Ecosyste.ms: Issues

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GitHub / LogicAndTrick/sledge-formats issues and pull requests

#38 - fgd: fails to parse metadata with a array that has a negative float

Issue - State: closed - Opened by xPaw about 1 month ago - 1 comment

#37 - fgd: fails to parse output with properties

Issue - State: closed - Opened by xPaw about 1 month ago

#36 - Use NET8 to publish packages

Issue - State: closed - Opened by xPaw about 1 month ago

#35 - SerialisedObjectFormatter fails to parse object properties

Issue - State: closed - Opened by 13xforever about 2 months ago - 1 comment

#34 - Bump SixLabors.ImageSharp from 3.1.4 to 3.1.5 in /Sledge.Formats.Texture.ImageSharp

Pull Request - State: closed - Opened by dependabot[bot] 2 months ago - 1 comment
Labels: dependencies

#32 - Fix of JMF format entity writer

Pull Request - State: closed - Opened by Duude92 5 months ago - 3 comments

#31 - Worldcraft rmf format

Pull Request - State: closed - Opened by Duude92 8 months ago - 1 comment

#30 - Add support for saving prefab into WorldcraftPrefabLibrary

Pull Request - State: closed - Opened by Duude92 8 months ago - 1 comment

#29 - Issues reading data from GetBgra32Data

Issue - State: closed - Opened by cabeca1143 9 months ago - 5 comments

#28 - Support JMF version 122

Issue - State: closed - Opened by LogicAndTrick 9 months ago

#26 - Switch over to counter clockwise faces instead of clockwise

Pull Request - State: closed - Opened by LogicAndTrick over 1 year ago

#25 - Can't access fgd behaviour dictionary in S2

Issue - State: open - Opened by xPaw over 1 year ago - 2 comments

#24 - Object value parsing issue in Counter-Strike 2 fgd

Issue - State: closed - Opened by xPaw over 1 year ago - 1 comment

#20 - Texture lumps are written incorrectly

Issue - State: closed - Opened by SamVanheer over 1 year ago

#19 - Surface and content flags crash when parsing Valve formats

Issue - State: closed - Opened by Charanor over 1 year ago - 1 comment

#17 - Use Tokeniser for .map format

Issue - State: closed - Opened by LogicAndTrick almost 2 years ago

#16 - More things to support in Source 2 fgd

Issue - State: closed - Opened by xPaw almost 2 years ago - 2 comments

#15 - Add Null contents type

Pull Request - State: closed - Opened by SamVanheer almost 2 years ago - 1 comment

#14 - Clamp lightmap size to prevent buffer over-read

Pull Request - State: closed - Opened by SamVanheer almost 2 years ago - 1 comment

#13 - Support creating VTF files

Issue - State: closed - Opened by WeirdOddz almost 2 years ago - 2 comments

#12 - Add dummy texture if texture offset is negative

Pull Request - State: closed - Opened by SamVanheer almost 2 years ago - 1 comment

#11 - Add default constructors to supported wad lumps

Pull Request - State: closed - Opened by SamVanheer almost 2 years ago

#9 - Wad file lumps should have a default constructor

Issue - State: closed - Opened by SamVanheer almost 2 years ago

#8 - Fix Entities lump not writing null terminator

Pull Request - State: closed - Opened by SamVanheer over 2 years ago - 1 comment

#7 - Entities lump does not write null terminator

Issue - State: closed - Opened by SamVanheer over 2 years ago

#6 - Incorrect handling of // in serialized objects

Issue - State: closed - Opened by 13xforever almost 3 years ago - 1 comment

#4 - Standardise construction methods for each type

Issue - State: closed - Opened by LogicAndTrick over 3 years ago - 1 comment

#3 - SerialisedObjectFormatter fails to parse property with serialized JSON inside

Issue - State: closed - Opened by 13xforever over 3 years ago - 1 comment

#2 - Added parenthesis for vector calculations

Pull Request - State: closed - Opened by kaphula about 4 years ago - 1 comment

#1 - MDL support?

Issue - State: closed - Opened by gh1593 over 4 years ago - 2 comments