Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / KhronosGroup/glTF-Sample-Viewer issues and pull requests
#477 - Fix black artifacts caused by invalid tangents [465]
Pull Request -
State: closed - Opened by UX3D-kanzler about 1 year ago
#476 - Tessellated Cloth when viewing Toy Car
Issue -
State: closed - Opened by tim-lewis about 1 year ago
- 2 comments
Labels: bug
#475 - Rogue Triangle on SheenChair
Issue -
State: closed - Opened by tim-lewis about 1 year ago
- 2 comments
Labels: bug
#474 - Many models err on load
Issue -
State: closed - Opened by schell about 1 year ago
- 2 comments
Labels: bug
#473 - Error loading glTF with more than 1 KTX reference
Issue -
State: closed - Opened by echadwick-artist over 1 year ago
Labels: bug, extension
#472 - Models should load from glTF-Sample-Assets
Issue -
State: closed - Opened by echadwick-artist over 1 year ago
Labels: maintenance
#471 - Unable to load a gltf modal using glTF Sample Viewer API
Issue -
State: closed - Opened by Jogii over 1 year ago
- 5 comments
#470 - Generate tangents with MikkTSpace
Pull Request -
State: closed - Opened by jim-ec over 1 year ago
- 1 comment
#469 - anisotropy debug view bug?
Issue -
State: closed - Opened by echadwick-artist over 1 year ago
- 1 comment
Labels: bug
#468 - Shader fixes
Pull Request -
State: closed - Opened by ghost over 1 year ago
#467 - npm run dev from root folder
Issue -
State: closed - Opened by emackey over 1 year ago
Labels: enhancement
#466 - Generate Tangents with MikkTSpace
Issue -
State: closed - Opened by abwood over 1 year ago
- 3 comments
Labels: bug
#465 - Black artifacts with volume extension
Issue -
State: closed - Opened by UX3D-haertl over 1 year ago
- 2 comments
Labels: bug
#464 - Iridescence debug view
Issue -
State: closed - Opened by echadwick-artist over 1 year ago
- 6 comments
Labels: bug
#463 - Not found GltfSVApp.css and some images
Issue -
State: closed - Opened by kelilife over 1 year ago
- 1 comment
#462 - glTF viewer executable (windows/linux/mac)
Issue -
State: open - Opened by twoco over 1 year ago
- 1 comment
Labels: enhancement
#461 - Issue with Rollup: `this` has been rewritten to `undefined`
Issue -
State: open - Opened by legel over 1 year ago
- 4 comments
#460 - Debug outputs for diffuse, specular, sheen, and clearcoat do not have ao applied
Pull Request -
State: closed - Opened by UX3D-eckerlein over 1 year ago
#459 - Fix rollup config
Pull Request -
State: closed - Opened by ghost over 1 year ago
#458 - Clearcoat is affected by ambient occlusion?
Issue -
State: closed - Opened by echadwick-wayfair over 1 year ago
Labels: bug
#457 - KHR_materials_anisotropy
Pull Request -
State: closed - Opened by abwood over 1 year ago
- 5 comments
Labels: extension
#456 - app_headless failed to run
Issue -
State: closed - Opened by simplerick over 1 year ago
Labels: bug
#455 - Add model "copyright" and "generator" tags to credits panel
Pull Request -
State: closed - Opened by emackey over 1 year ago
- 8 comments
Labels: enhancement
#454 - Allow a glTF Model to be Specified in the URL
Issue -
State: closed - Opened by DrX3D over 1 year ago
- 2 comments
#453 - Develop UI for Mobile Browsers
Issue -
State: open - Opened by DRx3D over 1 year ago
Labels: enhancement, planned
#452 - Iridescence bug
Issue -
State: closed - Opened by elalish over 1 year ago
- 9 comments
Labels: bug
#451 - Question on perspective divide
Issue -
State: closed - Opened by UX3D-becher over 1 year ago
- 5 comments
Labels: question
#450 - Please rename default branch from 'master' to 'main' per Khronos policy
Issue -
State: closed - Opened by oddhack over 1 year ago
Labels: cleanup
#449 - Avoid anisotropic filtering in combination with nearest filtering
Pull Request -
State: closed - Opened by UX3D-kanzler almost 2 years ago
#448 - app_web error starting on Windows 10
Issue -
State: closed - Opened by ieremius almost 2 years ago
- 2 comments
Labels: bug
#447 - Filter drawables behind camera each frame
Pull Request -
State: closed - Opened by UX3D-eckerlein almost 2 years ago
#446 - Models disappearing after zooming in and out
Issue -
State: closed - Opened by javagl almost 2 years ago
Labels: bug
#445 - All non-color debug channels output in linear color space
Pull Request -
State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: bugfix
#444 - Debug Channel: Roughness is not Linear?
