Ecosyste.ms: Issues
An open API service for providing issue and pull request metadata for open source projects.
GitHub / Jigoku/boxclip issues and pull requests
#49 - Adjust player velocity limits for springs
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: bug
#48 - Add 'falling spike' enemy
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: assets, entities
#47 - Implement mapstates
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, map, entities, high priority
#47 - Implement mapstates
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, map, entities, high priority
#46 - Clean up LICENSE information for assets
Issue -
State: open - Opened by Jigoku over 9 years ago
- 2 comments
Labels: assets
#46 - Clean up LICENSE information for assets
Issue -
State: open - Opened by Jigoku over 9 years ago
- 2 comments
Labels: assets
#45 - Look into how *.love files are built
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: question
#45 - Look into how *.love files are built
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: question
#44 - Add platform 'clip type'
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement, editor
#44 - Add platform 'clip type'
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement, editor
#43 - Add player death animation
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, physics
#43 - Add player death animation
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, physics
#42 - Cannot save map when running from *.love executable
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: bug, map
#41 - Implement sweptAABB
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 2 comments
Labels: enhancement, physics, collisions
#41 - Implement sweptAABB
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 2 comments
Labels: enhancement, physics, collisions
#40 - Add 'roamer' enemy type
Issue -
State: open - Opened by Jigoku over 9 years ago
Labels: enhancement, physics, entities, low priority
#40 - Add 'roamer' enemy type
Issue -
State: open - Opened by Jigoku over 9 years ago
Labels: enhancement, physics, entities, low priority
#39 - Add rotation option to spike enemy
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement
#39 - Add rotation option to spike enemy
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement
#38 - Support console input / commands
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 4 comments
Labels: enhancement, editor, high priority
#38 - Support console input / commands
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 4 comments
Labels: enhancement, editor, high priority
#37 - Filter enemy movement to world:inview()
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 2 comments
Labels: enhancement, entities
#37 - Filter enemy movement to world:inview()
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 2 comments
Labels: enhancement, entities
#36 - Add entity browser to editor
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 2 comments
Labels: enhancement, editor, entities, high priority
#36 - Add entity browser to editor
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 2 comments
Labels: enhancement, editor, entities, high priority
#35 - Implement "title" mode as a module
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement
#35 - Implement "title" mode as a module
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement
#34 - Fix camera scaling
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 2 comments
Labels: bug, editor, game
#34 - Fix camera scaling
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 2 comments
Labels: bug, editor, game
#33 - Editor kp numbers need to be reworked
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: bug, editor
#33 - Editor kp numbers need to be reworked
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: bug, editor
#32 - Editor crosshair does not update regularly
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: bug, editor, low priority
#32 - Editor crosshair does not update regularly
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: bug, editor, low priority
#31 - Add key/chest entities
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, entities
#31 - Add key/chest entities
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, entities
#30 - Add 'spinner' enemy type
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement, entities
#30 - Add 'spinner' enemy type
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement, entities
#29 - Add 'shooter' enemy type
Issue -
State: open - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement, entities, high priority
#29 - Add 'shooter' enemy type
Issue -
State: open - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement, entities, high priority
#28 - Maps "not found" when compiled to love executable
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: bug
#28 - Maps "not found" when compiled to love executable
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: bug
#27 - Add editor ability to save maps
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement
#27 - Add editor ability to save maps
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement
#26 - Implement 'death' material
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 3 comments
Labels: enhancement, editor, high priority
#26 - Implement 'death' material
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 3 comments
Labels: enhancement, editor, high priority
#25 - Enemies twitch when walking on a moving platform
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: bug, physics, collisions
#24 - Add 'floater' enemy type
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement, entities
#23 - Add 'hopper' enemy type
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, entities, high priority
#22 - Add 'doorway' entity
Issue -
State: open - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement, map, entities
#21 - Add spawn/goal entities
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 3 comments
Labels: enhancement, entities
#20 - Add pusher crates
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement, entities
#19 - Add springs/jumppads
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement, entities
#18 - Mouse selection of world entity ordering
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: bug
#17 - editor - entity placement snap to grid
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement
#16 - test maps fail to load when compiled ot love executable
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: bug
#15 - Choose a better project name
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
#14 - Implement death/respawn properly
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement
#13 - Add 'layers' to world
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 2 comments
Labels: enhancement, editor
#12 - Objects fall when game is started
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 3 comments
Labels: bug
#11 - Create a test map
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement
#10 - Add bouncing to pickups
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement, physics, low priority
#9 - Fix collision twitching.
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: bug
#8 - Allow jumping through moving platforms
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement
#7 - add world death area
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: bug
#6 - add map reader/parser
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
#5 - add sound support
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: enhancement
#4 - add title screen
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement
#3 - sprite animation
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 1 comment
Labels: enhancement, help wanted, game, assets, high priority
#2 - map editor
Issue -
State: closed - Opened by Jigoku over 9 years ago
- 2 comments
Labels: enhancement
#1 - Fix x-axis collisions on moving platform (structure.movex)
Issue -
State: closed - Opened by Jigoku over 9 years ago
Labels: bug