Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / LogicAndTrick/sledge-formats issues and pull requests
#38 - fgd: fails to parse metadata with a array that has a negative float
Issue -
State: closed - Opened by xPaw about 1 month ago
- 1 comment
#37 - fgd: fails to parse output with properties
Issue -
State: closed - Opened by xPaw about 1 month ago
#36 - Use NET8 to publish packages
Issue -
State: closed - Opened by xPaw about 1 month ago
#35 - SerialisedObjectFormatter fails to parse object properties
Issue -
State: closed - Opened by 13xforever about 2 months ago
- 1 comment
#34 - Bump SixLabors.ImageSharp from 3.1.4 to 3.1.5 in /Sledge.Formats.Texture.ImageSharp
Pull Request -
State: closed - Opened by dependabot[bot] 2 months ago
- 1 comment
Labels: dependencies
#33 - Add `IFileResolver` implementation for `IPackage` instances
Issue -
State: open - Opened by LogicAndTrick 3 months ago
#32 - Fix of JMF format entity writer
Pull Request -
State: closed - Opened by Duude92 5 months ago
- 3 comments
#31 - Worldcraft rmf format
Pull Request -
State: closed - Opened by Duude92 8 months ago
- 1 comment
#30 - Add support for saving prefab into WorldcraftPrefabLibrary
Pull Request -
State: closed - Opened by Duude92 8 months ago
- 1 comment
#29 - Issues reading data from GetBgra32Data
Issue -
State: closed - Opened by cabeca1143 9 months ago
- 5 comments
#28 - Support JMF version 122
Issue -
State: closed - Opened by LogicAndTrick 9 months ago
#27 - Properties dictionary wrapper does not handle replacement of SortedProperties list
Issue -
State: closed - Opened by SamVanheer about 1 year ago
- 1 comment
#26 - Switch over to counter clockwise faces instead of clockwise
Pull Request -
State: closed - Opened by LogicAndTrick over 1 year ago
#25 - Can't access fgd behaviour dictionary in S2
Issue -
State: open - Opened by xPaw over 1 year ago
- 2 comments
#24 - Object value parsing issue in Counter-Strike 2 fgd
Issue -
State: closed - Opened by xPaw over 1 year ago
- 1 comment
#23 - [Fixes #22] QuakeMapFormat: Correctly handle face texture names composed of multiple tokens
Pull Request -
State: closed - Opened by JarrodDoyle over 1 year ago
- 1 comment
#22 - Quake map face texture names are not always read correctly
Issue -
State: closed - Opened by JarrodDoyle over 1 year ago
#21 - Ensure wad lumps are aligned to 4 byte boundaries, write padding bytes with zero value to match qlumpy
Pull Request -
State: closed - Opened by SamVanheer over 1 year ago
- 1 comment
#20 - Texture lumps are written incorrectly
Issue -
State: closed - Opened by SamVanheer over 1 year ago
#19 - Surface and content flags crash when parsing Valve formats
Issue -
State: closed - Opened by Charanor over 1 year ago
- 1 comment
#18 - [QuakeMapFormat] System.FormatException: Input string was not in a correct format
Issue -
State: closed - Opened by Charanor over 1 year ago
- 3 comments
#17 - Use Tokeniser for .map format
Issue -
State: closed - Opened by LogicAndTrick almost 2 years ago
#16 - More things to support in Source 2 fgd
Issue -
State: closed - Opened by xPaw almost 2 years ago
- 2 comments
#15 - Add Null contents type
Pull Request -
State: closed - Opened by SamVanheer almost 2 years ago
- 1 comment
#14 - Clamp lightmap size to prevent buffer over-read
Pull Request -
State: closed - Opened by SamVanheer almost 2 years ago
- 1 comment
#13 - Support creating VTF files
Issue -
State: closed - Opened by WeirdOddz almost 2 years ago
- 2 comments
#12 - Add dummy texture if texture offset is negative
Pull Request -
State: closed - Opened by SamVanheer almost 2 years ago
- 1 comment
#11 - Add default constructors to supported wad lumps
Pull Request -
State: closed - Opened by SamVanheer almost 2 years ago
#10 - Textures lump deserialization handles invalid offsets incorrectly
Issue -
State: closed - Opened by SamVanheer almost 2 years ago
#9 - Wad file lumps should have a default constructor
Issue -
State: closed - Opened by SamVanheer almost 2 years ago
#8 - Fix Entities lump not writing null terminator
Pull Request -
State: closed - Opened by SamVanheer over 2 years ago
- 1 comment
#7 - Entities lump does not write null terminator
Issue -
State: closed - Opened by SamVanheer over 2 years ago
#6 - Incorrect handling of // in serialized objects
Issue -
State: closed - Opened by 13xforever almost 3 years ago
- 1 comment
#5 - BSP Entities lump writes "classname" and "model" keys twice on write
Issue -
State: closed - Opened by SamVanheer over 3 years ago
#4 - Standardise construction methods for each type
Issue -
State: closed - Opened by LogicAndTrick over 3 years ago
- 1 comment
#3 - SerialisedObjectFormatter fails to parse property with serialized JSON inside
Issue -
State: closed - Opened by 13xforever over 3 years ago
- 1 comment
#2 - Added parenthesis for vector calculations
Pull Request -
State: closed - Opened by kaphula about 4 years ago
- 1 comment
#1 - MDL support?
Issue -
State: closed - Opened by gh1593 over 4 years ago
- 2 comments