Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / MikeSchulze/gdUnit4 issues and pull requests
#588 - GD-588: Mocks fail when created inside a test
Issue -
State: closed - Opened by lazaromenezes about 1 month ago
- 2 comments
Labels: clarified
#587 - GD-579: Minimize warnings of testsuite resource loading
Pull Request -
State: closed - Opened by MikeSchulze about 1 month ago
Labels: Exclude from release nodes
#586 - GD-579: `Part5:` Minimize `unsafe_cast` warnings
Pull Request -
State: closed - Opened by MikeSchulze about 1 month ago
Labels: enhancement
#584 - GD-579: `Part4:` Minimize `unsafe_method_access` warnings
Pull Request -
State: closed - Opened by MikeSchulze about 1 month ago
Labels: enhancement
#583 - GD-579: `Part3:` Minimize `unsafe_property_access` warnings
Pull Request -
State: closed - Opened by MikeSchulze about 1 month ago
Labels: enhancement
#582 - GD-579: `Part2`: Minimize `return_value_discarded` warnings
Pull Request -
State: closed - Opened by MikeSchulze about 1 month ago
Labels: enhancement
#580 - GD-579: `Part1:` Minimize `unsafe_call_argument` warnings
Pull Request -
State: closed - Opened by MikeSchulze about 2 months ago
Labels: enhancement
#579 - GD-579: Minimize warnings in debug mode with any warning is configuration
Issue -
State: closed - Opened by Tattomoosa about 2 months ago
- 3 comments
Labels: enhancement, minor
#578 - Update SceneRunner documentation and fix formatting issues
Pull Request -
State: closed - Opened by MikeSchulze about 2 months ago
Labels: documentation, Exclude from release nodes
#577 - GD-577: C# Tests not counted in total count at progressbar
Issue -
State: open - Opened by poohcom1 about 2 months ago
- 4 comments
Labels: bug, minor, UI
#576 - Update `SceneRunner` inline documentation and fix formatting issues
Pull Request -
State: closed - Opened by MikeSchulze about 2 months ago
Labels: documentation, enhancement, Exclude from release nodes
#575 - Update documentation to GdUnit4 4.4
Pull Request -
State: closed - Opened by MikeSchulze about 2 months ago
Labels: documentation, Exclude from release nodes
#574 - GD-573: Fixed the inspector double-click, inherited tests to jump to the script where the test are located
Pull Request -
State: closed - Opened by MikeSchulze about 2 months ago
Labels: bug
#573 - GD-573: Inspector: double-click, inherited tests not jump to the right script
Issue -
State: closed - Opened by MikeSchulze about 2 months ago
Labels: bug
#572 - GD-563: Fix, parameterized test not executed when using typed arrays end ends with invalid success state
Pull Request -
State: closed - Opened by MikeSchulze about 2 months ago
Labels: bug
#571 - GD-571: Print statements appear neither in Output or GdUnitConsole
Issue -
State: closed - Opened by adadgio about 2 months ago
- 6 comments
Labels: clarified
#570 - GD-569: Add Godot `4.4.dev2` to the CI workflows
Pull Request -
State: closed - Opened by MikeSchulze about 2 months ago
Labels: CI, Exclude from release nodes
#569 - GD-569: Add Godot 4.4 to the CI workflows
Issue -
State: closed - Opened by MikeSchulze about 2 months ago
Labels: CI, Exclude from release nodes
#567 - GD-566: Update HTML report page look & feel
Pull Request -
State: closed - Opened by MikeSchulze 2 months ago
Labels: refactoring
#566 - GD-566: Update look & feel of HTML report page
Issue -
State: closed - Opened by MikeSchulze 2 months ago
Labels: refactoring
#564 - GD-564: error when activating plugin (csharp)
Issue -
State: closed - Opened by jasonswearingen 2 months ago
- 1 comment
Labels: clarified
#563 - GD-563: Parameterized test not executed when using typed arrays end ends with invalid success state
Issue -
State: closed - Opened by MikeSchulze 2 months ago
Labels: bug
#560 - GD-559: add inspector directory collapse toggling
Pull Request -
State: closed - Opened by poohcom1 3 months ago
- 1 comment
Labels: bug
#559 - GD-559: Error when double-clicking directory in test inspector
Issue -
State: closed - Opened by poohcom1 3 months ago
- 1 comment
Labels: bug
#558 - GD-220: Add support for flaky test handling and retrying their execution
Pull Request -
State: closed - Opened by MikeSchulze 3 months ago
Labels: enhancement
#557 - Update GdUnit4 to work with Godot 4.3 release
Pull Request -
State: closed - Opened by MikeSchulze 3 months ago
Labels: bug
#556 - GD-554: Adding support for touch screen input event testing to `GdUnitSceneRunner`
Pull Request -
State: closed - Opened by MikeSchulze 3 months ago
Labels: enhancement
#555 - GD-553: Add missing test coverage for `get_child` and `get_node`
Pull Request -
State: closed - Opened by MikeSchulze 3 months ago
Labels: Exclude from release nodes
#554 - GD-554: Add simulate touch support to `SceneRunner` to enable it for testing touch screen input events
Issue -
State: closed - Opened by PhantasmicDev 3 months ago
- 8 comments
Labels: enhancement
#553 - GD-553: Add support for finding a node by path
Issue -
State: closed - Opened by sparqyeti 3 months ago
- 1 comment
Labels: invalid, clarified
#552 - GD-549: Fix error if GdUnit4 inspector tab is floating
Pull Request -
State: closed - Opened by MikeSchulze 3 months ago
Labels: bug, UI
#550 - GD-550 Mocking native functions does nothing
Issue -
State: closed - Opened by ketsebum 3 months ago
- 4 comments
Labels: godot related issue, clarified
#549 - GD-549: Error reported in console when tests are run in a popped-out GdUnit4 window.
