Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / MiloszKrajewski/lz4net issues and pull requests
#44 - Various improvements in LZ4Net
Pull Request -
State: open - Opened by gleocadie over 4 years ago
- 2 comments
#43 - Lz4Net 'crashes' on Unity 3D engine Armv7.apk(s) from aab google bundle files using IL2CPP option.
Issue -
State: closed - Opened by pepoon over 4 years ago
- 4 comments
#42 - netstandard2.0
Issue -
State: closed - Opened by JBaltika about 5 years ago
- 1 comment
#41 - LZ4 libraries being generated in Temp folder
Issue -
State: open - Opened by ajadriano over 5 years ago
- 1 comment
#40 - Can't compress bitmap stored as byte[] using lz4net (Version:1.0.15.93)
Issue -
State: closed - Opened by sbalaketheeswaran almost 6 years ago
- 2 comments
#39 - Chunks with multiple passes are not supported
Issue -
State: closed - Opened by ivanjx almost 6 years ago
- 1 comment
#38 - Constant exception
Issue -
State: open - Opened by thyn almost 6 years ago
- 4 comments
#37 - EOS Exception reading a compressed lz4
Issue -
State: closed - Opened by vpenades about 6 years ago
- 1 comment
#36 - Feature request: support buffer pooling
Issue -
State: open - Opened by bill-poole about 6 years ago
- 2 comments
#35 - Python Compatibility?
Issue -
State: closed - Opened by Jayatubi over 6 years ago
- 2 comments
#34 - error unpack
Issue -
State: closed - Opened by Form1ca over 6 years ago
- 1 comment
#33 - Use case for seekable stream
Issue -
State: closed - Opened by rraallvv over 6 years ago
- 1 comment
#32 - FileNotFound error on build looking for LZ4cc
Issue -
State: open - Opened by KaizerT over 6 years ago
- 4 comments
#31 - .Net Standard Support and Compatible Streaming Support
Issue -
State: closed - Opened by kraptor23 almost 7 years ago
- 7 comments
#30 - Cannot build as .net native, cannot submit to store
Issue -
State: closed - Opened by JarrydSemmens almost 7 years ago
- 2 comments
#29 - How to decompress the file which is compressed by LZ4 java library
Issue -
State: closed - Opened by rsrini83 almost 7 years ago
- 3 comments
#28 - .NET Standard 1.0 assembly has incorrect version and no signature
Issue -
State: closed - Opened by jorgebay about 7 years ago
- 4 comments
#27 - Security Problems in LZ4
Issue -
State: closed - Opened by miller-msft over 7 years ago
- 6 comments
#26 - NetStandard library DLL has improper version number; fails to load at runtime
Issue -
State: closed - Opened by lostromb over 7 years ago
- 2 comments
#25 - Missing libraries at runtime under NetStandard 1.1
Issue -
State: closed - Opened by lostromb over 7 years ago
- 4 comments
#24 - can i use it to reduce asset size in Unity game ?
Issue -
State: closed - Opened by wangjianpeng over 7 years ago
- 2 comments
#23 - Can i use the LZ4HC -9 in this tool ?
Issue -
State: closed - Opened by wangjianpeng over 7 years ago
- 1 comment
#22 - C# ouputLength
Issue -
State: closed - Opened by itapi over 7 years ago
- 1 comment
#21 - Destination buffer offset.
Issue -
State: closed - Opened by itapi over 7 years ago
- 2 comments
#20 - Documentation & Getting Started
Issue -
State: closed - Opened by ensemblebd over 7 years ago
- 2 comments
#19 - App does not compile on Xamarin.UWP using .NET Native in release mode
Issue -
State: closed - Opened by RudolfKurka over 7 years ago
- 3 comments
#18 - How do I use it in c#?
Issue -
State: closed - Opened by Dharin-shah over 7 years ago
- 1 comment
#17 - Documentation is missing
Issue -
State: closed - Opened by jeffryang24 over 7 years ago
- 3 comments
#16 - Updated from 1.0.10.93 to 1.0.14.93-> System.IO.FileNotFoundException
Issue -
State: closed - Opened by Rainer1 over 7 years ago
- 8 comments
#15 - Compression in Server side (c#) and decompression in Client side (JavaScript)
Issue -
State: closed - Opened by JPrasanna over 7 years ago
- 3 comments
#14 - Target .NET Standard 1.0 platform
Pull Request -
State: closed - Opened by jorgebay over 7 years ago
- 10 comments
#13 - Safe/Unsafe Encode methods create hashtable allocation on every request
Issue -
State: closed - Opened by neuecc over 7 years ago
- 6 comments
Labels: enhancement
#12 - What is the difference between different compression methods?
Issue -
State: closed - Opened by NimaAra about 8 years ago
- 1 comment
#12 - What is the difference between different compression methods?
Issue -
State: closed - Opened by NimaAra about 8 years ago
- 1 comment
#11 - Not compatible with .NETStandard,Version=v1.3.
Issue -
State: closed - Opened by ghost over 8 years ago
- 2 comments
#10 - LZ4.NET Portable on Xamarin Android
Issue -
State: closed - Opened by callanh over 8 years ago
- 6 comments
#9 - Port in CoreCLR
Issue -
State: closed - Opened by BDeus over 8 years ago
- 12 comments
#9 - Port in CoreCLR
Issue -
State: closed - Opened by BDeus over 8 years ago
- 12 comments
#8 - Made changes in order to get a clean build.
Pull Request -
State: closed - Opened by dalebrubaker over 8 years ago
- 2 comments
#8 - Made changes in order to get a clean build.
Pull Request -
State: closed - Opened by dalebrubaker over 8 years ago
- 2 comments
#7 - Cannot decompress data that was compressed with C implementation
Issue -
State: closed - Opened by o-mdr over 8 years ago
- 3 comments
#7 - Cannot decompress data that was compressed with C implementation
Issue -
State: closed - Opened by o-mdr over 8 years ago
- 3 comments
#6 - Chunks with multiple passes are not supported.
Issue -
State: closed - Opened by azasisgod almost 9 years ago
- 4 comments
#6 - Chunks with multiple passes are not supported.
Issue -
State: closed - Opened by azasisgod almost 9 years ago
- 4 comments
#5 - Update to latest lz4 library
Issue -
State: closed - Opened by Krakean almost 9 years ago
- 10 comments
Labels: enhancement
#4 - Support LeaveOpen
Issue -
State: closed - Opened by ghost almost 9 years ago
- 2 comments
#4 - Support LeaveOpen
Issue -
State: closed - Opened by ghost almost 9 years ago
- 2 comments
#3 - Do not dispose inner stream
Issue -
State: closed - Opened by ErikBogg about 9 years ago
- 5 comments
#3 - Do not dispose inner stream
Issue -
State: closed - Opened by ErikBogg about 9 years ago
- 5 comments
#2 - Easy fix for making it usable with a NetworkStream
Issue -
State: closed - Opened by jafaber about 9 years ago
- 7 comments
#2 - Easy fix for making it usable with a NetworkStream
Issue -
State: closed - Opened by jafaber about 9 years ago
- 7 comments
#1 - Would it be possible to create a version compatible with MonoDevelop / Unity3d?
Issue -
State: closed - Opened by songololo about 9 years ago
- 3 comments