Ecosyste.ms: Issues

An open API service for providing issue and pull request metadata for open source projects.

GitHub / JoeyDeVries/LearnOpenGL issues and pull requests

#404 - Errors in article `2020/Skeletal-Animation`

Issue - State: open - Opened by elmarsan 17 days ago - 8 comments

#100 - Fix a few spelling mistakes in camera.h

Pull Request - State: closed - Opened by ghost over 6 years ago

#99 - Fix build (using correct Assimp library) on Linux (Debian).

Pull Request - State: closed - Opened by davidstutz over 6 years ago - 1 comment

#98 - macOS support is good

Issue - State: open - Opened by hyperknot almost 7 years ago - 13 comments

#97 - Added required Linux dev packages

Pull Request - State: closed - Opened by sallyx almost 7 years ago

#96 - fixed texture type typo

Pull Request - State: closed - Opened by tadzhikite almost 7 years ago - 2 comments

#95 - decoupled assimp from mesh.h

Pull Request - State: closed - Opened by tadzhikite almost 7 years ago - 1 comment

#94 - Do not recalculate already calculated values

Pull Request - State: closed - Opened by DomGries almost 7 years ago - 1 comment

#93 - Fix another graphical error showing a black box

Pull Request - State: closed - Opened by DomGries almost 7 years ago

#92 - Fix rare graphical error showing a black box

Pull Request - State: closed - Opened by DomGries almost 7 years ago - 2 comments

#91 - This is really an awesome textbook, can I translate it into Chinese?

Issue - State: closed - Opened by cycleuser about 7 years ago - 2 comments

#90 - Why the deferred shading tutorial so painfully slow?

Issue - State: closed - Opened by v7medz about 7 years ago - 3 comments

#89 - Using your code with GLEW instead

Issue - State: closed - Opened by rossanag about 7 years ago - 1 comment

#88 - error in run example

Issue - State: closed - Opened by thewoz about 7 years ago - 9 comments

#87 - Much faster mesh rendering with c++11 std::to_string

Pull Request - State: closed - Opened by v7medz about 7 years ago

#86 - Dark mode for the website?

Issue - State: open - Opened by dsocolobsky about 7 years ago - 1 comment

#85 - bug fixed & make run on macOS.

Pull Request - State: closed - Opened by dotlive about 7 years ago

#84 - Could not find X11 on macOS Sierra

Issue - State: closed - Opened by karajanyp about 7 years ago - 1 comment

#83 - fix mac build failed

Pull Request - State: closed - Opened by lostplesed about 7 years ago

#82 - mac build failed

Issue - State: closed - Opened by lostplesed about 7 years ago

#81 - Fix Bloom in rare cases

Pull Request - State: closed - Opened by DomGries about 7 years ago - 1 comment

#80 - Cleanup and optimize PBR shader

Pull Request - State: closed - Opened by DomGries about 7 years ago - 6 comments

#79 - Ubuntu 14.04 make error

Issue - State: open - Opened by zhaoch86 over 7 years ago - 2 comments

#78 - Textures tutorial references incorrect uniform names

Issue - State: closed - Opened by s-petersson over 7 years ago - 1 comment

#77 - Add glfw hint for GLFW_OPENGL_FORWARD_COMPAT for more samples to let it

Pull Request - State: closed - Opened by shivmsit over 7 years ago

#76 - GLFW hint GLFW_OPENGL_FORWARD_COMPAT is must on osx

Pull Request - State: closed - Opened by shivmsit over 7 years ago

#75 - osx cmake build fixes.

Pull Request - State: closed - Opened by shivmsit over 7 years ago

#74 - modify shader file name

Pull Request - State: open - Opened by HustLion over 7 years ago

#73 - Changed MSVC std::sqrtf call to simple std::sqrt on MinGW toolchain

Pull Request - State: closed - Opened by kr4ftw0rk over 7 years ago

#71 - fix texture1 uniform name & two shader variables

Pull Request - State: closed - Opened by tielei over 7 years ago

#70 - Variable name does not match with that in frag shader

Pull Request - State: closed - Opened by tielei over 7 years ago

#69 - Shader outline fix.

