Ecosyste.ms: Issues

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GitHub / Jigoku/boxclip issues and pull requests

#49 - Adjust player velocity limits for springs

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: bug

#48 - Add 'falling spike' enemy

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: assets, entities

#47 - Implement mapstates

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, map, entities, high priority

#47 - Implement mapstates

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, map, entities, high priority

#46 - Clean up LICENSE information for assets

Issue - State: open - Opened by Jigoku over 9 years ago - 2 comments
Labels: assets

#46 - Clean up LICENSE information for assets

Issue - State: open - Opened by Jigoku over 9 years ago - 2 comments
Labels: assets

#45 - Look into how *.love files are built

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: question

#45 - Look into how *.love files are built

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: question

#44 - Add platform 'clip type'

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement, editor

#44 - Add platform 'clip type'

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement, editor

#43 - Add player death animation

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, physics

#43 - Add player death animation

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, physics

#42 - Cannot save map when running from *.love executable

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: bug, map

#41 - Implement sweptAABB

Issue - State: closed - Opened by Jigoku over 9 years ago - 2 comments
Labels: enhancement, physics, collisions

#41 - Implement sweptAABB

Issue - State: closed - Opened by Jigoku over 9 years ago - 2 comments
Labels: enhancement, physics, collisions

#40 - Add 'roamer' enemy type

Issue - State: open - Opened by Jigoku over 9 years ago
Labels: enhancement, physics, entities, low priority

#40 - Add 'roamer' enemy type

Issue - State: open - Opened by Jigoku over 9 years ago
Labels: enhancement, physics, entities, low priority

#39 - Add rotation option to spike enemy

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement

#39 - Add rotation option to spike enemy

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement

#38 - Support console input / commands

Issue - State: closed - Opened by Jigoku over 9 years ago - 4 comments
Labels: enhancement, editor, high priority

#38 - Support console input / commands

Issue - State: closed - Opened by Jigoku over 9 years ago - 4 comments
Labels: enhancement, editor, high priority

#37 - Filter enemy movement to world:inview()

Issue - State: closed - Opened by Jigoku over 9 years ago - 2 comments
Labels: enhancement, entities

#37 - Filter enemy movement to world:inview()

Issue - State: closed - Opened by Jigoku over 9 years ago - 2 comments
Labels: enhancement, entities

#36 - Add entity browser to editor

Issue - State: closed - Opened by Jigoku over 9 years ago - 2 comments
Labels: enhancement, editor, entities, high priority

#36 - Add entity browser to editor

Issue - State: closed - Opened by Jigoku over 9 years ago - 2 comments
Labels: enhancement, editor, entities, high priority

#35 - Implement "title" mode as a module

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement

#35 - Implement "title" mode as a module

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement

#34 - Fix camera scaling

Issue - State: closed - Opened by Jigoku over 9 years ago - 2 comments
Labels: bug, editor, game

#34 - Fix camera scaling

Issue - State: closed - Opened by Jigoku over 9 years ago - 2 comments
Labels: bug, editor, game

#33 - Editor kp numbers need to be reworked

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: bug, editor

#33 - Editor kp numbers need to be reworked

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: bug, editor

#32 - Editor crosshair does not update regularly

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: bug, editor, low priority

#32 - Editor crosshair does not update regularly

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: bug, editor, low priority

#31 - Add key/chest entities

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, entities

#31 - Add key/chest entities

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, entities

#30 - Add 'spinner' enemy type

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement, entities

#30 - Add 'spinner' enemy type

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement, entities

#29 - Add 'shooter' enemy type

Issue - State: open - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement, entities, high priority

#29 - Add 'shooter' enemy type

Issue - State: open - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement, entities, high priority

#28 - Maps "not found" when compiled to love executable

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: bug

#28 - Maps "not found" when compiled to love executable

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: bug

#27 - Add editor ability to save maps

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement

#27 - Add editor ability to save maps

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement

#26 - Implement 'death' material

Issue - State: closed - Opened by Jigoku over 9 years ago - 3 comments
Labels: enhancement, editor, high priority

#26 - Implement 'death' material

Issue - State: closed - Opened by Jigoku over 9 years ago - 3 comments
Labels: enhancement, editor, high priority

#25 - Enemies twitch when walking on a moving platform

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: bug, physics, collisions

#24 - Add 'floater' enemy type

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement, entities

#23 - Add 'hopper' enemy type

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, entities, high priority

#22 - Add 'doorway' entity

Issue - State: open - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement, map, entities

#21 - Add spawn/goal entities

Issue - State: closed - Opened by Jigoku over 9 years ago - 3 comments
Labels: enhancement, entities

#20 - Add pusher crates

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement, entities

#19 - Add springs/jumppads

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, entities

#18 - Mouse selection of world entity ordering

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: bug

#17 - editor - entity placement snap to grid

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement

#16 - test maps fail to load when compiled ot love executable

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: bug

#15 - Choose a better project name

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment

#14 - Implement death/respawn properly

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement

#13 - Add 'layers' to world

Issue - State: closed - Opened by Jigoku over 9 years ago - 2 comments
Labels: enhancement, editor

#12 - Objects fall when game is started

Issue - State: closed - Opened by Jigoku over 9 years ago - 3 comments
Labels: bug

#11 - Create a test map

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement

#10 - Add bouncing to pickups

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement, physics, low priority

#9 - Fix collision twitching.

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: bug

#8 - Allow jumping through moving platforms

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement

#7 - add world death area

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: bug

#6 - add map reader/parser

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment

#5 - add sound support

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement

#4 - add title screen

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement

#3 - sprite animation

Issue - State: closed - Opened by Jigoku over 9 years ago - 1 comment
Labels: enhancement, help wanted, game, assets, high priority

#2 - map editor

Issue - State: closed - Opened by Jigoku over 9 years ago - 2 comments
Labels: enhancement

#1 - Fix x-axis collisions on moving platform (structure.movex)

Issue - State: closed - Opened by Jigoku over 9 years ago
Labels: bug