Ecosyste.ms: Issues

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GitHub / KirmesBude/bevy_trickfilm issues and pull requests

#31 - Feature/user callbacks

Pull Request - State: open - Opened by KirmesBude 15 days ago

#29 - Expose current frame in AnimationPlayer2D

Pull Request - State: closed - Opened by PraxTube 18 days ago - 4 comments

#28 - just_finished can be missed

Issue - State: open - Opened by KirmesBude 19 days ago - 1 comment

#27 - Handle actions based on animation elapsed (current frame)

Issue - State: open - Opened by PraxTube 20 days ago - 4 comments

#26 - Feature/just finished

Pull Request - State: closed - Opened by KirmesBude about 1 month ago - 3 comments

#25 - Use timers internally

Pull Request - State: closed - Opened by KirmesBude about 1 month ago - 1 comment

#24 - Support and recommend .ron files

Pull Request - State: closed - Opened by KirmesBude about 1 month ago

#23 - Add `just_finished` function in addition to `is_finished`

Issue - State: closed - Opened by PraxTube about 2 months ago - 8 comments

#22 - Add a SystemSet for animations

Pull Request - State: closed - Opened by will-hart about 2 months ago - 3 comments

#21 - Change `.trickfilm` files to `.ron`

Issue - State: closed - Opened by DraftedDev about 2 months ago - 1 comment

#20 - License badge is wrong

Issue - State: closed - Opened by KirmesBude 2 months ago

#19 - Asset collection question

Issue - State: closed - Opened by itstheceo 6 months ago - 2 comments

#18 - Bevy 0.13

Pull Request - State: closed - Opened by KirmesBude 8 months ago

#17 - Use keyframe index to set `animation.finished` instead of match arms

Pull Request - State: closed - Opened by PraxTube 10 months ago - 3 comments

#16 - repeat_from_frame functionality

Issue - State: open - Opened by KirmesBude 10 months ago - 1 comment

#15 - Add `is_finished` to `AnimationPlayer2D`

Pull Request - State: closed - Opened by PraxTube 10 months ago - 1 comment

#14 - Get info about animation finished

Issue - State: closed - Opened by PraxTube 10 months ago - 4 comments

#13 - Formal documentation of the syntax

Issue - State: closed - Opened by KirmesBude 10 months ago - 1 comment

#12 - AnimationSet should be a Map

Issue - State: closed - Opened by KirmesBude 10 months ago - 1 comment

#11 - Properly handle (error?) for animations with the same name

Issue - State: closed - Opened by KirmesBude 10 months ago - 1 comment

#10 - Panic in example that uses asset_loader

Issue - State: closed - Opened by PraxTube 10 months ago - 7 comments

#9 - Feature/new trickfilm format

Pull Request - State: closed - Opened by KirmesBude 11 months ago

#8 - Dynamic spritesheet animation/replacable texture atlas

Issue - State: closed - Opened by KirmesBude over 1 year ago

#7 - No change if paused possible

Issue - State: closed - Opened by KirmesBude over 1 year ago - 1 comment

#6 - Reduce duplicate code

Issue - State: closed - Opened by KirmesBude over 1 year ago - 1 comment

#5 - Fix animation hitching

Issue - State: closed - Opened by KirmesBude over 1 year ago - 1 comment

#4 - Fix documentation and docu examples

Issue - State: closed - Opened by KirmesBude over 1 year ago

#3 - Update to 0.10.1

Issue - State: closed - Opened by KirmesBude over 1 year ago

#2 - Add example without bevy_titan

Issue - State: closed - Opened by KirmesBude over 1 year ago - 2 comments

#1 - [Tracking] Homogenize to existing bevy animation capability

Issue - State: closed - Opened by KirmesBude over 1 year ago