Issue -
State: closed - Opened by dragonforge-dev 4 months ago
- 1 comment
Labels: bug, minor, UI
#547 - GD-546: Allow to test un-typed values by `assert_that`
Pull Request -
State: closed - Opened by MikeSchulze 4 months ago
Labels: enhancement
#546 - GD-546: Allow to use the basic assert function un-typed
Issue -
State: closed - Opened by MikeSchulze 4 months ago
Labels: enhancement
#545 - GD-544: Add Spy support for `Callable`
Pull Request -
State: closed - Opened by MikeSchulze 4 months ago
Labels: enhancement
#544 - GD-544: Spies (and mocks?) should support Callables
Issue -
State: closed - Opened by mathrick 4 months ago
- 3 comments
Labels: enhancement
#543 - Update documentation to v4.3.0
Pull Request -
State: closed - Opened by MikeSchulze 4 months ago
#542 - GD-542: Spies don't support Callables
Issue -
State: closed - Opened by mathrick 4 months ago
- 5 comments
Labels: documentation
#541 - GD-541: Settings dialogue reserves way more horizontal space than it needs, leading to huge scrollbars
Issue -
State: closed - Opened by mathrick 4 months ago
- 1 comment
Labels: refactoring
#540 - GD-540: Improve user-facing help strings in settings UI
Issue -
State: closed - Opened by mathrick 4 months ago
- 1 comment
Labels: refactoring
#539 - GD-539: Settings UI help strings should not include internal data
Issue -
State: closed - Opened by mathrick 4 months ago
- 1 comment
Labels: refactoring
#538 - GD-537: Fix comparing objects containing built-in script type members
Pull Request -
State: closed - Opened by MikeSchulze 4 months ago
Labels: bug
#537 - GD-537: Comparing objects containing built-in scripts, fails by `Error calling GDScript utility function "inst_to_dict()": Not based on a resource file`
Issue -
State: closed - Opened by MikeSchulze 4 months ago
Labels: bug, blocker
#536 - GD-533: Fixes script error in `TestSuiteTemplate` when Godot was installed for the first time
Pull Request -
State: closed - Opened by MikeSchulze 4 months ago
Labels: bug
#535 - Bump actions/download-artifact from 4.1.7 to 4.1.8
Pull Request -
State: closed - Opened by dependabot[bot] 4 months ago
Labels: dependencies, github_actions
#534 - Improve settings UI
Pull Request -
State: closed - Opened by mathrick 4 months ago
- 3 comments
Labels: refactoring, UI
#533 - GD-533: GdUnit4 shows errors `Trying to assign value of type 'Nil' to a variable of type 'Color'` on a fresh Godot installation at loading `TestSuiteTemplate`.
Issue -
State: closed - Opened by SrdanJokic 4 months ago
- 3 comments
Labels: bug
#532 - GD-531: Fix `assert_not_yet_implemented` reports the wrong line number
Pull Request -
State: closed - Opened by MikeSchulze 4 months ago
Labels: bug
#531 - GD-531: `assert_not_yet_implemented` reports the wrong line number
Issue -
State: closed - Opened by mathrick 4 months ago
- 1 comment
Labels: bug
#530 - GD-529: Fix null value access in the inspector.