Pull Request - State: closed - Opened by pixelomaniak over 7 years ago - 2 comments

#68 - Fix more errors on OSX

Pull Request - State: closed - Opened by 64 over 7 years ago - 5 comments

#67 - Fix OSX errors and warnings

Pull Request - State: closed - Opened by 64 over 7 years ago - 1 comment

#66 - Cache uniform locations?

Issue - State: open - Opened by bwasty over 7 years ago - 1 comment

#65 - Add LICENSE.md file?

Issue - State: closed - Opened by bwasty over 7 years ago - 1 comment

#64 - Master branch doesn't build on Linux

Issue - State: closed - Opened by jsgoller1 over 7 years ago - 10 comments

#63 - Update depth_testing_view.cpp, removed useless code

Pull Request - State: closed - Opened by elect86 over 7 years ago - 1 comment

#62 - Removed useless code in 5.3.light_casters.fs

Pull Request - State: open - Opened by elect86 over 7 years ago

#61 - Fixed stencil testing sample to actually set the uniform matrices on …

Pull Request - State: closed - Opened by amesgames over 7 years ago - 1 comment

#60 - Cleaning textures samples

Issue - State: closed - Opened by elect86 over 7 years ago - 4 comments

#59 - Update shaders_class.cpp

Pull Request - State: closed - Opened by elect86 over 7 years ago

#58 - Update shader_s.h

Pull Request - State: closed - Opened by elect86 over 7 years ago

#57 - Mixture of glad and glew causing issues - PBR tutorials

Issue - State: closed - Opened by mfrancis107 over 7 years ago - 2 comments

#56 - Building on Mac OSX, issues with stb_image

Issue - State: closed - Opened by 64 over 7 years ago - 3 comments

#55 - Increase pre-filtered cubemap size for IBL examples

Issue - State: closed - Opened by SaschaWillems over 7 years ago - 3 comments

#54 - IBL textured example does not copy over all required shaders

Issue - State: closed - Opened by SaschaWillems over 7 years ago - 4 comments

#53 - Key callbacks can be replaced with glfwGetKey()

Issue - State: closed - Opened by charlesdong over 7 years ago - 2 comments

#52 - Floor Size Difference between 'Advanced Lighting' and 'Gamma Correction'

Issue - State: closed - Opened by bryanwagner over 7 years ago - 3 comments

#51 - Frame buffer size on Retina displays

Issue - State: closed - Opened by raedatoui over 7 years ago - 2 comments

#50 - Shadow Mapping problems...

Issue - State: closed - Opened by VagueLobster over 7 years ago - 10 comments

#49 - Model.cpp incorrect c_string comparison

Issue - State: closed - Opened by htmlboss over 7 years ago - 1 comment

#47 - unable to make Unix make file using cmake 2.8

Issue - State: open - Opened by Marslanali almost 8 years ago

#46 - A issue about the params of glm::perspective()

Issue - State: closed - Opened by JettHuang almost 8 years ago - 2 comments

#45 - Use STB_image instead of Stupid Soil

Pull Request - State: closed - Opened by v7medz almost 8 years ago - 2 comments

#44 - Possible fix for PBR shader

Issue - State: open - Opened by FredrickV almost 8 years ago - 1 comment

#43 - no use variable

Issue - State: closed - Opened by ylme about 8 years ago - 1 comment

#42 - Fix CMakeLists.txt for macOS

Pull Request - State: closed - Opened by tikhomirov about 8 years ago - 1 comment

#41 - model.h & mesh.h merged to one file and optimized!

Pull Request - State: open - Opened by VagueLobster about 8 years ago - 3 comments

#40 - Update README.md

Pull Request - State: closed - Opened by zmertens about 8 years ago

#39 - Fixed bug: cannot load images in vs2015.

Pull Request - State: closed - Opened by vtxf about 8 years ago - 1 comment

#38 - OS X command line hints (CMakeLists.txt for OS X not working)

Issue - State: closed - Opened by nyotis about 8 years ago

#37 - Porting to native android c++

Issue - State: closed - Opened by nativeAndroid over 8 years ago - 2 comments

#36 - Fix switching draw mode in SSAO deferred shader

Pull Request - State: closed - Opened by drahak over 8 years ago - 1 comment

#35 - Fix typo

Pull Request - State: closed - Opened by ozan over 8 years ago

#34 - Regarding assimp animations...

