Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / KhronosGroup/glTF-Sample-Viewer issues and pull requests

#477 - Fix black artifacts caused by invalid tangents [465]

Pull Request - State: closed - Opened by UX3D-kanzler about 1 year ago

#476 - Tessellated Cloth when viewing Toy Car

Issue - State: closed - Opened by tim-lewis about 1 year ago - 2 comments
Labels: bug

#475 - Rogue Triangle on SheenChair

Issue - State: closed - Opened by tim-lewis about 1 year ago - 2 comments
Labels: bug

#474 - Many models err on load

Issue - State: closed - Opened by schell about 1 year ago - 2 comments
Labels: bug

#473 - Error loading glTF with more than 1 KTX reference

Issue - State: closed - Opened by echadwick-artist over 1 year ago
Labels: bug, extension

#472 - Models should load from glTF-Sample-Assets

Issue - State: closed - Opened by echadwick-artist over 1 year ago
Labels: maintenance

#471 - Unable to load a gltf modal using glTF Sample Viewer API

Issue - State: closed - Opened by Jogii over 1 year ago - 5 comments

#470 - Generate tangents with MikkTSpace

Pull Request - State: closed - Opened by jim-ec over 1 year ago - 1 comment

#469 - anisotropy debug view bug?

Issue - State: closed - Opened by echadwick-artist over 1 year ago - 1 comment
Labels: bug

#468 - Shader fixes

Pull Request - State: closed - Opened by ghost over 1 year ago

#467 - npm run dev from root folder

Issue - State: closed - Opened by emackey over 1 year ago
Labels: enhancement

#466 - Generate Tangents with MikkTSpace

Issue - State: closed - Opened by abwood over 1 year ago - 3 comments
Labels: bug

#465 - Black artifacts with volume extension

Issue - State: closed - Opened by UX3D-haertl over 1 year ago - 2 comments
Labels: bug

#464 - Iridescence debug view

Issue - State: closed - Opened by echadwick-artist over 1 year ago - 6 comments
Labels: bug

#463 - Not found GltfSVApp.css and some images

Issue - State: closed - Opened by kelilife over 1 year ago - 1 comment

#462 - glTF viewer executable (windows/linux/mac)

Issue - State: open - Opened by twoco over 1 year ago - 1 comment
Labels: enhancement

#461 - Issue with Rollup: `this` has been rewritten to `undefined`

Issue - State: open - Opened by legel over 1 year ago - 4 comments

#459 - Fix rollup config

Pull Request - State: closed - Opened by ghost over 1 year ago

#458 - Clearcoat is affected by ambient occlusion?

Issue - State: closed - Opened by echadwick-wayfair over 1 year ago
Labels: bug

#457 - KHR_materials_anisotropy

Pull Request - State: closed - Opened by abwood over 1 year ago - 5 comments
Labels: extension

#456 - app_headless failed to run

Issue - State: closed - Opened by simplerick over 1 year ago
Labels: bug

#455 - Add model "copyright" and "generator" tags to credits panel

Pull Request - State: closed - Opened by emackey over 1 year ago - 8 comments
Labels: enhancement

#454 - Allow a glTF Model to be Specified in the URL

Issue - State: closed - Opened by DrX3D over 1 year ago - 2 comments

#453 - Develop UI for Mobile Browsers

Issue - State: open - Opened by DRx3D over 1 year ago
Labels: enhancement, planned

#452 - Iridescence bug

Issue - State: closed - Opened by elalish over 1 year ago - 9 comments
Labels: bug

#451 - Question on perspective divide

Issue - State: closed - Opened by UX3D-becher over 1 year ago - 5 comments
Labels: question

#450 - Please rename default branch from 'master' to 'main' per Khronos policy

Issue - State: closed - Opened by oddhack over 1 year ago
Labels: cleanup

#449 - Avoid anisotropic filtering in combination with nearest filtering

Pull Request - State: closed - Opened by UX3D-kanzler almost 2 years ago

#448 - app_web error starting on Windows 10

Issue - State: closed - Opened by ieremius almost 2 years ago - 2 comments
Labels: bug

#447 - Filter drawables behind camera each frame

Pull Request - State: closed - Opened by UX3D-eckerlein almost 2 years ago

#446 - Models disappearing after zooming in and out

Issue - State: closed - Opened by javagl almost 2 years ago
Labels: bug

#445 - All non-color debug channels output in linear color space

Pull Request - State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: bugfix

#444 - Debug Channel: Roughness is not Linear?