Issue -
State: closed - Opened by echadwick-artist almost 2 years ago
Labels: bug
#443 - Fix morph stress test asset
Pull Request -
State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: bugfix
#442 - Animations not working
Issue -
State: closed - Opened by Aloalo almost 2 years ago
Labels: bug
#441 - Incorrect handling of zero-filled accessors when morph animations are present
Issue -
State: closed - Opened by Aloalo almost 2 years ago
Labels: bug
#440 - Fix linting warnings
Pull Request -
State: closed - Opened by UX3D-eckerlein almost 2 years ago
#439 - Tell eslint to expect ECMA Script 2020
Pull Request -
State: closed - Opened by UX3D-eckerlein almost 2 years ago
#438 - Test for OES_texture_float_linear
Pull Request -
State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: bugfix
#437 - Avoid division by zero
Pull Request -
State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: bugfix
#436 - Handle missing buffer view of accessor
Pull Request -
State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: bugfix
#435 - Construct only a single drop-zone
Pull Request -
State: closed - Opened by ghost almost 2 years ago
Labels: cleanup
#434 - Fix sheen roughness sampler
Pull Request -
State: closed - Opened by UX3D-eckerlein almost 2 years ago
#433 - Visual artifacts when normal map UV coords are exactly the same for some vertices
Issue -
State: closed - Opened by soadzoor almost 2 years ago
- 3 comments
Labels: bug
#432 - The Viewer does not read the Sheen Roughness input
Issue -
State: closed - Opened by AsuraSloth almost 2 years ago
Labels: bug
#431 - Render checkerboard instead of magenta stripes
Pull Request -
State: closed - Opened by UX3D-eckerlein almost 2 years ago
Labels: enhancement
#430 - Fix deployment
Pull Request -
State: closed - Opened by UX3D-eckerlein about 2 years ago
Labels: maintenance
#429 - Accept missing inverse bind matrices
Pull Request -
State: closed - Opened by UX3D-eckerlein about 2 years ago
Labels: bugfix
#428 - Sort if transparent drawables are present
Pull Request -
State: closed - Opened by UX3D-eckerlein about 2 years ago
Labels: bugfix
#427 - GLTF mesh BLEND mode is opaque on one side
Issue -
State: closed - Opened by chadj2 about 2 years ago
Labels: bug
#426 - Error trying to open valid .glb
Issue -
State: closed - Opened by alecjacobson about 2 years ago
Labels: bug
#425 - Feature: KHR_animation_clip
Pull Request -
State: closed - Opened by ghost about 2 years ago
Labels: extension
#424 - Upgrade node-sass to 7.0.1
Pull Request -
State: closed - Opened by UX3D-kanzler about 2 years ago
- 1 comment
Labels: securityfix
#423 - Model List Organization
Issue -
State: open - Opened by DRx3D about 2 years ago
- 4 comments
Labels: enhancement
#422 - why renderer.drawScene() calls updateSkin for every node with mesh and skin?
Issue -
State: closed - Opened by prayshe about 2 years ago
- 1 comment
Labels: question
#421 - Fix touch input
Pull Request -
State: closed - Opened by UX3D-eckerlein about 2 years ago
- 1 comment
Labels: bugfix
#420 - Fix uncaught type error
Pull Request -
State: closed - Opened by UX3D-eckerlein about 2 years ago
Labels: bugfix
#419 - web app fails to load a simple glTF file
Issue -
State: closed - Opened by guillaumechereau about 2 years ago
- 10 comments
Labels: bug
#418 - Fix IBL transmission state
Pull Request -
State: closed - Opened by UX3D-kanzler about 2 years ago
Labels: bugfix
#417 - Feature: KHR_materials_diffuse_transmission
Pull Request -
State: closed - Opened by ghost about 2 years ago
- 3 comments
Labels: extension
#416 - Feature/KHR_audio
Pull Request -
State: closed - Opened by UX3D-kanzler about 2 years ago
Labels: extension
#415 - Fix ibl toggle in pbr shader
Pull Request -
State: closed - Opened by UX3D-kanzler about 2 years ago
Labels: bugfix
#414 - Consider current viewport aspect ratio for orthographic camera
Pull Request -
State: closed - Opened by UX3D-kanzler about 2 years ago
Labels: bugfix
#413 - Rendering of orthographic cameras is non-uniformly scaled
Issue -
State: closed - Opened by UX3D-kanzler about 2 years ago
Labels: bug
#412 - Issue with BlendshapeFace.glb model
Issue -
State: closed - Opened by UX3D-becher about 2 years ago
Labels: bug
#411 - normal matrix
Issue -
State: closed - Opened by noncopyable about 2 years ago
- 3 comments
Labels: question
#410 - KHR_animation_pointer
Pull Request -
State: closed - Opened by ghost about 2 years ago
