 6 years ago - 1 comment

#33 - Use case for seekable stream

Issue - State: closed - Opened by rraallvv over 6 years ago - 1 comment

#32 - FileNotFound error on build looking for LZ4cc

Issue - State: open - Opened by KaizerT over 6 years ago - 4 comments

#31 - .Net Standard Support and Compatible Streaming Support

Issue - State: closed - Opened by kraptor23 almost 7 years ago - 7 comments

#30 - Cannot build as .net native, cannot submit to store

Issue - State: closed - Opened by JarrydSemmens almost 7 years ago - 2 comments

#29 - How to decompress the file which is compressed by LZ4 java library

Issue - State: closed - Opened by rsrini83 almost 7 years ago - 3 comments

#28 - .NET Standard 1.0 assembly has incorrect version and no signature

Issue - State: closed - Opened by jorgebay about 7 years ago - 4 comments

#27 - Security Problems in LZ4

Issue - State: closed - Opened by miller-msft over 7 years ago - 6 comments

#26 - NetStandard library DLL has improper version number; fails to load at runtime

Issue - State: closed - Opened by lostromb over 7 years ago - 2 comments

#25 - Missing libraries at runtime under NetStandard 1.1

Issue - State: closed - Opened by lostromb over 7 years ago - 4 comments

#24 - can i use it to reduce asset size in Unity game ?

Issue - State: closed - Opened by wangjianpeng over 7 years ago - 2 comments

#23 - Can i use the LZ4HC -9 in this tool ?

Issue - State: closed - Opened by wangjianpeng over 7 years ago - 1 comment

#22 - C# ouputLength

Issue - State: closed - Opened by itapi over 7 years ago - 1 comment

#21 - Destination buffer offset.

Issue - State: closed - Opened by itapi over 7 years ago - 2 comments

#20 - Documentation & Getting Started

Issue - State: closed - Opened by ensemblebd over 7 years ago - 2 comments

#19 - App does not compile on Xamarin.UWP using .NET Native in release mode

Issue - State: closed - Opened by RudolfKurka over 7 years ago - 3 comments

#18 - How do I use it in c#?

Issue - State: closed - Opened by Dharin-shah over 7 years ago - 1 comment

#17 - Documentation is missing

Issue - State: closed - Opened by jeffryang24 over 7 years ago - 3 comments

#16 - Updated from 1.0.10.93 to 1.0.14.93-> System.IO.FileNotFoundException

Issue - State: closed - Opened by Rainer1 over 7 years ago - 8 comments

#15 - Compression in Server side (c#) and decompression in Client side (JavaScript)

Issue - State: closed - Opened by JPrasanna over 7 years ago - 3 comments

#14 - Target .NET Standard 1.0 platform

Pull Request - State: closed - Opened by jorgebay over 7 years ago - 10 comments

#13 - Safe/Unsafe Encode methods create hashtable allocation on every request

Issue - State: closed - Opened by neuecc over 7 years ago - 6 comments
Labels: enhancement

#12 - What is the difference between different compression methods?

Issue - State: closed - Opened by NimaAra about 8 years ago - 1 comment

#12 - What is the difference between different compression methods?

Issue - State: closed - Opened by NimaAra about 8 years ago - 1 comment

#11 - Not compatible with .NETStandard,Version=v1.3.

Issue - State: closed - Opened by ghost over 8 years ago - 2 comments

#10 - LZ4.NET Portable on Xamarin Android

Issue - State: closed - Opened by callanh over 8 years ago - 6 comments

#9 - Port in CoreCLR

Issue - State: closed - Opened by BDeus over 8 years ago - 12 comments

#9 - Port in CoreCLR

Issue - State: closed - Opened by BDeus over 8 years ago - 12 comments

#8 - Made changes in order to get a clean build.

Pull Request - State: closed - Opened by dalebrubaker over 8 years ago - 2 comments

#8 - Made changes in order to get a clean build.

Pull Request - State: closed - Opened by dalebrubaker over 8 years ago - 2 comments

#7 - Cannot decompress data that was compressed with C implementation

Issue - State: closed - Opened by o-mdr over 8 years ago - 3 comments

#7 - Cannot decompress data that was compressed with C implementation

Issue - State: closed - Opened by o-mdr over 8 years ago - 3 comments

#6 - Chunks with multiple passes are not supported.

Issue - State: closed - Opened by azasisgod almost 9 years ago - 4 comments

#6 - Chunks with multiple passes are not supported.

Issue - State: closed - Opened by azasisgod almost 9 years ago - 4 comments

#5 - Update to latest lz4 library

Issue - State: closed - Opened by Krakean almost 9 years ago - 10 comments
Labels: enhancement

#4 - Support LeaveOpen

Issue - State: closed - Opened by ghost almost 9 years ago - 2 comments

#4 - Support LeaveOpen

Issue - State: closed - Opened by ghost almost 9 years ago - 2 comments

#3 - Do not dispose inner stream

Issue - State: closed - Opened by ErikBogg about 9 years ago - 5 comments

#3 - Do not dispose inner stream

Issue - State: closed - Opened by ErikBogg about 9 years ago - 5 comments

#2 - Easy fix for making it usable with a NetworkStream

Issue - State: closed - Opened by jafaber about 9 years ago - 7 comments

#2 - Easy fix for making it usable with a NetworkStream

Issue - State: closed - Opened by jafaber about 9 years ago - 7 comments

#1 - Would it be possible to create a version compatible with MonoDevelop / Unity3d?

Issue - State: closed - Opened by songololo about 9 years ago - 3 comments