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GitHub / LukasBanana/LLGL issues and pull requests

#222 - Add a CMake option to disable LLGL windowing

Pull Request - State: open - Opened by st0rmbtw 14 days ago

#221 - Conditionally exclude Wayland specific source files from build

Pull Request - State: closed - Opened by st0rmbtw 14 days ago
Labels: Linux

#217 - [Windows] Vulkan backend performance is disastrous with `RenderSystemFlags::DebugDevice`

Issue - State: closed - Opened by dolphineye74 about 1 month ago - 10 comments
Labels: question

#216 - Examples not working or crashing with metal on macOS

Issue - State: open - Opened by dolphineye74 about 2 months ago - 7 comments
Labels: bug, MT

#213 - invalid Logo_Vulkan path

Issue - State: closed - Opened by RPG3D about 2 months ago
Labels: bug

#212 - fix "unformSize" caculation error

Pull Request - State: open - Opened by swq0553 about 2 months ago

#211 - Add missing case for the BGR5A1UNorm format

Pull Request - State: closed - Opened by st0rmbtw about 2 months ago
Labels: improvement

#205 - Custom Surface/Windowing library integration

Issue - State: open - Opened by CCobaltDev 2 months ago

#204 - Remove explicit default operators and constructors

Pull Request - State: closed - Opened by st0rmbtw 3 months ago
Labels: improvement

#203 - Invalid discord url

Issue - State: closed - Opened by KiritoDv 3 months ago - 1 comment
Labels: erroneous docu

#202 - Allow to change vertex format

Pull Request - State: closed - Opened by coco875 3 months ago - 5 comments
Labels: feature request

#200 - Wayland windows

Pull Request - State: open - Opened by st0rmbtw 4 months ago

#200 - Wayland windows

Pull Request - State: open - Opened by st0rmbtw 4 months ago

#199 - Fix `Texturing` example building

Pull Request - State: closed - Opened by st0rmbtw 4 months ago
Labels: bug

#199 - Fix `Texturing` example building

Pull Request - State: closed - Opened by st0rmbtw 4 months ago
Labels: bug

#198 - Mesh Shader

Issue - State: open - Opened by swq0553 4 months ago

#197 - Don't hardcode the search path for DLLs

Pull Request - State: closed - Opened by st0rmbtw 4 months ago - 15 comments
Labels: improvement, Linux

#197 - Don't hardcode the search path for DLLs

Pull Request - State: closed - Opened by st0rmbtw 4 months ago - 15 comments
Labels: improvement, Linux

#196 - LLGL Dynamic module path

Issue - State: closed - Opened by st0rmbtw 4 months ago - 2 comments
Labels: won't fix, Linux

#195 - Deprecated copy warning

Issue - State: closed - Opened by st0rmbtw 4 months ago

#194 - Multi context is broken on X11 Linux

Issue - State: open - Opened by st0rmbtw 4 months ago

#193 - Add Wayland support

Pull Request - State: closed - Opened by st0rmbtw 4 months ago - 10 comments
Labels: feature request, Linux

#193 - Add Wayland support

Pull Request - State: closed - Opened by st0rmbtw 4 months ago - 10 comments
Labels: feature request, Linux

#192 - Memory leak in SmallVector?

Issue - State: closed - Opened by st0rmbtw 4 months ago - 3 comments

#191 - OpenGL | Fragment shader output attributes are never reflected

Issue - State: closed - Opened by st0rmbtw 4 months ago - 2 comments
Labels: bug, GL

#190 - Fix misspelled GL extension macro

Pull Request - State: closed - Opened by st0rmbtw 4 months ago - 1 comment
Labels: bug, GL

#190 - Fix misspelled GL extension macro

Pull Request - State: closed - Opened by st0rmbtw 4 months ago - 1 comment
Labels: bug, GL

#189 - Access Metal's `readWriteTextureSupport` property

Issue - State: closed - Opened by st0rmbtw 4 months ago - 1 comment
Labels: feature request, MT

#188 - Use Metal's D24UNormS8UInt pixel format

Pull Request - State: closed - Opened by st0rmbtw 4 months ago
Labels: improvement, MT

#188 - Use Metal's D24UNormS8UInt pixel format

Pull Request - State: closed - Opened by st0rmbtw 4 months ago
Labels: improvement, MT

