Ecosyste.ms: Issues

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GitHub / MikeSchulze/gdUnit4 issues and pull requests

#588 - GD-588: Mocks fail when created inside a test

Issue - State: closed - Opened by lazaromenezes about 1 month ago - 2 comments
Labels: clarified

#587 - GD-579: Minimize warnings of testsuite resource loading

Pull Request - State: closed - Opened by MikeSchulze about 1 month ago
Labels: Exclude from release nodes

#586 - GD-579: `Part5:` Minimize `unsafe_cast` warnings

Pull Request - State: closed - Opened by MikeSchulze about 1 month ago
Labels: enhancement

#584 - GD-579: `Part4:` Minimize `unsafe_method_access` warnings

Pull Request - State: closed - Opened by MikeSchulze about 1 month ago
Labels: enhancement

#583 - GD-579: `Part3:` Minimize `unsafe_property_access` warnings

Pull Request - State: closed - Opened by MikeSchulze about 1 month ago
Labels: enhancement

#582 - GD-579: `Part2`: Minimize `return_value_discarded` warnings

Pull Request - State: closed - Opened by MikeSchulze about 1 month ago
Labels: enhancement

#580 - GD-579: `Part1:` Minimize `unsafe_call_argument` warnings

Pull Request - State: closed - Opened by MikeSchulze about 2 months ago
Labels: enhancement

#579 - GD-579: Minimize warnings in debug mode with any warning is configuration

Issue - State: closed - Opened by Tattomoosa about 2 months ago - 3 comments
Labels: enhancement, minor

#578 - Update SceneRunner documentation and fix formatting issues

Pull Request - State: closed - Opened by MikeSchulze about 2 months ago
Labels: documentation, Exclude from release nodes

#577 - GD-577: C# Tests not counted in total count at progressbar

Issue - State: open - Opened by poohcom1 about 2 months ago - 4 comments
Labels: bug, minor, UI

#576 - Update `SceneRunner` inline documentation and fix formatting issues

Pull Request - State: closed - Opened by MikeSchulze about 2 months ago
Labels: documentation, enhancement, Exclude from release nodes

#575 - Update documentation to GdUnit4 4.4

Pull Request - State: closed - Opened by MikeSchulze about 2 months ago
Labels: documentation, Exclude from release nodes

#573 - GD-573: Inspector: double-click, inherited tests not jump to the right script

Issue - State: closed - Opened by MikeSchulze about 2 months ago
Labels: bug

#571 - GD-571: Print statements appear neither in Output or GdUnitConsole

Issue - State: closed - Opened by adadgio about 2 months ago - 6 comments
Labels: clarified

#570 - GD-569: Add Godot `4.4.dev2` to the CI workflows

Pull Request - State: closed - Opened by MikeSchulze about 2 months ago
Labels: CI, Exclude from release nodes

#569 - GD-569: Add Godot 4.4 to the CI workflows

Issue - State: closed - Opened by MikeSchulze about 2 months ago
Labels: CI, Exclude from release nodes

#567 - GD-566: Update HTML report page look & feel

Pull Request - State: closed - Opened by MikeSchulze 2 months ago
Labels: refactoring

#566 - GD-566: Update look & feel of HTML report page

Issue - State: closed - Opened by MikeSchulze 2 months ago
Labels: refactoring

#564 - GD-564: error when activating plugin (csharp)

Issue - State: closed - Opened by jasonswearingen 2 months ago - 1 comment
Labels: clarified

#560 - GD-559: add inspector directory collapse toggling

Pull Request - State: closed - Opened by poohcom1 3 months ago - 1 comment
Labels: bug

#559 - GD-559: Error when double-clicking directory in test inspector

Issue - State: closed - Opened by poohcom1 3 months ago - 1 comment
Labels: bug

#558 - GD-220: Add support for flaky test handling and retrying their execution

Pull Request - State: closed - Opened by MikeSchulze 3 months ago
Labels: enhancement

#557 - Update GdUnit4 to work with Godot 4.3 release

Pull Request - State: closed - Opened by MikeSchulze 3 months ago
Labels: bug

#556 - GD-554: Adding support for touch screen input event testing to `GdUnitSceneRunner`

Pull Request - State: closed - Opened by MikeSchulze 3 months ago
Labels: enhancement

#555 - GD-553: Add missing test coverage for `get_child` and `get_node`

Pull Request - State: closed - Opened by MikeSchulze 3 months ago
Labels: Exclude from release nodes

#553 - GD-553: Add support for finding a node by path

Issue - State: closed - Opened by sparqyeti 3 months ago - 1 comment
Labels: invalid, clarified

#552 - GD-549: Fix error if GdUnit4 inspector tab is floating

Pull Request - State: closed - Opened by MikeSchulze 3 months ago
Labels: bug, UI

#550 - GD-550 Mocking native functions does nothing

Issue - State: closed - Opened by ketsebum 3 months ago - 4 comments
Labels: godot related issue, clarified

#549 - GD-549: Error reported in console when tests are run in a popped-out GdUnit4 window.

