Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Kehom/GodotAddonPack issues and pull requests
#45 - Can the network addon add a solution for serialization and deserialization using protobuf ?
Issue -
State: closed - Opened by NPSnuli 7 months ago
- 3 comments
#45 - Can the network addon add a solution for serialization and deserialization using protobuf ?
Issue -
State: closed - Opened by NPSnuli 7 months ago
- 3 comments
#44 - [Network] execute remote players' actions on client with no authority
Issue -
State: open - Opened by Zotrun over 1 year ago
- 4 comments
#44 - [Network] execute remote players' actions on client with no authority
Issue -
State: open - Opened by Zotrun over 1 year ago
- 4 comments
#43 - Remove SnapEntity class
Pull Request -
State: open - Opened by ExplodingImplosion about 2 years ago
- 1 comment
#43 - Remove SnapEntity class
Pull Request -
State: open - Opened by ExplodingImplosion about 2 years ago
- 1 comment
#42 - Replays
Pull Request -
State: open - Opened by ExplodingImplosion about 2 years ago
- 1 comment
#42 - Replays
Pull Request -
State: open - Opened by ExplodingImplosion about 2 years ago
- 1 comment
#41 - [Inventory] A signal when a Item got switched with another Item.
Issue -
State: closed - Opened by KometFox over 2 years ago
- 5 comments
#41 - [Inventory] A signal when a Item got switched with another Item.
Issue -
State: closed - Opened by KometFox over 2 years ago
- 5 comments
#40 - [Inventory] - Need assistance with manipulating mouse for manual drag & drop operations.
Issue -
State: open - Opened by KometFox almost 3 years ago
- 5 comments
#40 - [Inventory] - Need assistance with manipulating mouse for manual drag & drop operations.
Issue -
State: open - Opened by KometFox almost 3 years ago
- 5 comments
#39 - Obligitory Godot 4 Issue!
Issue -
State: open - Opened by croxis about 3 years ago
- 7 comments
#39 - Obligitory Godot 4 Issue!
Issue -
State: open - Opened by croxis about 3 years ago
- 7 comments
#38 - some ideas for the database addon
Issue -
State: open - Opened by ababen1 about 3 years ago
- 2 comments
Labels: enhancement
#38 - some ideas for the database addon
Issue -
State: open - Opened by ababen1 about 3 years ago
- 2 comments
Labels: enhancement
#37 - [DB] Problem with database tables when saved as resources
Issue -
State: closed - Opened by ababen1 about 3 years ago
- 1 comment
#37 - [DB] Problem with database tables when saved as resources
Issue -
State: closed - Opened by ababen1 about 3 years ago
- 1 comment
#35 - Documentation: Extra Network Signals table isn't formated
Issue -
State: closed - Opened by croxis over 3 years ago
- 1 comment
#35 - Documentation: Extra Network Signals table isn't formated
Issue -
State: closed - Opened by croxis over 3 years ago
- 1 comment
#34 - Resource Leak Investigation
Issue -
State: closed - Opened by Kehom over 3 years ago
Labels: bug
#34 - Resource Leak Investigation
Issue -
State: closed - Opened by Kehom over 3 years ago
Labels: bug
#31 - Opening GitHub Discussions
Issue -
State: closed - Opened by croxis over 3 years ago
- 1 comment
#31 - Opening GitHub Discussions
Issue -
State: closed - Opened by croxis over 3 years ago
- 1 comment
#30 - [Network] get_node: Node not found: @@8 when connecting to server
Issue -
State: closed - Opened by croxis over 3 years ago
- 4 comments
#30 - [Network] get_node: Node not found: @@8 when connecting to server
Issue -
State: closed - Opened by croxis over 3 years ago
- 4 comments
#29 - [Inventory] Invalid call when using add_item() function for the InventoryBag node
Issue -
State: open - Opened by KometFox almost 4 years ago
- 3 comments
#29 - [Inventory] Invalid call when using add_item() function for the InventoryBag node
Issue -
State: open - Opened by KometFox almost 4 years ago
- 3 comments
#28 - [UI - Inventory] Infinite Scrolling or (grow as needed) Inventory Bag
Issue -
State: closed - Opened by hydexon about 4 years ago
- 7 comments
#28 - [UI - Inventory] Infinite Scrolling or (grow as needed) Inventory Bag
Issue -
State: closed - Opened by hydexon about 4 years ago
- 7 comments
#27 - Allow change specific action enabled state
Pull Request -
State: closed - Opened by yuraj11 about 4 years ago
#27 - Allow change specific action enabled state
Pull Request -
State: closed - Opened by yuraj11 about 4 years ago
#26 - [Network] WebSockets - No check if available
Issue -
State: closed - Opened by paultech about 4 years ago
- 1 comment
Labels: bug
#26 - [Network] WebSockets - No check if available
Issue -
State: closed - Opened by paultech about 4 years ago
- 1 comment
Labels: bug
#25 - [Network] Abstract data layer
Issue -
State: open - Opened by yuraj11 about 4 years ago
- 3 comments
Labels: enhancement
#25 - [Network] Abstract data layer
Issue -
State: open - Opened by yuraj11 about 4 years ago
- 3 comments
Labels: enhancement
#24 - [Network] Snapshot support for more custom data
Issue -
State: closed - Opened by yuraj11 over 4 years ago
- 4 comments
#24 - [Network] Snapshot support for more custom data
Issue -
State: closed - Opened by yuraj11 over 4 years ago
- 4 comments
#23 - Add option to enable/disable local input
