Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / Majrusz/MajruszsProgressiveDifficultyMod issues and pull requests

#253 - FEATURE REQUEST- ADD ITEM TAGS SUPPORT FOR BLEEDING CONFIG

Issue - State: open - Opened by Thelegendking about 1 month ago - 2 comments

#252 - [Suggestion] separate features would be cool

Issue - State: open - Opened by Beez3-A about 2 months ago

#251 - [Suggestion] Easier way to give modded weapons bleeding effect

Issue - State: open - Opened by tehehe22 about 2 months ago - 1 comment

#240 - Seems to be incompatible with Nyf's Spiders

Issue - State: closed - Opened by EthanWatsonGH 5 months ago - 2 comments

#101 - Update zh_cn.json

Pull Request - State: closed - Opened by 1mtwtfss1 over 2 years ago - 3 comments
Labels: invalid, 1.19.X, translation

#101 - Update zh_cn.json

Pull Request - State: closed - Opened by 1mtwtfss1 over 2 years ago - 3 comments
Labels: invalid, 1.19.X, translation

#100 - [1.16.5] Mod doesn't let me join any world a second time

Issue - State: closed - Opened by PrittyMan over 2 years ago
Labels: bug, 1.16.X

#100 - [1.16.5] Mod doesn't let me join any world a second time

Issue - State: closed - Opened by PrittyMan over 2 years ago
Labels: bug, 1.16.X

#99 - [1.19] Crash on new world with Clickable Advancements

Issue - State: closed - Opened by Baggytrousers27 over 2 years ago - 2 comments
Labels: bug, compatibility, 1.19.X

#99 - [1.19] Crash on new world with Clickable Advancements

Issue - State: closed - Opened by Baggytrousers27 over 2 years ago - 2 comments
Labels: bug, compatibility, 1.19.X

#98 - [1.19] Breaking changes with Forge 41.0.94+

Issue - State: closed - Opened by Baggytrousers27 over 2 years ago - 1 comment
Labels: bug, 1.19.X

#98 - [1.19] Breaking changes with Forge 41.0.94+

Issue - State: closed - Opened by Baggytrousers27 over 2 years ago - 1 comment
Labels: bug, 1.19.X

#97 - Error with bandage

Issue - State: closed - Opened by Silivek over 2 years ago - 1 comment
Labels: bug, 1.19.X

#97 - Error with bandage

Issue - State: closed - Opened by Silivek over 2 years ago - 1 comment
Labels: bug, 1.19.X

#96 - Add Config Option to Disable Changes to Hoe Mechanics

Issue - State: closed - Opened by Lonemind over 2 years ago - 1 comment
Labels: bug

#96 - Add Config Option to Disable Changes to Hoe Mechanics

Issue - State: closed - Opened by Lonemind over 2 years ago - 1 comment
Labels: bug

#95 - ошибка набора данных

Issue - State: closed - Opened by MAXIMUS2K19 over 2 years ago

#95 - ошибка набора данных

Issue - State: closed - Opened by MAXIMUS2K19 over 2 years ago

#94 - [Request] 1.16.5 Ability to add mobs to the Undead Army

Issue - State: closed - Opened by Zytheus over 2 years ago - 1 comment
Labels: enhancement

#94 - [Request] 1.16.5 Ability to add mobs to the Undead Army

Issue - State: closed - Opened by Zytheus over 2 years ago - 1 comment
Labels: enhancement

#92 - Gamestate Resets After Leaving Then Rejoining World

Issue - State: closed - Opened by GamerGuyRocks over 2 years ago - 1 comment
Labels: bug, question, wontfix

#92 - Gamestate Resets After Leaving Then Rejoining World

Issue - State: closed - Opened by GamerGuyRocks over 2 years ago - 1 comment
Labels: bug, question, wontfix

#91 - 1.18.2 Request

Issue - State: closed - Opened by CDAGaming over 2 years ago - 2 comments
Labels: enhancement

#91 - 1.18.2 Request

Issue - State: closed - Opened by CDAGaming over 2 years ago - 2 comments
Labels: enhancement

