Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / LeNitrous/sekai issues and pull requests
#74 - Window not exiting when `Host.Exit()` is called
Pull Request -
State: closed - Opened by elvodqa over 1 year ago
- 1 comment
#73 - Fix APIs due to changes causing builds to fail
Pull Request -
State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high
#72 - Deprecate `SceneCollection` and refactor `Scene`
Pull Request -
State: closed - Opened by LeNitrous over 1 year ago
Labels: enhancement, priority:high
#71 - Major Cleanup and Refactors
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:high
#70 - Fix storage APIs
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:high
#69 - Refactor scene graph logic
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:high
#68 - Update README to properly center elements
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: priority:low
#67 - Refactor `Storage`s to use `Uri`s
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:high
#66 - Split game and framework test projects
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:low
#65 - Refactor logging system by decoupling `TextWriter`s and`Stream`s
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:low
#63 - Implement `WebSocketServer` and `WebSocketClient`
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:high
#62 - Fix asset loaders throwing `StackOverflowException`
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: bug, priority:high
#61 - Add global logger to cached services
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:low
#60 - Add `WebRequest` and `WebResponse`
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:high
#59 - Allow textures to be loaded from code
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:low
#58 - Add asynchronous variants of the `Load` and `Unload` methods
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:medium
#57 - Fix `OnProcessEvent` not always invoked
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:low
#56 - Refactor asset loader to depend on file extension
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: enhancement, priority:low
#55 - Implement Animation
Issue -
State: closed - Opened by sr229 almost 2 years ago
- 2 comments
Labels: enhancement, help wanted, priority:medium
#54 - Epic: Simplify graphics API subsystem
Issue -
State: closed - Opened by sr229 almost 2 years ago
- 1 comment
Labels: enhancement, help wanted, priority:low
#53 - Move to .NET 7
Pull Request -
State: closed - Opened by LeNitrous almost 2 years ago
Labels: priority:high
#52 - Trim down Mathematics library
Issue -
State: closed - Opened by sr229 about 2 years ago
- 1 comment
Labels: enhancement, priority:high
#51 - Implement Shaders and Buffers.
Pull Request -
State: closed - Opened by LeNitrous about 2 years ago
- 1 comment
#50 - Correct Quaternion Multiplication Equation
Pull Request -
State: closed - Opened by sr229 about 2 years ago
Labels: priority:high
#49 - Dot product results can be unreliable on tests
Issue -
State: closed - Opened by sr229 about 2 years ago
- 2 comments
Labels: bug, priority:medium
#48 - Implement a new Mathematics Library based from Stride/SlimDX
Pull Request -
State: closed - Opened by sr229 about 2 years ago
- 1 comment
Labels: enhancement, priority:high
#47 - Rename Sekai.Framework to Simply Sekai
Issue -
State: closed - Opened by sr229 about 2 years ago
- 1 comment
Labels: good first issue, help wanted, priority:medium
#46 - Implement blending on GL
Pull Request -
State: closed - Opened by LeNitrous about 2 years ago
- 1 comment
Labels: priority:high
#45 - Set OpenGL version to 3.3
Pull Request -
State: closed - Opened by LeNitrous about 2 years ago
Labels: priority:high
#44 - Fix missing license header
Pull Request -
State: closed - Opened by LeNitrous about 2 years ago
- 1 comment
Labels: priority:low
#43 - Ensure that canceled task exceptions are caught
Pull Request -
State: closed - Opened by LeNitrous about 2 years ago
Labels: priority:high
#42 - Completely Restructure
Pull Request -
State: closed - Opened by LeNitrous about 2 years ago
Labels: enhancement, priority:high
#41 - Simplify to not use Dependency Injection
Pull Request -
State: closed - Opened by LeNitrous about 2 years ago
Labels: enhancement, priority:high
#40 - change 'Headless' to 'Dummy'
Pull Request -
State: closed - Opened by adryzz about 2 years ago
- 2 comments
#39 - Fix failing tests
Pull Request -
State: closed - Opened by LeNitrous about 2 years ago
- 1 comment
Labels: priority:high
#38 - Provide clearer documentation for engine structure
Pull Request -
State: closed - Opened by sr229 about 2 years ago
#37 - Fixes PlatformNotSupportedException on Linux
Pull Request -
State: closed - Opened by 0b10000 about 2 years ago
#36 - Evaluate performance bottlenecks
Issue -
State: closed - Opened by sr229 about 2 years ago
Labels: bug, priority:high
#35 - Implement UI
Issue -
State: closed - Opened by sr229 about 2 years ago
- 4 comments
Labels: enhancement, priority:high
#34 - Add OSX window creation
Pull Request -
State: closed - Opened by elvodqa about 2 years ago
#33 - Implement graphics abstractions
Pull Request -
State: closed - Opened by LeNitrous about 2 years ago
Labels: enhancement, priority:high
#32 - Implement data structures for Camera and Transform
Pull Request -
State: closed - Opened by sr229 about 2 years ago
- 1 comment
Labels: enhancement, priority:high
#31 - Pain Day 2
Pull Request -
State: closed - Opened by LeNitrous over 2 years ago
#30 - Add Preliminary support for Prebuilt SDL binaries from SDL
Pull Request -
State: closed - Opened by sr229 over 2 years ago
- 1 comment
#29 - Rethink what GameSystem should be
Issue -
State: closed - Opened by sr229 over 2 years ago
- 1 comment
Labels: enhancement, priority:low
#28 - Port SDL2 implementation and interop methods from MonoGame
Pull Request -
State: closed - Opened by sr229 over 2 years ago
- 2 comments
Labels: enhancement, priority:high
#27 - Fix excepetion throwing tests
Pull Request -
State: closed - Opened by LeNitrous over 2 years ago
Labels: enhancement
#26 - Implement graphics APIs
Pull Request -
State: closed - Opened by LeNitrous over 2 years ago
- 2 comments
Labels: enhancement
#25 - `HostTests` testing is inconsistent.