#187 - Reorder Metal version checks

Pull Request - State: closed - Opened by st0rmbtw 4 months ago
Labels: bug, MT

#187 - Reorder Metal version checks

Pull Request - State: closed - Opened by st0rmbtw 4 months ago
Labels: bug, MT

#186 - Allow custom allocator for STL container

Pull Request - State: open - Opened by soufianekhiat 5 months ago - 2 comments
Labels: feature request

#186 - Allow custom allocator for STL container

Pull Request - State: open - Opened by soufianekhiat 5 months ago

#184 - Allow to not use STL (Part 1)

Pull Request - State: closed - Opened by soufianekhiat 5 months ago - 6 comments
Labels: feature request

#184 - Allow to not use STL (Part 1)

Pull Request - State: closed - Opened by soufianekhiat 5 months ago - 6 comments
Labels: feature request

#183 - Impossible to build LLGL with clang on Windows

Issue - State: closed - Opened by st0rmbtw 5 months ago

#182 - Create a true copy of the initial blob in D3D12PipelineCache

Pull Request - State: closed - Opened by st0rmbtw 5 months ago - 2 comments
Labels: bug

#182 - Create a true copy of the initial blob in D3D12PipelineCache

Pull Request - State: closed - Opened by st0rmbtw 5 months ago - 1 comment
Labels: bug

#180 - `LLGL_BUILD_RENDERER_VULKAN` not defined globally on linux.

Issue - State: closed - Opened by coco875 6 months ago - 2 comments

#175 - fix create a vulkan instance with moltenvk

Pull Request - State: closed - Opened by coco875 6 months ago - 1 comment
Labels: improvement, VK

#175 - fix create a vulkan instance with moltenvk

Pull Request - State: closed - Opened by coco875 6 months ago - 1 comment
Labels: improvement, VK

#174 - ImGui + DX12

Issue - State: closed - Opened by obfuscate 6 months ago - 5 comments
Labels: question, D3D

#167 - allow using vulkan on macos

Pull Request - State: closed - Opened by coco875 7 months ago - 2 comments
Labels: VK, macOS

#167 - allow using vulkan on macos

Pull Request - State: closed - Opened by coco875 7 months ago - 2 comments
Labels: VK, macOS

#165 - add __OBJC__ in native handle

Pull Request - State: closed - Opened by coco875 7 months ago - 1 comment

#165 - add __OBJC__ in native handle

Pull Request - State: closed - Opened by coco875 7 months ago - 1 comment

#163 - Learning and minor corrections

Pull Request - State: closed - Opened by CyberKenneth 7 months ago - 8 comments
Labels: improvement

#163 - Learning and minor corrections

Pull Request - State: closed - Opened by CyberKenneth 7 months ago - 8 comments
Labels: improvement

#162 - Dead request(please close as rejected): Debug MacOS

Pull Request - State: closed - Opened by CyberKenneth 7 months ago - 1 comment
Labels: macOS

#162 - Dead request(please close as rejected): Debug MacOS

Pull Request - State: closed - Opened by CyberKenneth 7 months ago - 1 comment
Labels: macOS

#161 - Proposal: LLGL-Rays

Issue - State: closed - Opened by CyberKenneth 7 months ago - 2 comments
Labels: feature request

#159 - change LIBRARY_OUTPUT_DIRECTORY to be the default one

Issue - State: closed - Opened by coco875 7 months ago - 7 comments

#155 - Big FPS drop on D3D11

Issue - State: open - Opened by st0rmbtw 7 months ago

#154 - [GL] Provide rowStride for SetPixelStoreUnpack in pixels instead of bytes

Pull Request - State: closed - Opened by st0rmbtw 7 months ago
Labels: bug, GL

#154 - [GL] Provide rowStride for SetPixelStoreUnpack in pixels instead of bytes

Pull Request - State: closed - Opened by st0rmbtw 7 months ago
Labels: bug, GL

#153 - Implement custom src row stride for the D3D11 and D3D12 backends

Pull Request - State: closed - Opened by st0rmbtw 7 months ago - 7 comments
Labels: improvement

#153 - Implement custom src row stride for the D3D11 and D3D12 backends

Pull Request - State: closed - Opened by st0rmbtw 7 months ago - 5 comments
Labels: improvement

#152 - Replace reinterpret_cast with static_cast when converting void*

Pull Request - State: closed - Opened by st0rmbtw 7 months ago - 5 comments
Labels: improvement

#152 - Replace reinterpret_cast with static_cast when converting void*

Pull Request - State: closed - Opened by st0rmbtw 7 months ago - 5 comments
Labels: improvement