#90 - Update zh_cn.json

Pull Request - State: closed - Opened by 1mtwtfss1 over 2 years ago - 1 comment
Labels: 1.19.X

#90 - Update zh_cn.json

Pull Request - State: closed - Opened by 1mtwtfss1 over 2 years ago - 1 comment
Labels: 1.19.X

#89 - Update zh_cn.json

Pull Request - State: closed - Opened by 1mtwtfss1 over 2 years ago - 1 comment

#89 - Update zh_cn.json

Pull Request - State: closed - Opened by 1mtwtfss1 over 2 years ago - 1 comment

#88 - [1.16.5] Unable to turn off Bleeding in the config

Issue - State: closed - Opened by GrigLog over 2 years ago - 2 comments

#88 - [1.16.5] Unable to turn off Bleeding in the config

Issue - State: closed - Opened by GrigLog over 2 years ago - 2 comments

#87 - [1.16.5] I added this to my modpack and a chunk is missing

Issue - State: closed - Opened by 0neSecond almost 3 years ago
Labels: wontfix

#87 - [1.16.5] I added this to my modpack and a chunk is missing

Issue - State: closed - Opened by 0neSecond almost 3 years ago
Labels: wontfix

#86 - Server Crash 1.18.1

Issue - State: closed - Opened by Tyrius1 almost 3 years ago - 1 comment
Labels: bug, 1.18.X

#86 - Server Crash 1.18.1

Issue - State: closed - Opened by Tyrius1 almost 3 years ago - 1 comment
Labels: bug, 1.18.X

#85 - Large Amount of Zombies Spawning

Issue - State: closed - Opened by HelixCreations almost 3 years ago - 1 comment
Labels: bug, 1.19.X

#85 - Large Amount of Zombies Spawning

Issue - State: closed - Opened by HelixCreations almost 3 years ago - 1 comment
Labels: bug, 1.19.X

#84 - Recall Potions don't work across dimensions

Issue - State: closed - Opened by Freshah almost 3 years ago - 1 comment
Labels: bug, 1.18.X

#84 - Recall Potions don't work across dimensions

Issue - State: closed - Opened by Freshah almost 3 years ago - 1 comment
Labels: bug, 1.18.X

#83 - [1.18] Random spawners appear in world due to the undead army

Issue - State: closed - Opened by LeoBeliik almost 3 years ago - 3 comments
Labels: bug, 1.18.X

#83 - [1.18] Random spawners appear in world due to the undead army

Issue - State: closed - Opened by LeoBeliik almost 3 years ago - 3 comments
Labels: bug, 1.18.X

#82 - (1.16.5 - Latest) Undead Army Won't Disappear or Appear. even after peaceful.

Issue - State: closed - Opened by PhweeDev almost 3 years ago
Labels: bug

#82 - (1.16.5 - Latest) Undead Army Won't Disappear or Appear. even after peaceful.

Issue - State: closed - Opened by PhweeDev almost 3 years ago
Labels: bug

#81 - Majrusz Progressive Difficulty Causing "Freezing"

Issue - State: closed - Opened by Jaden99c almost 3 years ago - 6 comments
Labels: bug, compatibility

#81 - Majrusz Progressive Difficulty Causing "Freezing"

Issue - State: closed - Opened by Jaden99c almost 3 years ago - 6 comments
Labels: bug, compatibility

#79 - [Feature Request / Suggestion ] tresure bags for bosses from other mods

Issue - State: open - Opened by Silver-Twelve almost 3 years ago
Labels: enhancement, compatibility, 1.19.X

#79 - [Feature Request / Suggestion ] tresure bags for bosses from other mods

Issue - State: open - Opened by Silver-Twelve almost 3 years ago
Labels: enhancement, compatibility, 1.19.X

#78 - [1.17.1] Upon creating a world with this mod, it quits out

Issue - State: closed - Opened by BugmanBugman almost 3 years ago - 1 comment
Labels: bug, 1.17.X

#78 - [1.17.1] Upon creating a world with this mod, it quits out

Issue - State: closed - Opened by BugmanBugman almost 3 years ago - 1 comment
Labels: bug, 1.17.X

#77 - [1.16.5] functions somehow doesn't recognize gamestate command.

