Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Majrusz/MajruszsProgressiveDifficultyMod issues and pull requests
#253 - FEATURE REQUEST- ADD ITEM TAGS SUPPORT FOR BLEEDING CONFIG
Issue -
State: open - Opened by Thelegendking about 1 month ago
- 2 comments
#252 - [Suggestion] separate features would be cool
Issue -
State: open - Opened by Beez3-A about 2 months ago
#251 - [Suggestion] Easier way to give modded weapons bleeding effect
Issue -
State: open - Opened by tehehe22 about 2 months ago
- 1 comment
#240 - Seems to be incompatible with Nyf's Spiders
Issue -
State: closed - Opened by EthanWatsonGH 5 months ago
- 2 comments
#101 - Update zh_cn.json
Pull Request -
State: closed - Opened by 1mtwtfss1 over 2 years ago
- 3 comments
Labels: invalid, 1.19.X, translation
#101 - Update zh_cn.json
Pull Request -
State: closed - Opened by 1mtwtfss1 over 2 years ago
- 3 comments
Labels: invalid, 1.19.X, translation
#100 - [1.16.5] Mod doesn't let me join any world a second time
Issue -
State: closed - Opened by PrittyMan over 2 years ago
Labels: bug, 1.16.X
#100 - [1.16.5] Mod doesn't let me join any world a second time
Issue -
State: closed - Opened by PrittyMan over 2 years ago
Labels: bug, 1.16.X
#99 - [1.19] Crash on new world with Clickable Advancements
Issue -
State: closed - Opened by Baggytrousers27 over 2 years ago
- 2 comments
Labels: bug, compatibility, 1.19.X
#99 - [1.19] Crash on new world with Clickable Advancements
Issue -
State: closed - Opened by Baggytrousers27 over 2 years ago
- 2 comments
Labels: bug, compatibility, 1.19.X
#98 - [1.19] Breaking changes with Forge 41.0.94+
Issue -
State: closed - Opened by Baggytrousers27 over 2 years ago
- 1 comment
Labels: bug, 1.19.X
#98 - [1.19] Breaking changes with Forge 41.0.94+
Issue -
State: closed - Opened by Baggytrousers27 over 2 years ago
- 1 comment
Labels: bug, 1.19.X
#97 - Error with bandage
Issue -
State: closed - Opened by Silivek over 2 years ago
- 1 comment
Labels: bug, 1.19.X
#97 - Error with bandage
Issue -
State: closed - Opened by Silivek over 2 years ago
- 1 comment
Labels: bug, 1.19.X
#96 - Add Config Option to Disable Changes to Hoe Mechanics
Issue -
State: closed - Opened by Lonemind over 2 years ago
- 1 comment
Labels: bug
#96 - Add Config Option to Disable Changes to Hoe Mechanics
Issue -
State: closed - Opened by Lonemind over 2 years ago
- 1 comment
Labels: bug
#95 - ошибка набора данных
Issue -
State: closed - Opened by MAXIMUS2K19 over 2 years ago
#95 - ошибка набора данных
Issue -
State: closed - Opened by MAXIMUS2K19 over 2 years ago
#94 - [Request] 1.16.5 Ability to add mobs to the Undead Army
Issue -
State: closed - Opened by Zytheus over 2 years ago
- 1 comment
Labels: enhancement
#94 - [Request] 1.16.5 Ability to add mobs to the Undead Army
Issue -
State: closed - Opened by Zytheus over 2 years ago
- 1 comment
Labels: enhancement
#93 - [Suggestion] New config option for starting expert/master mode,"List of biomes starting expert/master mode"
Issue -
State: open - Opened by Smokedeuch over 2 years ago
Labels: enhancement, 1.19.X
#93 - [Suggestion] New config option for starting expert/master mode,"List of biomes starting expert/master mode"
Issue -
State: open - Opened by Smokedeuch over 2 years ago
Labels: enhancement, 1.19.X
#92 - Gamestate Resets After Leaving Then Rejoining World
Issue -
State: closed - Opened by GamerGuyRocks over 2 years ago
- 1 comment
Labels: bug, question, wontfix
#92 - Gamestate Resets After Leaving Then Rejoining World
Issue -
State: closed - Opened by GamerGuyRocks over 2 years ago
- 1 comment
Labels: bug, question, wontfix
#91 - 1.18.2 Request
Issue -
State: closed - Opened by CDAGaming over 2 years ago
- 2 comments
Labels: enhancement
#91 - 1.18.2 Request
Issue -
State: closed - Opened by CDAGaming over 2 years ago
- 2 comments
Labels: enhancement
#90 - Update zh_cn.json