Issue - State: closed - Opened by echadwick-artist almost 2 years ago
Labels: bug

#443 - Fix morph stress test asset

Pull Request - State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: bugfix

#442 - Animations not working

Issue - State: closed - Opened by Aloalo almost 2 years ago
Labels: bug

#441 - Incorrect handling of zero-filled accessors when morph animations are present

Issue - State: closed - Opened by Aloalo almost 2 years ago
Labels: bug

#440 - Fix linting warnings

Pull Request - State: closed - Opened by UX3D-eckerlein almost 2 years ago

#439 - Tell eslint to expect ECMA Script 2020

Pull Request - State: closed - Opened by UX3D-eckerlein almost 2 years ago

#438 - Test for OES_texture_float_linear

Pull Request - State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: bugfix

#437 - Avoid division by zero

Pull Request - State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: bugfix

#436 - Handle missing buffer view of accessor

Pull Request - State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: bugfix

#435 - Construct only a single drop-zone

Pull Request - State: closed - Opened by ghost almost 2 years ago
Labels: cleanup

#434 - Fix sheen roughness sampler

Pull Request - State: closed - Opened by UX3D-eckerlein almost 2 years ago

#433 - Visual artifacts when normal map UV coords are exactly the same for some vertices

Issue - State: closed - Opened by soadzoor almost 2 years ago - 3 comments
Labels: bug

#432 - The Viewer does not read the Sheen Roughness input

Issue - State: closed - Opened by AsuraSloth almost 2 years ago
Labels: bug

#431 - Render checkerboard instead of magenta stripes

Pull Request - State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: enhancement

#430 - Fix deployment

Pull Request - State: closed - Opened by UX3D-eckerlein about 2 years ago
Labels: maintenance

#429 - Accept missing inverse bind matrices

Pull Request - State: closed - Opened by UX3D-eckerlein about 2 years ago
Labels: bugfix

#428 - Sort if transparent drawables are present

Pull Request - State: closed - Opened by UX3D-eckerlein about 2 years ago
Labels: bugfix

#427 - GLTF mesh BLEND mode is opaque on one side

Issue - State: closed - Opened by chadj2 about 2 years ago
Labels: bug

#426 - Error trying to open valid .glb

Issue - State: closed - Opened by alecjacobson about 2 years ago
Labels: bug

#425 - Feature: KHR_animation_clip

Pull Request - State: closed - Opened by ghost about 2 years ago
Labels: extension

#424 - Upgrade node-sass to 7.0.1

Pull Request - State: closed - Opened by UX3D-kanzler about 2 years ago - 1 comment
Labels: securityfix

#423 - Model List Organization

Issue - State: open - Opened by DRx3D about 2 years ago - 4 comments
Labels: enhancement

#422 - why renderer.drawScene() calls updateSkin for every node with mesh and skin?

Issue - State: closed - Opened by prayshe about 2 years ago - 1 comment
Labels: question

#421 - Fix touch input

Pull Request - State: closed - Opened by UX3D-eckerlein about 2 years ago - 1 comment
Labels: bugfix

#420 - Fix uncaught type error

Pull Request - State: closed - Opened by UX3D-eckerlein about 2 years ago
Labels: bugfix

#419 - web app fails to load a simple glTF file

Issue - State: closed - Opened by guillaumechereau about 2 years ago - 10 comments
Labels: bug

#418 - Fix IBL transmission state

Pull Request - State: closed - Opened by UX3D-kanzler about 2 years ago
Labels: bugfix

#417 - Feature: KHR_materials_diffuse_transmission

Pull Request - State: closed - Opened by ghost about 2 years ago - 3 comments
Labels: extension

#416 - Feature/KHR_audio

Pull Request - State: closed - Opened by UX3D-kanzler about 2 years ago
Labels: extension

#415 - Fix ibl toggle in pbr shader

Pull Request - State: closed - Opened by UX3D-kanzler about 2 years ago
Labels: bugfix

#414 - Consider current viewport aspect ratio for orthographic camera

Pull Request - State: closed - Opened by UX3D-kanzler about 2 years ago
Labels: bugfix

#413 - Rendering of orthographic cameras is non-uniformly scaled

Issue - State: closed - Opened by UX3D-kanzler about 2 years ago
Labels: bug

#412 - Issue with BlendshapeFace.glb model

Issue - State: closed - Opened by UX3D-becher about 2 years ago
Labels: bug

#411 - normal matrix

Issue - State: closed - Opened by noncopyable about 2 years ago - 3 comments
Labels: question

