Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / KiameV/moogle-mod-manager issues and pull requests
#36 - Initial configuration window too large and unmoveable
Issue -
State: open - Opened by GuyInDogSuit almost 2 years ago
- 2 comments
#35 - Archive support
Pull Request -
State: closed - Opened by KiameV about 2 years ago
#34 - Kinds refactor
Pull Request -
State: closed - Opened by KiameV about 2 years ago
#33 - Grid Menu
Pull Request -
State: closed - Opened by Silvris about 2 years ago
#32 - Refactor author
Pull Request -
State: closed - Opened by KiameV about 2 years ago
#31 - Refactor installer
Pull Request -
State: closed - Opened by KiameV about 2 years ago
#30 - Dynamic games
Pull Request -
State: closed - Opened by KiameV about 2 years ago
#29 - LoadFromFile returning nil on file not found
Issue -
State: closed - Opened by Silvris over 2 years ago
- 3 comments
#28 - As a user, I want Moogle Mod Manager to check for update automatically
Issue -
State: open - Opened by KiameV over 2 years ago
#27 - create a concept of shared mods - unity dll, magicite, bepinex, memoria, etc
Issue -
State: closed - Opened by KiameV over 2 years ago
#26 - Initialize Game Directories for Windows OS
Pull Request -
State: closed - Opened by Silvris over 2 years ago
#25 - Support Nexus mods
Issue -
State: closed - Opened by KiameV over 2 years ago
#23 - As a `mod author`, I want to specify my working directory for each game so that when I'm pointing to local files, they load
Issue -
State: closed - Opened by KiameV over 2 years ago
#22 - As a `mod author`, I want to test my mod.xml/json file without actually moving files so I can verify it works as intended
Issue -
State: closed - Opened by KiameV over 2 years ago
#21 - As a user, I can use this application in the language of my choice.
Issue -
State: open - Opened by KiameV over 2 years ago
#20 - Virus Total Integration
Issue -
State: open - Opened by Albeoris over 2 years ago
- 1 comment
#19 - Memoria Compatibility
Issue -
State: closed - Opened by Albeoris over 2 years ago
- 7 comments
#18 - Implement GUI in fyne
Issue -
State: closed - Opened by KiameV over 2 years ago
#17 - Determine what Categories exist (like Sprites, Textures, etc)
Issue -
State: closed - Opened by KiameV over 2 years ago
#16 - As the `mod manager`, I will download and copy the designated files from mods when they are enabled
Issue -
State: closed - Opened by KiameV over 2 years ago
#15 - As a `user`, I can enable and disable mods
Issue -
State: closed - Opened by KiameV over 2 years ago
#14 - As a `user`, I can view mods I have added so that I can later enable them
Issue -
State: closed - Opened by KiameV over 2 years ago
#13 - As a `user`, I can Choose which Configuration options I want when I enable a mod so that only what I want is downloaded and installed.
Issue -
State: closed - Opened by KiameV over 2 years ago
#12 - Manage movement/backup of files
Issue -
State: closed - Opened by KiameV over 2 years ago
#11 - Detect mod file collisions
Issue -
State: closed - Opened by KiameV over 2 years ago
#10 - As the `mod.xml maker`, I can edit existing mod.xml files
Issue -
State: closed - Opened by KiameV over 2 years ago
#9 - As the `mod.xml maker`, I can create mod.xml files
Issue -
State: closed - Opened by KiameV over 2 years ago
#8 - As the `mod.xml maker`, I can define and manage Configurations and their Choices
Issue -
State: closed - Opened by KiameV over 2 years ago
#7 - As a `mod author`, I want to be able to submit a Memoria based mod
Issue -
State: closed - Opened by KiameV over 2 years ago
#6 - As a `mod author`, I want to be able to submit a DLL Update based mod
Issue -
State: closed - Opened by KiameV over 2 years ago
#5 - As a `mod author`, I want to be able to submit a BepInEx based mod
Issue -
State: closed - Opened by KiameV over 2 years ago
#4 - As a `mod author`, I want to be able to submit a Magicite based mod
Issue -
State: closed - Opened by KiameV over 2 years ago
#3 - As a `mod author`, I want to be able to submit a Bundle based mod
Issue -
State: closed - Opened by KiameV over 2 years ago
#2 - As a `mod author`, I want to be able to create mod.xml files so that I can have `users` add my mod.
Issue -
State: closed - Opened by KiameV over 2 years ago
#1 - As a `user`, I want to be able to add, view, and remove mods through the GUI
Issue -
State: closed - Opened by KiameV over 2 years ago