Pull Request -
State: closed - Opened by 1mtwtfss1 over 2 years ago
- 1 comment
Labels: 1.19.X
#90 - Update zh_cn.json
Pull Request -
State: closed - Opened by 1mtwtfss1 over 2 years ago
- 1 comment
Labels: 1.19.X
#89 - Update zh_cn.json
Pull Request -
State: closed - Opened by 1mtwtfss1 over 2 years ago
- 1 comment
#89 - Update zh_cn.json
Pull Request -
State: closed - Opened by 1mtwtfss1 over 2 years ago
- 1 comment
#88 - [1.16.5] Unable to turn off Bleeding in the config
Issue -
State: closed - Opened by GrigLog over 2 years ago
- 2 comments
#88 - [1.16.5] Unable to turn off Bleeding in the config
Issue -
State: closed - Opened by GrigLog over 2 years ago
- 2 comments
#87 - [1.16.5] I added this to my modpack and a chunk is missing
Issue -
State: closed - Opened by 0neSecond almost 3 years ago
Labels: wontfix
#87 - [1.16.5] I added this to my modpack and a chunk is missing
Issue -
State: closed - Opened by 0neSecond almost 3 years ago
Labels: wontfix
#86 - Server Crash 1.18.1
Issue -
State: closed - Opened by Tyrius1 almost 3 years ago
- 1 comment
Labels: bug, 1.18.X
#86 - Server Crash 1.18.1
Issue -
State: closed - Opened by Tyrius1 almost 3 years ago
- 1 comment
Labels: bug, 1.18.X
#85 - Large Amount of Zombies Spawning
Issue -
State: closed - Opened by HelixCreations almost 3 years ago
- 1 comment
Labels: bug, 1.19.X
#85 - Large Amount of Zombies Spawning
Issue -
State: closed - Opened by HelixCreations almost 3 years ago
- 1 comment
Labels: bug, 1.19.X
#84 - Recall Potions don't work across dimensions
Issue -
State: closed - Opened by Freshah almost 3 years ago
- 1 comment
Labels: bug, 1.18.X
#84 - Recall Potions don't work across dimensions
Issue -
State: closed - Opened by Freshah almost 3 years ago
- 1 comment
Labels: bug, 1.18.X
#83 - [1.18] Random spawners appear in world due to the undead army
Issue -
State: closed - Opened by LeoBeliik almost 3 years ago
- 3 comments
Labels: bug, 1.18.X
#83 - [1.18] Random spawners appear in world due to the undead army
Issue -
State: closed - Opened by LeoBeliik almost 3 years ago
- 3 comments
Labels: bug, 1.18.X
#82 - (1.16.5 - Latest) Undead Army Won't Disappear or Appear. even after peaceful.
Issue -
State: closed - Opened by PhweeDev almost 3 years ago
Labels: bug
#82 - (1.16.5 - Latest) Undead Army Won't Disappear or Appear. even after peaceful.
Issue -
State: closed - Opened by PhweeDev almost 3 years ago
Labels: bug
#81 - Majrusz Progressive Difficulty Causing "Freezing"
Issue -
State: closed - Opened by Jaden99c almost 3 years ago
- 6 comments
Labels: bug, compatibility
#81 - Majrusz Progressive Difficulty Causing "Freezing"
Issue -
State: closed - Opened by Jaden99c almost 3 years ago
- 6 comments
Labels: bug, compatibility
#80 - Does not work on version 1.18 - Requires Forge v39+ (hence won't load on 1.18 which is Forge v38)
Issue -
State: closed - Opened by SheerAwesomeness almost 3 years ago
- 1 comment
#80 - Does not work on version 1.18 - Requires Forge v39+ (hence won't load on 1.18 which is Forge v38)
Issue -
State: closed - Opened by SheerAwesomeness almost 3 years ago
- 1 comment
#79 - [Feature Request / Suggestion ] tresure bags for bosses from other mods
Issue -
State: open - Opened by Silver-Twelve almost 3 years ago
Labels: enhancement, compatibility, 1.19.X
#79 - [Feature Request / Suggestion ] tresure bags for bosses from other mods
Issue -
State: open - Opened by Silver-Twelve almost 3 years ago
Labels: enhancement, compatibility, 1.19.X
#78 - [1.17.1] Upon creating a world with this mod, it quits out
Issue -
State: closed - Opened by BugmanBugman almost 3 years ago
- 1 comment
Labels: bug, 1.17.X
#78 - [1.17.1] Upon creating a world with this mod, it quits out
Issue -
State: closed - Opened by BugmanBugman almost 3 years ago
- 1 comment
Labels: bug, 1.17.X
#77 - [1.16.5] functions somehow doesn't recognize gamestate command.
