Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Matthew-J-Spencer/Ultimate-2D-Controller issues and pull requests
#21 - The character automatically jumps if placed near the ground at the start
Issue -
State: open - Opened by Paul-1379 about 2 months ago
#20 - It's frame rate dependent..
Issue -
State: closed - Opened by LiamDobbelaere over 1 year ago
- 1 comment
#19 - Ground Layer
Issue -
State: closed - Opened by ewillett2024 over 1 year ago
- 2 comments
#18 - How do I implement this?
Issue -
State: closed - Opened by Gammer0909 almost 2 years ago
- 1 comment
#17 - Interfaces are public by default
Pull Request -
State: closed - Opened by zaidmermam about 2 years ago
#16 - error CS0106: The modifier 'public' is not valid for this item
Issue -
State: closed - Opened by zaidmermam about 2 years ago
#15 - Relying on Time.time will lose significant precision after a few hours
Issue -
State: closed - Opened by cypherdare about 2 years ago
- 1 comment
#14 - Many console errors after importing prefab
Issue -
State: closed - Opened by JoshS-dev about 2 years ago
- 4 comments
#13 - Deeply nested loops on collision detection
Issue -
State: closed - Opened by kwhitejr about 2 years ago
- 1 comment
#12 - No Slope Support
Issue -
State: closed - Opened by Dazzlepuff over 2 years ago
- 1 comment
#11 - What’s the Extended Source Code?
Issue -
State: closed - Opened by sclausen over 2 years ago
- 4 comments
#10 - Fix collision and movement calculations
Pull Request -
State: closed - Opened by Zure1 over 2 years ago
#9 - Collision and Movement calculations don't take into account center of the character bounds
Issue -
State: closed - Opened by Zure1 over 2 years ago
#8 - Character stuck in mid air
Issue -
State: closed - Opened by Tymski over 2 years ago
- 1 comment
#7 - leave the map when you jump from large height
Issue -
State: closed - Opened by Simerca over 2 years ago
- 2 comments
#6 - character stuck in the corner after a jump, cannot be unstuck
Issue -
State: closed - Opened by Mohamed-Anes over 2 years ago
- 1 comment
#5 - Low FPS causes player to phase through colliders
Issue -
State: closed - Opened by UndefinedPotato over 2 years ago
- 2 comments
#4 - Put scripts in a namespace.
Issue -
State: closed - Opened by SparkAflame over 2 years ago
- 1 comment
#3 - Compile error in PlayerAnimator
Issue -
State: closed - Opened by SparkAflame over 2 years ago
- 1 comment
#2 - Fall through ground on spawn
Issue -
State: closed - Opened by KoenRijpstra over 2 years ago
- 3 comments
#1 - Request for different game's character-like presets
Issue -
State: closed - Opened by ChichoRD over 2 years ago
- 3 comments