Issue - State: closed - Opened by dragonforge-dev 4 months ago - 1 comment
Labels: bug, minor, UI

#547 - GD-546: Allow to test un-typed values by `assert_that`

Pull Request - State: closed - Opened by MikeSchulze 4 months ago
Labels: enhancement

#546 - GD-546: Allow to use the basic assert function un-typed

Issue - State: closed - Opened by MikeSchulze 4 months ago
Labels: enhancement

#545 - GD-544: Add Spy support for `Callable`

Pull Request - State: closed - Opened by MikeSchulze 4 months ago
Labels: enhancement

#544 - GD-544: Spies (and mocks?) should support Callables

Issue - State: closed - Opened by mathrick 4 months ago - 3 comments
Labels: enhancement

#543 - Update documentation to v4.3.0

Pull Request - State: closed - Opened by MikeSchulze 4 months ago

#542 - GD-542: Spies don't support Callables

Issue - State: closed - Opened by mathrick 4 months ago - 5 comments
Labels: documentation

#541 - GD-541: Settings dialogue reserves way more horizontal space than it needs, leading to huge scrollbars

Issue - State: closed - Opened by mathrick 4 months ago - 1 comment
Labels: refactoring

#540 - GD-540: Improve user-facing help strings in settings UI

Issue - State: closed - Opened by mathrick 4 months ago - 1 comment
Labels: refactoring

#539 - GD-539: Settings UI help strings should not include internal data

Issue - State: closed - Opened by mathrick 4 months ago - 1 comment
Labels: refactoring

#538 - GD-537: Fix comparing objects containing built-in script type members

Pull Request - State: closed - Opened by MikeSchulze 4 months ago
Labels: bug

#535 - Bump actions/download-artifact from 4.1.7 to 4.1.8

Pull Request - State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies, github_actions

#534 - Improve settings UI

Pull Request - State: closed - Opened by mathrick 4 months ago - 3 comments
Labels: refactoring, UI

#532 - GD-531: Fix `assert_not_yet_implemented` reports the wrong line number

Pull Request - State: closed - Opened by MikeSchulze 4 months ago
Labels: bug

#531 - GD-531: `assert_not_yet_implemented` reports the wrong line number

Issue - State: closed - Opened by mathrick 4 months ago - 1 comment
Labels: bug

#530 - GD-529: Fix null value access in the inspector.

Pull Request - State: closed - Opened by MikeSchulze 4 months ago
Labels: bug, UI

#529 - GD-529: Cannot call method 'get_meta' on a null value

Issue - State: closed - Opened by JoelCreatesGames 4 months ago - 3 comments
Labels: bug, godot related issue, UI

#526 - GD-522: Fix shortcuts can't be changed anymore in GdUnit4 settings

Pull Request - State: closed - Opened by MikeSchulze 4 months ago
Labels: bug, UI

#524 - GD-518: Fix run/debug of CS tests via the context menu fails

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI

#523 - GD-517: Fix test discovery guard fails on `CSharpScript` tests when editing

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug

#522 - GD-522: In the GdUnit4 settings, the shortcuts can't be changed anymore

Issue - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI

#516 - GD-4.2.2: First time user. Tests run with many error messages

Issue - State: closed - Opened by SamuelAsherRivello 5 months ago - 5 comments
Labels: help wanted, infos requested, Exclude from release nodes

#515 - Bump to GdUnit4 v4.3.3

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: Exclude from release nodes

#514 - GD-512: Add `append_failure_message` to append custom messages to generated assert failures

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: enhancement

#513 - GD-511: Remove obsolete `ProjectScanner` tool

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, CI

#512 - GD-512: Add function to append additional failure message text

Issue - State: closed - Opened by ZodmanPerth 5 months ago - 1 comment
Labels: enhancement

