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GitHub / MikeSchulze/gdUnit4 issues and pull requests

#18 - GD-18: Add C# support back

Issue - State: closed - Opened by MikeSchulze about 2 years ago - 7 comments
Labels: refactoring

#17 - GD-17: GdUnit Inspector: Opening the GdUnit Settings shows broken dialog

Issue - State: closed - Opened by MikeSchulze about 2 years ago
Labels: bug

#16 - GD-16: GdUnit Inspector: The DOC button links to non existing page

Issue - State: closed - Opened by MikeSchulze about 2 years ago
Labels: bug

#15 - GD-15: Open the Node type overview takes long before is shown

Issue - State: closed - Opened by MikeSchulze about 2 years ago
Labels: bug

#14 - GD-14: Spy/Mock is failing on external inner classes

Issue - State: closed - Opened by MikeSchulze about 2 years ago - 1 comment
Labels: bug, godot related issue

#13 - GD-13: Refactor NetworkSceneTest.gd to new MultiplayerAPIExtension

Issue - State: closed - Opened by MikeSchulze about 2 years ago
Labels: refactoring

#12 - GD-12: Mock & Spy on inner class is broken

Issue - State: closed - Opened by MikeSchulze about 2 years ago
Labels: bug, godot related issue

#11 - GD-11: GdUnitSettings are broken to reset default value

Issue - State: closed - Opened by MikeSchulze about 2 years ago - 1 comment
Labels: bug, godot related issue

#10 - GD-10: Using `auto_free()` on inner class results in runtime error

Issue - State: closed - Opened by MikeSchulze about 2 years ago
Labels: bug, godot related issue

#9 - GD-9: Remove hotfixes for invalid method descriptors

Issue - State: closed - Opened by MikeSchulze about 2 years ago - 1 comment
Labels: refactoring, godot related issue

#8 - GD-8: Using typed assign breaks mocking implementation

Issue - State: closed - Opened by MikeSchulze about 2 years ago - 4 comments
Labels: bug, godot related issue

#7 - GD-7: Handle save all changed files: ScriptEditor:_menu_option is removed in Godot4

Issue - State: closed - Opened by MikeSchulze about 2 years ago
Labels: godot related issue

#5 - GD-5: GdScript 2.0: FuzzerTool creates unused parameter warnings

Issue - State: closed - Opened by MikeSchulze about 2 years ago - 1 comment
Labels: bug

#4 - GD-4: Add `assert_failure` to simplify assertion tests

Issue - State: closed - Opened by MikeSchulze about 2 years ago
Labels: enhancement

#3 - GD-3: GDScript 2.0: GdScriptParser use `match` instead of `if/else`

Issue - State: closed - Opened by MikeSchulze about 2 years ago
Labels: refactoring, godot related issue

#2 - Check replacement for `GDScriptFunctionState`

Issue - State: closed - Opened by MikeSchulze about 2 years ago - 1 comment
Labels: godot related issue, infos requested

#1 - Use Godot4 `Time` in `LocalTime`

Issue - State: closed - Opened by MikeSchulze about 2 years ago - 1 comment
Labels: refactoring