#151 - Create macros for throwing to avoid boilerplate code

Pull Request - State: closed - Opened by st0rmbtw 7 months ago - 1 comment
Labels: feature request

#151 - Create macros for throwing to avoid boilerplate code

Pull Request - State: open - Opened by st0rmbtw 7 months ago

#150 - Make setting a stride of the ImageView data possible

Pull Request - State: closed - Opened by st0rmbtw 7 months ago - 3 comments
Labels: feature request

#150 - Make setting a stride of the ImageView data possible

Pull Request - State: closed - Opened by st0rmbtw 7 months ago - 3 comments
Labels: feature request

#149 - [GL] Use StringView instead of std::string

Pull Request - State: closed - Opened by st0rmbtw 8 months ago - 2 comments
Labels: improvement

#149 - [GL] Use StringView instead of std::string

Pull Request - State: closed - Opened by st0rmbtw 8 months ago - 2 comments
Labels: improvement

#148 - [Misc] Use move semantics where possible

Pull Request - State: closed - Opened by st0rmbtw 8 months ago - 1 comment
Labels: improvement

#148 - [Misc] Use move semantics where possible

Pull Request - State: open - Opened by st0rmbtw 8 months ago

#147 - [Misc] Mark move operators and move constructors noexcept

Pull Request - State: closed - Opened by st0rmbtw 8 months ago - 2 comments
Labels: improvement

#147 - [Misc] Mark move operators and move constructors noexcept

Pull Request - State: closed - Opened by st0rmbtw 8 months ago - 2 comments
Labels: improvement

#146 - OpenGL | Texture won't bind

Issue - State: closed - Opened by st0rmbtw 8 months ago - 7 comments
Labels: bug, GL

#145 - Rendering glitches with the `Vulkan` and `D3D12` backends

Issue - State: open - Opened by st0rmbtw 8 months ago - 2 comments

#144 - Push constants are always zero in the `Vulkan` backend

Issue - State: closed - Opened by st0rmbtw 8 months ago - 24 comments
Labels: VK

#142 - What is the best way to use ImGui::Image with LLGL::Texture?

Issue - State: closed - Opened by 1Kuso4ek1 8 months ago - 4 comments
Labels: feature request

#141 - Static samplers don't work in Vulkan.

Issue - State: closed - Opened by st0rmbtw 8 months ago - 8 comments
Labels: VK

#139 - compile ok but cannot run under ubuntu22

Issue - State: open - Opened by zhangfq-chemistry 9 months ago

#138 - Linux, OpenGL + GLFW - Random memory errors on application exit.

Issue - State: closed - Opened by 1Kuso4ek1 9 months ago - 2 comments
Labels: GL

#136 - Fix misspelled OpenGL extension

Pull Request - State: open - Opened by st0rmbtw 10 months ago

#134 - Vulkan renderer results in graphic glitches

Issue - State: open - Opened by markusbkk 10 months ago

#133 - iOS and macOS compilation issues

Issue - State: closed - Opened by measuredweighed 12 months ago - 3 comments
Labels: bug, macOS, iOS

#131 - Fix typos

Pull Request - State: closed - Opened by st0rmbtw about 1 year ago
Labels: improvement, erroneous docu

#131 - Fix typos

Pull Request - State: open - Opened by st0rmbtw about 1 year ago

#130 - Metal | baseInstance is not taken into account when instanceCount is not greater than 1

Issue - State: closed - Opened by st0rmbtw about 1 year ago - 1 comment
Labels: bug, MT

#129 - Big memory leak problem

Issue - State: open - Opened by st0rmbtw about 1 year ago

#128 - Fix OBJCXX debug flags

Pull Request - State: closed - Opened by st0rmbtw about 1 year ago - 4 comments
Labels: improvement, MT

#128 - Fix OBJCXX debug flags

Pull Request - State: closed - Opened by st0rmbtw about 1 year ago - 4 comments
Labels: improvement, MT

#127 - Metal Build ID mismatch in render system module

Issue - State: closed - Opened by st0rmbtw about 1 year ago

#126 - D3D11 RenderTarget is still bound on input

Issue - State: closed - Opened by st0rmbtw about 1 year ago - 6 comments
Labels: bug, D3D

#125 - D3D12 Validation error on mipmap generation

Issue - State: open - Opened by st0rmbtw about 1 year ago

#124 - How to implement off-screen rendering on Android?

Issue - State: closed - Opened by jayzhen521 about 1 year ago - 9 comments
Labels: feature request, GL, Android