Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Mathijs-Bakker/Extenject issues and pull requests
#87 - Update README.md
Pull Request -
State: closed - Opened by cango91 about 1 month ago
#86 - Bind<Foo>().FromFactory<Foo.Factory>() Results in "zenject exception: cannot resolve IProvider when building type Foo.Factory."
Issue -
State: open - Opened by Monsoonexe 3 months ago
#85 - Reflection Baking throws exception if a type contains methods with same name as a method with [Inject].
Issue -
State: open - Opened by Monsoonexe 7 months ago
#84 - Unity Package Manager from git manifest not found
Issue -
State: open - Opened by DaLiksN 10 months ago
- 6 comments
#83 - Possible memory leak in ZenPools
Issue -
State: open - Opened by ZumiKua 11 months ago
#82 - WebGL build error.
Issue -
State: open - Opened by DmitrijSemyonov 11 months ago
- 1 comment
#81 - Added define ZENJECT_DISABLE_DEFAULT_UI_ELEMENTS_INJECTION to disable default UI Elements injection
Pull Request -
State: closed - Opened by Ekranos 11 months ago
#80 - [Question] Injection on instantiated Scriptable Object from Game Object Context Installer
Issue -
State: open - Opened by ATHellboy about 1 year ago
- 1 comment
#79 - Helps
Issue -
State: open - Opened by MagicCoder991 over 1 year ago
- 1 comment
#78 - Removing Boiler Plate for Spawning Prefabs.
Issue -
State: open - Opened by SimonNordon4 over 1 year ago
#77 - ResolveAll generics with InjectSources
Pull Request -
State: closed - Opened by Ipashilovo almost 2 years ago
#77 - ResolveAll generics with InjectSources
Pull Request -
State: closed - Opened by Ipashilovo almost 2 years ago
#76 - Execution order example is false in Readme
Issue -
State: open - Opened by EmirSpyke almost 2 years ago
#76 - Execution order example is false in Readme
Issue -
State: open - Opened by EmirSpyke almost 2 years ago
#75 - Fatal error in Unity CIL Linker when using ZenjectTestFramework and stripping is enabled - Failed to resolve assembly : NUnit
Issue -
State: open - Opened by MatthieuG9 almost 2 years ago
- 1 comment
#75 - Fatal error in Unity CIL Linker when using ZenjectTestFramework and stripping is enabled - Failed to resolve assembly : NUnit
Issue -
State: open - Opened by MatthieuG9 almost 2 years ago
- 1 comment
#74 - ZenjectSignalsOld is not supporting the new versions of zenject
Issue -
State: open - Opened by parulcosm almost 2 years ago
- 1 comment
#74 - ZenjectSignalsOld is not supporting the new versions of zenject
Issue -
State: open - Opened by parulcosm almost 2 years ago
- 1 comment
#73 - I am going to stop.
Issue -
State: open - Opened by Mathijs-Bakker almost 2 years ago
- 14 comments
Labels: wontfix
#72 - Passing dynamic data + prefab through method Create (Factory) while that prefab has GameObjectContext
Issue -
State: open - Opened by lucid-dreamm almost 2 years ago
- 1 comment
#72 - Passing dynamic data + prefab through method Create (Factory) while that prefab has GameObjectContext
Issue -
State: open - Opened by lucid-dreamm almost 2 years ago
- 1 comment
#71 - Unbind references from container on scene unload
Pull Request -
State: closed - Opened by villetuh almost 2 years ago
#71 - Unbind references from container on scene unload
Pull Request -
State: closed - Opened by villetuh almost 2 years ago
#70 - Add new overloads for ZenjectSceneLoader
Pull Request -
State: closed - Opened by villetuh almost 2 years ago
#70 - Add new overloads for ZenjectSceneLoader
Pull Request -
State: closed - Opened by villetuh almost 2 years ago
#69 - Now MemoryPool.Spawn methods are virtual
Pull Request -
State: closed - Opened by KurbanismailovZaur almost 2 years ago
- 1 comment
Labels: enhancement
#69 - Now MemoryPool.Spawn methods are virtual
Pull Request -
State: open - Opened by KurbanismailovZaur almost 2 years ago
- 1 comment
Labels: enhancement
#68 - There is no DisposableManager.RemoveLate method for removing previously registrated objects
Issue -
State: open - Opened by KurbanismailovZaur almost 2 years ago
- 1 comment
#68 - There is no DisposableManager.RemoveLate method for removing previously registrated objects