Issue -
State: closed - Opened by Darkmega18 about 3 years ago
- 3 comments
#77 - [1.16.5] functions somehow doesn't recognize gamestate command.
Issue -
State: closed - Opened by Darkmega18 about 3 years ago
- 3 comments
#76 - Had this crash in my pack after jumping from the void into the end (falling through mod)
Issue -
State: closed - Opened by Mr-Syntax about 3 years ago
- 2 comments
Labels: bug, 1.17.X
#76 - Had this crash in my pack after jumping from the void into the end (falling through mod)
Issue -
State: closed - Opened by Mr-Syntax about 3 years ago
- 2 comments
Labels: bug, 1.17.X
#74 - Having a crash in my pack
Issue -
State: closed - Opened by Mr-Syntax about 3 years ago
Labels: bug, 1.17.X
#74 - Having a crash in my pack
Issue -
State: closed - Opened by Mr-Syntax about 3 years ago
Labels: bug, 1.17.X
#73 - [1.17.1] Crash when loaded with Wonderful Enchantments 1.5.0
Issue -
State: closed - Opened by Baggytrousers27 about 3 years ago
- 1 comment
Labels: bug, 1.17.X
#72 - [Feature Request / Suggestion ] Per-player difficulty for dedicated servers
Issue -
State: closed - Opened by Not-February about 3 years ago
- 2 comments
Labels: enhancement, 1.20.X
#71 - World is starting on expert mode from the start
Issue -
State: closed - Opened by Darkmega18 about 3 years ago
- 4 comments
Labels: bug
#70 - Undead Army soldiers get stuck inside of trees from time to time
Issue -
State: closed - Opened by Not-February about 3 years ago
- 1 comment
Labels: bug, 1.17.X
#69 - World generation is hanging together with Forbidden Arcanus
Issue -
State: closed - Opened by lebagvondouche about 3 years ago
- 5 comments
Labels: bug
#68 - java.lang.reflect.InvocationTargetException: null
Issue -
State: closed - Opened by Baggytrousers27 about 3 years ago
- 1 comment
Labels: bug, 1.17.X
#67 - I think this mod is causing an infinite loop that's crashing my server
Issue -
State: closed - Opened by Norevex about 3 years ago
- 1 comment
Labels: bug, 1.17.X
#66 - Update ru_ru.json
Pull Request -
State: closed - Opened by BardinTheDwarf over 3 years ago
- 1 comment
Labels: enhancement, 1.17.X
#65 - Pillager Wolves causing ticking entity crashes
Issue -
State: closed - Opened by faerheart over 3 years ago
- 1 comment
Labels: bug, 1.17.X
#64 - 1.17.1 crash
Issue -
State: closed - Opened by Tyrius1 over 3 years ago
- 1 comment
Labels: bug, 1.17.X
#63 - Suggestion: Config for mobs or whole dimensions to not get the health/damage boost
Issue -
State: closed - Opened by Schummel-8 over 3 years ago
- 2 comments
Labels: enhancement, 1.19.X
#62 - Bandage recipe
Issue -
State: closed - Opened by seanlsims over 3 years ago
- 2 comments
Labels: enhancement, compatibility, 1.19.X
#61 - Spawn bonuses not applying in the Overworld when a mob is spawned by In control's Spawning system
Issue -
State: closed - Opened by NJL5390 over 3 years ago
- 1 comment
Labels: bug
#60 - CrashReport from a conflict with EpicFight Mod
Issue -
State: closed - Opened by Xablauzero over 3 years ago
- 2 comments
Labels: bug, 1.16.X
#59 - [Suggestion] Add redstone to lucky drops from luckystone
Issue -
State: closed - Opened by masternetra over 3 years ago
- 1 comment
Labels: enhancement, 1.16.X
#58 - [Suggestion] Compatibility with Tinkers Construct
Issue -
State: closed - Opened by masternetra over 3 years ago
- 3 comments
Labels: 1.16.X, compatibility
#57 - Creeperlings crashing with bountiful baubles' phylactery charm
Issue -
State: closed - Opened by Jackiecrazy over 3 years ago
- 1 comment
Labels: bug, 1.16.X
#56 - Evoker totem feature no longer working
Issue -
State: closed - Opened by NJL5390 over 3 years ago
- 1 comment
Labels: bug, 1.16.X
#55 - "Structures not correctly registered to flatlands generation" breaks datapacks in saves after first save and reload
Issue -
State: closed - Opened by Darkmega18 over 3 years ago
- 8 comments
Labels: bug, 1.16.X
#54 - [suggestion]Add a recycle mechanism of item like "giant seed" and "lucky rock".