Pull Request -
State: closed - Opened by MikeSchulze 4 months ago
Labels: bug, UI
#529 - GD-529: Cannot call method 'get_meta' on a null value
Issue -
State: closed - Opened by JoelCreatesGames 4 months ago
- 3 comments
Labels: bug, godot related issue, UI
#526 - GD-522: Fix shortcuts can't be changed anymore in GdUnit4 settings
Pull Request -
State: closed - Opened by MikeSchulze 4 months ago
Labels: bug, UI
#524 - GD-518: Fix run/debug of CS tests via the context menu fails
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI
#523 - GD-517: Fix test discovery guard fails on `CSharpScript` tests when editing
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug
#522 - GD-522: In the GdUnit4 settings, the shortcuts can't be changed anymore
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI
#518 - GD-518: Execution/debugging of CS tests via the context menu fails if it is not located below the test root folder
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI
#517 - GD-517: Test discovery guard fails on `CSharpScript` tests when editing
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug
#516 - GD-4.2.2: First time user. Tests run with many error messages
Issue -
State: closed - Opened by SamuelAsherRivello 5 months ago
- 5 comments
Labels: help wanted, infos requested, Exclude from release nodes
#515 - Bump to GdUnit4 v4.3.3
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: Exclude from release nodes
#514 - GD-512: Add `append_failure_message` to append custom messages to generated assert failures
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: enhancement
#513 - GD-511: Remove obsolete `ProjectScanner` tool
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, CI
#512 - GD-512: Add function to append additional failure message text
Issue -
State: closed - Opened by ZodmanPerth 5 months ago
- 1 comment
Labels: enhancement
#511 - GD-511: Remove obsolete `ProjectScanner`
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring
#510 - GD-505: Move GDUnitServer instantiating and releasing to GdUnitInspector
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, refactoring
#509 - GD-508: Revisit the `EditorFileSystemContextMenuHandler` added to the root node
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, UI
#508 - GD-508: Revisit the `EditorFileSystemContextMenuHandler` added to the root node
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, UI
#507 - GD-506: Revisit the ScriptEditorContextMenuHandler added to the root node
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, UI
#506 - GD-506: Revisit the `ScriptEditorContextMenuHandler` added to the root node
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, UI
#505 - GD-505: Move `GDUnitServer` instantiating and releasing to `GdUnitInspector`
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring
#504 - GD-503: Rework plugin exit to avoid system crash and memory leaks
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
- 2 comments
Labels: bug, refactoring, godot related issue
#503 - GD-503: Revisit plugin start and close to avoid loading and unloading errors
Issue -
State: closed - Opened by MikeSchulze 5 months ago
- 1 comment
Labels: refactoring
#502 - GD-501: Prepare GdUnit4 for Godot 4.3.beta1
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: enhancement, refactoring, CI
#501 - GD-501: Add support for Godot 4.3 beta1
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: refactoring, godot related issue, CI, dependencies, Exclude from release nodes
#500 - GD-XXX: test notification try test notification
Issue -
State: closed - Opened by MikeSchulze 5 months ago
- 7 comments
Labels: bug
#499 - GD-499: Errors in the console after enabling addon
Issue -
State: closed - Opened by Gennon 5 months ago
- 4 comments
Labels: bug, godot related issue
#498 - GD-497: Execute the test discovery in an additional thread so as not to block the main thread.
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: enhancement
#497 - GD-497: Execute the test discovery in an additional thread so as not to block the main thread.
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: enhancement
#496 - GD-494: Fix test discovery error when test root path is set to empty
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI
#495 - Allow initialization methods to be called before a scene is added to the Scene Tree
Issue -
State: closed - Opened by taylor-nightingale 5 months ago
- 1 comment
Labels: clarified
#494 - GD-494: Discover test shows an error when the test root folder is set to empty
Issue -
State: closed - Opened by voithos 5 months ago
- 5 comments
Labels: bug, UI
#493 - GD-491: Fix Godot editor crash for Linux systems at exit
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, blocker
#492 - GD-491: segmentation fault when closing godot editor
Issue -
State: closed - Opened by Krigu 5 months ago
- 4 comments
Labels: bug
#491 - GD-490: Fix icon image size errors when using custom editor display scale
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI
#490 - GD-490: Icon image size errors when using custom editor display scale
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI
#489 - bump to v4.3.1
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: Exclude from release nodes
#488 - GD-486: Fix image size errors at startup
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
- 3 comments
Labels: bug, UI
#487 - GD-487: Encountering an error when loading Godot project on CI after last update
Issue -
State: closed - Opened by Minimata 5 months ago
- 13 comments
Labels: bug, duplicate
#486 - GD-486: Error in the output console at the startup of the addin
Issue -
State: closed - Opened by didierGuieu 5 months ago
- 1 comment
Labels: bug, godot related issue, UI
#485 - GD-481: Fix logo resource on settings dialog
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug
#484 - GD-483: Provide a hotfix crash at exit on `macOS`
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug
#483 - GD-483: Godot crash at exit on `macOS`
Issue -
State: closed - Opened by MikeSchulze 5 months ago
- 1 comment
Labels: bug, blocker
#482 - GD-481: hardcoded res://icon.png path
Issue -
State: closed - Opened by paskausks 5 months ago
- 1 comment
Labels: bug, UI
#481 - GD-480: Fix settings dialog has wrong theme for the background panel
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI
#480 - GD-480: The settings dialog has wrong theme for the background panel
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: bug, UI
#479 - GD-478: Update documentation to v4.3.0
Pull Request -
State: closed - Opened by MikeSchulze 5 months ago
Labels: documentation
#478 - GD-478: Update documentation to v4.3.0
Issue -
State: closed - Opened by MikeSchulze 5 months ago
Labels: documentation
#476 - GD-468: Fix prameterized test argument parsing
Pull Request -
State: closed - Opened by MikeSchulze 6 months ago
Labels: bug
#475 - GD-474: Fix test Godot Runtime Error is reported repeatedly
Pull Request -
State: closed - Opened by MikeSchulze 6 months ago
Labels: bug
#473 - GD-471: Support `UTF8` characters on reporting failure messages
Pull Request -
State: closed - Opened by MikeSchulze 6 months ago
Labels: bug