Issue -
State: open - Opened by KurbanismailovZaur almost 2 years ago
- 1 comment
#67 - Throwing a null reference exception during an "Install" method call with a UI Document on scene
Issue -
State: open - Opened by naxa1ka almost 2 years ago
- 1 comment
#67 - Throwing a null reference exception during an "Install" method call with a UI Document on scene
Issue -
State: open - Opened by naxa1ka almost 2 years ago
- 1 comment
#66 - Update README.md
Pull Request -
State: closed - Opened by bobrust about 2 years ago
#66 - Update README.md
Pull Request -
State: closed - Opened by bobrust about 2 years ago
#65 - Update README.md
Pull Request -
State: closed - Opened by bobrust about 2 years ago
#65 - Update README.md
Pull Request -
State: closed - Opened by bobrust about 2 years ago
#64 - Decorators binding managed interfaces
Issue -
State: open - Opened by lostlont about 2 years ago
#64 - Decorators binding managed interfaces
Issue -
State: open - Opened by lostlont about 2 years ago
#63 - Unity 2020.x > Find Inactive GameObjects > GameObject.FindObjectsOfType<ZenjectBinding>()
Issue -
State: closed - Opened by Mathijs-Bakker about 2 years ago
#63 - Unity 2020.x > Find Inactive GameObjects > GameObject.FindObjectsOfType<ZenjectBinding>()
Issue -
State: closed - Opened by Mathijs-Bakker about 2 years ago
#62 - Replaced Resources.FindObjectsOfTypeAll by FindObjectsOfType
Pull Request -
State: closed - Opened by ImInfenix about 2 years ago
- 1 comment
#62 - Replaced Resources.FindObjectsOfTypeAll by FindObjectsOfType
Pull Request -
State: closed - Opened by ImInfenix about 2 years ago
- 1 comment
#61 - Failed to remove SceneContext from SceneContextRegistry
Issue -
State: open - Opened by bilalakil about 2 years ago
- 2 comments
#61 - Failed to remove SceneContext from SceneContextRegistry
Issue -
State: open - Opened by bilalakil about 2 years ago
#60 - Add support for Unity Test Framework 2.x.
Pull Request -
State: closed - Opened by denravonska about 2 years ago
- 1 comment
#60 - Add support for Unity Test Framework 2.x.
Pull Request -
State: closed - Opened by denravonska about 2 years ago
- 1 comment
#59 - ReflectionBaking NullReferenceException
Issue -
State: open - Opened by joaokucera about 2 years ago
- 1 comment
#59 - ReflectionBaking NullReferenceException
Issue -
State: open - Opened by joaokucera about 2 years ago
#58 - Missing Create -> Zenject -> Reflection Baking Settings
Issue -
State: closed - Opened by joaokucera about 2 years ago
- 3 comments
#58 - Missing Create -> Zenject -> Reflection Baking Settings
Issue -
State: closed - Opened by joaokucera about 2 years ago
- 3 comments
#57 - Cannot Unbind/Rebind AsSingle bindings
Issue -
State: open - Opened by doctorseus about 2 years ago
- 2 comments
#57 - Cannot Unbind/Rebind AsSingle bindings
Issue -
State: open - Opened by doctorseus about 2 years ago
- 1 comment
#56 - Unable to inject into MonoBehaviour from SubContainer
Issue -
State: open - Opened by JChudinov about 2 years ago
#55 - ArgumentNullException when using UI Toolkit and Extenject on WebGL
Issue -
State: open - Opened by ANTONBORODA about 2 years ago
- 5 comments
#55 - ArgumentNullException when using UI Toolkit and Extenject on WebGL
Issue -
State: closed - Opened by ANTONBORODA about 2 years ago
- 5 comments
#54 - Allow to use closures for factories
Issue -
State: closed - Opened by floriansimon1 about 2 years ago
- 2 comments
Labels: enhancement
#54 - Allow to use closures for factories
Issue -
State: closed - Opened by floriansimon1 about 2 years ago
- 2 comments
Labels: enhancement
#53 - Incompatible with Linq.EnumerableEx.
Issue -
State: open - Opened by denravonska about 2 years ago
#53 - Incompatible with Linq.EnumerableEx.
Issue -
State: open - Opened by denravonska about 2 years ago
#52 - Project Context fails to inject properly in newly loaded scene on Windows build only.
Issue -
State: open - Opened by sorenbn about 2 years ago
#52 - Project Context fails to inject properly in newly loaded scene on Windows build only.