Issue -
State: closed - Opened by rtxyd over 3 years ago
- 2 comments
Labels: enhancement, 1.16.X
#53 - Crash on startup
Issue -
State: closed - Opened by Blatts12 over 3 years ago
- 1 comment
Labels: bug, 1.16.X
#52 - Stuck on creating world screen with latest update
Issue -
State: closed - Opened by bigbull646 over 3 years ago
- 8 comments
Labels: bug, 1.16.X
#51 - Big explosion crash on 0.6 update
Issue -
State: closed - Opened by Blacksky649 over 3 years ago
- 2 comments
Labels: bug, 1.16.X
#50 - Create zh_cn.json
Pull Request -
State: closed - Opened by qsefthuopq over 3 years ago
Labels: enhancement, 1.16.X
#49 - Mobs in structures that are assigned to it (Piglins in bastions, villagers in village, Illagers in mansion or even illagers durring raids) has vanila hp that is not modified
Issue -
State: closed - Opened by toffi3 over 3 years ago
- 2 comments
Labels: bug, 1.16.X
#48 - Config File mistake
Issue -
State: closed - Opened by nateheron over 3 years ago
- 1 comment
Labels: bug, 1.16.X
#47 - [Suggestion] Bleeding effect should not hit players back when dealing damage
Issue -
State: closed - Opened by ChromaPIE over 3 years ago
- 2 comments
Labels: bug, 1.16.X
#46 - [Bug Report/Question] Skeletons in Undead army not seeing the player
Issue -
State: closed - Opened by cyco20 over 3 years ago
- 5 comments
Labels: bug, 1.16.X
#45 - This will change the loot table being replaced
Pull Request -
State: closed - Opened by litjohn50 over 3 years ago
Labels: enhancement, 1.16.X
#44 - [Bug Report] Conflict with End Remastered
Issue -
State: closed - Opened by litjohn50 over 3 years ago
- 2 comments
Labels: bug, 1.16.X
#43 - [Feature Request] "Bleeding" Add Config option to make bleeding deplete naturally
Issue -
State: closed - Opened by ranenvious over 3 years ago
- 1 comment
Labels: bug, 1.16.X
#42 - [Bug Report/Suggestion] Elite skeletons spawn only in light level 7 and below
Issue -
State: closed - Opened by DeckerExpert over 3 years ago
- 3 comments
Labels: enhancement, 1.16.X
#41 - Wither kill dropped 16 bags even though it was off.
Issue -
State: closed - Opened by DaddyP1G over 3 years ago
- 1 comment
Labels: bug, 1.16.X
#40 - Pillager's Wolves don't despawn like other hostile mobs after all players have left the area.
Issue -
State: closed - Opened by NJL5390 over 3 years ago
- 2 comments
Labels: bug, 1.16.X
#39 - Updated mod to 1.16.5 forge version (part 1)
Pull Request -
State: closed - Opened by Majrusz over 3 years ago
#38 - [Incompatibility] Mod crashing with Better Animals Plus mod
Issue -
State: closed - Opened by sharlin073 over 3 years ago
- 1 comment
Labels: bug, 1.16.X
#37 - [Feature Request] Configuration for which dimension triggers modes
Issue -
State: closed - Opened by CalaMariGold over 3 years ago
- 1 comment
Labels: enhancement, 1.16.X
#36 - [Feature Request] "Bleeding" effect should have custom particle effects for all mobs and not just players
Issue -
State: closed - Opened by Neko2n over 3 years ago
- 1 comment
Labels: bug, enhancement, 1.17.X
#35 - Crash on world load.
Issue -
State: closed - Opened by CyberNewty over 3 years ago
- 1 comment
Labels: bug, 1.16.X
#34 - Feature Request: Configurable increased global mob spawn rate based on game state
Issue -
State: closed - Opened by Sadzony over 3 years ago
- 1 comment
Labels: enhancement, 1.18.X, 1.19.X, 1.20.X
#33 - Datapack error on world loading
Issue -
State: closed - Opened by Chofito over 3 years ago
- 1 comment
Labels: bug
#32 - Server crash with forge 1.16.5 36.00.13
Issue -
State: closed - Opened by smith0358 over 3 years ago
- 1 comment
Labels: bug