Issue - State: open - Opened by VagueLobster over 8 years ago - 5 comments

#33 - text_rendering.cpp is 0 bytes in size; missing FreeType library files

Issue - State: open - Opened by Heiland over 8 years ago - 10 comments

#32 - A cmake error and some compile errors (win 7, visual studio 2010)

Issue - State: open - Opened by ltt-gddxz over 8 years ago - 4 comments

#31 - findSOIL.cmake doesn't work in Fedora 23

Issue - State: closed - Opened by jinbozz over 8 years ago - 2 comments

#30 - why aiTextureType doesn't match your texture name

Issue - State: closed - Opened by mi2think over 8 years ago - 1 comment

#29 - why cannot I import other .obj model?

Issue - State: open - Opened by bryant24hao over 8 years ago - 1 comment

#28 - Fix texture mapping in asteroid instancing example.

Pull Request - State: closed - Opened by fluffyfreak over 8 years ago - 1 comment

#27 - HDR example uses esoteric framebuffer support

Issue - State: closed - Opened by jherico over 8 years ago - 1 comment

#26 - Error in shader of point light

Issue - State: closed - Opened by galek almost 9 years ago - 2 comments

#25 - Many compile errors in window7 64

Issue - State: open - Opened by wguo68 almost 9 years ago - 10 comments

#24 - Deferred Shading: Fixed bug with the normal texture component of the

Pull Request - State: closed - Opened by andrewparlane almost 9 years ago - 7 comments

#23 - Performance warning

Issue - State: closed - Opened by galek almost 9 years ago - 1 comment

#22 - Provide which version of MSVC the windows lib are compatible with

Issue - State: closed - Opened by jokoon almost 9 years ago - 4 comments

#21 - Something wrong with the code.

Issue - State: open - Opened by JiaqiLiu almost 9 years ago

#20 - Calculation of NormalMatrix

Issue - State: closed - Opened by vexe about 9 years ago - 8 comments

#19 - Error in the shader of POM

Issue - State: open - Opened by galek about 9 years ago - 6 comments

#18 - Website is down

Issue - State: closed - Opened by JohannesMP about 9 years ago - 1 comment

#17 - Geometry shaders come *after* tessellation, not before.

Issue - State: closed - Opened by NicolBolas over 9 years ago - 2 comments

#16 - Out-of-source builds without environment variables.

Pull Request - State: closed - Opened by ibbles over 9 years ago

#15 - Fixed linking with GLFW in Ubuntu.

Pull Request - State: closed - Opened by ibbles over 9 years ago

#14 - refactored CMakeLists to build for Linux Mint 17.2, and ...

Pull Request - State: closed - Opened by zmertens over 9 years ago

#13 - Support for out-of-source builds.

Pull Request - State: closed - Opened by ibbles over 9 years ago - 6 comments

#12 - Breakout code?

Issue - State: closed - Opened by Busata over 9 years ago - 6 comments

#11 - cmake Configuration

Issue - State: closed - Opened by Polytonic over 9 years ago - 6 comments

#10 - fixed Linux error with the gamma variable already being defined in mathcalls.h

Pull Request - State: closed - Opened by zmertens over 9 years ago - 1 comment

#9 - Some compiling problems under Ubuntu 14.04

Issue - State: closed - Opened by eulersson over 9 years ago - 23 comments

#8 - sample keyword is reserved in OpenGL 4.2+

Pull Request - State: closed - Opened by zmertens over 9 years ago - 1 comment

#7 - Escaping out of Geometry shader tutorial

Pull Request - State: closed - Opened by zmertens over 9 years ago - 1 comment

#6 - Improvements to Linux CMake building

Pull Request - State: closed - Opened by zmertens over 9 years ago

#5 - typo

Issue - State: closed - Opened by gambhiro over 9 years ago - 1 comment

#4 - Adjustment to how binaries are built from CMake, small README change

Pull Request - State: closed - Opened by zmertens over 9 years ago - 9 comments