Issue -
State: open - Opened by sorenbn about 2 years ago
#51 - Fix sample warnings and add samples to upm metadata
Pull Request -
State: closed - Opened by johanhelsing about 2 years ago
- 2 comments
#51 - Fix sample warnings and add samples to upm metadata
Pull Request -
State: closed - Opened by johanhelsing about 2 years ago
- 2 comments
#50 - Installing via upm/git spams warnings due to sample games' scripts
Issue -
State: closed - Opened by johanhelsing about 2 years ago
#50 - Installing via upm/git spams warnings due to sample games' scripts
Issue -
State: closed - Opened by johanhelsing about 2 years ago
#49 - Fixed exception on Resources.Load
Pull Request -
State: closed - Opened by wingeisoftware about 2 years ago
- 1 comment
#49 - Fixed exception on Resources.Load
Pull Request -
State: closed - Opened by wingeisoftware about 2 years ago
- 1 comment
#48 - Instantiating with null extra args ends with exception
Issue -
State: open - Opened by martin-obert over 2 years ago
#48 - Instantiating with null extra args ends with exception
Issue -
State: open - Opened by martin-obert over 2 years ago
- 1 comment
#47 - Link Checker Report
Issue -
State: open - Opened by github-actions[bot] over 2 years ago
Labels: report, automated issue
#47 - Link Checker Report
Issue -
State: open - Opened by github-actions[bot] over 2 years ago
Labels: report, automated issue
#46 - Link Checker Report
Issue -
State: open - Opened by github-actions[bot] over 2 years ago
Labels: report, automated issue
#45 - TickableManager is not able to handle Remove and Add in the same frame
Issue -
State: open - Opened by Cxyda over 2 years ago
#45 - TickableManager is not able to handle Remove and Add in the same frame
Issue -
State: open - Opened by Cxyda over 2 years ago
#44 - Git tag (9.3.0) does not match package.json version (9.2.0)
Issue -
State: open - Opened by krisrok over 2 years ago
- 4 comments
#44 - Git tag (9.3.0) does not match package.json version (9.2.0)
Issue -
State: open - Opened by krisrok over 2 years ago
- 4 comments
#43 - Readme: Fix link anchors for ScriptableObjectInstaller
Pull Request -
State: closed - Opened by krisrok over 2 years ago
#43 - Readme: Fix link anchors for ScriptableObjectInstaller
Pull Request -
State: closed - Opened by krisrok over 2 years ago
#42 - Can not inject into object in project context
Issue -
State: open - Opened by Syjgin over 2 years ago
#42 - Can not inject into object in project context
Issue -
State: open - Opened by Syjgin over 2 years ago
#41 - Add [Inject] to ZenjectSceneLoader Constructor
Pull Request -
State: closed - Opened by zb-sj over 2 years ago
#41 - Add [Inject] to ZenjectSceneLoader Constructor
Pull Request -
State: closed - Opened by zb-sj over 2 years ago
#40 - Add [Inject] to ZenjectSceneLoader Constructor
Pull Request -
State: closed - Opened by zb-sj over 2 years ago
#40 - Add [Inject] to ZenjectSceneLoader Constructor
Pull Request -
State: closed - Opened by zb-sj over 2 years ago
#39 - Passing data to prefab created by factory, using game object context
Issue -
State: open - Opened by nipunasudha over 2 years ago
#38 - Inject Methods marked as 'unused' by C# analyser (IDE0051)
Issue -
State: open - Opened by Runaway01 over 2 years ago
- 1 comment
#38 - Inject Methods marked as 'unused' by C# analyser (IDE0051)
Issue -
State: open - Opened by Runaway01 over 2 years ago
- 1 comment
#37 - Ignore UnityEngine classes from TypeAnalyzer
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
#37 - Ignore UnityEngine classes from TypeAnalyzer
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
#36 - [WIP] Async factory and pools
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
- 2 comments
#36 - [WIP] Async factory and pools
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
- 2 comments
#35 - [WIP] Async factory and pools
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
- 1 comment
#35 - [WIP] Async factory and pools
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
- 1 comment
#34 - MemoryPool checks if the item it's returning is null or not.
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
#34 - MemoryPool checks if the item it's returning is null or not.
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
#33 - Added ability to set the instance of ProjectContext and initialize it manually
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
#33 - Added ability to set the instance of ProjectContext and initialize it manually
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
#32 - Added Find Sibling MonoInstallers to all Contexts.
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
#32 - Added Find Sibling MonoInstallers to all Contexts.
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
#31 - Added check to reflection baking to skip compiler generated classes.
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
- 1 comment
#31 - Added check to reflection baking to skip compiler generated classes.
Pull Request -
State: closed - Opened by pnarimani over 2 years ago
- 1 comment