Issue -
State: closed - Opened by LeNitrous over 2 years ago
Labels: bug, priority:medium
#24 - Refactor `LoadableObject`s
Pull Request -
State: closed - Opened by LeNitrous over 2 years ago
Labels: enhancement
#23 - Major Refactor
Pull Request -
State: closed - Opened by LeNitrous over 2 years ago
Labels: documentation, enhancement, priority:high
#22 - Implement Entity Component System
Pull Request -
State: closed - Opened by LeNitrous over 2 years ago
Labels: enhancement, priority:high
#21 - Implement input management
Pull Request -
State: closed - Opened by sr229 over 2 years ago
- 9 comments
Labels: enhancement, help wanted, priority:high
#20 - Refactor
Pull Request -
State: closed - Opened by LeNitrous over 2 years ago
Labels: enhancement
#19 - Implement Physics
Issue -
State: closed - Opened by sr229 over 2 years ago
- 1 comment
Labels: enhancement, priority:medium
#18 - Implement `LoadableObject`
Pull Request -
State: closed - Opened by LeNitrous over 2 years ago
Labels: enhancement
#17 - Use WeakCollection<T> from Weakly
Pull Request -
State: closed - Opened by sr229 over 2 years ago
Labels: enhancement, priority:high
#16 - Add a mark and sweep method to clean dead references
Pull Request -
State: closed - Opened by sr229 over 2 years ago
- 2 comments
Labels: enhancement, priority:high
#15 - Implement WeakList<T>
Pull Request -
State: closed - Opened by sr229 over 2 years ago
Labels: enhancement, priority:high
#14 - Reorder System components to System namespace
Pull Request -
State: closed - Opened by sr229 over 2 years ago
Labels: enhancement
#13 - Add Service Containers
Pull Request -
State: closed - Opened by LeNitrous over 2 years ago
- 3 comments
Labels: enhancement
#12 - Implement Input System
Pull Request -
State: closed - Opened by sr229 over 2 years ago
- 2 comments
Labels: enhancement, priority:high
#11 - Implement GameSystems
Pull Request -
State: closed - Opened by sr229 over 2 years ago
- 1 comment
Labels: enhancement, priority:high
#10 - Allow more graphics backends
Pull Request -
State: closed - Opened by LeNitrous over 2 years ago
Labels: enhancement
#9 - Implement a User Interface system
Issue -
State: closed - Opened by LeNitrous over 2 years ago
- 7 comments
Labels: enhancement, priority:high
#8 - Support multithreading
Pull Request -
State: closed - Opened by LeNitrous over 2 years ago
Labels: enhancement
#7 - Support other graphic backends
Issue -
State: closed - Opened by LeNitrous over 2 years ago
- 1 comment
Labels: enhancement, priority:low
#6 - Implement a Dependency Injection System
Issue -
State: closed - Opened by LeNitrous over 2 years ago
- 2 comments
Labels: enhancement, priority:medium
#5 - Implement an input system
Issue -
State: closed - Opened by LeNitrous over 2 years ago
- 2 comments
Labels: enhancement, priority:high
#4 - Implement an audio system
Issue -
State: closed - Opened by LeNitrous over 2 years ago
- 5 comments
Labels: enhancement, priority:medium
#3 - Implement a basic rendering system
Issue -
State: closed - Opened by LeNitrous over 2 years ago
- 4 comments
Labels: enhancement, priority:high
#2 - Implement an Entity-Component System
Issue -
State: closed - Opened by LeNitrous over 2 years ago
- 3 comments
Labels: enhancement, priority:high
#1 - Make game execution multithreaded
Issue -
State: closed - Opened by LeNitrous over 2 years ago
Labels: enhancement, priority:high