Issue - State: closed - Opened by Darkmega18 about 3 years ago - 3 comments

#77 - [1.16.5] functions somehow doesn't recognize gamestate command.

Issue - State: closed - Opened by Darkmega18 about 3 years ago - 3 comments

#76 - Had this crash in my pack after jumping from the void into the end (falling through mod)

Issue - State: closed - Opened by Mr-Syntax about 3 years ago - 2 comments
Labels: bug, 1.17.X

#76 - Had this crash in my pack after jumping from the void into the end (falling through mod)

Issue - State: closed - Opened by Mr-Syntax about 3 years ago - 2 comments
Labels: bug, 1.17.X

#74 - Having a crash in my pack

Issue - State: closed - Opened by Mr-Syntax about 3 years ago
Labels: bug, 1.17.X

#74 - Having a crash in my pack

Issue - State: closed - Opened by Mr-Syntax about 3 years ago
Labels: bug, 1.17.X

#73 - [1.17.1] Crash when loaded with Wonderful Enchantments 1.5.0

Issue - State: closed - Opened by Baggytrousers27 about 3 years ago - 1 comment
Labels: bug, 1.17.X

#72 - [Feature Request / Suggestion ] Per-player difficulty for dedicated servers

Issue - State: closed - Opened by Not-February about 3 years ago - 2 comments
Labels: enhancement, 1.20.X

#71 - World is starting on expert mode from the start

Issue - State: closed - Opened by Darkmega18 about 3 years ago - 4 comments
Labels: bug

#70 - Undead Army soldiers get stuck inside of trees from time to time

Issue - State: closed - Opened by Not-February about 3 years ago - 1 comment
Labels: bug, 1.17.X

#69 - World generation is hanging together with Forbidden Arcanus

Issue - State: closed - Opened by lebagvondouche about 3 years ago - 5 comments
Labels: bug

#68 - java.lang.reflect.InvocationTargetException: null

Issue - State: closed - Opened by Baggytrousers27 about 3 years ago - 1 comment
Labels: bug, 1.17.X

#67 - I think this mod is causing an infinite loop that's crashing my server

Issue - State: closed - Opened by Norevex about 3 years ago - 1 comment
Labels: bug, 1.17.X

#66 - Update ru_ru.json

Pull Request - State: closed - Opened by BardinTheDwarf over 3 years ago - 1 comment
Labels: enhancement, 1.17.X

#65 - Pillager Wolves causing ticking entity crashes

Issue - State: closed - Opened by faerheart over 3 years ago - 1 comment
Labels: bug, 1.17.X

#64 - 1.17.1 crash

Issue - State: closed - Opened by Tyrius1 over 3 years ago - 1 comment
Labels: bug, 1.17.X

#63 - Suggestion: Config for mobs or whole dimensions to not get the health/damage boost

Issue - State: closed - Opened by Schummel-8 over 3 years ago - 2 comments
Labels: enhancement, 1.19.X

#62 - Bandage recipe

Issue - State: closed - Opened by seanlsims over 3 years ago - 2 comments
Labels: enhancement, compatibility, 1.19.X

#61 - Spawn bonuses not applying in the Overworld when a mob is spawned by In control's Spawning system

Issue - State: closed - Opened by NJL5390 over 3 years ago - 1 comment
Labels: bug

#60 - CrashReport from a conflict with EpicFight Mod

Issue - State: closed - Opened by Xablauzero over 3 years ago - 2 comments
Labels: bug, 1.16.X

#59 - [Suggestion] Add redstone to lucky drops from luckystone

Issue - State: closed - Opened by masternetra over 3 years ago - 1 comment
Labels: enhancement, 1.16.X

#58 - [Suggestion] Compatibility with Tinkers Construct

Issue - State: closed - Opened by masternetra over 3 years ago - 3 comments
Labels: 1.16.X, compatibility

#57 - Creeperlings crashing with bountiful baubles' phylactery charm

Issue - State: closed - Opened by Jackiecrazy over 3 years ago - 1 comment
Labels: bug, 1.16.X

#56 - Evoker totem feature no longer working

Issue - State: closed - Opened by NJL5390 over 3 years ago - 1 comment
Labels: bug, 1.16.X

#54 - [suggestion]Add a recycle mechanism of item like "giant seed" and "lucky rock".