#410 - KHR_animation_pointer

Pull Request - State: closed - Opened by ghost about 2 years ago
Labels: extension

#409 - Transmission roughness is quite bad

Issue - State: closed - Opened by Leadwerks about 2 years ago - 16 comments
Labels: enhancement

#408 - Gather all lights recursively in `getVisibleLights()`

Pull Request - State: closed - Opened by UX3D-eckerlein over 2 years ago
Labels: bugfix

#407 - New misc. debug channels

Pull Request - State: closed - Opened by PtolemyLinden over 2 years ago - 1 comment
Labels: enhancement

#406 - Node Sass does not yet support your current environment

Issue - State: closed - Opened by congweitao over 2 years ago - 2 comments
Labels: bug

#404 - Uncaught TypeError with valid GLB file

Issue - State: closed - Opened by hybridherbst over 2 years ago - 2 comments
Labels: bug

#403 - Debug with Chrome not working

Issue - State: closed - Opened by heba-eiz over 2 years ago - 1 comment
Labels: bug

#402 - Lights can be instantiated by multiple nodes

Pull Request - State: closed - Opened by UX3D-eckerlein over 2 years ago
Labels: bugfix

#401 - Multiple directional (point) lights not working

Issue - State: closed - Opened by rsahlin over 2 years ago - 1 comment
Labels: bug

#400 - Update sample models

Pull Request - State: closed - Opened by UX3D-kanzler over 2 years ago

#399 - Change iridescenceIOR to iridescenceIor

Pull Request - State: closed - Opened by UX3D-kanzler over 2 years ago
Labels: enhancement

#398 - Unable to run local version of web app

Issue - State: closed - Opened by niranjantdesai over 2 years ago - 3 comments
Labels: bug

#397 - Not rendering on mobile, OES_texture_float_linear issue.

Issue - State: closed - Opened by PavelBreiva over 2 years ago
Labels: bug

#396 - (question) ibl::getIBLVolumeRefraction

Issue - State: closed - Opened by pasu over 2 years ago - 1 comment
Labels: question

#395 - correct transmissionFactor double counting

Pull Request - State: closed - Opened by pasu over 2 years ago - 1 comment
Labels: bug

#394 - Fix exposure scale and add ibl intensity multiplier

Pull Request - State: closed - Opened by UX3D-kanzler over 2 years ago
Labels: bugfix

#392 - Feature/emissive strength

Pull Request - State: closed - Opened by UX3D-haertl over 2 years ago
Labels: extension

#391 - KHR_displaymapping_pq

Pull Request - State: closed - Opened by UX3D-kanzler over 2 years ago
Labels: extension

#390 - Rotation on mobile resets

Issue - State: closed - Opened by UX3D-nopper over 2 years ago
Labels: bug

#389 - Nodes with Transmission disappear behind frustum

Issue - State: closed - Opened by echadwick-artist over 2 years ago - 1 comment
Labels: bug

#388 - Alpha Mask is ignored for unlit materials

Issue - State: closed - Opened by UX3D-becher over 2 years ago - 1 comment
Labels: bug

#387 - handle KHR_materials_unlit similar to regular shading

Pull Request - State: closed - Opened by UX3D-becher over 2 years ago

#386 - Missing license information for hdrpng.js implementation

Issue - State: closed - Opened by mrxz over 2 years ago - 1 comment
Labels: license

#385 - Texture Sampler Ignored

Issue - State: closed - Opened by UX3D-kanzler over 2 years ago - 2 comments
Labels: bug

#384 - Fix debug output for unlit materials

Pull Request - State: closed - Opened by UX3D-kanzler over 2 years ago

#383 - Deploy script not working correctly

Issue - State: closed - Opened by UX3D-haertl over 2 years ago - 1 comment
Labels: maintenance

#382 - Clearcoat f0 has to be calculated independently

Pull Request - State: closed - Opened by UX3D-kanzler over 2 years ago
Labels: bugfix

#381 - just want to use this thing in a simple way...

Issue - State: closed - Opened by i3roly over 2 years ago - 3 comments
Labels: question

#380 - Fix metallic transmission

Pull Request - State: closed - Opened by UX3D-kanzler over 2 years ago
Labels: bugfix

#379 - Color artifacts with Clearcoat over metal, and HDR IBL

Issue - State: closed - Opened by echadwick-wayfair over 2 years ago - 4 comments
Labels: bug

#378 - Add missing debug output for `KHR_materials_specular`

Pull Request - State: closed - Opened by UX3D-eckerlein over 2 years ago