Pull Request -
State: closed - Opened by yuraj11 over 4 years ago
- 2 comments
#23 - Add option to enable/disable local input
Pull Request -
State: closed - Opened by yuraj11 over 4 years ago
- 2 comments
#22 - [Network] Option to disable debug logs
Issue -
State: closed - Opened by yuraj11 over 4 years ago
Labels: enhancement
#22 - [Network] Option to disable debug logs
Issue -
State: closed - Opened by yuraj11 over 4 years ago
Labels: enhancement
#21 - [EncDecBuffer] Support for string
Issue -
State: closed - Opened by yuraj11 over 4 years ago
- 2 comments
Labels: enhancement
#21 - [EncDecBuffer] Support for string
Issue -
State: closed - Opened by yuraj11 over 4 years ago
- 2 comments
Labels: enhancement
#20 - [Network] Non player entity snapshot correction
Issue -
State: open - Opened by yuraj11 over 4 years ago
- 7 comments
Labels: enhancement
#20 - [Network] Non player entity snapshot correction
Issue -
State: open - Opened by yuraj11 over 4 years ago
- 7 comments
Labels: enhancement
#19 - [Network] Add debug table to show all synchronized objects
Issue -
State: open - Opened by yuraj11 over 4 years ago
Labels: enhancement
#19 - [Network] Add debug table to show all synchronized objects
Issue -
State: open - Opened by yuraj11 over 4 years ago
Labels: enhancement
#18 - [Network] player_removed is not called for clients
Issue -
State: closed - Opened by yuraj11 over 4 years ago
- 4 comments
#18 - [Network] player_removed is not called for clients
Issue -
State: closed - Opened by yuraj11 over 4 years ago
- 4 comments
#17 - [Network] Server rewind
Issue -
State: open - Opened by fairhat over 4 years ago
- 1 comment
#17 - [Network] Server rewind
Issue -
State: open - Opened by fairhat over 4 years ago
- 1 comment
#16 - [Network] Player custom property
Issue -
State: closed - Opened by yuraj11 over 4 years ago
- 8 comments
Labels: bug
#16 - [Network] Player custom property
Issue -
State: closed - Opened by yuraj11 over 4 years ago
- 8 comments
Labels: bug
#15 - [Network] set_custom_vec2 is not synced if Vector2.x or y is 0
Issue -
State: closed - Opened by fairhat over 4 years ago
Labels: bug
#15 - [Network] set_custom_vec2 is not synced if Vector2.x or y is 0
Issue -
State: closed - Opened by fairhat over 4 years ago
Labels: bug
#14 - [Smooth2D] Rotation of Sprites
Issue -
State: closed - Opened by fairhat over 4 years ago
- 4 comments
Labels: enhancement
#14 - [Smooth2D] Rotation of Sprites
Issue -
State: closed - Opened by fairhat over 4 years ago
- 4 comments
Labels: enhancement
#13 - [Network] - Snapshot Rate
Issue -
State: open - Opened by Kehom over 4 years ago
- 5 comments
Labels: enhancement
#13 - [Network] - Snapshot Rate
Issue -
State: open - Opened by Kehom over 4 years ago
- 5 comments
Labels: enhancement
#12 - [Network] - Method to "Cull" Objects
Issue -
State: open - Opened by Kehom over 4 years ago
- 2 comments
Labels: enhancement
#12 - [Network] - Method to "Cull" Objects
Issue -
State: open - Opened by Kehom over 4 years ago
- 2 comments
Labels: enhancement
#11 - Network: Despawned Nodes respawn on Clients
Issue -
State: open - Opened by fairhat over 4 years ago
- 6 comments
Labels: bug
#11 - Network: Despawned Nodes respawn on Clients
Issue -
State: open - Opened by fairhat over 4 years ago
- 6 comments
Labels: bug
#10 - Network: Create Feature Roadmap/Wishlist
Issue -
State: closed - Opened by fairhat over 4 years ago
- 1 comment
#9 - Add Websocket Support
Pull Request -
State: closed - Opened by fairhat over 4 years ago
- 6 comments
#9 - Add Websocket Support
Pull Request -
State: closed - Opened by fairhat over 4 years ago
- 6 comments
#8 - Mega Demo / Network: Predicting inputs jittering
Issue -
State: closed - Opened by fairhat over 4 years ago
- 23 comments
Labels: bug
#8 - Mega Demo / Network: Predicting inputs jittering
Issue -
State: closed - Opened by fairhat over 4 years ago
- 23 comments
Labels: bug
#7 - Network: Server tickrate
Issue -
State: closed - Opened by fairhat over 4 years ago
- 2 comments
#7 - Network: Server tickrate
Issue -
State: closed - Opened by fairhat over 4 years ago
- 2 comments
#6 - Network: Assign Inputs to player nodes
Issue -
State: closed - Opened by fairhat over 4 years ago
- 4 comments
#6 - Network: Assign Inputs to player nodes
Issue -
State: closed - Opened by fairhat over 4 years ago
- 4 comments
#5 - Network: Input is just pressed
Issue -
State: closed - Opened by fairhat over 4 years ago
- 3 comments
#5 - Network: Input is just pressed
Issue -
State: closed - Opened by fairhat over 4 years ago
- 3 comments
#4 - network.gd contains OverlayDebugInfo
Issue -
State: closed - Opened by yuraj11 over 4 years ago
- 1 comment
#4 - network.gd contains OverlayDebugInfo
Issue -
State: closed - Opened by yuraj11 over 4 years ago
- 1 comment
#3 - Network: null NetPlayerNode on server when client calls network.notify_ready
Issue -
State: closed - Opened by croxis over 4 years ago
- 3 comments
#2 - Network: Reparenting spawned nodes
Issue -
State: closed - Opened by croxis over 4 years ago
- 1 comment
#1 - Add a license
Issue -
State: closed - Opened by Calinou over 4 years ago
- 2 comments