#511 - GD-511: Remove obsolete `ProjectScanner`

Issue - State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring

#510 - GD-505: Move GDUnitServer instantiating and releasing to GdUnitInspector

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, refactoring

#509 - GD-508: Revisit the `EditorFileSystemContextMenuHandler` added to the root node

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, UI

#508 - GD-508: Revisit the `EditorFileSystemContextMenuHandler` added to the root node

Issue - State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, UI

#507 - GD-506: Revisit the ScriptEditorContextMenuHandler added to the root node

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, UI

#506 - GD-506: Revisit the `ScriptEditorContextMenuHandler` added to the root node

Issue - State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, UI

#505 - GD-505: Move `GDUnitServer` instantiating and releasing to `GdUnitInspector`

Issue - State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring

#504 - GD-503: Rework plugin exit to avoid system crash and memory leaks

Pull Request - State: closed - Opened by MikeSchulze 5 months ago - 2 comments
Labels: bug, refactoring, godot related issue

#503 - GD-503: Revisit plugin start and close to avoid loading and unloading errors

Issue - State: closed - Opened by MikeSchulze 5 months ago - 1 comment
Labels: refactoring

#502 - GD-501: Prepare GdUnit4 for Godot 4.3.beta1

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: enhancement, refactoring, CI

#501 - GD-501: Add support for Godot 4.3 beta1

Issue - State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, godot related issue, CI, dependencies, Exclude from release nodes

#500 - GD-XXX: test notification try test notification

Issue - State: closed - Opened by MikeSchulze 5 months ago - 7 comments
Labels: bug

#499 - GD-499: Errors in the console after enabling addon

Issue - State: closed - Opened by Gennon 5 months ago - 4 comments
Labels: bug, godot related issue

#496 - GD-494: Fix test discovery error when test root path is set to empty

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI

#495 - Allow initialization methods to be called before a scene is added to the Scene Tree

Issue - State: closed - Opened by taylor-nightingale 5 months ago - 1 comment
Labels: clarified

#494 - GD-494: Discover test shows an error when the test root folder is set to empty

Issue - State: closed - Opened by voithos 5 months ago - 5 comments
Labels: bug, UI

#493 - GD-491: Fix Godot editor crash for Linux systems at exit

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, blocker

#492 - GD-491: segmentation fault when closing godot editor

Issue - State: closed - Opened by Krigu 5 months ago - 4 comments
Labels: bug

#491 - GD-490: Fix icon image size errors when using custom editor display scale

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI

#490 - GD-490: Icon image size errors when using custom editor display scale

Issue - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI

#489 - bump to v4.3.1

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: Exclude from release nodes

#488 - GD-486: Fix image size errors at startup

Pull Request - State: closed - Opened by MikeSchulze 5 months ago - 3 comments
Labels: bug, UI

#487 - GD-487: Encountering an error when loading Godot project on CI after last update

Issue - State: closed - Opened by Minimata 5 months ago - 13 comments
Labels: bug, duplicate

#486 - GD-486: Error in the output console at the startup of the addin

Issue - State: closed - Opened by didierGuieu 5 months ago - 1 comment
Labels: bug, godot related issue, UI

#485 - GD-481: Fix logo resource on settings dialog

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug

#484 - GD-483: Provide a hotfix crash at exit on `macOS`

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug

#483 - GD-483: Godot crash at exit on `macOS`

Issue - State: closed - Opened by MikeSchulze 5 months ago - 1 comment
Labels: bug, blocker

#482 - GD-481: hardcoded res://icon.png path

Issue - State: closed - Opened by paskausks 5 months ago - 1 comment
Labels: bug, UI

#481 - GD-480: Fix settings dialog has wrong theme for the background panel

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI

#480 - GD-480: The settings dialog has wrong theme for the background panel

Issue - State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI

#479 - GD-478: Update documentation to v4.3.0

Pull Request - State: closed - Opened by MikeSchulze 5 months ago
Labels: documentation

#478 - GD-478: Update documentation to v4.3.0

Issue - State: closed - Opened by MikeSchulze 5 months ago
Labels: documentation

#476 - GD-468: Fix prameterized test argument parsing

Pull Request - State: closed - Opened by MikeSchulze 6 months ago
Labels: bug

#475 - GD-474: Fix test Godot Runtime Error is reported repeatedly

Pull Request - State: closed - Opened by MikeSchulze 6 months ago
Labels: bug

#473 - GD-471: Support `UTF8` characters on reporting failure messages

Pull Request - State: closed - Opened by MikeSchulze 6 months ago
Labels: bug