Issue - State: closed - Opened by rtxyd over 3 years ago - 2 comments
Labels: enhancement, 1.16.X

#53 - Crash on startup

Issue - State: closed - Opened by Blatts12 over 3 years ago - 1 comment
Labels: bug, 1.16.X

#52 - Stuck on creating world screen with latest update

Issue - State: closed - Opened by bigbull646 over 3 years ago - 8 comments
Labels: bug, 1.16.X

#51 - Big explosion crash on 0.6 update

Issue - State: closed - Opened by Blacksky649 over 3 years ago - 2 comments
Labels: bug, 1.16.X

#50 - Create zh_cn.json

Pull Request - State: closed - Opened by qsefthuopq over 3 years ago
Labels: enhancement, 1.16.X

#48 - Config File mistake

Issue - State: closed - Opened by nateheron over 3 years ago - 1 comment
Labels: bug, 1.16.X

#47 - [Suggestion] Bleeding effect should not hit players back when dealing damage

Issue - State: closed - Opened by ChromaPIE over 3 years ago - 2 comments
Labels: bug, 1.16.X

#46 - [Bug Report/Question] Skeletons in Undead army not seeing the player

Issue - State: closed - Opened by cyco20 over 3 years ago - 5 comments
Labels: bug, 1.16.X

#45 - This will change the loot table being replaced

Pull Request - State: closed - Opened by litjohn50 over 3 years ago
Labels: enhancement, 1.16.X

#44 - [Bug Report] Conflict with End Remastered

Issue - State: closed - Opened by litjohn50 over 3 years ago - 2 comments
Labels: bug, 1.16.X

#43 - [Feature Request] "Bleeding" Add Config option to make bleeding deplete naturally

Issue - State: closed - Opened by ranenvious over 3 years ago - 1 comment
Labels: bug, 1.16.X

#42 - [Bug Report/Suggestion] Elite skeletons spawn only in light level 7 and below

Issue - State: closed - Opened by DeckerExpert over 3 years ago - 3 comments
Labels: enhancement, 1.16.X

#41 - Wither kill dropped 16 bags even though it was off.

Issue - State: closed - Opened by DaddyP1G over 3 years ago - 1 comment
Labels: bug, 1.16.X

#40 - Pillager's Wolves don't despawn like other hostile mobs after all players have left the area.

Issue - State: closed - Opened by NJL5390 over 3 years ago - 2 comments
Labels: bug, 1.16.X

#39 - Updated mod to 1.16.5 forge version (part 1)

Pull Request - State: closed - Opened by Majrusz over 3 years ago

#38 - [Incompatibility] Mod crashing with Better Animals Plus mod

Issue - State: closed - Opened by sharlin073 over 3 years ago - 1 comment
Labels: bug, 1.16.X

#37 - [Feature Request] Configuration for which dimension triggers modes

Issue - State: closed - Opened by CalaMariGold over 3 years ago - 1 comment
Labels: enhancement, 1.16.X

#36 - [Feature Request] "Bleeding" effect should have custom particle effects for all mobs and not just players

Issue - State: closed - Opened by Neko2n over 3 years ago - 1 comment
Labels: bug, enhancement, 1.17.X

#35 - Crash on world load.

Issue - State: closed - Opened by CyberNewty over 3 years ago - 1 comment
Labels: bug, 1.16.X

#34 - Feature Request: Configurable increased global mob spawn rate based on game state

Issue - State: closed - Opened by Sadzony over 3 years ago - 1 comment
Labels: enhancement, 1.18.X, 1.19.X, 1.20.X

#33 - Datapack error on world loading

Issue - State: closed - Opened by Chofito over 3 years ago - 1 comment
Labels: bug

#32 - Server crash with forge 1.16.5 36.00.13

Issue - State: closed - Opened by smith0358 over 3 years ago - 1 comment
Labels: bug