Labels: extension
#409 - Transmission roughness is quite bad
Issue -
State: closed - Opened by Leadwerks about 2 years ago
- 16 comments
Labels: enhancement
#408 - Gather all lights recursively in `getVisibleLights()`
Pull Request -
State: closed - Opened by UX3D-eckerlein over 2 years ago
Labels: bugfix
#407 - New misc. debug channels
Pull Request -
State: closed - Opened by PtolemyLinden over 2 years ago
- 1 comment
Labels: enhancement
#406 - Node Sass does not yet support your current environment
Issue -
State: closed - Opened by congweitao over 2 years ago
- 2 comments
Labels: bug
#405 - Maybe the inequality between actualCos and innerConeCos should be reversed in getSpotAttenuation function
Issue -
State: closed - Opened by emadurandal over 2 years ago
- 2 comments
Labels: bug
#404 - Uncaught TypeError with valid GLB file
Issue -
State: closed - Opened by hybridherbst over 2 years ago
- 2 comments
Labels: bug
#403 - Debug with Chrome not working
Issue -
State: closed - Opened by heba-eiz over 2 years ago
- 1 comment
Labels: bug
#402 - Lights can be instantiated by multiple nodes
Pull Request -
State: closed - Opened by UX3D-eckerlein over 2 years ago
Labels: bugfix
#401 - Multiple directional (point) lights not working
Issue -
State: closed - Opened by rsahlin over 2 years ago
- 1 comment
Labels: bug
#400 - Update sample models
Pull Request -
State: closed - Opened by UX3D-kanzler over 2 years ago
#399 - Change iridescenceIOR to iridescenceIor
Pull Request -
State: closed - Opened by UX3D-kanzler over 2 years ago
Labels: enhancement
#398 - Unable to run local version of web app
Issue -
State: closed - Opened by niranjantdesai over 2 years ago
- 3 comments
Labels: bug
#397 - Not rendering on mobile, OES_texture_float_linear issue.
Issue -
State: closed - Opened by PavelBreiva over 2 years ago
Labels: bug
#396 - (question) ibl::getIBLVolumeRefraction
Issue -
State: closed - Opened by pasu over 2 years ago
- 1 comment
Labels: question
#395 - correct transmissionFactor double counting
Pull Request -
State: closed - Opened by pasu over 2 years ago
- 1 comment
Labels: bug
#394 - Fix exposure scale and add ibl intensity multiplier
Pull Request -
State: closed - Opened by UX3D-kanzler over 2 years ago
Labels: bugfix
#393 - fixed shader for materials with volume extension but without transmission
Pull Request -
State: closed - Opened by UX3D-hohenester over 2 years ago
#392 - Feature/emissive strength
Pull Request -
State: closed - Opened by UX3D-haertl over 2 years ago
Labels: extension
#391 - KHR_displaymapping_pq
Pull Request -
State: closed - Opened by UX3D-kanzler over 2 years ago
Labels: extension
#390 - Rotation on mobile resets
Issue -
State: closed - Opened by UX3D-nopper over 2 years ago
Labels: bug
#389 - Nodes with Transmission disappear behind frustum
Issue -
State: closed - Opened by echadwick-artist over 2 years ago
- 1 comment
Labels: bug
#388 - Alpha Mask is ignored for unlit materials
Issue -
State: closed - Opened by UX3D-becher over 2 years ago
- 1 comment
Labels: bug
#387 - handle KHR_materials_unlit similar to regular shading
Pull Request -
State: closed - Opened by UX3D-becher over 2 years ago
#386 - Missing license information for hdrpng.js implementation
Issue -
State: closed - Opened by mrxz over 2 years ago
- 1 comment
Labels: license
#385 - Texture Sampler Ignored
Issue -
State: closed - Opened by UX3D-kanzler over 2 years ago
- 2 comments
Labels: bug
#384 - Fix debug output for unlit materials
Pull Request -
State: closed - Opened by UX3D-kanzler over 2 years ago
#383 - Deploy script not working correctly
Issue -
State: closed - Opened by UX3D-haertl over 2 years ago
- 1 comment
Labels: maintenance
#382 - Clearcoat f0 has to be calculated independently
Pull Request -
State: closed - Opened by UX3D-kanzler over 2 years ago
Labels: bugfix
#381 - just want to use this thing in a simple way...
Issue -
State: closed - Opened by i3roly over 2 years ago
- 3 comments
Labels: question
#380 - Fix metallic transmission
Pull Request -
State: closed - Opened by UX3D-kanzler over 2 years ago
Labels: bugfix
#379 - Color artifacts with Clearcoat over metal, and HDR IBL
Issue -
State: closed - Opened by echadwick-wayfair over 2 years ago
- 4 comments
Labels: bug
#378 - Add missing debug output for `KHR_materials_specular`
Pull Request -
State: closed - Opened by UX3D-eckerlein over 2 years ago